Jump to content

Adam the Waster

Members
  • Posts

    4,649
  • Joined

  • Last visited

  • Days Won

    37

Everything posted by Adam the Waster

  1. I CAN'T AIM WITH IT! i can't do a 360 No sco- oh wait i could... well it still gets boring just hauling that fat Rat Well that should be the point of Intellect range weapons, uses Junk and not used items too much Darts, nails, Glass, Scrap, Your bullet tips you forgot you made and then some. Make them muli tools Plus the Junk turret is really meant for Support, Yes you COULD uses the Gyro as a 4X4 but thats not the purpose, You COULD uses the Junk sledge as Snowdogs Fun toy but thats not what its ment for! (unless your really lonely)
  2. Still no word on Intellect Ranged weapons
  3. (if i had a shot each time i talked about this i would be dead.. but here we are) i already discussed Intellect weapons but i would say Many of them were... Silly i though of things more practical that could be used. Now some will say "Just used the Junk turret" and your right but i can't Aim with and its not the best thing to uses when your Running and gunning and you may also say (Just uses another weapon class) again your right but for how the game is going now with classes and builds, it makes no sense to leave a Weapon class out of a skill tree . its kinda like having agility without pistol pete. it just feels missing. SO here the ideas Ranged weapons: The idea of theses range weapons is to uses fairly common items as ammo or too be Muil-tools. the upside is you have a Bunch of things you can uses for ammo. however the down side is that they talk awhile to reload (due to pumping air so its almost as long if not longer then most tier 0s. And some ammos will damage the weapons more. Lets discuses Tier 0: Junk rifle: the is the one i already talked about. Its a basically a Crappy Air gun with a Large Can on the side to put your ammo in. the gun can uses theses ammos; All junk rounds (Normal, AP and shell), Glass (acts like a shotgun deals low base damage but deals bleed and dismember), Nails (More damage and bleed and stores more,) a Neat agility you can do is able to hold the trigger to add more air. this makes the gun louder and slower to shoot but deals More damage. the base mode is simi auto.. the Mag size is nice for such a low tier weapons but at the cost of damage and sound (Junk ammo is 40, Glass is 20, Nails is 80 and turns into a Light full auto. it goes up 1.5x with mag extender but 2.5 with Drum mag. Can't be suppressed) Tier 1: Shredder: This is a Junk rifle but much more refined. the Look kinda like a Nail Gun with a Drum mag, A air compressor on the side, A Side grip, Railing on the top for a sight, and a Built on Suppressor (Keep this in mind later). It basically takes all good things about the Junk Rifle and Ups it with more ammos. higher ammo count. Now for some ammos it changes the way its shoots fully. the gun has a faster Simi-auto firerate but with some ammos it can turn it into a stupidly fast full auto. (Ammos. All junk rounds (80 even with shells), Glass (40), Darts (20. it changes it into a Marksmen weapon able to go through zombies and dose High AP damage at the cost of Sound and Attack speed (Turns into a Discount Hunting rifle in terms of Firerate), Nails 300. this makes the it fire at a Stupid high rate of fire and its suppressed However its not great for far to mid range, but its a Monster in close range, 44 Rounds (20), this is the strangest part of the gun the back of it has the parts needed to Fire live rounds However it takes 5x of the durability of the gun and doesn't deal as much damage as a 44 or Deagle. ) Tier 2: Toaster: This Bubba'd Weapon is a Sin on the eyes but hot damn it works great, This has 3 parts of the gun and each one is linked to the same barrel; The Flamethrower part that you load a Small tank of gas on the bottom and you are able to shoot a Nice flame Blech to Cook zombies. However this is Loud and Burns though fuel (literally). Then the Air compressor part of the gun. this you remove the fuel tank and you put your Ammo can on the side so the ammo can funnel in. The ammo it can shoot is Kind of the same as the Shredder but not as much ammo can be stored (Junk rounds 35, Glass 20, Darts 15, But instead it can be loaded with Oil. this allows you too shoot a Think Blob of Oil that acts kind of like a Molotov but Much smaller and it takes time too shot like the Darts. Also the gun has the added effect of (50% Chance of setting the target on fire when you shoot them. 100% WITH gas and oil cuz Duuuh). And the thirds part and the strangest is a Classic Gun parts (9mm 25, 7.62 10) This is the strangest part and due to the odd Loading it makes the guns not as strong and makes them harder to aim But it also has a 50% chance of Setting the bullets on fire. for the cost of 25% of the base damage) Tier 3: Rail-Zapper: BY THE POWER OF SICENCE AND WAY TOO MUCH SPARE TIME! YOU HAVE MADE... THIS THING (even though it works like trash mostly) Much like the Toaster it Has many ways to kill But it also has a nice twist of giving a 75% Of Electrocuting the target when shooting it. The Weapon has 2 types of fire. 1: Rail-gun: unlike the other weapons that relay on Compressed air only to fire, the Rail-Zapper uses that, Electricity and Magnets very much like a Railgun. The ammo it can shoot is (Junk rounds 100, Nails 250, Darts 50) However with the Darts it can go through 1 Stone wall and it a 100% Chance of Shocking the target (Also it hits like a Dumptruck) and the nails fire at a Nice full-auto rate and give bleed and Shock damage but it does not stun the target just extra damage over-time. Junk rounds are the nice In-between However all three are as loud as a Microwave at 3AM. then the last fire mode is Strange. Due to the Bulk of the gun there are 2 extra spots. This is the AK and Shotgun mix of the gun, When you select your ammo you will see it can hold All ammo from a AK and Shotgun. The AK part can hold 20 Rounds (30 with drum) and it deals a bit less damage then a AK and Uses more durability per shot. but its faster to reloads and has a 35% Chance to shock the target. and Under the stock is a little shotgun tube ment to hold shotgun shells (4). the range is the same as a Pipe shotgun but gives a 20% chance to shock the target. And reloading it is as slow as a pipe shotgun. Tier 3 Melee weapon Tesla Baton: Looks like a Heavy Pimped out Cattle Prod With spikes, A Brass coil, A Old gear on the top (like the steel club), and Parts from a Toaster. Why? Idk Deals much more damage then the stun Baton, and when you Hit the target and it becomes charged, you can ether Hit them again to deal shock damage, or Hold it to deal both shock and Fire damage at the cost of some durability Weapon mods: Batons Quick Charge: Gives a Faster charge rate and can Charge in the sun but deals a but less shock damage deals Overcharger: Takes more time to charge the baton but when it does it deals 3x more shock damage and gives a AOE effect Junk Sledge Sledge Penetrator: Just like how snowdog likes his women, It deals Bleed and can go through a zombie when it hits them (so long as they are behind them) Sledge Compressor: When its not in uses, it charges up and Holds the Hammer so next target comes they will take one hell of a hit, Deals more damage, cripples limbs and Throws them much farther Oiled Piston: Hammer moves 35% Faster and deals more knock back damage Junk turret Motor Barrel: Uses old motor parts to make a Discount Minigun, Holds extra ammo and fires faster then you can say "oh crap his balls went flying" Fire Port: Deals extra damage and has a 35% chance of setting fire to the target Distraction Pack: Armors the junk turret in spikes and has a Speaker that lures zombies too it while it trys to deal with them, At the cost of durability
  4. Another thing i also want to throw in is i think they should keep some of the old parts like Mask and glasses the old ones will still be there like shades, bandana, cigar, Nerdy glasses etc and i think they should give extra buffs and can even add more if you wear a fill set. like say the nerdy glasses and Nerd armor. with some new ones like a face mask, gasmask, and other parts Also i think it would be better if they made the armor look more, whats the word? "generic". Although having cool looking armor is great, but when you have 4 other people with you and they look the same... then you get the issue we have with the zombies, IE they look the same. the best thing to go with is Change some parts too look even. Take the farmer armor Another thing is to balanced armor swapping. Make a timer for it. While yes if you wear the armor you will get the protection and armor But the effects will come later (5 mins) so you can't just grab one armor to bring to every part. (oh i need my lumberjack gear but im wearing my mining gear... but im in a hurry so ill just hit it with the mining gear!
  5. I think that so to make things a Tad more balanced. the effects take about 5 mins to activate, so you don't just throw on one thing, and another and another, etc
  6. TBH i really like the new armor idea it gives alot more uses to many older cloths, be honest in terms of gameplay what do you go for? Some scarp boots or goth boots... my guess is scarp boots sense it gives you armor armor is pretty useful over being cold/warm But i do think it could have some nice little changes Some changes i would do Every class should at least have 3 armors to fit a play style and some as a mix Nerd armor looks..... Very... Stupid... suggestions to make it looks a little better shoulder pads could have some wires and other parts to help with batons power Cloths should not look stupid.. add some Pants.. fully sleeved shirt chest looks fine. but maybe add some coils.. idk Helmet A skin system for armors so you could make them look like other armors. you don't like the look of your Nomad gear? Add a Skin too it and it looks different but acts the same. the Skins look like all the armors from the game but it goes by light and heavy. so you can't put Nerd armor on your farmer armor Some extra ones like would be nice Millitary (jack of all trades for combat but not as good as some others) (Light) Scrap (seen on artstation) (heavy is my guess) Runner (Good for missions/on the run/Parkour) (light) EOD (explosives damage, better resistance, better with hammers and M60s, and RPGs) (heavy) Hunter (Gives extra meat, good for animals and could have a skull for a helmet, Better with spears and bows) (Light) Ghillie (a Mix of a ghillie suit and a Ninja outfit, good for stealth) (light) Wasteland surgeon (Helps with healing items, and gives boost to near by allies) (light) Marksman: (Looks like a Old fashion Hunters outfit but with metal, vest and a mask, Better with marksmen rifles) (light) Gladiator (looks like a football gear mixed with gladiator gear, Gives a small buff with all melee weapons) (heavy) Batter: Looks like Baseball gear but makeshift better club damage. (heavy) Gunslinger: Looks like a western Outfit but makeshift... Better pistol damage) (light) guerrilla: Better with Assault rifles, mix with a little steath and a cigar on the mask place (can wear ether the mask or the hat gives same buff) (light) Armored suit: a Mix of cop armor and a Nice suit, gives better trade deals and better with Magnums and a little buff to clubs. (light) Hazard: a light version of Nomad armor. Gives buffs in speed and storage, but little in protection (light) Riot gear: great for standing your ground, even agents the bloodmoon hordes, Gives buffs when defending and better damage with Pistols and Shotguns. (heavy) faction armors are skins you can get and wear them over your armor still goes by light and heavy
  7. SCRAP IS BETTER oh so what the compound bow should have been also is a repeater crossbow.
  8. i just make a makeshift stove by putting a campfire on a stove (yes i live in POIs fight me)
  9. Feedback of the stream 98% IS great just nit picks really Gun models are GREAT and i love the silly mods like the Mega crush can on the SMG Color tint looks great and nice to see the radioative boys back but better the Color tint i Hope will come to the zombies and other things they said in alpha 21 or 22 Wanting to go gold by next year (Depends). is great and they said they wanted console when it goes gold (THANK GOD my pc can't handle the game) new chainsaw looks great, im going to uses it for limb chomping! Junk baton looks neet but the animation is Janky as hell, Most games that have that style of baton are sticking out for a reason. (also i don't think it will have a shock effect) (Where is tier 3?) Hunting rifle.... still shoots 1 bullet..... Make it 3 please its just a faster pipe rifle, if its 3 then it will give people a reason to go for it. All pipe weapons look great and i love the fact that almost half of them you beat the @%$# out of them. but the SMG/AR looks a little OP, suggestions for it give it a even slower reload give it a much slower firerate overall i can't wait for A20 When can we make spoon knifes lmao
  10. i mean i do that, i have not started my PC in *checks dust and rats* a long time.
  11. I can sense the kraken coming soon with the stream, I can also sense my PC is in fear
  12. i would agree but at the same time the Zombies have been through.. Im not even sure how many redos, and Plus the models aren't bad im not saying scrap cuz i love them them, Just clean them up so they don't all look like there guts have been torn out (because seeing 10 solders with guts everywhere looks stupid) , just place the vest over it, now i know its not as simple as "LMAO just photoshop it". but they could just do a little change Hell maybe even uses the guts for the new gore system for when you shoot the chest, Broken hands for arm cripples, Broken jaws for Knuckle rub attacks, etc
  13. that would be rather hard, sense i don't have a HD model but ill try
  14. Here is the feral part 2... this one alot longer r @Matt115 the main theme is that the blood of the feral weight is entering the skin giving it a blood tint. it also enter the eyes and sense the eyes glow they would give a errie red glow
  15. yeah that was the one i messed up on, Just wanted to show it for my failed attempted
  16. true and plus in the case of the solder it could be fixed easily if it changes so they don't really need to make it from starch again
  17. So how come they went for it? cuz it does look very silly
  18. Sense the discussion of Zombie models came up i updated my own. my fav is the solder. I messed up the feral however im going to update it AGAIN
  19. Saw the stream it was pretty damn cool i love the new stuff shown but a few feedback points Feral weight: hes still not scary looking. just give him no skin LMAO Solder: I love the solder and the guts hanging out but the vest.... Its cool on paper but sense 7DTD can't have random bodies/Models per zombie. you got to think about when you see a group of them. What i would do is keep the model but the vest that is jiggly... just staple it back on, just make it look torn. Aside from that i love it Spider: I love it still Screamer: I love it so much i want to kiss it Cop: the game is set in the future so why is he dressed up like a cop from the 60s. he got a revolver and a Light blue outfit. What i would do is just make his shirt a Navy blue rather then baby blue Radzombie (IM CALLING HIM PAUL): Looks cool Hope he gives me rad damage or heals near by zombies Zombie Doge: I like it but... WHY DOES IT HAVE BALLS! also (this is me sense im just like this) i would make the dog look like a Fully rotten dog, no ears, barely and skin. but keep the outline of the dog. i like to think having generic zombies is best in some parts Nurse: I love her but in the Image i kind of wish they showed her Jaw being broken. Lab worker: she looks great hope she spawns with the nurse Hazmat. hope they give him something special. Like fire resistance or gives Heavy infection Overall can't wait for Alpha 20 but my PC is going to die
×
×
  • Create New...