Russiandood Posted November 28, 2018 Share Posted November 28, 2018 RussianDood's sweet & juicy modlets First Post Updated last: 02/09/19 3:00am PST Second Post Updated last: 02/09/19 6:00pm PST Change logs are located on the Nexus Site Here is my collection of modlets I have so far! I am currently trying to make modlets that don't really change the difficulty. Mostly I am making modlets that will improve quality of life! Stay tuned to... well this page... for more to come!! RussianDood Increases Stack Sizes This mod is for those that want to increase those stack sizes of various items just that little bit more. It is great for people that play with higher loot drops and still want to keep the stack sizes balanced. It pretty much scales well for 150%-200%. This is to make sure you can stay scavenging longer and to keep things as consolidated as possible. Note: These stack size increase choices have been influenced by the awesome Youtuber Z-Nation FFS and his videos. Please let me know your thoughts on the increases and if you have any suggestions on a size. Yes, I know these changes are easy, but I wanted to give to the community to simply change the stack size without having to do it manually themselves. If you would like to customize this mod to stack sizes of your liking, you can edit the items.xml file in Config folder of this download, I tried to document the file as much as I could, for easy customization. If you don't want an item have its stack size modified, simple, remove or comment out the line. Download RussianDood-Increases-Stack-Sizes1.4 Stack Size changes: Link to List Compatability: Works on: A17-A17.2 MP: Just needed on server side. RussianDood's Grass Cutter After TFP have finally resolved the AttackPerMinute attribute, the grass cutter/lawn mower is back! Adds a handy dandy machete shaped colored green item called the GrassCutter. Some call it a lawn mower though :/. For easy cutting of grass in a large area. Recipe is made simple as this tool really is only used for grass cutting. Does 1dmg on blocks (as you can't have 0) and 1dmg on entities (Zomberts and Almanals). Repair with Scrap Iron. Enjoy! Download RussianDoods-Grass-Cutter1.1 RussianDoods-Grass-Cutter-Super-Reach1.1 Compatability: Works on: A17-A17.2 DONT WORK: A17 b199 MP: Just needed on server side. RussianDood Duke's Voucher Created an item that will help with your Casino Coin overflow. After acquiring the first Barter level, you gain the ability to craft Duke's Voucher. The Voucher can be quickly and easily crafted back to Duke's Casino coins and vice versa. I have also added these to be found in loot containers. Can be found in the same locations as the Coins, for example the treasure chests and cash registers, ect. Enjoy! Took me a good chunk of time to get this one done. I was unable to add a description of the item with out editing the Localization.txt file. If you would like the item to have the description, add this to the end of the Localization File: dukeVoucherDesc,items,Item,KgNone,A Duke's Voucher. After reaching an agreement with the traders you can now make these from Coins! Equal to 1000 Duke's Casino coins.,,,, Download RussianDood-Dukes-Voucher1.0 Compatability: Works on: A17-A17.2 MP: Needed on server side. Since a custom icon is added, client side is highly recommended, otherwise the icon is blank. RussianDood's Helping Hand You ever get that moment where you start crafting items that take forever to finish and you don't have your Workbench yet. Well, I have created a helping hand for you. The Helping Hand Crafter allows you to queue up item crafts without taking up your precious personal crafting queues. After Intelligence level 3, you can now craft these helpful little buggers. Enjoy! Special thanks to stedman420 for his last push assistance on this Download RussianDoods-Helping-Hand1.2 Compatability: Works on: A17-A17.2 MP: Needed on both client and server side (Adds a custom icon and custom block) RussianDood Balances Kill XP I for one was a bit annoyed once more that TPF nerfed the kill xp. Are they not aware that it takes over 87,000 experience to get to level 150...? That is roughly 160 normal zombie kills.... lol What really baffled me and what pushed me to make this modlet, was the super imbalance of XP given based on health of enemies. A great example is a Radiated Female Fat zombalina has 722 base health and is only worth 900 XP, while a Feral Zombie Soldier with 285 health is worth 1000xp!! What this modlet does is give experience based on the health of the enemy. I scaled this at 4xp per HP as it seemed to have fit perfectly imo. Normal zombies have 150hp, so you would get 600xp instead of 550xp. Feral zombies have 235HP so you get 950xp instead of 700xp. Oh, and that zombie bear that you wish you never run into and usually run away from, has 1000hp, this one of the highest health enemies in the game, and yes it does give you 4000xp instead of a pathetic 800xp. This may look excessive at first, but when I ran into one and killed it, it was super disheartening to only get that 800xp. Getting that 4000xp is a WELL deserved reward after facing off from that and also give incentives to kill it than running away. I'm using this right now with a buddy and the progression DEFINITELY seems more balanced imo. This modlet is also very customizable. I have tried to document my XML file to the best of my abilities so you can edit it to your liking. Edit the enitityclasses.xml file, preferably with Notepad++, and you will see the changes are labeled and in sections. Enjoy! Download RussianDood-Balances-Kill-XP1.1 Compatability: Works on: A17-A17.2 MP: Just needed on server side. Installation Instructions: Copy the folder of the Modlet to the Mods folder in your 7D2D Game Directory "\steamapps\common\7 Days To Die" (If Mods Folder is missing, create it). LOCALIZATION INSTALLATION Make sure the mod folder is in the correct location. Double click the Localization.bat file. A prompt will come up. If you are in the wrong place or if it is missing a file, it will tell you. When it prompts you for an option, type 1 then enter to backup the CURRENT localization file and make the change needed. That's it. There is an option to restore the LAST SAVED BACKUP FROM RUNNING THIS BATCH SCRIPT. It will restore what was backed up from first running this script. I will be using this method from now on and I will be providing a bat file for each modlet when needed. I will be updating my current modlets to use this as well. PM me or post on here. Also submit a bug report if something is not working right or if there is a misspelling Special thanks to Jereth_Khan for simple batch file, I did change it quite a bit, but giving credit where it is due Localization.txt (and quest) Appender batch file GitHub Link Nexus Mods Link For Permissions and ToU, please refer to the above link to Nexus Mods site where the exact same mods are located. Link to comment Share on other sites More sharing options...
This topic is now archived and is closed to further replies.