geengaween Posted January 26, 2018 Share Posted January 26, 2018 I heard that you can replace the zombie models ingame with assets from the Unity store. How do we do this? For example what would I need to do to replace the "infected survivor" zombie with this one: https://assetstore.unity.com/packages/3d/characters/humanoids/modern-zombie-free-58134 Link to comment Share on other sites More sharing options...
Syphon Posted January 26, 2018 Share Posted January 26, 2018 Well you'd need Unity for starters. You can follow tutorials here: https://www.youtube.com/user/xythq/videos?shelf_id=1&view=0&sort=dd Seeing as this model is only rigged and not actually animated, you'd probably need Blender (or any 3D package) to animate it. Link to comment Share on other sites More sharing options...
xyth Posted January 26, 2018 Share Posted January 26, 2018 Well you'd need Unity for starters. You can follow tutorials here: https://www.youtube.com/user/xythq/videos?shelf_id=1&view=0&sort=dd Seeing as this model is only rigged and not actually animated, you'd probably need Blender (or any 3D package) to animate it. I also posted a video that shows how to animate zombies. Link to comment Share on other sites More sharing options...
Guppycur Posted January 26, 2018 Share Posted January 26, 2018 I third the use of xyths tutorials on the subject. Link to comment Share on other sites More sharing options...
geengaween Posted January 27, 2018 Author Share Posted January 27, 2018 So there's no way to just directly replace a model and keep everything else like all the animations? Link to comment Share on other sites More sharing options...
Guppycur Posted January 27, 2018 Share Posted January 27, 2018 Yes. There's another extractor called... Unity asset extractor I think, that will extract the anim files and you can just apply those to the new model. Link to comment Share on other sites More sharing options...
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