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RealRuthless

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Everything posted by RealRuthless

  1. Updated to alpha 19 stable - Map wiped now 8k instead of 6k and also tonnes of custom prefabs
  2. Updated to Alpha B180 - New lootable super weapons have been added.
  3. Difficulty taken down from Insane (5) to Survivalist (4) due to zombies being slightly too challenging for some players.
  4. Welcome to Deadlands Modded PvE We have recently just started up our dedicated server within the last month and already have a 20+ strong community who are friendly and helpful also with active staff. Server Settings Map Size - 8k Difficulty - Survivalist (4) Zombie Day Speed - Walk Zombie Night Speed - Run Zombie Feral Speed - Sprint Zombie Blood Moon Speed - Sprint Party Shared Kill Range - 500M Player Killing - No Killing Max Zombies - 40 Max Animals - 30 Daylight Length - 18 Hours (04:00 - 22:00) 24 Hour Cycle - 60 Minutes Land Claim Amount - 10 Land claims Land Claim Size - 51 Blocks (30 Blocks Deadzone) Land Claim Duration - 14 days (Real time days) Land Claim Health Online / Offline - Unlimited (Full Protection) Loot Abundance - 200% Loot Respawn Time - 3 Game Days (3 Real time hours) Marked Air Drops - On Air Drops Frequency - Every Day XP Bonus - 200% Server Information We have modded weapons, modded tools, extra blocks, extra recipes, custom vehicles, custom zombies, custom prefabs We have a spawn area where you will be safe from zombies during horde nights or regular nights. We have a resource area where you can constantly mine for your ores without the ores degrading (At a lower resource payout than regular resources) We have botman with lots of commands and waypoints! We have a vote claim / reward system with 100% server uptime! - https://7daystodie-servers.com/server/90104/ We are currently playing on Alpha 19 Stable We have done everything we can to make sure all of the mods we use are stable and do not require anyone to download a mod pack! Other Information You can join us on discord at https://discord.gg/dXVm9zA All other relevant details including our online map can be found on our website www.deadlandspve.com We should be in the dedicated server list however if you can't find us our IP is 104.140.242.226 and Port 41411 We look forward to seeing you!
  5. So I've started a new dedicated server and some of the guys have made some really nice builds that we want to extract and be able to use in the next map if possible. I'm sure this was possible before the removal of the K menu but is there any way to do this now?
  6. I'm not sure if there is already a modlet for instantly respawning ores, I've seen it on a couple of servers where they have a resource ores that can be constantly mined and respawn instantly, but with a lower resource output. Does anybody know if a modlet for this already exists? If not can anyone point me in the direction I need to look to attempt to make a modlet for this.
  7. I added a couple of weapon mods today which work absolutely fine, no issues with the mods at all. When I added recipes to make them, as soon as you open the inventory search it spams the console with red errors for "object not set to an instance of an object" so I do believe the source of the issue to be in the recipes mod or perhaps another one that is meant to tie in with it. I'm fairly new to modding so there is probably something I have missed. Below is the actual recipe; And then below is the error that spams the console;
  8. Great mod - Doesn't look like they're social distancing tho! 😄
  9. Thank you sir! I was using the dynamic spawner lol.
  10. Wondering if anyone can help me out with this, I've recently started up a server and made a lobby / spawn location with 6 traders however.. After spawning them in as soon as I enter a different region and nobody is there they are disappearing or de-spawning and I keep having to spawn them back in, it's becoming a bit of a pain. I haven't got many mods on the server yet and certainly not ones that would impact traders. Is this an a19 bug or is there something I'm missing to keep them in place?
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