Vomkat Posted November 26, 2018 Share Posted November 26, 2018 I keep falling through a wooden floor of a house. Is this common? Is there some way to tell if the floor is weak? In real life, you could at least try to find where its safe to walk, but this just seems random. - - - Updated - - - And a fourth time, now my leg is broken... Is there some visual clue to a weak spot in the floor, or do I need to tear up the entire floor and replace it in order to walk through here>? Link to comment Share on other sites More sharing options...
Vomkat Posted November 26, 2018 Author Share Posted November 26, 2018 Looks like the bad ones have 100hp, so you can punch them to test. Link to comment Share on other sites More sharing options...
Vomkat Posted November 26, 2018 Author Share Posted November 26, 2018 Lol, I made too much noise trying to get across the floor, and lumberjack zombie came in. I tried to hide in the basement, but he fell through and ate me. Link to comment Share on other sites More sharing options...
asmosnuts Posted November 26, 2018 Share Posted November 26, 2018 A lot more traps/unsafe floors now. Either carry wood and fix as you go or stick close to walls, not failsafe but usually works. Link to comment Share on other sites More sharing options...
tankedup_ Posted November 26, 2018 Share Posted November 26, 2018 most POI's i found will show you what blocks are traps, though i do know which one you mean, that one caught me on my first day playing a17. Link to comment Share on other sites More sharing options...
iejen Posted November 26, 2018 Share Posted November 26, 2018 I always run through a room to see if it has any weak spots. Ifyou run over it the floor will fall but you wont. Afterwards I fill the holes up with frames Link to comment Share on other sites More sharing options...
LuckyStar Posted November 26, 2018 Share Posted November 26, 2018 A lot more traps/unsafe floors now. Either carry wood and fix as you go or stick close to walls, not failsafe but usually works. Yes this!!! That's what I've been doing and only fell through twice. [been in a LOT of POI's so that's pretty good.] There's a little more tactics involved now for POI's. For some players [like myself] it's awesome! For run-and-gun types... newp! They are going to hate it. Link to comment Share on other sites More sharing options...
asmosnuts Posted November 26, 2018 Share Posted November 26, 2018 No one seems to have picked up on stealth working now, its not perfect but can be very effective in poi with some perk points. Very useful for moving around at night too! Also moving slowly means floors usually fall just as youre about to step on them. Link to comment Share on other sites More sharing options...
gfoster610 Posted November 26, 2018 Share Posted November 26, 2018 This seems to be stemming from a larger problem with SI. I was in a building doing some scavenging, when it started to really rain and the wind was really loud. I went outside, looked over at a building, and the building collapsed. No zeds were hitting it, nothing was active in the building. The blocks getting wet changed their weight, and the whole thing came crashing down. It seems like the SI has been changed and it hardly takes anything to cause a collapse. Link to comment Share on other sites More sharing options...
Sergoros Posted November 26, 2018 Share Posted November 26, 2018 Hm. This game would really benefit from some kind of test stick to silently test for fake floors without waking all the zeds around ya. Link to comment Share on other sites More sharing options...
Kam R. Posted November 26, 2018 Share Posted November 26, 2018 This seems to be stemming from a larger problem with SI. I was in a building doing some scavenging, when it started to really rain and the wind was really loud. I went outside, looked over at a building, and the building collapsed. No zeds were hitting it, nothing was active in the building. The blocks getting wet changed their weight, and the whole thing came crashing down. It seems like the SI has been changed and it hardly takes anything to cause a collapse. I think that very likely had nothing to do with rain, but the rather messed up POI placement in some cases. Which is an already known bug. (1-2 block high gaps under large portions of the building = no structural support) Sometimes the misplaced buildings will stay up until you just get close to them and they fall. Sometimes they'll fall as soon as Zs get loaded into them. Sometimes grabbing a chair or a gas barrel from a front porch will trigger the collapse. And sometimes the game just takes some time to "realize" that building should not float. Link to comment Share on other sites More sharing options...
Krougal Posted November 26, 2018 Share Posted November 26, 2018 I think that very likely had nothing to do with rain, but the rather messed up POI placement in some cases. Which is an already known bug. (1-2 block high gaps under large portions of the building = no structural support) Sometimes the misplaced buildings will stay up until you just get close to them and they fall. Sometimes they'll fall as soon as Zs get loaded into them. Sometimes grabbing a chair or a gas barrel from a front porch will trigger the collapse. And sometimes the game just takes some time to "realize" that building should not float. More rain supperstition lol. Yeah, it's known bug. I had an entire row of buildings blow just by walking past them. Do remember to be careful around the former buildings later - they still spawn sleepers. Link to comment Share on other sites More sharing options...
Kam R. Posted November 26, 2018 Share Posted November 26, 2018 Do remember to be careful around the former buildings later - they still spawn sleepers. It's a hilarious zombie rain out of nowhere in some cases. Some bugs can be just funny:] Link to comment Share on other sites More sharing options...
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