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Lockers placement follows the ground level - Why?


Tahaan

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Ohhhhh...I see now, duh. They are snapping at 1/2-block heights, or so it seems. They are 1x2x1 multi-blocks and I tested with wood stairs w/railing which are the same size. Only the lockers did this weird partial-block stuff.

 

I actually have a theory about this that I need to go test...

 

image.png.d52a2f6438659d73fa65462409662738.png

 

 

Edit to add: Theory confirmed. The problem is that the lockers blocks inherit from block "cntLockersShortOpen" which has this property:

<property name="IsTerrainDecoration" value="true"/>

If you comment out that property, then the lockers stop being stupid. (Note I did not remove and re-place these; when I reloaded the world, they had been snapped to full-block heights already.)

 

lockers.jpg.c73c6cc232180687cec68d0d181ef658.jpg

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