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Pernicious

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  1. Some people approach their problems systematically, logically, rationally. I've never claimed I was one of those. So after a little over 30 minutes of trying to find enough to trigger the yellow dots to help me find the rest, I did was any other logical person would do. "killall". When that didn't work, well, unusual problems need innovative solutions. Or a bigger hammer. Guess which one I went for? If you guessed, "100 sticks of dynamite", you were probably correct: Note top right hand corner and compass. Still no yellow dots. Anyone watched this movie? (Spoiler alert - They destroy the house trying to get the mouse). Then I remembered I never cleared the sewers under it... Ah well.
  2. From your specs, it looks like your CPU would be the issue. This game is really CPU intensive when it needs to control a large number entities.
  3. I always take them, just because they always have wheels which is the hardest part. Acid is so rare these days. But if I really wanted a vehicle, it's not many points in Grease Monkey to get the rest of the parts. Nail gun? Yes, I do regret not getting one, and 20 days later, I still don't have one. But a claw hammer is half as good, where as a push bike is not half as good as a minibike.
  4. 10 seconds of googling? Also, since I am here, when I worked as a CTO, I got some briefing on what makes information "personal" for the purposes of GDPR. It's a nightmare due to a vague clause that says "can be reasonably attributed to a natural person". So IP address - personal? Case (1) - IP is from a company that does not log user access. Does not resolve to a natural person. No. Case (2) - IP is from a home address with a single person and country allows private citizens/corporations to subpoena ISP records. Yes. Case (3) - IP is to a share house with open WiFI. Who knows? So - a company logs IP addresses, is this PII? Shut up and sign off on your compliance.... So SteamIDs? Also grey areas. Will Steam give Epic enough information to identify it to a natural person? Maybe if sued - in your jurisdiction? In the US? In Europe? I doubt anyone could say, and even if you were a judge, subject to appeal to a higher court and then eventually a parliament. Maybe stop worrying about it unless you have millions for an international court case to test.
  5. Steam also has to be running. It uses Steam APIs locally to get your steam ID so you can log into any game and track your character profiles - including local ones.
  6. Endothermic by definition means heat is destroyed- the opposite of generated. But as I said, I was just being a smartarse, picking on your semantics. I think everyone is aware that the use of energy usually generates waste heat.
  7. A peltier used to charge a battery. Thermal energy -> electrical energy -> Chemical potential energy. Net endothermic reaction. Sorry, had to be a smarta***
  8. Levity Break. --------------------------- A man is floating in a hot air balloon, totally lost. He sees another man working out in a field, and decides to float down to ask this gent for some help. "Excuse me mate - Could you tell me where I am?" He calls out. "Sure - You're in a hot air balloon, about five metres off the ground!" the man on the ground replies. Bemused and nonplussed, the man in the hot air balloon yells back "Well that's was completely useless. You must be an engineer, technically correct, but you've missed the point of my question". The engineer on the ground replies "Ah, you must be a middle manager". Now curious, the manager queries "I am, but how did you guess?" "Well, you had a problem. Rather than ask me directly to solve your problem, you asked me a question without context, and I answered it correctly. Now, you still have a problem, but some how it's my fault!". --------------------------- You can be cynical, and read it as a dig. You can be naive, and assume I'm just trying to lighten the atmosphere here. But this whole experience is a reminder to me that knowledge is easy. I came into this knowing that it was going to devolve into a mud slinging match several days ago. I knew I shouldn't respond. I knew he had gotten my goat, and that I chose to respond out of emotion. I also knew that he was technically incorrect, and that he was making invalid appeals to authority (And he did it again, referring to himself as a manager of 126 employees). I also knew that he would keep saying "You're missing my point" while misunderstanding my rebuttal, and/or selectively quoting my posts... And knowing all that, I wanted my goat back, so I said something. And now I am reminded that knowing is easy. Wisdom - applying what you know in the face of emotion, is very tough. And if you will excuse my indirect humblebrag and appeal to authority... I knew all this 2 years ago, when I stepped down from being an executive, to choose a job that had no managerial responsibilities. When I first became an executive, my leadership coach said to me - "Emotional regulation is the most important skill of a manager. The more senior you are, the more people will look to the tiniest of clues to try to read your mind. There is a true story of a Chief Executive Officer, who played tennis right before a presentation from a specialist technician. Just as the technician cracked a joke, a pulled muscle from the tennis match made the CEO wince... The specialist technician saw, and as soon as he finished his presentation, he went to a quiet room to and started drafting his apology and resignation to his own manager..." Emotional regulation is hard, but is the most important skill of a manager. But managers are most often promoted because they are the most experienced or the most competent person to do the job they are managing. As a result, the team loses a competent individual contributor, and gains an incompetent manager. It's called the Peter Principle - Started off as a joke, but now taken pretty seriously: https://en.wikipedia.org/wiki/Peter_principle So... Reminder to self, and perhaps a reminder to everyone else - If you think you shouldn't, don't.
  9. Speak for yourself. I'm just expecting balance, refinement, and less bugginess in updates. Once it's gone prod, I'd be happy to anticipate those things in Xpacs or DLCs, and pay for them again. Maybe because I've only been playing a year.
  10. I actually like sledges the best: 1) Early on, a power attack to the head is enough to take out all zombies in a single hit - even the tougher ones. 2) Mid game, with the right perks, normal attacks take out normal zombies, and are essentially free stamina wise, and power attacks can one hit ferrals - also close to free. 3) Horde night, you can crowd control fairly well, even if not predictably - (Hitting the primary usually means knocking down those around them.) Clubs with the right mods can be more effective at crowd control, but I really like one hit kills.
  11. 100% - At least, it better be. (I've been married for 12 years, so I'd be murdered in my sleep if I did!)
  12. I think the point is, you have no idea what you are talking about, and tried to use your girlfiend's job to lend some credibility to your statements. Even your last statement there tells me (and most programmers) how naive you are - those two are not separate issues, and there is no either/or. The more complicated the code around how a vehicle behaves, the more likely an error will creep in that makes it behave in a way that it should not. Who knows if vehicles disappearing or teleporting is something as simple as the code for trying to determine what it hits or what altitude it should level on, has a rounding error, and it falls through the earth? But let's move on, and instead use something a bit more comparable and less personal. Cyberpunk 2077. That game was started one year earlier than 7D2D, and was developed by a very large (multi billion dollar) company with over 1000 employees, and released late 2020. Go to their forums and have a look at how many bugs and complaints of instability there were, and how many people even now, a year and 3 or 4 months later, are still complaining. Hell, case in point, there are vehicle bugs in CP2077 as well: (I'd love to say that I chose that as a bit of a middle finger to you, but truth be told, that was the first image I got when I googled "CP2077 vehicle bug". ) This bug is present in a flat, polygon based, immutable world (i.e, you can't dig a hole in the road, and expect the car to respond to that as an excuse for the level of the car or passenger being misaligned. You can in 7d2d.) Anyway, I started responding to you by saying that I usually don't get into mud slinging matches... This is exactly the reason why, so I should have taken my own advice. I'm gonna let this go, unless you have genuine questions I can contribute to, and not just complaints and defensiveness.
  13. Err. What do you think QA is if it's not testing and making sure simple bugs don't occur? I think you've missed my point. Your GF is cooking chicken. TFP is cooking 10 course banquet for tens of thousands of people, and allowing people to change their orders. So some people are going to get overcooked meals, some people will order the fish and get chicken. The larger the scale, the more likely mistakes will be made. You may only have one way to travel, but when you travel, are you going to bump into things? If you bump into something, which object moves? Which entity is hurt? Is your next step higher or lower than your current one? Should you fall? And if you fall, how far? How fast are you traveling? Is your armor slowing you down? Encumbrance? Perks? Buffs? If you jump, can you detect the level where you land? Should you bounce off something that's in between you and where you land? What should the tree look like when your position changes? I could keep going - and that's just for movement. Where as for a bank transfer - check bank balance, check the source and destination bank accounts are valid, write to database, write to journal file for accountability and atomicity. Done. There might be other systems which do auditing like checking if the transfer is going to a proscribed organisation, but that might or might not be your GF's product anyway. I have access to a bug reporting repository. Over 20,000 bug reports - these aren't bug reports by end users. These are filtered through the technical assistance centre who deduplicate them. I would estimate about 1/4 of the bugs were closed out as "could not replicate". How do you think QA - or software product managers - can test for bugs which can't be replicated even after an end user thinks they have documented it with the assistance of a support engineer?
  14. I hate the new iron sound, to me it does sound a bit like distortion or the old sound mixed in with some nails down blackboard mixed in? Either way, when I do any significant iron smashing, I mute my headset temporarily.
  15. It hasn't been consistently since A16 (The below is a screen cap from another part of the forum, sorry to be confusing): Original link that will get converted to some kind of internal forum redirect: Looks like there are conditions on getting XP from Molotovs: https://steamcommunity.com/app/251570/discussions/4/2791620699989847780/
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