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sphereii

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Everything posted by sphereii

  1. Is your steam folder okay? Can you play vanilla?
  2. I wonder if it doesn't like the destination folder. Can you change it to something like c:\7d2d, rather than program files?
  3. Definitely a bit strange. The 7D2DModLauncher.exe can install and start the Mod Launcher both. You can add it to Steam as a non-Steam game to give you games' the steam overlay. When you click on Install mod, it should make a copy of your 7 Days to Die folder. In the drop down box, below Copy From Existing, have you selected the Steam path of your 7 Days to die folder? You could also click on the View menu, then go to Log Files. There, you should see the Launcher's log file. You can click on the Upload log file, and it will give you a pastebin.com link. If you give me that, I can look at the log file and see what's up.
  4. Sorry you are having trouble. Let's get you set up. See if these steps make sense: Short Mod Launcher Guide: 1) Click on Advanced 2) Click on Spider 3) For the Destination Folder, you can click on the folder to pick where the mod will be installed at. By default, it's C:\7D2D\ 4) Click on True Survival SDX 5) Click on Copy to make a copy of your Steam folder 6) Click on Play mod NOTE: The first time you press Play, it will take awhile to download. True Survival SDX is about 500 megs, so depending on how fast your internet connection is, it could take 5 minutes up to an hour. Every other time after that will be much faster.
  5. Your offer is very generous. There is a Donation button in the Mod Launcher, in between View and Help. Keep in mind, I don't make any of the great mods the Launcher loads for you I just make it slightly easier for people to play them.
  6. Great news. The SDX Bigger mod packages are older proofs of concepts I put together, and require an older alpha version. To use them, you would need to use the Download From Steam option, and it'll download the correct version.
  7. The log files are expected. One is a standard place for the Mod Launcher, and the other is wherever you have installed the game. Did you try any other mod, other than Megacity? I'm not sure how well supported that one is.
  8. haha no worries; sounds like you are making progress. With the Mod selected, go in the View menu of the Mod Launcher, and click on Log Files. There, you should see two drop down boxes, one with a log file of the launcher, and the other with the log file of the game. Select each one, and click on Upload log file. It'll give you a link to pastebin for each log file. Can you provide me with those logs, and we'll get you set up?
  9. It's no bother at all. Let's get you all set up When you go to Install Mod, you may have to click on the little drop down under the Copy From Existing, and select your Steam path. I think sometimes that may go wonky. I think another True Survival SDX user had the same issue today. Let me know how that works out for you. If it doesn't work, then we'll dig deeper into it.
  10. Sometimes I get a bit wordy. Thanks for bearing with me. Yes, that's one of the logs I wanted to see. That one looks alright. Could you start the game again, and give me the log file again?
  11. No problem. I'll add it like I did for the UNET stuff. Thanks for letting me know.
  12. The copy of Starvation available through the Mod Launcher is for the DONA Survival Group; it won't work in single player, unfortunately. Are you using Advanced mode or Simple Mode? It's recommended to use Advanced, since it will create a copy of the game, saving your regular Steam copy for vanilla game play. You could also post your logs for me to review, by clicking on the the Valmod you are trying to play, then click on View menu, then Log files. There should be a drop down menu at the top that gives the log file of the Launcher itself, and of the game. Click on Update log file, and it'll give you a link. Give me those links, and I'll take a look.
  13. You may want to consider posting this question in his SDX thread. He is away on vacation, but another player there may have some suggestions.
  14. Good morning =D The Mod Launcher will check when it starts if there's an update to install, and install it for you. Just one less thing you need to worry about
  15. You can specify a top level folder of where all your mods get installed. Then, off of that root, it'll install the mods in a non-conflicting way. This design consideration was made so people wouldn't get stumped on folder names. So if you picked D:\7D2D, then Spider's True Survival would be installed under D:\7D2D\Spider\TrueSurvivalSDX. You can pick the top level, but not where the individual games go. When you say pick a folder, are you referring to the top level folder, D:\7D2D in the above example? Or did you want more specific control over where, let's say, True Survival SDX gets installed? The 7D2DModLauncher.exe can be placed anywhere, and can be added to Steam as a non-Steam game to enable the overlay. Unfortunately, due to the installer I use, the Mod Launcher itself gets installed as a One-Click application, so we don't get to pick where it goes. I don't even have that level of control; it's strictly a Microsoft decision.
  16. I think the version that is being displayed is coming from the Assembly-CSharp. Valmod based his release on 15.2b8, while True Survival SDX is based on 15.2b7. The only fix, if I recall, between b7 and b8 was an EAC fix. Since you cannot play True Survival SDX with EAC, it isn't a big deal. Good eye though. Most people don't catch that.
  17. Good luck, and let me know. I'd like to see you get this to work, so you can retire the shortcuts and get your updates Windows 10... what an interesting release Microsoft gave us. A nice platform to deliver their ads to us
  18. I found the Properties settings bug, and I fixed that. I also fixed the Download from Steam option, so you will now be able to specify your Steam credentials to download fresh copies, and older alphas. Latest version is now: 1.0.3.3
  19. Hey gpcstargate 1. This seems to be a strange bug, where the settings doesn't remember where it was set last. I'm going to be changing that in the next update, and hopefully it'll remember where you want to install the mod. 1a. The Launcher should pick up the existing games, if the path is the same. This seems really strange. 2) Definitely a valid, although annoying work around that you have to use. I'll take a look this afternoon and see if I can whip something up that might help you.
  20. Yes, True Survival SDX modifies the Assembly-CSharp. You will need to download the mod, then make your back pack changes.
  21. That's great that it's finally working for you. SDX is such a precise thing, so many things need to line up for it to work. Enjoy the mods!
  22. Wow that seems like quite a time you are having. The repeating clone mode error comes from a corrupted sync. You should be able to do a Delete Mod to clear it. Are you using Simple or Advanced mode? I see that you are also trying to apply a patch file. That isn't an issue but was curious about which mod that was included in.
  23. Thank you for reminding me. I seen the problem in the code and is easily fixed. It will take me a few days before I can get access to a computer to compile and push out an update.
  24. I will take a look when I get back to me desk. I may have broken it on the last update.
  25. In order to download from steam, you will need to put in your steam username and password.
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