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Dishong Tower Challenge


Zilox

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  • 2 weeks later...

Thank you for the wonderful mod.
(Please forgive me for using Google Translate as I don't speak English.)


(Bug report)
In the recipe for making casino tokens, the ingredients and the finished product are reversed.


I fixed it myself, but please check it for others.
Thank you.
 

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1 hour ago, kaduu said:

Thank you for the wonderful mod.
(Please forgive me for using Google Translate as I don't speak English.)


(Bug report)
In the recipe for making casino tokens, the ingredients and the finished product are reversed.


I fixed it myself, but please check it for others.
Thank you.
 

Thanks I'll take a look at that.

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  • 2 weeks later...
1 minute ago, Mewtiny said:

I really enjoy challenge maps with buddies but sometimes balance issues get in the way.  Does this work well multiplayer or is it really better for solo play?

It can work for multiplayer, but it's much more of a challenge solo.

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Heya Zilox,

Thank you so much for bringing the mod back to life. I've actually been streaming the mod these past couple of weeks on Twitch. 

 

Anyhow, a little bit of feedback.

 

1. As the mod is now, it is technically impossible to complete the challenge because there is no way to get an engine. As the mod describes, AC units should drop engines, however the problem is that not all AC units are created equal. So whilst the actual physical fully fledged AC unit (12992) Air Conditioner WILL drop engines, the problem is that the Dishong Tower does not actually have a single one of these. What the tower does have however, are the flat "embedded ones" (Vent Fan) & (Vent Fan, Double) - which I guess are not even proper AC units, merely vent fans. Those however, do not drop engines at all. 😕

 

Suggestion: Switch it so that Vent Fans and especially the Vent Fan Double give engines. Or if the idea of those flat vents being unable to physically hold an engine in them feels weird, find some other machine that would work lore-wise. For instance refrigerators and broken vending machines would feel quite logical.

 

AC-units.png

 

2. In the notes it's described that "25% chance of battery from spotlights", however the tower does not have a single one of these. So it's not actually worth including that in the description as it will only confuse people and make them go searching for something they will never find.

 

Spotlights.png

 

3. There were no instructions in description on how to get the mod working in general. For seasoned veterans who have dealt with mods, it's probably self evident, but since I'm still pretty new to 7 days and dealing with mods, I didn't know what to do. After some googling I figured it out. So some kind of readme file in the zip + steps to get it working in the description would be nice!

 

Otherwise, this mod is great fun. Thank you & the rest of your gang again for reviving it!

Edited by KatsPurr (see edit history)
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On 8/1/2022 at 11:58 AM, KatsPurr said:

Heya Zilox,

Thank you so much for bringing the mod back to life. I've actually been streaming the mod these past couple of weeks on Twitch. 

 

Anyhow, a little bit of feedback.

 

1. As the mod is now, it is technically impossible to complete the challenge because there is no way to get an engine. As the mod describes, AC units should drop engines, however the problem is that not all AC units are created equal. So whilst the actual physical fully fledged AC unit (12992) Air Conditioner WILL drop engines, the problem is that the Dishong Tower does not actually have a single one of these. What the tower does have however, are the flat "embedded ones" (Vent Fan) & (Vent Fan, Double) - which I guess are not even proper AC units, merely vent fans. Those however, do not drop engines at all. 😕

 

Suggestion: Switch it so that Vent Fans and especially the Vent Fan Double give engines. Or if the idea of those flat vents being unable to physically hold an engine in them feels weird, find some other machine that would work lore-wise. For instance refrigerators and broken vending machines would feel quite logical.

 

AC-units.png

 

2. In the notes it's described that "25% chance of battery from spotlights", however the tower does not have a single one of these. So it's not actually worth including that in the description as it will only confuse people and make them go searching for something they will never find.

 

Spotlights.png

 

3. There were no instructions in description on how to get the mod working in general. For seasoned veterans who have dealt with mods, it's probably self evident, but since I'm still pretty new to 7 days and dealing with mods, I didn't know what to do. After some googling I figured it out. So some kind of readme file in the zip + steps to get it working in the description would be nice!

 

Otherwise, this mod is great fun. Thank you & the rest of your gang again for reviving it!

Hi KatsPurr, thanks for trying out the mod on your stream, and I appreciate the feedback. I didn't have much time to test the mod, so I was not aware that the spotlight and AC units were not in the building anymore as I was sure they were in the A19 version of the tower. I will release an update soon to address these issues and thanks for your suggestions, fridges and vending machines sound's like a good source of engines.

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31 minutes ago, Zilox said:

Hi KatsPurr, thanks for trying out the mod on your stream, and I appreciate the feedback. I didn't have much time to test the mod, so I was not aware that the spotlight and AC units were not in the building anymore as I was sure they were in the A19 version of the tower. I will release an update soon to address these issues and thanks for your suggestions, fridges and vending machines sound's like a good source of engines.

 

Yeah judging from old videos of Dishong, it seems like the tower has changed quite a bit. Cheers for the response and looking forward to the fixes!

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3 hours ago, KatsPurr said:

 

Yeah judging from old videos of Dishong, it seems like the tower has changed quite a bit. Cheers for the response and looking forward to the fixes!

Hey, the new version has been uploaded here and on nexus mods, and will be on the other sites later today. Here is the changelog:

Version V1.2 Changelog: (for exact numbers refer to the mod description at the top)
- Spotlights no longer wrench for headlights or batteries
- AC units no longer wrench for engines
- Broken cement mixers now wrench for engines
- Projectors now wrench for headlights
- Wall clocks now wrench for batteries
- Vending machines, fridges and freezers now wrench for engines
- Rebalanced headlight, battery and engine drop rates
- Added installation instructions

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32 minutes ago, Zilox said:

Hey, the new version has been uploaded here and on nexus mods, and will be on the other sites later today. Here is the changelog:

Version V1.2 Changelog: (for exact numbers refer to the mod description at the top)
- Spotlights no longer wrench for headlights or batteries
- AC units no longer wrench for engines
- Broken cement mixers now wrench for engines
- Projectors now wrench for headlights
- Wall clocks now wrench for batteries
- Vending machines, fridges and freezers now wrench for engines
- Rebalanced headlight, battery and engine drop rates
- Added installation instructions

 

Awesome stuff, THANK YOU!

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9 minutes ago, duanethebathtub said:

Thanks for your response!  One more question... are the outer red tiles surrounding the tower off limits?  The ones just down from the steps.

Yes, they count as the ground, so you can't stand on them, you have to be on the front porch, or build ramps out that are supported by the building.

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2 hours ago, duanethebathtub said:

Gotcha...  thanks.

Sorry to ask but just want to make sure, I understand that the Porch is just the small bit up from the red bricks, the rubble on the side of the building, as that is above the red bricks is that allowed to be stood on, like the patch of earth each side with a tree in?

 

Edited by NuttyMonkey (see edit history)
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1 hour ago, NuttyMonkey said:

Sorry to ask but just want to make sure, I understand that the Porch is just the small bit up from the red bricks, the rubble on the side of the building, as that is above the red bricks is that allowed to be stood on, like the patch of earth each side with a tree in?

 

It is the grey blocks under the dishong sign, with the pillars on each side.

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Sometime RNG really sucks.

 

I'm on my second run. First one was going well, found food, money for vending machines, some fair weapons and then died to a table on day 3. Got stuck and couldn't jump up and over it to get away.

 

Second run, not so lucky. Cleared the tower by the end of day 4, with low level clubs and spears, and a lot of running away. Edge of starvation most of the time. End loot got some ok weapons and ammo, 10 shepherds pies, and other food. I also got infected day 1. And never found any antibiotics. Over 70% now, I don't think I'll survive until loot respawn. 🤥

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5 hours ago, seven said:

I think the pool has a leak. About a third of the water in my current attempt has drained into lower floors.

 

The issue with the pool is that part of it's bottom is constructed of non-standard cube frame shapes. For it to be fixed, would require the floor of the pool to be completely reshaped and reconstructed.

 

Since the FunPimps will be updating how water works in the next big update, I think we should just wait and see if the new system "fixes" the issue. If the pool is fixed now, it will not look as cool and realistic, but would have to just have a flat boring bottom. Personally I've just been gathering the water with empty jars from the construction level below hehe. 

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8 minutes ago, NuttyMonkey said:

Im still trying to find a wrench so i can start breaking down some stuff

 So you can stand on the rubble outside the main building?

 

No, only blocks that are directly part of or connected to the tower.

6 minutes ago, KatsPurr said:

 

The issue with the pool is that part of it's bottom is constructed of non-standard cube frame shapes. For it to be fixed, would require the floor of the pool to be completely reshaped and reconstructed.

 

Since the FunPimps will be updating how water works in the next big update, I think we should just wait and see if the new system "fixes" the issue. If the pool is fixed now, it will not look as cool and realistic, but would have to just have a flat boring bottom. Personally I've just been gathering the water with empty jars from the construction level below hehe. 

Let's just say the pools concrete has degraded over the years and it now leaks 😉

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2 hours ago, seven said:

Sometime RNG really sucks.

 

I'm on my second run. First one was going well, found food, money for vending machines, some fair weapons and then died to a table on day 3. Got stuck and couldn't jump up and over it to get away.

 

Second run, not so lucky. Cleared the tower by the end of day 4, with low level clubs and spears, and a lot of running away. Edge of starvation most of the time. End loot got some ok weapons and ammo, 10 shepherds pies, and other food. I also got infected day 1. And never found any antibiotics. Over 70% now, I don't think I'll survive until loot respawn. 🤥

 

My tactic to getting started (when doing this in vanilla):

 

  • Put points into Iron gut ASAP
  • For the first days, loot only containers that can produce either food or water + books. Ignore all other loot boxes until you've gone through all the major food joints (ground floor, restaurant, penthouse suites etc)
  • Once looted, make sure to put "an item inside".  If you don't put an item inside, every time you run past, you'll end up resetting the respawn timer. Having an item inside protects it from resetting.
  • Iron hatches in the stairwell are your friend!
  • Avoid getting hit as much as you possibly can (easier said than done of course) - because every time you get hit and your body is trying to heal, it accelerates the consumption of food and water! Snowbee made a fantastic video about the topic.
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2 hours ago, KatsPurr said:

 

My tactic to getting started (when doing this in vanilla):

 

  • Put points into Iron gut ASAP
  • For the first days, loot only containers that can produce either food or water + books. Ignore all other loot boxes until you've gone through all the major food joints (ground floor, restaurant, penthouse suites etc)
  • Once looted, make sure to put "an item inside".  If you don't put an item inside, every time you run past, you'll end up resetting the respawn timer. Having an item inside protects it from resetting.
  • Iron hatches in the stairwell are your friend!
  • Avoid getting hit as much as you possibly can (easier said than done of course) - because every time you get hit and your body is trying to heal, it accelerates the consumption of food and water! Snowbee made a fantastic video about the topic.

 

Thanks for the tip on leaving an item. I've read about that before but I've always played with loot respawn disabled so didn't really pay attention. Obviously we need respawn for this challenge and was wondering if it would work since I never leave the area. This run seems like a lost cause but maybe I'll continue and see if I can survive long enough for loot to respawn and maybe find some antibiotics. I have a few thousand hours in the game but I've never gone to 100% infected before. Something new.

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