Ryuudz Posted January 27, 2022 Share Posted January 27, 2022 Something's going wrong here, and not sure why. Why would the skill points be reverting back to 0 without any outside causes? Link to comment Share on other sites More sharing options...
Gouki Posted January 27, 2022 Share Posted January 27, 2022 12 hours ago, Ryuudz said: Something's going wrong here, and not sure why. Why would the skill points be reverting back to 0 without any outside causes? Hi Ryuudz That error that you show is strange, it has never happened to me (in my GK ActionSkills mod), maybe it could be due to some new mod that you installed and modified something in the shotguns. Or you removed some mod that changed something on shotguns. Regards Link to comment Share on other sites More sharing options...
Ryuudz Posted January 28, 2022 Share Posted January 28, 2022 11 hours ago, Gouki said: Hi Ryuudz That error that you show is strange, it has never happened to me (in my GK ActionSkills mod), maybe it could be due to some new mod that you installed and modified something in the shotguns. Or you removed some mod that changed something on shotguns. Regards Question, doing any form of adding buffs in other mods effect all buffs? Because that's the only thing I can think of. I create buffs for items for other mods but they don't effect this mod directly n or interact with this mod, so I wouldn't know if the game just treats a new buff or cvar added into the game in general count as a "Welp, new cvar exists, reset everything" or buff with the same statement in mind. Link to comment Share on other sites More sharing options...
jksthe2nd Posted February 11, 2022 Share Posted February 11, 2022 (edited) Hello, I'm not sure if I'm missing something, or just dumb but...I can't get this mod to work for the life of me, I've backed up and deleted any/all save files, generated worlds, other mods, etc. But short of fully uninstalling *EVERYTHING*, and reinstalling, I can't get it to work. I make a new game, on a new world, and once loaded in, open the "Skill" tab, and its literally just the default skills tab, nothing like in the pictures. Any help would be greatly appreciated, thank you. EDIT: Found it through ModLauncher and its working now. Edited February 11, 2022 by jksthe2nd Found a fix (see edit history) Link to comment Share on other sites More sharing options...
noj Posted February 15, 2022 Share Posted February 15, 2022 thank u for all your great work. I joined up just to let u know and see give some feedback. ive been useing w00kenw00kie's The Winchester mod which features your great work. Truely feels like the way the game was meant to be. highly reccomend !!!! his mod lets u add a multiplier for in citys and roaming hordes, I play on insane with x3 for both. with the drops being guarded and the high price of the shop its a real zombie apocalypse. I play with the better spears mod and tactical weapons. most works great. perfect synergy. only problem is some weapons in tactical dont add skill points ( probably all havent tried). any info on how to fix this ( i didnt see anything to change in the files so im guessing its in the .dll) thank if u can help. amazing work btw P.S all these mods with some extra zombies and random boss's would make an amazing overhaul. Link to comment Share on other sites More sharing options...
MikeyUK Posted February 16, 2022 Share Posted February 16, 2022 8 hours ago, noj said: thank u for all your great work. I joined up just to let u know and see give some feedback. ive been useing w00kenw00kie's The Winchester mod which features your great work. Truely feels like the way the game was meant to be. highly reccomend !!!! his mod lets u add a multiplier for in citys and roaming hordes, I play on insane with x3 for both. with the drops being guarded and the high price of the shop its a real zombie apocalypse. I play with the better spears mod and tactical weapons. most works great. perfect synergy. only problem is some weapons in tactical dont add skill points ( probably all havent tried). any info on how to fix this ( i didnt see anything to change in the files so im guessing its in the .dll) thank if u can help. amazing work btw P.S all these mods with some extra zombies and random boss's would make an amazing overhaul. Regarding Tactical Weapons and skill points, it would probably be best if you used Jax's skill point mod then you could edit the XML to ensure the Tactical Weapons are included in the skills. OR you could possibly speak to the Tactical Weapons PPL to see if they can adjust the naming conventions to see if they can be included that way. Either way using the DLL version will stop any customisation like this and IMO is not a great way to do things especially if it can be done without it being a DLL, more customisation is possible then. DLLs do have their place in terms of being able to do stuff not possible with XML alone though. Link to comment Share on other sites More sharing options...
noj Posted February 16, 2022 Share Posted February 16, 2022 thanks for the reply, great community here. Strangly as of today The Winchester mod has dissapeared. I have never done any editing of a XML or anything like this but i like the challenge. looking at the files from tactical weapons and stock i think it has something to do with the Tags or Meshfile. ill have to do some research. thanks Link to comment Share on other sites More sharing options...
MikeyUK Posted February 16, 2022 Share Posted February 16, 2022 19 minutes ago, noj said: thanks for the reply, great community here. Strangly as of today The Winchester mod has dissapeared. I have never done any editing of a XML or anything like this but i like the challenge. looking at the files from tactical weapons and stock i think it has something to do with the Tags or Meshfile. ill have to do some research. thanks You may find this helpful: https://drive.google.com/file/d/1JarAKrnrXURF5UjXphvGw9AA-3veUXgW/view When @Tristam was doing Tactical Action (now Tactical Weapons by a diff modder) he created that patch for Jax's action skills, I am guessing you could base your changes on that, if the Tactical Weapons ppl have not altered the XML too much. Hope it helps anyway! Link to comment Share on other sites More sharing options...
noj Posted February 16, 2022 Share Posted February 16, 2022 (edited) Thank you !! that was exactly what i needed. adding this to my /Mods folder has fixed the problem. i did test it with The Winchester and weapons are adding points. I have not tested them all but I think that did it. Not sure about the drama going on with Wookie but hope the mod becomes available. Just took a quick look at the items.xml from @tristam patch for Jax's action skills. Im sure some weapons are missing, So I will Try and add everything that is missing. any idea on where to post that for others. I dont want to upset anyone and im not sure on who gets credit for what. but Thanks @tristam for the work and Jax too. these mods were meant for each other so ill post a patch if i can get it to work. thanks again for the quick response Mikey, I can see u are posting on some of the other mods im useing. anywhere i can go to find out what is happening with The winchester. Edited February 16, 2022 by noj (see edit history) 1 Link to comment Share on other sites More sharing options...
noj Posted February 17, 2022 Share Posted February 17, 2022 NM, i think i was wrong and must of opened the wrong file. i believe all the weapons are in there. perfect. 1 Link to comment Share on other sites More sharing options...
MikeyUK Posted February 17, 2022 Share Posted February 17, 2022 6 hours ago, noj said: NM, i think i was wrong and must of opened the wrong file. i believe all the weapons are in there. perfect. Maybe @ViperInfinity can include it on the Tactical Weapons download page as an addon as it was on Tactical Action for all the Jax Action Skill users Link to comment Share on other sites More sharing options...
Erik Louden Posted February 28, 2022 Share Posted February 28, 2022 (edited) Not working for me, skill look the same. Edited March 3, 2022 by Erik Louden (see edit history) Link to comment Share on other sites More sharing options...
Eihwaz Posted April 1, 2022 Share Posted April 1, 2022 Awesome Mod 👍 Spoiler It would be great if you could add name keys in a futur update for toolbelt text. Link to comment Share on other sites More sharing options...
BeardedBeast Posted May 8, 2022 Share Posted May 8, 2022 I cannot get this to work. I’ve extracted files to my mod folder, but it’s not working. Am I missing something? Link to comment Share on other sites More sharing options...
RAGE PVE Posted August 14, 2022 Share Posted August 14, 2022 (edited) Just a note we removed this part way on a live server after checking code, couldn't see anything to cause issues and so far so good. Edited August 15, 2022 by RAGE PVE (see edit history) Link to comment Share on other sites More sharing options...
T-Tank Posted October 1, 2022 Share Posted October 1, 2022 (edited) ... Edited October 1, 2022 by T-Tank (see edit history) Link to comment Share on other sites More sharing options...
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