elucidus Posted November 22, 2018 Share Posted November 22, 2018 This modlet alters the speed you (and zombies) travel based on the terrain you are standing on. Specifically: Sand - 80% Snow - 80% Desert - 90% Asphalt - 135% Gravel - 115% Ice - 75% Burnt Forest - 95% Destroyed Stone - 92% Concrete - 125% Sidewalk - 120% If you don't like the slower speeds, you can remove the ones oyu don't like after you download. It is very easy to change. EDIT: All future updates will come through the main thread: https://7daystodie.com/forums/showthread.php?96954-Luc-s-Modlet-Collection-(Quality-Bonuses-better-stamina-terrain-mv-spd-etc-) Link to comment Share on other sites More sharing options...
JaxTeller718 Posted November 23, 2018 Share Posted November 23, 2018 Great work on these mods. I love them and they enhance gameplay. I would consider making on thread for all of your work so we can find them all in one spot. Look forward to what you have in store for the future. Link to comment Share on other sites More sharing options...
elucidus Posted November 23, 2018 Author Share Posted November 23, 2018 Thanks, I appreciate that. I'm just throwing things together right now. I have some more advanced ideas, but I need to become more familiar with the x[ath system first. Maybe, I'll compile them if I get some more out there. There are so many great ones out there, though. Link to comment Share on other sites More sharing options...
MrSamuelAdam Posted November 23, 2018 Share Posted November 23, 2018 Love this. Link to comment Share on other sites More sharing options...
MrSamuelAdam Posted November 23, 2018 Share Posted November 23, 2018 This is only for players right. Doesn't alter zombie speed correct? Link to comment Share on other sites More sharing options...
elucidus Posted November 23, 2018 Author Share Posted November 23, 2018 I hate to say it, but the zombies will follow suit. Not sure how to make it only apply to the player. Link to comment Share on other sites More sharing options...
elucidus Posted November 28, 2018 Author Share Posted November 28, 2018 All future updates will come through the main thread https://7daystodie.com/forums/showthread.php?96954-Luc-s-Modlet-Collection-(Quality-Bonuses-better-stamina-terrain-mv-spd-etc-) Link to comment Share on other sites More sharing options...
xxx73 Posted April 3, 2019 Share Posted April 3, 2019 very nice mod, thanks for sharing. I wonder is it possible to add different stamina drain on different terrain also? Link to comment Share on other sites More sharing options...
xxx73 Posted April 15, 2019 Share Posted April 15, 2019 Any idea if something similar can be done with vehicles? All vehicles have same speed on flat terrain no matter if its frass, sand, asphalt or tarmac: I would really like this to create more diversity between vehicles. If anyone have some ideas on how this can be done, if possible, please share your thoughts Link to comment Share on other sites More sharing options...
Drconfused Posted April 19, 2019 Share Posted April 19, 2019 Any idea if something similar can be done with vehicles? All vehicles have same speed on flat terrain no matter if its frass, sand, asphalt or tarmac: I would really like this to create more diversity between vehicles. If anyone have some ideas on how this can be done, if possible, please share your thoughts I assume that it could be using the <property name="friction"...> code.. not sure if it would need to be capatilized or not but from what it looks likke in materials.xml we see these notes * movement_factor - optional, float: if specified then this factor is applied to the movement. values < 1 slow down player. value = 1 does nothing, > 1 increases speed * friction (0.454f) - default surface friction Link to comment Share on other sites More sharing options...
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