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Suggestion for improving A17 skill/perk system


ivailogeimara

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Totally get that, as stated previously I'm actually totally fine with the current perk system and level locks, just not that the only way to get XP is currently farming zombies until I'm bored.

 

Bored farming zombies? Blasphemy! Get the torches and the pitchforks boys, we've got a heretic! ;)

Not that I'm stalking you around the forums, but why did you basicly start a new thread to have exactly the same discussion we're already having here (or did you forget this thread like I did which is why I posted a response in the other one?) ?

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I recall that there was something like skills in A16, but fewer skills that required purchasing. I think it might have been A15 or early A16.

I think A16 skill system was great. Nothing felt grindy, and skills would largely match my play style.

 

Yeah there were skills that required purchasing. I just checked.

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