n2n1 Posted December 28, 2023 Author Share Posted December 28, 2023 (edited) I have checked UI-files and they are working fine. The version is also indicated correctly. Perhaps You are using the old version due to some mistake. (Are You sure don't want to use the discord that i suggested in the PM?) upd: I do not exclude the possibility that i might have messed up something in the github itself and the old version is available there, but i kind of cleaned up everything superfluous. Try to install the files manually directly from the archive that is located there (from github). upd2: maybe the modLauncher restores the old version when the installation is canceled or an error occurs? Edited December 28, 2023 by n2n1 (see edit history) Link to comment Share on other sites More sharing options...
garigari Posted December 29, 2023 Share Posted December 29, 2023 Sorry for making you spend your precious time, the DL was v21.2.07 CSH. I am happy to report that v21.2.08 worked fine. I forgot about the Discord thing, I didn't know what to do with the link "ttps//discoedapp.com/users/xxxxx", If you could just format it to "ttps://discord.gg/xxxxx" I'd understand...I'm new to Discord. I found the cause of the problem of not being able to dl with Modlaucher. G:\7DTD_Mod\PortableGit\PortableGit\bin\git.exe It clones the mod archive on the web and saves it locally. The location should be "\n2n1\xxxxxxx'", but for some reason, it specified "\\n2n1\xxxxxx" as the save location, and dL failed at this point. I don't know why it does that w. Link to comment Share on other sites More sharing options...
n2n1 Posted December 29, 2023 Author Share Posted December 29, 2023 (edited) 1 hour ago, garigari said: I forgot about the Discord thing, I didn't know what to do with the link "ttps//discoedapp.com/users/xxxxx", If you could just format it to "ttps://discord.gg/xxxxx" I'd understand...I'm new to Discord. I don't understand anything there either, but in the end it's more convenient than a PM on the forum. (and faster when links and addresses are used) I couldn't find how to generate an "invitation" or an identifier - so i did some kind of link trick to create an invitation without a channel. By the way, it may not work. If this does not work, we will need to ask Chibinya, she knows exactly how Edited December 29, 2023 by n2n1 (see edit history) Link to comment Share on other sites More sharing options...
garigari Posted December 30, 2023 Share Posted December 30, 2023 I can no longer collect by holding down the campfire [E] key, is this a spec change? Link to comment Share on other sites More sharing options...
n2n1 Posted December 30, 2023 Author Share Posted December 30, 2023 (edited) 45 minutes ago, garigari said: I can no longer collect by holding down the campfire [E] key, is this a spec change? Previously, it was just a mistake, now it has been fixed. Campfires, forge and etc - not be picked up. Other, which logically can be picked up, is also possible to collect. Edited December 30, 2023 by n2n1 (see edit history) Link to comment Share on other sites More sharing options...
garigari Posted December 31, 2023 Share Posted December 31, 2023 Thank you very much for all the fun you have given me this year. Please take good care of yourself next year, and keep up the good work in your mod-making life. 😄 1 Link to comment Share on other sites More sharing options...
n2n1 Posted December 31, 2023 Author Share Posted December 31, 2023 Thank You! Congratulations on the upcoming holiday of New Year! Link to comment Share on other sites More sharing options...
n2n1 Posted January 19 Author Share Posted January 19 (edited) MOD version UPDATE - CSH_v21.2.09 - the usual major update - a lot of fixes, improvements and a little new (this version is not compatible with worlds and saves from the previous one) Note: due to the difficulties in using github and gitLab, i am switching back to Yandex-disk. Therefore, in the modLauncher remain old version. Links to the new version are available on the OP. Edited January 19 by n2n1 (see edit history) Link to comment Share on other sites More sharing options...
n2n1 Posted February 28 Author Share Posted February 28 MOD version UPDATE - CSH_v21.2.10 - still for A21.2 (b30) - fixes, improvements (this version is not compatible with worlds and saves from the previous one) Note: due to the difficulties in using github and gitLab, i am switching back to Yandex-disk. Therefore, in the modLauncher remain old version. Links to the new version are available on the OP. Link to comment Share on other sites More sharing options...
n2n1 Posted March 30 Author Share Posted March 30 Link to comment Share on other sites More sharing options...
n2n1 Posted April 18 Author Share Posted April 18 (edited) MOD version UPDATE - CSH_v21.2.11 - still for A21.2 (b30) !!! - fixes, improvements - as usual - thanks to tips from ちびにゃ, i managed to make a normal installation of the doors - dms is disabled (this version is not compatible with worlds and saves from the previous one) Pay attention: if you install a new version on top of the previous one, then first erase the "Prefabs_CSH" folder, so that files from the previous version do not connect! Note: due to the difficulties in using github and gitLab, i am switching back to Yandex-disk. Therefore, in the modLauncher remain old version. Links to the new version are available on the OP. Edited April 23 by n2n1 (see edit history) Link to comment Share on other sites More sharing options...
n2n1 Posted April 22 Author Share Posted April 22 (edited) I have re-uploaded the archive. Added a hotfix correcting the inability to achieve a science level of more than 7. Pay attention: if you install a new version on top of the previous one, then first erase the "Prefabs_CSH" folder, so that files from the previous version do not connect! Edited April 23 by n2n1 (see edit history) Link to comment Share on other sites More sharing options...
n2n1 Posted May 7 Author Share Posted May 7 (edited) チャンネル げーむ【鬼に金棒】TAKU たまに絶叫者 で放送される前の最初のビデオ。 CSH MODの本質のトレーニングと説明を日本語で提供します。 The initial video before the broadcast on the channel げーむ【鬼に金棒】TAKU たまに絶叫者. Provides tutorial and explanation of the essence of the CSH-mod, in Japanese. Edited May 7 by n2n1 (see edit history) Link to comment Share on other sites More sharing options...
n2n1 Posted May 9 Author Share Posted May 9 (edited) MOD version UPDATE - CSH_v21.2.12 - still for A21.2 (b30) !!! - fixes, improvements, balancing (this version is not compatible with worlds and saves from the previous one) Pay attention: if you install a new version on top of the previous one, then first erase the "Prefabs_CSH" folder, so that files from the previous version do not connect! Note: due to the difficulties in using github and gitLab, i am switching back to Yandex-disk. Therefore, in the modLauncher remain old version. Links to the new version are available on the OP. Edited June 7 by n2n1 (see edit history) Link to comment Share on other sites More sharing options...
n2n1 Posted August 17 Author Share Posted August 17 (edited) still A21 *********************************************************************************************************************************************************************** At the moment, i am continuing work on adapting the mod for V1.1. I have already managed to launch the game and appear in the generated world. Now i need to figure out what to do with the reduced capabilities v.1.0. We lost full-fledged clothes and a Journal with records. But, we have back "burnt_forest" biome and a little more opportunities for RWG... Edited August 17 by n2n1 (see edit history) Link to comment Share on other sites More sharing options...
n2n1 Posted October 16 Author Share Posted October 16 (edited) After several internal tests, i decided to release a version of the mod for public testing. This is for those who want to help, or just find out what I got. At the moment, i can't promise that it will be possible to play fully, although, everything is possible. So far, the mod contains few innovations from what was planned, and plays almost like the previous version. MOD version UPDATE - CSH_v1.1.1 (test version) https://disk.yandex.ru/d/se75Xxk8H7uHqQ or googol https://drive.google.com/file/d/1-QIb0TN0N5DN1n2nlgGJstICzmM5-8yI/view?usp=drive_link - this based on V1.1 (b14) - thanks ちびにゃ for language support - so far, i'm only interested in those bug and flaws that interfere with the play - the installation of the mod is carried out as usual - rewrite the files from the archive replacing the original game files Note: you cannot use a ready-made vanilla character - you need to create your own before playing. Edited Thursday at 05:58 AM by n2n1 (see edit history) Link to comment Share on other sites More sharing options...
n2n1 Posted Saturday at 07:37 PM Author Share Posted Saturday at 07:37 PM Link to comment Share on other sites More sharing options...
n2n1 Posted Sunday at 07:06 PM Author Share Posted Sunday at 07:06 PM (edited) Edited Sunday at 07:09 PM by n2n1 (see edit history) Link to comment Share on other sites More sharing options...
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