bleadingsoul Posted April 29, 2022 Share Posted April 29, 2022 Good day folks, So basically my RWG is not working. each time i attempt to generate an world it throws up this error (nullreferenceexception object reference not set) and rwg stops. below i will attach an log. The fixes i have attempted : 1. Complete fresh installation of the game. 2. Use the cleaning tool provided in the launcher to purge all data. 3. Go to %appdata% and delete any 7d2d files there. 4. Delete registry keys for 7d2d. 5. Used the advanced generator to make the map. playing the game normally on the default map DOES work, the issue is isolated to the generating of new maps. any help is greatly apreciated. Spoiler Mono path[0] = 'I:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed' Mono config path = 'I:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Initialize engine version: 2020.3.14f1 (d0d1bb862f9d) [Subsystems] Discovering subsystems at path I:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82) Vendor: VRAM: 4018 MB Driver: 30.0.15.1179 Begin MonoManager ReloadAssembly - Completed reload, in 0.981 seconds D3D11 device created for Microsoft Media Foundation video decoding. <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 1.238600 ms 2022-04-29T13:02:19 0.038 INF Version: Alpha 20.4 (b42) Compatibility Version: Alpha 20.4, Build: WindowsPlayer 64 Bit 2022-04-29T13:02:19 0.043 INF System information: 2022-04-29T13:02:19 0.043 INF OS: Windows 10 (10.0.19043) 64bit 2022-04-29T13:02:19 0.044 INF CPU: Intel(R) Pentium(R) Gold G5400 CPU @ 3.70GHz (cores: 4) 2022-04-29T13:02:19 0.044 INF RAM: 24422 MB 2022-04-29T13:02:19 0.044 INF GPU: NVIDIA GeForce GTX 1050 Ti (4018 MB) 2022-04-29T13:02:19 0.049 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2022-04-29T13:02:19 0.091 INF Last played version: Alpha 20.4 2022-04-29T13:02:19 0.091 INF Local UTC offset: 2 hours 2022-04-29T13:02:19 0.120 INF Command line arguments: I:\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Users\Gebruiker\AppData\Roaming\7DaysToDie\logs\output_log_client__2022-04-29__13-01-48.txt 2022-04-29T13:02:19 0.136 INF [Platform] Init 2022-04-29T13:02:19 0.198 INF [Platform] Using native platform: Steam 2022-04-29T13:02:19 0.201 INF [Platform] Using cross platform: EOS 2022-04-29T13:02:19 0.201 INF [Platform] Using server platform: Steam 2022-04-29T13:02:19 0.201 INF [Platform] Using server platform: XBL 2022-04-29T13:02:19 0.208 INF Starting PlayerInputManager... Fallback handler could not load library I:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library I:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll Fallback handler could not load library I:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library I:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 Fallback handler could not load library I:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library I:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 2022-04-29T13:02:20 0.609 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2022-04-29T13:02:20 0.639 INF [Platform] Initializing Steam 2022-04-29T13:02:21 2.194 INF [Steamworks.NET] SteamAPI_Init() ok 2022-04-29T13:02:21 2.201 INF Not running in Big Picture Mode, no on-screen keyboard available 2022-04-29T13:02:21 2.202 INF [Platform] Initializing EOS 2022-04-29T13:02:22 2.744 INF [EOS] Initialize: Success 2022-04-29T13:02:22 2.982 INF [Platform] Initializing XBL 2022-04-29T13:02:22 3.204 INF Localization language from platform: english 2022-04-29T13:02:22 3.209 INF Texture quality is set to 1 2022-04-29T13:02:22 3.211 INF Precaching... 2022-04-29T13:02:22 3.212 INF Precaching file: 7DaysToDie_Data/resources.assets 2022-04-29T13:02:24 5.171 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2022-04-29T13:02:24 5.179 INF Precaching file: Data/Bundles/blocktextureatlases 2022-04-29T13:02:25 6.530 INF Precaching file: Data/Bundles/terraintextures 2022-04-29T13:02:26 7.129 INF Precaching done 2022-04-29T13:02:31 12.151 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.786400 ms 2022-04-29T13:02:31 12.202 INF [GSM] Singleton Initialized... 2022-04-29T13:02:31 12.212 INF Awake IsFocused: True 2022-04-29T13:02:31 12.213 INF Awake 2022-04-29T13:02:31 12.286 INF Occlusion: Awake 2022-04-29T13:02:31 12.351 INF Persistent GamePrefs saved 2022-04-29T13:02:31 12.351 INF Controls Reset 2022-04-29T13:02:31 12.353 INF ApplyAllOptions streaming budget 3616.2 MB 2022-04-29T13:02:31 12.354 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow 2022-04-29T13:02:31 12.355 INF Texture quality is set to 1 2022-04-29T13:02:31 12.356 INF ApplyTextureFilter 1, AF Enable 2022-04-29T13:02:31 12.358 INF ApplyTerrainOptions 3 2022-04-29T13:02:31 12.511 INF [MODS] No mods folder found 2022-04-29T13:02:31 12.526 INF Permissions file 'serveradmin.xml' not found, creating. 2022-04-29T13:02:31 12.557 INF Command "chunkcache" has no explicit permission level, but a default permission of 1000, adding to permission list 2022-04-29T13:02:31 12.559 INF Command "debugshot" has no explicit permission level, but a default permission of 1000, adding to permission list 2022-04-29T13:02:31 12.559 INF Command "debugweather" has no explicit permission level, but a default permission of 1000, adding to permission list 2022-04-29T13:02:31 12.561 INF Command "getgamepref" has no explicit permission level, but a default permission of 1000, adding to permission list 2022-04-29T13:02:31 12.561 INF Command "getgamestat" has no explicit permission level, but a default permission of 1000, adding to permission list 2022-04-29T13:02:31 12.561 INF Command "getoptions" has no explicit permission level, but a default permission of 1000, adding to permission list 2022-04-29T13:02:31 12.562 INF Command "gettime" has no explicit permission level, but a default permission of 1000, adding to permission list 2022-04-29T13:02:31 12.562 INF Command "gfx" has no explicit permission level, but a default permission of 1000, adding to permission list 2022-04-29T13:02:31 12.563 INF Command "help" has no explicit permission level, but a default permission of 1000, adding to permission list 2022-04-29T13:02:31 12.565 INF Command "listplayerids" has no explicit permission level, but a default permission of 1000, adding to permission list 2022-04-29T13:02:31 12.565 INF Command "listthreads" has no explicit permission level, but a default permission of 1000, adding to permission list 2022-04-29T13:02:31 12.567 INF Command "memcl" has no explicit permission level, but a default permission of 1000, adding to permission list 2022-04-29T13:02:32 12.573 INF Command "settempunit" has no explicit permission level, but a default permission of 1000, adding to permission list 2022-04-29T13:02:32 12.650 INF Awake done in 437 ms Fallback handler could not load library I:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Fallback handler could not load library I:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll Fallback handler could not load library I:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5863. Total: 13.116800 ms (FindLiveObjects: 0.289300 ms CreateObjectMapping: 0.639700 ms MarkObjects: 12.101700 ms DeleteObjects: 0.085400 ms) 2022-04-29T13:02:32 12.983 INF [XUi] Instantiating XUi from default prefab. 2022-04-29T13:02:32 12.999 INF [XUi] XUi instantiation completed in 12 ms 2022-04-29T13:02:32 13.279 INF Reloading serveradmin.xml 2022-04-29T13:02:32 13.280 INF Loading permissions file at 'C:\Users\Gebruiker\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2022-04-29T13:02:32 13.289 INF Loading permissions file done. 2022-04-29T13:02:33 13.706 INF [XUi] Loading XUi asynchrnously 2022-04-29T13:02:33 13.739 WRN No culture info found for given name: cultureInfoName 2022-04-29T13:02:34 15.045 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1]. 2022-04-29T13:02:34 15.271 INF [XUi] Parsing all window groups completed in 1366 ms total. 2022-04-29T13:02:34 15.523 INF [GSM] GameSparks Connected 2022-04-29T13:02:37 17.889 INF [GSM] Skipping me 2022-04-29T13:02:37 17.889 INF [XUi] Initialized all window groups completed in 1600 ms total. 2022-04-29T13:02:37 18.260 INF LoadTextureArraysForQuality quality -1 to 1, reload False 2022-04-29T13:02:38 19.436 INF Loaded (local): rwgmixer 2022-04-29T13:02:39 19.602 INF Loaded (local): archetypes 2022-04-29T13:02:39 19.678 INF Loaded (local): color_mappings 2022-04-29T13:02:39 19.746 INF Loaded (local): loadingscreen 2022-04-29T13:02:39 19.763 INF WorldStaticData.Init() needed 3.000s 2022-04-29T13:02:39 19.787 INF [Steamworks.NET] Login ok. 2022-04-29T13:02:39 19.788 INF [EOS] Login 2022-04-29T13:02:39 20.214 INF AchievementManager: Received stats and achievements from Steam 2022-04-29T13:02:41 21.636 INF [EOS] Login succeeded, PUID: 000286eba8b846c89ddb50e116f0662e 2022-04-29T13:02:41 21.640 INF [EOS] Getting native user for 000286eba8b846c89ddb50e116f0662e 2022-04-29T13:02:41 21.644 INF [EOS] CopyIdToken result: Success 2022-04-29T13:03:02 42.999 INF Stamp loading took 1.8808079 seconds 2022-04-29T13:03:02 43.022 INF WorldGenerator:Generating Xitagi Territory 2022-04-29T13:03:06 46.845 INF Terrain detail placement took 1.141028 seconds 2022-04-29T13:03:06 47.396 INF Border placement took 0.5499268 seconds 2022-04-29T13:09:13 414.340 INF Writing data files time passed: 47.4572299 seconds NullReferenceException: Object reference not set to an instance of an object. at WorldGenerationEngineFinal.PrefabLoader.LoadPrefabs (System.Boolean _applyMapping, System.Boolean _fixChildblocks, System.Boolean _allowMissingBlocks) [0x00056] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at WorldGenerationEngineFinal.WorldBuilder.PrepPrefabAndRoadGeneration () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at WorldGenerationEngineFinal.WorldBuilder+<Generate>d__72.MoveNext () [0x001d7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 2022-04-29T13:09:57 458.397 INF Preparing quit 2022-04-29T13:09:57 458.431 INF Persistent GamePrefs saved 2022-04-29T13:09:57 458.431 INF Cleanup 2022-04-29T13:09:58 459.408 INF AchievementManager.Cleanup 2022-04-29T13:09:58 459.529 INF Terminating threads 2022-04-29T13:09:58 459.529 INF OnApplicationQuit 2022-04-29T13:09:58 459.531 INF Terminating threads 2022-04-29T13:09:58 459.531 INF OnApplicationQuit 2022-04-29T13:09:59 459.695 INF [GSM] GameSparks Disconnected 2022-04-29T13:09:59 460.178 INF Terminating threads 2022-04-29T13:09:59 460.178 INF OnApplicationQuit 2022-04-29T13:09:59 460.180 INF Terminating threads 2022-04-29T13:09:59 460.180 INF OnApplicationQuit Setting up 2 worker threads for Enlighten. Thread -> id: 80a8 -> priority: 1 Thread -> id: 6f0c -> priority: 1 Link to comment Share on other sites More sharing options...
Beelzybub Posted April 29, 2022 Share Posted April 29, 2022 From the Launcher/Tools/Clean Game data... menu, check the box to clean generated random worlds. Then press "clean" and try again to create a new world. Link to comment Share on other sites More sharing options...
P3rf3ctVZer0 Posted April 30, 2022 Share Posted April 30, 2022 18 hours ago, bleadingsoul said: Good day folks, So basically my RWG is not working. each time i attempt to generate an world it throws up this error (nullreferenceexception object reference not set) and rwg stops. below i will attach an log. The fixes i have attempted : 1. Complete fresh installation of the game. 2. Use the cleaning tool provided in the launcher to purge all data. 3. Go to %appdata% and delete any 7d2d files there. 4. Delete registry keys for 7d2d. 5. Used the advanced generator to make the map. playing the game normally on the default map DOES work, the issue is isolated to the generating of new maps. any help is greatly apreciated. Reveal hidden contents Mono path[0] = 'I:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed' Mono config path = 'I:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Initialize engine version: 2020.3.14f1 (d0d1bb862f9d) [Subsystems] Discovering subsystems at path I:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82) Vendor: VRAM: 4018 MB Driver: 30.0.15.1179 Begin MonoManager ReloadAssembly - Completed reload, in 0.981 seconds D3D11 device created for Microsoft Media Foundation video decoding. <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 1.238600 ms 2022-04-29T13:02:19 0.038 INF Version: Alpha 20.4 (b42) Compatibility Version: Alpha 20.4, Build: WindowsPlayer 64 Bit 2022-04-29T13:02:19 0.043 INF System information: 2022-04-29T13:02:19 0.043 INF OS: Windows 10 (10.0.19043) 64bit 2022-04-29T13:02:19 0.044 INF CPU: Intel(R) Pentium(R) Gold G5400 CPU @ 3.70GHz (cores: 4) 2022-04-29T13:02:19 0.044 INF RAM: 24422 MB 2022-04-29T13:02:19 0.044 INF GPU: NVIDIA GeForce GTX 1050 Ti (4018 MB) 2022-04-29T13:02:19 0.049 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2022-04-29T13:02:19 0.091 INF Last played version: Alpha 20.4 2022-04-29T13:02:19 0.091 INF Local UTC offset: 2 hours 2022-04-29T13:02:19 0.120 INF Command line arguments: I:\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Users\Gebruiker\AppData\Roaming\7DaysToDie\logs\output_log_client__2022-04-29__13-01-48.txt 2022-04-29T13:02:19 0.136 INF [Platform] Init 2022-04-29T13:02:19 0.198 INF [Platform] Using native platform: Steam 2022-04-29T13:02:19 0.201 INF [Platform] Using cross platform: EOS 2022-04-29T13:02:19 0.201 INF [Platform] Using server platform: Steam 2022-04-29T13:02:19 0.201 INF [Platform] Using server platform: XBL 2022-04-29T13:02:19 0.208 INF Starting PlayerInputManager... Fallback handler could not load library I:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library I:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll Fallback handler could not load library I:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library I:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 Fallback handler could not load library I:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library I:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 2022-04-29T13:02:20 0.609 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2022-04-29T13:02:20 0.639 INF [Platform] Initializing Steam 2022-04-29T13:02:21 2.194 INF [Steamworks.NET] SteamAPI_Init() ok 2022-04-29T13:02:21 2.201 INF Not running in Big Picture Mode, no on-screen keyboard available 2022-04-29T13:02:21 2.202 INF [Platform] Initializing EOS 2022-04-29T13:02:22 2.744 INF [EOS] Initialize: Success 2022-04-29T13:02:22 2.982 INF [Platform] Initializing XBL 2022-04-29T13:02:22 3.204 INF Localization language from platform: english 2022-04-29T13:02:22 3.209 INF Texture quality is set to 1 2022-04-29T13:02:22 3.211 INF Precaching... 2022-04-29T13:02:22 3.212 INF Precaching file: 7DaysToDie_Data/resources.assets 2022-04-29T13:02:24 5.171 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2022-04-29T13:02:24 5.179 INF Precaching file: Data/Bundles/blocktextureatlases 2022-04-29T13:02:25 6.530 INF Precaching file: Data/Bundles/terraintextures 2022-04-29T13:02:26 7.129 INF Precaching done 2022-04-29T13:02:31 12.151 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.786400 ms 2022-04-29T13:02:31 12.202 INF [GSM] Singleton Initialized... 2022-04-29T13:02:31 12.212 INF Awake IsFocused: True 2022-04-29T13:02:31 12.213 INF Awake 2022-04-29T13:02:31 12.286 INF Occlusion: Awake 2022-04-29T13:02:31 12.351 INF Persistent GamePrefs saved 2022-04-29T13:02:31 12.351 INF Controls Reset 2022-04-29T13:02:31 12.353 INF ApplyAllOptions streaming budget 3616.2 MB 2022-04-29T13:02:31 12.354 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow 2022-04-29T13:02:31 12.355 INF Texture quality is set to 1 2022-04-29T13:02:31 12.356 INF ApplyTextureFilter 1, AF Enable 2022-04-29T13:02:31 12.358 INF ApplyTerrainOptions 3 2022-04-29T13:02:31 12.511 INF [MODS] No mods folder found 2022-04-29T13:02:31 12.526 INF Permissions file 'serveradmin.xml' not found, creating. 2022-04-29T13:02:31 12.557 INF Command "chunkcache" has no explicit permission level, but a default permission of 1000, adding to permission list 2022-04-29T13:02:31 12.559 INF Command "debugshot" has no explicit permission level, but a default permission of 1000, adding to permission list 2022-04-29T13:02:31 12.559 INF Command "debugweather" has no explicit permission level, but a default permission of 1000, adding to permission list 2022-04-29T13:02:31 12.561 INF Command "getgamepref" has no explicit permission level, but a default permission of 1000, adding to permission list 2022-04-29T13:02:31 12.561 INF Command "getgamestat" has no explicit permission level, but a default permission of 1000, adding to permission list 2022-04-29T13:02:31 12.561 INF Command "getoptions" has no explicit permission level, but a default permission of 1000, adding to permission list 2022-04-29T13:02:31 12.562 INF Command "gettime" has no explicit permission level, but a default permission of 1000, adding to permission list 2022-04-29T13:02:31 12.562 INF Command "gfx" has no explicit permission level, but a default permission of 1000, adding to permission list 2022-04-29T13:02:31 12.563 INF Command "help" has no explicit permission level, but a default permission of 1000, adding to permission list 2022-04-29T13:02:31 12.565 INF Command "listplayerids" has no explicit permission level, but a default permission of 1000, adding to permission list 2022-04-29T13:02:31 12.565 INF Command "listthreads" has no explicit permission level, but a default permission of 1000, adding to permission list 2022-04-29T13:02:31 12.567 INF Command "memcl" has no explicit permission level, but a default permission of 1000, adding to permission list 2022-04-29T13:02:32 12.573 INF Command "settempunit" has no explicit permission level, but a default permission of 1000, adding to permission list 2022-04-29T13:02:32 12.650 INF Awake done in 437 ms Fallback handler could not load library I:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Fallback handler could not load library I:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll Fallback handler could not load library I:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5863. Total: 13.116800 ms (FindLiveObjects: 0.289300 ms CreateObjectMapping: 0.639700 ms MarkObjects: 12.101700 ms DeleteObjects: 0.085400 ms) 2022-04-29T13:02:32 12.983 INF [XUi] Instantiating XUi from default prefab. 2022-04-29T13:02:32 12.999 INF [XUi] XUi instantiation completed in 12 ms 2022-04-29T13:02:32 13.279 INF Reloading serveradmin.xml 2022-04-29T13:02:32 13.280 INF Loading permissions file at 'C:\Users\Gebruiker\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2022-04-29T13:02:32 13.289 INF Loading permissions file done. 2022-04-29T13:02:33 13.706 INF [XUi] Loading XUi asynchrnously 2022-04-29T13:02:33 13.739 WRN No culture info found for given name: cultureInfoName 2022-04-29T13:02:34 15.045 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1]. 2022-04-29T13:02:34 15.271 INF [XUi] Parsing all window groups completed in 1366 ms total. 2022-04-29T13:02:34 15.523 INF [GSM] GameSparks Connected 2022-04-29T13:02:37 17.889 INF [GSM] Skipping me 2022-04-29T13:02:37 17.889 INF [XUi] Initialized all window groups completed in 1600 ms total. 2022-04-29T13:02:37 18.260 INF LoadTextureArraysForQuality quality -1 to 1, reload False 2022-04-29T13:02:38 19.436 INF Loaded (local): rwgmixer 2022-04-29T13:02:39 19.602 INF Loaded (local): archetypes 2022-04-29T13:02:39 19.678 INF Loaded (local): color_mappings 2022-04-29T13:02:39 19.746 INF Loaded (local): loadingscreen 2022-04-29T13:02:39 19.763 INF WorldStaticData.Init() needed 3.000s 2022-04-29T13:02:39 19.787 INF [Steamworks.NET] Login ok. 2022-04-29T13:02:39 19.788 INF [EOS] Login 2022-04-29T13:02:39 20.214 INF AchievementManager: Received stats and achievements from Steam 2022-04-29T13:02:41 21.636 INF [EOS] Login succeeded, PUID: 000286eba8b846c89ddb50e116f0662e 2022-04-29T13:02:41 21.640 INF [EOS] Getting native user for 000286eba8b846c89ddb50e116f0662e 2022-04-29T13:02:41 21.644 INF [EOS] CopyIdToken result: Success 2022-04-29T13:03:02 42.999 INF Stamp loading took 1.8808079 seconds 2022-04-29T13:03:02 43.022 INF WorldGenerator:Generating Xitagi Territory 2022-04-29T13:03:06 46.845 INF Terrain detail placement took 1.141028 seconds 2022-04-29T13:03:06 47.396 INF Border placement took 0.5499268 seconds 2022-04-29T13:09:13 414.340 INF Writing data files time passed: 47.4572299 seconds NullReferenceException: Object reference not set to an instance of an object. at WorldGenerationEngineFinal.PrefabLoader.LoadPrefabs (System.Boolean _applyMapping, System.Boolean _fixChildblocks, System.Boolean _allowMissingBlocks) [0x00056] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at WorldGenerationEngineFinal.WorldBuilder.PrepPrefabAndRoadGeneration () [0x00000] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at WorldGenerationEngineFinal.WorldBuilder+<Generate>d__72.MoveNext () [0x001d7] in <b43ff319d6d64cb189ddca74c2bff9a8>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 2022-04-29T13:09:57 458.397 INF Preparing quit 2022-04-29T13:09:57 458.431 INF Persistent GamePrefs saved 2022-04-29T13:09:57 458.431 INF Cleanup 2022-04-29T13:09:58 459.408 INF AchievementManager.Cleanup 2022-04-29T13:09:58 459.529 INF Terminating threads 2022-04-29T13:09:58 459.529 INF OnApplicationQuit 2022-04-29T13:09:58 459.531 INF Terminating threads 2022-04-29T13:09:58 459.531 INF OnApplicationQuit 2022-04-29T13:09:59 459.695 INF [GSM] GameSparks Disconnected 2022-04-29T13:09:59 460.178 INF Terminating threads 2022-04-29T13:09:59 460.178 INF OnApplicationQuit 2022-04-29T13:09:59 460.180 INF Terminating threads 2022-04-29T13:09:59 460.180 INF OnApplicationQuit Setting up 2 worker threads for Enlighten. Thread -> id: 80a8 -> priority: 1 Thread -> id: 6f0c -> priority: 1 Can I have a log if this isnt solved yet? Link to comment Share on other sites More sharing options...
bleadingsoul Posted April 30, 2022 Author Share Posted April 30, 2022 9 hours ago, P3rf3ctVZer0 said: Can I have a log if this isnt solved yet? The log is in the spoiler, still unfixed Link to comment Share on other sites More sharing options...
Star69 Posted April 30, 2022 Share Posted April 30, 2022 Your error during generation is related to the prefab files. Try deleting your prefabs folder and the verify files 2 times. It should redownload the prefabs. Try generation again. Link to comment Share on other sites More sharing options...
bleadingsoul Posted April 30, 2022 Author Share Posted April 30, 2022 1 hour ago, Star69 said: Your error during generation is related to the prefab files. Try deleting your prefabs folder and the verify files 2 times. It should redownload the prefabs. Try generation again. Thanks! Ima try that Link to comment Share on other sites More sharing options...
bleadingsoul Posted April 30, 2022 Author Share Posted April 30, 2022 2 hours ago, Star69 said: Your error during generation is related to the prefab files. Try deleting your prefabs folder and the verify files 2 times. It should redownload the prefabs. Try generation again. this actually fixed it, could you explain how you found out the issue was there? im in an discord with some modders who couldnt crack the issue. might help in the future Link to comment Share on other sites More sharing options...
q123 Posted April 30, 2022 Share Posted April 30, 2022 1 hour ago, bleadingsoul said: could you explain how you found out the issue was there? If you carefully read the error message, it says it happend in the PrefabLoader while loading prefabs: "NullReferenceException: [...] at WorldGenerationEngineFinal.PrefabLoader.LoadPrefabs". So, some prefabs where either damaged or not vanilla (or both). Something like that. Link to comment Share on other sites More sharing options...
P3rf3ctVZer0 Posted May 1, 2022 Share Posted May 1, 2022 9 hours ago, bleadingsoul said: The log is in the spoiler, still unfixed Sigh In the future actually upload the file. I have tools that let me see txt easily. At any rate glad other users helped. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.