fiddy Posted March 6, 2022 Share Posted March 6, 2022 I'm setting up a server on some older lab equipment I've got. Running into an issue getting the server started. (./startserver). It hangs right after "Found path: /home/name/7days/7DaysToDieServer.x86_64. I figured it was just taking a bit to generate the world but 30minutes went by and it was still hanging there. The output log is full of ERROR: Shader * and WARNING: Shader* msgs. The server doesn't have a dedicated gpu, but does have an embedded one for general administration. My intent was to run this headless. Anyone have any success with running these servers on Dell rackmounted servers? Additional info: PowerEdge R730xd Xeon E5-2680 v2 @ 2.8 (x2) 256GB DDR-3 Raid5 storage Thanks for any help/info! Link to comment Share on other sites More sharing options...
SylenThunder Posted March 6, 2022 Share Posted March 6, 2022 Our groups server run on 710's with Ubuntu 20.04 and LGSM. I would advise generating the map on a PC and then just loading the map on the server. Failing that, logs are useful. Link to comment Share on other sites More sharing options...
zootal Posted March 7, 2022 Share Posted March 7, 2022 I always get those warnings and errors in the logs on a dedicated box with an nVidia 2060. I figured it was the server's way of waving its arms and crying "the sky is falling". It doesn't stop the map from generating, nor does it top the server from running. Does the map generate? Does the server startup and run? Link to comment Share on other sites More sharing options...
Pernicious Posted March 8, 2022 Share Posted March 8, 2022 (edited) My first 7d2d server was on Ubuntu 20 LTS and a Dell 710 I currently have an AMD server with an Epyc 7402, NVME drives and excessive RAM as well. It takes around 45 minutes to generate a 10k map on this machine, I can't remember how long a 16k took (it was too big to be playable by a small group of friends, so I wiped it). If I were you, I'd consider giving it at least 2 hours before I consider it hung. You can also use "top" or a similar program to see if it's still chewing up CPU cycles. BTW, the shaders error is perfectly normal for a dedicated server. It's not indicative of a problem. Edited March 8, 2022 by Pernicious (see edit history) Link to comment Share on other sites More sharing options...
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