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Russiandood

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Russiandood last won the day on February 22 2019

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About Russiandood

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  1. Russiandood

    Magbow

    Ah I can see that. I do try to keep both places updated, not sure why it slipped my mind from before :/
  2. Russiandood

    Magbow

    MAGBOW I realized I never posted the Magbow here when I created it for A17. It was posted on Nexus and I figured most were using Nexus anyways. Regardless, I want to make sure I have it here as well.
  3. Hey all! Sorry for the radio silence! Currently I am working on getting the Magbow updated first then going to tackle the rest Weed whacker was updated by a few modders already, so I might try something different ;P. Keep an eye out for updates!
  4. Neat! This looks more polished than my batch script Nice one!
  5. So the desert biome is definitely starting to look more like the Adrar Plateau then a typical desert, which is awesome btw! I completely understand that the biome is named desert for simplicity, but I think it would be a fantastic idea to incorporate a little more for the said biome. The main suggestion would be to change the under layer terrain from the "hard sand", that has little to no structural integrity, to something a bit harder. Maybe not as hard and strong as regular stone, but something that can hold up when you spend time digging below the surface. Heck, even sand stone would work . I would like to believe it shouldn't be to difficult to incorporate the change either, changing the already hard sand layer that is generated and replacing it with sandstone or something else. Maybe even a slight re-texture? But I cannot say this as I wouldn't know the repercussions of the change. Take this suggestion with a grain of sand, heh I used sand instead of salt , and either ignore it or not I would like to hear everyone else's thought on this as well! Excited to see what else TFP bring out to for World gen ;P
  6. Yup! The best and easiest way is to remove the learnable tag on the voucher in the recipe xml. Let me know if you would like better instruction or if you have more questions .
  7. I think the extra levels listed there is when you start reading magazines and your level goes beyond the max for that short period.
  8. Hey fellow mod makers! I wanted to share something I ran across with animation of weapons. After some insight on more XML configs that we can use, I found a couple interesting looking tags. After some trial and error, I excitedly got this to work! I am sorry if this was already done and a tutorial has been made, I couldn't find one. Here is the video: [video=youtube_share;nvvFE82l_zk] Please let me know if you need any clarification or if you have questions. I am in no way an expert on this, I just thought I would provide what I found and that it works for me. I am going to experiment on other tags to see what I can do, but for now, this is what I got! Thanks!
  9. Awesome! Thank's for the kind words I am glad you like it!
  10. Oh dang, my bad. I forgot to open it to the public. It's fixed now for future use. Thank you for the heads up!
  11. Updated Helping Hand to have Categories in the menu
  12. Russiandood

    Sorcery

    Lol no worries my friend! I've used the batch method for both Localization and Quest Localization. So it's more than doable Just let me know!
  13. Russiandood

    Sorcery

    Awe man! I saw this and thought SWEET MAGIC, then I see its still a WIP :/ Can't wait for this to come out and to see how much you do with this. Oh, and let me know if you want me to make another Batch script for you ;P Nice work so far! Looks Amazing!
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