Jump to content

FastBurst

Members
  • Posts

    331
  • Joined

  • Last visited

Everything posted by FastBurst

  1. Thanks Pille's you literally saved me on my Prefab, the Sunken Highway system needed this for when it was cutting thru mountains or hills this was awesome to get the Insert Rows and Columns back!
  2. Can we get the insert rows and columns back? Doesn't seem to work right now.
  3. You can only play on EAC disabled servers. I played for a hew hours on other servers with no issues. - - - Updated - - - Not sure what version you are downloading the file size is smaller and still in the 7mb range and that is all my builds. Sounds like you have a bad download, I just verified on the downloads they are all way above 2mb.
  4. There are separate downloads, One for SP if you just want to have it installed and not worry about the Dedicated Server version, the Dedicated Server is for those that want to install it for everyone on their server. Me personally I just use the SP because I didn't want everyone on my server using it only admins.
  5. A17 B240 Dedicated Server Version A17 B240 Dedicated Server SDX Compatible Version This has not been tested but should in theory function the same.
  6. Just added a A17 B240 SDX Compatible version Download Here Also in OP
  7. You have to disable EAC as it is a modded file.
  8. Glad you like it, makes it way easier to light up areas of POI's even though you could just turn them on in the prefab editor but if you are on a server or someone else's and want to take over a prefab and light it up real fast its a real nice thing to have or if your on your own server and want to place new POI lights and not crafting them or running electric this is a quick way to *cough* cheat them in lol
  9. some other issues with the latest build See images these sections are too small or the incorrect size to see what they are Top of program in the middle Sleeper Volumes
  10. Strange question, do all of our A16 unity files have to be redone for A17???
  11. Pille's I made a prefab with the ingame editor, then used your Program to do the sleepers. After it saved everything looked fine but now I cannot open up the ingame error after the save. gives an error "input string was not in the correct format: s.Length==0" If I remove the prefab that was saved with your program, it works just fine again but the prefab of course in not in the folder.
  12. A17 Stable was released a couple days ago just FYI
  13. Works on Stable just as stallionsden stated. It only needs to be installed on the client end. There is no need for a server version. You can use it on dedicated servers you join (FYI freaks other players out if they see you turning on/off lights of POIs in the game servers lol be warned!)
  14. I want to change the value in this and having issues I am just trying to change only the reset_interval value <trader_info id="1" min_inventory="40" max_inventory="120" min_items_swapped="20" max_items_swapped="20" reset_interval="1" open_time="6:05" close_time="21:50"> I know I am missing something or it's not correct. <configs> <set xpath="traders/trader_item_groups/trader_info[@id='1']/@reset_interval">1</set> </configs> ------- Figured it out --------- <set xpath="traders/trader_info[@id='1']/@reset_interval">1</set>
  15. It only needs to be on your client side, nothing on the server.
  16. Correct but for those that don't know how to do that, they still need the file. I will update in a few.
  17. Alpha 17 B238 Updated Newest version and in OP
  18. You have to create a modlet for it. I have that way in the Mod I am working on already. To pick up an item or block just simply add this to the block <property name="CanPickup" value="true"/> To make it craftable just create a recipe for it.
  19. I have done that before in the past and it was very helpful. This was just a quick dirty hack to do it faster in certain areas with just walking up to them. Also I posted on your forum about the issue I found @StompyNZ not sure if its the BC Mod or if its a TFP Issue.
  20. I haven't had a chance to play around with P_E_T_E's mod.ll do you have link to it so I can see. There may be a way to hook into it. To make it function like the Assembly-CSharp.dll - - - Updated - - - As far as SDX or No, if it is done correctly it won't need it. Think about example Alloc's Server Fixes or Bad Company. They all have DLL's that can fire off. So with that in mind in theory we should be able to do the same. - - - Updated - - - It's also crazy to see that it works on the dedicated servers the way it does. I actually wasn't expecting it to work like that if you didn't own the server or an admin of the server. I literally Joined a few Random Servers that had EAC off, even protected by Bots and was still able to walk around and turned lights on. Kinda freaked out a player that saw me LOL
  21. I will have to look into that to see.
  22. Correct - That's what is done is setting the _world.iseditor() to True as a value then compile it back
  23. FYI NOTE: This does work on any server you join as well that has EAC disabled. Just an FYI. NOTE: If you decide to play on other peoples dedicated server, there is no guarantee you will not be banned. I personally have played on a few servers for a few hours with no issues. You must have EAC Disabled. Player uses at their own risk. Highly suggest only playing on your own dedicated server, or on SP.
  24. This does not need electric to function. Great tool for to light up areas you wish or Street Lights in real time. What this does is allow you to Turn ON/OFF any POI lighting in game in real time without using the world editor. Works on SP and MP and works on Dedicated Servers. I use it all the time to turn on POI Lights in my Dedicated server. NOTE: If you decide to play on other peoples dedicated server, there is no guarantee you will not be banned. I personally have played on a few servers for a few hours with no issues. You must have EAC Disabled. Player uses at their own risk. Highly suggest only playing on your own dedicated server, or on SP. HOW TO USE: 1. Just go up to ANY POI Lighting even POI Lights you place and Press E to Turn ON/OFF 2. Hold E to Enable Editing of the POI Lighting Source itself. Here is the updated Stand Alone Assembly-CSharp.dll that removes the _world.IsEditor() check so you can use the menu in the normal game mode: Alpha 17 B231 Updated Alpha 17 B238 Updated Alpha 17 B240 Updated Alpha 17 B240 SDX COMPATIBLE VERSION A17 B240 Dedicated Server Version A17 B240 Dedicated Server SDX Compatible Version HOW TO INSTALL: Download and replace the original Assembly-CSharp.dll (be sure to create a backup of original first, just in case.) Originally Created by P_E_T_E updated and maintained by myself (because I love it so much)
×
×
  • Create New...