thomasd70 Posted December 9, 2018 Share Posted December 9, 2018 Hi, Found a little problem yesterday after a big loot run, I’m got encumbered and used an adrenalin shot, witch did so I’m couldn’t move at all. Link to comment Share on other sites More sharing options...
Shad0wyDr3ams Posted December 10, 2018 Author Share Posted December 10, 2018 i noticed that when i tested myself i will be looking into the adreneline shot and see what i can do to fix the issue Link to comment Share on other sites More sharing options...
MikeZazzy Posted December 15, 2018 Share Posted December 15, 2018 After i finish my game yesterday everything seems normal, but when i log in today i had errors of misplacement of items, i wasnt even full inventory, around 2 rows and i noticed that my skirt changed placement to cap position in clothes and my jacket to boots, most of my clothes dissapear, but glasses remain unaffected. Anyone else had this problem ? Yea and due to this my character was level 1 and had 245 deaths also ...but items in backpack and others remain okay Link to comment Share on other sites More sharing options...
Rten Posted December 22, 2018 Share Posted December 22, 2018 These Modlets work only for Alpha17. All credit goes to Stedman420 for the original mods that i edited to make bigger. You should go check his SimplUI thread out at https://7daystodie.com/forums/showthread.php?94502-A17-Simple-UI-Modlets Other Credits to stallionsden for fixes and other info that he provided. 3 Slot Backburner Forge Adds 3 slots that act as a backburner for the forge you must move the items afterwards to the main slots to smelt them Does backburner work with (addon to) Stedman420's SimpleUI ForgeInput or does it need to be by itself and does what ForgeInput does +adds backburners? Link to comment Share on other sites More sharing options...
Shad0wyDr3ams Posted December 23, 2018 Author Share Posted December 23, 2018 @mikezazzy i am using this mod currently on the latest alpha17 update and have been unable to reproduce the errors you are speaking of. - - - Updated - - - @rten the forge backburner mod is a rewrite of stedman420's forge mod so it would need to be by itself and what it does is let you have 3 slots that you can place items in while in game and later move them over to be smelted fair warning do not leave items in forge backburner slots when exiting game because it will delete them. Link to comment Share on other sites More sharing options...
MikeZazzy Posted December 24, 2018 Share Posted December 24, 2018 I´ll try it on this stable build and give some info, it its reproducable or it was just in earlier releases Link to comment Share on other sites More sharing options...
Shad0wyDr3ams Posted December 27, 2018 Author Share Posted December 27, 2018 BackPack Mod updated to fix steroid shot and fix to error caused by playerbuilt storage Link to comment Share on other sites More sharing options...
Zyamaia Posted January 11, 2019 Share Posted January 11, 2019 Looking at the files included in the 300 slot backpack download I'm assuming these go directly in the appropriate config folder and NOT in the mod folder, correct? Link to comment Share on other sites More sharing options...
SMiThaYe Posted January 12, 2019 Share Posted January 12, 2019 Looking at the files included in the 300 slot backpack download I'm assuming these go directly in the appropriate config folder and NOT in the mod folder, correct? Quick reply to say this fits the structure for a modlet and should work as one. Inside your game folder check to see if you have Mods, then inside create another named after the mod you will use as it doesn't have a containing folder for the modlet to make life easier, ie SimpleUI-BiggerBackpack300. Now you can copy the contents of the ZIP to this folder, load the game and that's it. Link to comment Share on other sites More sharing options...
Zyamaia Posted January 12, 2019 Share Posted January 12, 2019 Ok I'll give that a go, thanks SMThaYe Link to comment Share on other sites More sharing options...
fromme15 Posted January 14, 2019 Share Posted January 14, 2019 help please These Modlets work only for Alpha17. All credit goes to Stedman420 for the original mods that i edited to make bigger. You should go check his SimplUI thread out at https://7daystodie.com/forums/showthread.php?94502-A17-Simple-UI-Modlets Other Credits to stallionsden for fixes and other info that he provided. 320 Slot Backpack & 132 Slot Player Built Storage Mod Original Mod done by Stedman420 Increases backpack size to 320 slots 16x20 Grid Increases player built storage to 132 slots 11x12 Grid Fixed Steroids causing the inventory to get smaller. Fixed OverEncumberance values so now when you hit level 300 all slots should unlock. Fixed Forge Window being overlapped by inventory. <--thnx to Stedman420 for fix Not compatible with Simple UI Bigger Backpack 60 Not compatible with Simple UI Bigger Backpack 120 Not compatible with Simple UI Player Built Storage Requires a 16:9 resolution or better Requires a new save to avoid errors with old containers https://drive.google.com/file/d/10rNpqvxBHJ-jQFyN2SWqb1hxvPDu2yhz/view?usp=sharing 3 Row Crafting Que Original Mod done by Stedman420 Increases Crafting Que to 3 rows Requires a 16:9 resolution or better Requires a new save to avoid errors https://drive.google.com/file/d/12PTmtpMLX4rF81rKSKgqL7JqEIxRLcdc/view?usp=sharing 3 Slot Backburner Forge Adds 3 slots that act as a backburner for the forge you must move the items afterwards to the main slots to smelt them You will need to remove items in the backburner when quitting game or shutting down server. https://drive.google.com/file/d/1woGPimI7uuC4qcapFw6cS4gKrnB610-a/view?usp=sharing Loot Abundance Modifier Gives options in new game or continue game to change the loot abundance up to 500 max https://drive.google.com/file/d/1Ko93BiEKMszBLOqtY8EzYAtItn67Hh5C/view?usp=sharing im new to modding 7 days to die. i installed and put this in my mods folder and it didnt work for the crafting queue. am i not supposed to do that with this mod? or am i supposed to copy and paste it in the xmls Link to comment Share on other sites More sharing options...
veveratm Posted January 15, 2019 Share Posted January 15, 2019 still works with new 17.1 ? Link to comment Share on other sites More sharing options...
Zyamaia Posted January 15, 2019 Share Posted January 15, 2019 Hi I just downloaded and installed the mod, I received no errors BUT when I open my backpack the available slots before encumbrance is 75 slots and the rest is encumbered. Not sure if this is intentional or not. Edit: Nevermind, I tested it, I just need pack mule to open the rest of the slots. LOL Derp. Link to comment Share on other sites More sharing options...
stallionsden Posted January 15, 2019 Share Posted January 15, 2019 im new to modding 7 days to die. i installed and put this in my mods folder and it didnt work for the crafting queue. am i not supposed to do that with this mod? or am i supposed to copy and paste it in the xmls If you open the folder and it says config and modinfo the folder goes in your mod folder which should be located where the exe is. If it is individual xmls and not config and modinfo on first click of the mod then it is xml edit. However some people have a master folder. Inside the master folder is the actual mod folder you need to place inside the game mod folder. I believe maybe this the case as to why it not working for you. Link to comment Share on other sites More sharing options...
Shad0wyDr3ams Posted January 16, 2019 Author Share Posted January 16, 2019 I use 7zip to extract my folders so i have the option to select the extract here to ... option which extracts the folder so you dont need to make a new folder with the name but if you extract it using any oother way you may have to create a folder to extract the files to in the mods folder. And yes they all work on alpha17.1 b8 i am currently running the modlets just fine. Link to comment Share on other sites More sharing options...
Cirion Posted January 19, 2019 Share Posted January 19, 2019 Having problems with 17.1 stable B9, if you die and try to grab your stuff all sorts of errors pop up and it glitches out your screen to where you can't close the backpack menu anymore. Link to comment Share on other sites More sharing options...
Shad0wyDr3ams Posted January 20, 2019 Author Share Posted January 20, 2019 can you provide a log file of the errors please. Link to comment Share on other sites More sharing options...
ESR1 Posted March 6, 2019 Share Posted March 6, 2019 can you provide a log file of the errors please. Hope this helps. its an array is out of range error when looting anything (one at a time or <R>). [ATTACH]27891[/ATTACH]output_log__2019-03-04__23-27-19.txt Link to comment Share on other sites More sharing options...
stallionsden Posted March 6, 2019 Share Posted March 6, 2019 Hope this helps. its an array is out of range error when looting anything (one at a time or <R>). [ATTACH]27891[/ATTACH] easy as to fix. in windows.xml in the modlet (or under common/7 days to die/data/config/Xui if not a modlet) go into windows.xml search windows looting and make sure the values there equal backpack size + clothing space + toolbelt. IE: backpack = 300 toolbelt = 8 clothing = 10 the value in windows looting should equal 318 (round up to nearest value so 320 which be 20 x16) ] then go into loot.xml and look for lootcontainer 2 player dropped back pack and also make this the same as you just did in windows looting to have the same values IE: 20 x16. This modlet also needs a modinfo.xml for it to work - 2019-03-04T23:27:29 7.506 INF [MODS] Trying to load from KHA17-96BBMFW 2019-03-04T23:27:29 7.506 WRN [MODS] Folder KHA17-96BBMFW does not contain a ModInfo.xml, ignoring as with this one - 2019-03-04T23:27:29 7.532 INF [MODS] Trying to load from Xajar_BiggerStorage 2019-03-04T23:27:29 7.533 WRN [MODS] Folder Xajar_BiggerStorage does not contain a ModInfo.xml, ignoring Link to comment Share on other sites More sharing options...
ESR1 Posted March 6, 2019 Share Posted March 6, 2019 Thanks, but it appears that the cols and rows are there. when i noticed on the loot window, it doesn't have the right amount of blocks. Windows.xml <!-- Player backpack window --> <set xpath="/windows/window[@name=windowBackpack]/@width">1343</set> <set xpath="/windows/window[@name=windowBackpack]/@height">1019</set> <set xpath="/windows/window[@name=windowBackpack]/panel[@name=content]/@height">973</set> <set xpath="/windows/window[@name=windowBackpack]/panel[@name=content]/sprite[@name=backgroundMain]/@width">1343</set> <set xpath="/windows/window[@name=windowBackpack]/panel[@name=content]/sprite[@name=backgroundMain]/@height">1006</set> <set xpath="/windows/window[@name=windowBackpack]/panel[@name=content]/grid[@name=inventory]/@rows">16</set> <set xpath="/windows/window[@name=windowBackpack]/panel[@name=content]/grid[@name=inventory]/@cols">20</set> loot.xml <!-- Player dropped backpack--> <set xpath="/lootcontainers/lootcontainer[@id=2]/@size">16,20</set> Link to comment Share on other sites More sharing options...
stallionsden Posted March 6, 2019 Share Posted March 6, 2019 Thanks, but it appears that the cols and rows are there. when i noticed on the loot window, it doesn't have the right amount of blocks. [ATTACH=CONFIG]27892[/ATTACH] Windows.xml loot.xml I on my phone can't see the whole reply. What do you mean right amount of blocks Link to comment Share on other sites More sharing options...
ESR1 Posted March 6, 2019 Share Posted March 6, 2019 I on my phone can't see the whole reply. What do you mean right amount of blocks The loot window that appears is 16 col 8 complete rows the 9th row is only 4 slots. Not sure if that hints at the issue. Or more likely, i cant read the nearly completely English code on the two files XD Link to comment Share on other sites More sharing options...
stallionsden Posted March 6, 2019 Share Posted March 6, 2019 The loot window that appears is 16 col 8 complete rows the 9th row is only 4 slots. Not sure if that hints at the issue. Or more likely, i cant read the nearly completely English code on the two files XD The values should equal 320 when timesed so it should be either 16x20 or 20x16 in both loot container id 2 in loot.xml and in windowslooting. - - - Updated - - - I don't see anything you posted relating to windowslooting but as I said on phone can't see the ends of each line in your post Link to comment Share on other sites More sharing options...
ESR1 Posted March 6, 2019 Share Posted March 6, 2019 from what i can see the cols and rows are correct on windows.xml and loot.xml on the mod. windowslooting seems for normal loot as this mod seems to use ID:2 for the player backpack, in this case the problem only pops up on looting a dropped backpack (after being killed to get your stuff back) EDIT: And i did edit the base wondowlooting on the base config, changing it to the correct rows and cols and it didn't change the error sadly. Link to comment Share on other sites More sharing options...
stallionsden Posted March 6, 2019 Share Posted March 6, 2019 from what i can see the cols and rows are correct on windows.xml and loot.xml on the mod. windowslooting seems for normal loot as this mod seems to use ID:2 for the player backpack, in this case the problem only pops up on looting a dropped backpack (after being killed to get your stuff back) EDIT: And i did edit the base wondowlooting on the base config, changing it to the correct rows and cols and it didn't change the error sadly. Can you upload your modlet please that you are using cause I 99% guarantee it's the windowslooting lol Link to comment Share on other sites More sharing options...
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