Shad0wyDr3ams Posted December 4, 2018 Share Posted December 4, 2018 These Modlets work only for Alpha17. All credit goes to Stedman420 for the original mods that i edited to make bigger. You should go check his SimplUI thread out at https://7daystodie.com/forums/showthread.php?94502-A17-Simple-UI-Modlets Other Credits to stallionsden for fixes and other info that he provided. 320 Slot Backpack & 132 Slot Player Built Storage Mod Original Mod done by Stedman420 Increases backpack size to 320 slots 16x20 Grid Increases player built storage to 132 slots 11x12 Grid Fixed Steroids causing the inventory to get smaller. Fixed OverEncumberance values so now when you hit level 300 all slots should unlock. Fixed Forge Window being overlapped by inventory. <--thnx to Stedman420 for fix Not compatible with Simple UI Bigger Backpack 60 Not compatible with Simple UI Bigger Backpack 120 Not compatible with Simple UI Player Built Storage Requires a 16:9 resolution or better Requires a new save to avoid errors with old containers https://drive.google.com/file/d/10rNpqvxBHJ-jQFyN2SWqb1hxvPDu2yhz/view?usp=sharing 3 Row Crafting Que Original Mod done by Stedman420 Increases Crafting Que to 3 rows Requires a 16:9 resolution or better Requires a new save to avoid errors https://drive.google.com/file/d/12PTmtpMLX4rF81rKSKgqL7JqEIxRLcdc/view?usp=sharing 3 Slot Backburner Forge Adds 3 slots that act as a backburner for the forge you must move the items afterwards to the main slots to smelt them You will need to remove items in the backburner when quitting game or shutting down server. https://drive.google.com/file/d/1woGPimI7uuC4qcapFw6cS4gKrnB610-a/view?usp=sharing Loot Abundance Modifier Gives options in new game or continue game to change the loot abundance up to 500 max https://drive.google.com/file/d/1Ko93BiEKMszBLOqtY8EzYAtItn67Hh5C/view?usp=sharing Link to comment Share on other sites More sharing options...
Gamida Posted December 4, 2018 Share Posted December 4, 2018 Is there even that many items in the game Link to comment Share on other sites More sharing options...
Shad0wyDr3ams Posted December 4, 2018 Author Share Posted December 4, 2018 Doubtful but still figured some hoarder out there would love this mod Link to comment Share on other sites More sharing options...
stallionsden Posted December 4, 2018 Share Posted December 4, 2018 Nice work 300 slots nice Link to comment Share on other sites More sharing options...
stallionsden Posted December 4, 2018 Share Posted December 4, 2018 your modlet only is 200 slot ?? your missing the controls.xml as well. and the progression.xml edits Link to comment Share on other sites More sharing options...
CrypticGirl Posted December 4, 2018 Share Posted December 4, 2018 your modlet only is 200 slot ?? your missing the controls.xml as well. and the progression.xml edits No, it's 300 slots. Just only 227 slots usable without encumbrance, even with pack mule maxed. So yeah, progression edits are missing. Maybe it has to do with the EAC making the UI default to stock mentioned in the OP? (I have no idea what that means...) Link to comment Share on other sites More sharing options...
stallionsden Posted December 4, 2018 Share Posted December 4, 2018 No, it's 300 slots. Just only 227 slots usable without encumbrance, even with pack mule maxed. So yeah, progression edits are missing. Maybe it has to do with the EAC making the UI default to stock mentioned in the OP? (I have no idea what that means...) nah no dll is edited so i dont see it affecting eac.UI might have a few bugs being experimental. argh thats fine one can easily append the progression so all 300 slots are useable at the start. but yeh the controls.xml is needed to align the grid so you dont get wonky key hits like you click on a box and you have to be a bit off for it to work etc Link to comment Share on other sites More sharing options...
stallionsden Posted December 4, 2018 Share Posted December 4, 2018 players will get nres if you dont change the lootcontainers to match the back size + clothing slots + toolbelt. Upon death. Also the rows and columns in windowslooting need to be bigger also - rows="11" cols="15" needs to be 16/20 to work. Link to comment Share on other sites More sharing options...
Bubo Posted December 4, 2018 Share Posted December 4, 2018 Link to comment Share on other sites More sharing options...
RevenantWit Posted December 4, 2018 Share Posted December 4, 2018 nah no dll is edited so i dont see it affecting eac.UI might have a few bugs being experimental. argh thats fine one can easily append the progression so all 300 slots are useable at the start. but yeh the controls.xml is needed to align the grid so you dont get wonky key hits like you click on a box and you have to be a bit off for it to work etc The controls.xml should only be needed if you use a custom item_stack in your backpack. In my 60 and 120 I don't and so far haven't had any issues with things being off. But then again they're only 60 and 120 slots. I'm sure things can get a little off with 200 or more slots lol Link to comment Share on other sites More sharing options...
stallionsden Posted December 4, 2018 Share Posted December 4, 2018 The controls.xml should only be needed if you use a custom item_stack in your backpack. In my 60 and 120 I don't and so far haven't had any issues with things being off. But then again they're only 60 and 120 slots. I'm sure things can get a little off with 200 or more slots lol When I did the original backpack mod a16 and prior controls and style are needed. A17 you require to edit the progression as well or those encumbered slots remain encumbered even after fully perking up pack mule. I downloaded this one and had issues esp with alignments etc. I added the controls and styles as stated in the backpack thread and everything works neatly. I can upload for you it all if you like to look. Here is the thread with the backpack increase instructions - https://7daystodie.com/forums/showthread.php?72974-Backpack-expansion-a16-onwards Link to comment Share on other sites More sharing options...
Shad0wyDr3ams Posted December 5, 2018 Author Share Posted December 5, 2018 Sorry was helping someone move today will edit needed files and upload Link to comment Share on other sites More sharing options...
stallionsden Posted December 5, 2018 Share Posted December 5, 2018 https://drive.google.com/file/d/1CSNnrTneKxWvNEVvqXAXblt_A2gasXKS/view?usp=sharing Shad0wyDreams Here is all the files done for a 300 slot backpack. Feel free to use it how you wish and all. Ps it also has khainegb water and food in there to. Credit to him for that and the xpath setup as well Link to comment Share on other sites More sharing options...
Shad0wyDr3ams Posted December 5, 2018 Author Share Posted December 5, 2018 i really appreciate all the help and input you have been a tremendous resources to me and the community stallionsden and stedman420.... i have been in communitys where people were not as helpful i am truly appreciative of the helpfulness so i can get this modlet working 100% i have a lot to go over because i want to be able to make the modlet work all around and i am currently looking through both your guy's mods to see what the diffs are and make appropriate changes to it to relfet the fixes mentioned. please feel free to dm me anytime with helpful resources or information that can help me make better mods Link to comment Share on other sites More sharing options...
Shad0wyDr3ams Posted December 5, 2018 Author Share Posted December 5, 2018 ooh at stallionsden and stedman420 i was having an issue where if i had eac on with the 300 slots enabled it would revert to default settings and then on second load into game without eac enabled it would load just fine with the 300 slots being there Link to comment Share on other sites More sharing options...
stallionsden Posted December 5, 2018 Share Posted December 5, 2018 ooh at stallionsden and stedman420 i was having an issue where if i had eac on with the 300 slots enabled it would revert to default settings and then on second load into game without eac enabled it would load just fine with the 300 slots being there I never play with EAC on lol so I wouldnt know that occurred lol. It might be a experimental bug perhaps Link to comment Share on other sites More sharing options...
Gamida Posted December 5, 2018 Share Posted December 5, 2018 Doubtful but still figured some hoarder out there would love this mod I am quite sure you made a ton of people happy. Keep on modding. Every mod out there that gives us a choice is a win to me. Link to comment Share on other sites More sharing options...
stallionsden Posted December 5, 2018 Share Posted December 5, 2018 I am quite sure you made a ton of people happy. Keep on modding. Every mod out there that gives us a choice is a win to me. 100% agreed I for one love the 300 slot backpack I could never do prior to a17 even in the backpack mod lol. Yes I am a hoarder lol haha collect everything is my motto haha. And hope to see more mods/modlets from shadowydreams :-) Link to comment Share on other sites More sharing options...
dantemac Posted December 5, 2018 Share Posted December 5, 2018 bug in forge Link to comment Share on other sites More sharing options...
stallionsden Posted December 5, 2018 Share Posted December 5, 2018 bug in forge Lol stating there is a bug in forge. What bug what is the issue with the forge. What happens etc lol. Simply Stating there is a bug in forge is not helpful. Have you got any other mods etc Link to comment Share on other sites More sharing options...
Shad0wyDr3ams Posted December 5, 2018 Author Share Posted December 5, 2018 i figured out the bug he was talking about and will be fixing it asap just need to find the correct coding to edit the forge and such so it isnt hidden update coming soon Link to comment Share on other sites More sharing options...
Shad0wyDr3ams Posted December 5, 2018 Author Share Posted December 5, 2018 update uploaded if you have downloaded before now please redownload the backpack mod Link to comment Share on other sites More sharing options...
Shad0wyDr3ams Posted December 8, 2018 Author Share Posted December 8, 2018 new mods added feel free to try them out Link to comment Share on other sites More sharing options...
layarion Posted December 9, 2018 Share Posted December 9, 2018 "you must move the items afterwards to the main slots to smelt them" can you make it so that they automatically do this? Link to comment Share on other sites More sharing options...
Shad0wyDr3ams Posted December 9, 2018 Author Share Posted December 9, 2018 that would involve dll edits to the Assembly-Csharp.dll which at this point to be honest would be pointless to modify because there could be an update the next day. not saying there is going to be any updates to 7days to die anytime soon just speaking theorectically. when a stable build of alpha 17 comes out i will be updating all the mods to make sure all of them can do what they need todo like have the back burners burn after the first 3 Link to comment Share on other sites More sharing options...
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