-
Posts
1,120 -
Joined
-
Last visited
-
Days Won
2
Content Type
Profiles
Forums
Store
Articles
A20 Bugs
A21 Bugs
Events
Everything posted by NekoPawtato
-
Police car showing 0hp on MP server when attempting to unlock using timed charges
NekoPawtato commented on NekoPawtato's record in Confirmed
Internal ticket written -
Internal ticket written
-
Does Navesgane map have all of the dev-created POI's?
NekoPawtato replied to Banginurz's topic in General Discussion
It does not have all the POIs. As an example a new POI was added back in A21.1 which was Ostrich Hotel, and I checked it is not in Navezgane There is a prefabs.xml in the Navezgane folder that includes a list of POIs and their locations which you can cross-check with the POIs in the Prefabs folder -
you're thinking @Matt115 who wanted the skeletons 😆
-
house_old_modular_06 is missing toilet in one of the bathrooms
NekoPawtato posted a record in Confirmed
Summary: house_old_modular_06 is missing toilet in one of the bathrooms Game Version: A21.1 b16 OS/Version: Windows 11 CPU Model: Intel Core i5-12500 3 GHz 6-Core Processor System Memory: 32GB GPU Model and VRAM: Radeon RX 6700 XT 12 GB Screen Resolution: 1920x1080 Video Settings: Custom: https://imgur.com/a/mP1vSrT Game mode: SP Did you wipe old saves? Wiped on A21 b313 Did you start a new game? Created on A21.1 b16 Did you validate your files? Validated files on A21 b324 Are you using any mods? No EAC on or off? On Status: NEW Bug Description: Detailed steps to reproduce the bug: 1) Go to house_old_modular_06 2) Check the bathroom closest to the final loot room Actual result: No toilet but there is a sink, mirror, and bathtub Expected result: Should all bathrooms have a toilet at a minimum? I did not see any misplaced toilets in the POI (in case previous owners "moved" them during the apocalypse) Link to Pastebin Output Log: https://pastebin.com/Vd5E0Qcm -
Summary: gas_station_10 has two infested caches Game Version: A21.1 b16 OS/Version: Windows 11 CPU Model: Intel Core i5-12500 3 GHz 6-Core Processor System Memory: 32GB GPU Model and VRAM: Radeon RX 6700 XT 12 GB Screen Resolution: 1920x1080 Video Settings: Custom: https://imgur.com/a/mP1vSrT Game mode: SP Did you wipe old saves? Wiped on A21 b313 Did you start a new game? Created on A21.1 b16 Did you validate your files? Validated files on A21 b324 Are you using any mods? No EAC on or off? On Status: NEW Bug Description: Detailed steps to reproduce the bug: 1) Go to gas_station_10 2) Start an infested quest 3) Go to loot room Actual result: Two infested caches can be found Expected result: Only one infested cache Link to Pastebin Output Log: https://pastebin.com/H9MSkzgu
-
There is a bug right now with drone where it gets stuck/lost which then can cause players to hit invisible walls. So that could also be another explanation besides hardware/network.
-
Struggling to find solar cells in alpha 21
NekoPawtato replied to NordHep's topic in General Discussion
I've found in single player there is a situation with trader stock where it doesn't rotate properly so that could be exacerbating the problem. So the trader ends up selling the same items after their stock resets. Like I literally took screenshots of every page and compared after they reset and it seems like sometimes only the dye or quality changes -
Reading skillbooks not registering skill points, only giving small qty of XP
NekoPawtato commented on koobs's record in Not a Bug
Are you trying to read a book or a magazine? Books come in volumes 1-7 and only gives bonus once, reading same volume again just gives you xp. Magazines on the other hand needs to be read multiple times to improve crafting skill. When you said you read spears, is that "spear hunter" (the book) or "sharp sticks" (the magazine)? There will also be an icon on the top right of the book/magazine. Open book icon means you've completed it already and will only get xp from reading it. -
Dart trap UI showing Targeting information when leaving/returning to the area
NekoPawtato commented on NekoPawtato's record in Confirmed
lol yup! Good to know it also happens on relog! Would have saved me some time instead of driving around so much 😅 -
Summary: I originally heard the issue from @Beelzybub. After some experimenting it appears that placing down a dart trap, moving about 1km away and then coming back will result in a "Targeting" UI to appear when interacting with the trap. I did not have any luck reproducing in SP but I could reproduce this in MP. Possibly related threads that I found on it: Game Version: A21.1 b16 OS/Version: Windows 11 CPU Model: Intel Core i5-12500 3 GHz 6-Core Processor System Memory: 32GB GPU Model and VRAM: Radeon RX 6700 XT 12 GB Screen Resolution: 1920x1080 Video Settings: Custom: https://imgur.com/a/mP1vSrT Game mode: MP client on dedi host Did you wipe old saves? Wiped on A21 b313 Did you start a new game? Created on A21.1 b16 Did you validate your files? Validated files on A21 b324 Are you using any mods? No EAC on or off? On Status: NEW Bug Description: Detailed steps to reproduce the bug: 1) Log into a MP server 2) Place down a dart trap 3) Interact with trap, observe only "Ammo" option is available 4) Move 1km away and then back to the area 5) Interact with trap again Note: Make sure you are not holding a wire tool as this seems to prevent the issue from happening Actual result: A new section for "Targeting" appears in the UI video: Expected result: No targeting UI Link to Pastebin Output Log: TFP public test server https://pastebin.com/ezSnfsSj
-
Move single player saved world to server
NekoPawtato replied to Fanatical_Meat's topic in General Support
Do you have a "Saves" folder in the same place as your "GeneratedWorlds" folder? At least for me in singleplayer, "GeneratedWorlds" holds the map info and "Saves" is a specific session/save of that map. -
Summary: Blocks that have Power Delay and Power Duration options (ex: motion sensor or pressure plate) has a "Reset" button that doesn't work when pressed Game Version: A21.1 b16 OS/Version: Windows 11 CPU Model: Intel Core i5-12500 3 GHz 6-Core Processor System Memory: 32GB GPU Model and VRAM: Radeon RX 6700 XT 12 GB Screen Resolution: 1920x1080 Video Settings: Custom: https://imgur.com/a/mP1vSrT Game mode: SP Did you wipe old saves? Wiped on A21 b313 Did you start a new game? Created on A21.1 b16 Did you validate your files? Validated files on A21 b324 Are you using any mods? No EAC on or off? On Status: NEW Bug Description: Detailed steps to reproduce the bug: 1) Place down an electrical item that has Power Duration and Power Delay options (ex: pressure plate) 2) Interact with it 3) Change the values of Duration and Delay 4) Hit "Reset" button Actual result: Values do not get reset to their defaults video: Expected result: Duration and Delay get set to their defaults Link to Pastebin Output Log: https://pastebin.com/KM7N9rct
-
Summary: Deploying a sledge turret and letting it hit zombies will not cause it to lose any durability as long as you don't shoot/hit it Game Version: A21.1 b16 OS/Version: Windows 11 CPU Model: Intel Core i5-12500 3 GHz 6-Core Processor System Memory: 32GB GPU Model and VRAM: Radeon RX 6700 XT 12 GB Screen Resolution: 1920x1080 Video Settings: Custom: https://imgur.com/a/mP1vSrT Game mode: SP Did you wipe old saves? Wiped on A21 b313 Did you start a new game? Created on A21.1 b16 Did you validate your files? Validated files on A21 b324 Are you using any mods? No EAC on or off? On Status: NEW Bug Description: Detailed steps to reproduce the bug: 1) Equip a fully repaired sledge turret in your hotbar 2) Find a zombie and left click so it hits the zombie 3) Check sledge turret, observe "Repair" option is available 4) Repair sledge turret 5) Place sledge turret down on the ground 6) Find/lure a zombie and let the sledge turret automatically attack the zombie 7) Pick up sledge turret Actual result: "Repair" option is not available, meaning it didn't lose any durability. video: Expected result: Sledge to lose durability when deployed on the ground if it hits anything Link to Pastebin Output Log: https://pastebin.com/yFrW257H
-
Did anyone lose a drone? I've seen that when the drone gets lost
-
Summary: If you reload a weapon, open a container and select a food, the "use" button will be greyed out. If you wait until animation is over and attempt to eat the food you will get a message "You are not hurt" Game Version: A21.1 b16 OS/Version: Windows 11 CPU Model: Intel Core i5-12500 3 GHz 6-Core Processor System Memory: 32GB GPU Model and VRAM: Radeon RX 6700 XT 12 GB Screen Resolution: 1920x1080 Video Settings: Custom: https://imgur.com/a/mP1vSrT Game mode: SP Did you wipe old saves? Wiped on A21 b313 Did you start a new game? Created on A21.1 b16 Did you validate your files? Validated files on A21 b324 Are you using any mods? No EAC on or off? On Status: NEW Bug Description: Detailed steps to reproduce the bug: 1) Place down a storage container 2) Put food in it 3) Reload a weapon (recommend m60 with drum magazine mod for more time) 4) While weapon is reloading, open container and select the food. Observe "Use" is greyed out 5) Wait until animation is done, observe "Use" is still greyed out 6) Attempt to "Use" food Actual result: Message pops up that says "You are not hurt" video: Expected result: Either "You are busy" or have "Use" button available after animation is done Link to Pastebin Output Log: https://pastebin.com/1H566XsR
-
Summary: Harvesting curtains will cause the windows to collapse Game Version: A21.1 b16 OS/Version: Windows 11 CPU Model: Intel Core i5-12500 3 GHz 6-Core Processor System Memory: 32GB GPU Model and VRAM: Radeon RX 6700 XT 12 GB Screen Resolution: 1920x1080 Video Settings: Custom: https://imgur.com/a/mP1vSrT Game mode: SP Did you wipe old saves? Wiped on A21 b313 Did you start a new game? Created on A21.1 b16 Did you validate your files? Validated files on A21 b324 Are you using any mods? No EAC on or off? On Status: NEW Bug Description: Detailed steps to reproduce the bug: 1) Go to downtown_filler_24 2) Make your way through POI until you get to the apartment section of the building 3) Break the curtains Actual result: Window frames collapse video: Expected result: Stable windows Link to Pastebin Output Log: https://pastebin.com/8J67H6uG
-
Summary: Switch in the back opens the door to exit rather than the garage door next to it Game Version: A21.1 b16 OS/Version: Windows 11 CPU Model: Intel Core i5-12500 3 GHz 6-Core Processor System Memory: 32GB GPU Model and VRAM: Radeon RX 6700 XT 12 GB Screen Resolution: 1920x1080 Video Settings: Custom: https://imgur.com/a/mP1vSrT Game mode: SP Did you wipe old saves? Wiped on A21 b313 Did you start a new game? Created on A21.1 b16 Did you validate your files? Validated files on A21 b324 Are you using any mods? No EAC on or off? On Status: NEW Bug Description: Detailed steps to reproduce the bug: 1) Go to downtown_filler_24 2) Observe door in the front under "101" is locked and closed 3) Go out to the back and locate the garage door with button 4) Hit button, observe nothing happens with garage door 5) Go back to the front and find the door from step 2 Actual result: Door is open video: Expected result: Switch should open garage door rather than the exit door Link to Pastebin Output Log: https://pastebin.com/8J67H6uG
-
Summary: store_book_01 has a missing block behind the bench Game Version: A21.1 b16 OS/Version: Windows 11 CPU Model: Intel Core i5-12500 3 GHz 6-Core Processor System Memory: 32GB GPU Model and VRAM: Radeon RX 6700 XT 12 GB Screen Resolution: 1920x1080 Video Settings: Custom: https://imgur.com/a/mP1vSrT Game mode: SP Did you wipe old saves? Wiped on A21 b313 Did you start a new game? Created on A21.1 b16 Did you validate your files? Validated files on A21 b324 Are you using any mods? No EAC on or off? On Status: NEW Bug Description: Detailed steps to reproduce the bug: 1) Go to store_book_01 2) Locate the bench outside Actual result: There is a missing block behind the bench Expected result: No missing block unless it's supposed to have secret loot? Link to Pastebin Output Log: https://pastebin.com/8J67H6uG
-
Summary: Restarting game between trader inventory resets will result in their stock not changing (only item quality and dye color changes) Game Version: A21.1 b16 OS/Version: Windows 11 CPU Model: Intel Core i5-12500 3 GHz 6-Core Processor System Memory: 32GB GPU Model and VRAM: Radeon RX 6700 XT 12 GB Screen Resolution: 1920x1080 Video Settings: Custom: https://imgur.com/a/mP1vSrT Game mode: SP Did you wipe old saves? Wiped on A21 b313 Did you start a new game? Created on A21.1 b16 Did you validate your files? Validated files on A21 b324 Are you using any mods? No EAC on or off? On Status: NEW Bug Description: Detailed steps to reproduce the bug: Start new game Find a trader Take notes of what they are selling Exit game Load game again Fast forward time to when trader inventory resets Talk to trader Take notes of what they are selling Exit game Repeat steps 5-9 as necessary Actual result: Traders inventory does not change. Only quality of item and dye color for clothing changes video: Trader Bob side by side comparison of all 6 pages of inventory on days 1, 4, and 7 Expected result: Trader should have different items in stock Link to Pastebin Output Log: https://pastebin.com/HUKqsnhB
-
I just died today from some timed charges (placed 3 down and started looting the stuff next to it) 🤣but I have max demolition expert
-
Do you have chunk reset enabled? Was thinking maybe set the reset to 10 days and then skip ahead 10 days in game so it resets everything except protected areas then turn the setting back off
-
Is "rr" supposed to reset any blocks that may have been damaged/destroyed? I tried to fix a giant hole I made in the road but it didn't seem to do anything (cant use reset poi since it's a RWG tile)
-
I think 7 days has had gamesparks, doesn't it? I looked it up and seems like it can collect analytic data https://steamcommunity.com/app/251570/discussions/0/2444839901098741365/ edit: it looks like gamesparks was shut down back in 2022, so I don't know if there was ever a replacement for it