RealRuthless Posted July 23, 2020 Share Posted July 23, 2020 I added a couple of weapon mods today which work absolutely fine, no issues with the mods at all. When I added recipes to make them, as soon as you open the inventory search it spams the console with red errors for "object not set to an instance of an object" so I do believe the source of the issue to be in the recipes mod or perhaps another one that is meant to tie in with it. I'm fairly new to modding so there is probably something I have missed. Below is the actual recipe; Quote <Ruthless> <append xpath="recipes"> <recipe name="modShockEm" count="1" craft_time="120" craft_area="workbench"> <ingredient name="resourceGunPowder" count="1000"/> <ingredient name="resourceBulletCasing" count="150"/> <ingredient name="carBattery" count="5"/> </recipe> <recipe name="modBurnEm" count="1" craft_time="120" craft_area="workbench" > <ingredient name="resourceGunPowder" count="1000"/> <ingredient name="resourceBulletCasing" count="150"/> <ingredient name="ammoGasCan" count="2000"/> </recipe> </append> </Ruthless> And then below is the error that spams the console; Quote 2020-07-23T16:49:19 6414.157 INF GMSG: Player 'Ruthless' joined the game 2020-07-23T16:49:35 6430.002 INF Executing command 'dm' 2020-07-23T16:49:36 6430.695 INF Executing command 'cm' 2020-07-23T16:49:40 6434.364 INF Time: 106.84m FPS: 116.79 Heap: 5302.7MB Max: 5302.7MB Chunks: 452 CGO: 170 Ply: 1 Zom: 0 Ent: 15 (32) Items: 19 CO: 1 RSS: 10761.8MB NullReferenceException: Object reference not set to an instance of an object at RecipeUnlockData.GetName () [0x0001a] in <8e01b025fbb443a8a909f16c8980a00e>:0 at XUiC_UnlockByEntry.GetBindingValue (System.String& value, BindingItem binding) [0x00054] in <8e01b025fbb443a8a909f16c8980a00e>:0 at BindingItem.GetValue (System.Boolean forceAll) [0x00023] in <8e01b025fbb443a8a909f16c8980a00e>:0 at BindingInfo.RefreshValue (System.Boolean forceAll) [0x0001a] in <8e01b025fbb443a8a909f16c8980a00e>:0 at XUiController.RefreshBindings (System.Boolean forceAll) [0x00010] in <8e01b025fbb443a8a909f16c8980a00e>:0 at XUiC_UnlockByEntry.Update (System.Single _dt) [0x00008] in <8e01b025fbb443a8a909f16c8980a00e>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <8e01b025fbb443a8a909f16c8980a00e>:0 at XUiC_UnlockByList.Update (System.Single _dt) [0x0012d] in <8e01b025fbb443a8a909f16c8980a00e>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <8e01b025fbb443a8a909f16c8980a00e>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <8e01b025fbb443a8a909f16c8980a00e>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <8e01b025fbb443a8a909f16c8980a00e>:0 at XUiC_InfoWindow.Update (System.Single _dt) [0x00000] in <8e01b025fbb443a8a909f16c8980a00e>:0 at XUiC_CraftingInfoWindow.Update (System.Single _dt) [0x0000e] in <8e01b025fbb443a8a909f16c8980a00e>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <8e01b025fbb443a8a909f16c8980a00e>:0 at XUi.OnUpdateDeltaTime (System.Single updateDeltaTime) [0x0014d] in <8e01b025fbb443a8a909f16c8980a00e>:0 at XUiUpdater.Update () [0x0003f] in <8e01b025fbb443a8a909f16c8980a00e>:0 at XUiUpdateHelper.LateUpdate () [0x00000] in <8e01b025fbb443a8a909f16c8980a00e>:0 (Filename: <8e01b025fbb443a8a909f16c8980a00e> Line: 0) Link to comment Share on other sites More sharing options...
Beelzybub Posted July 23, 2020 Share Posted July 23, 2020 Try asking in the Mods sub-forum. Link to comment Share on other sites More sharing options...
Life_For_Dead Posted July 30, 2020 Share Posted July 30, 2020 I'm not a expert but: - If you do your own mod, rename your mod to be load at the end of the list in order alphabetic... - Or if you add it in a recipe.xml in a already mod, add it a the end... But I think this error it's because your two items doesn't exist... Link to comment Share on other sites More sharing options...
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