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Experimental Recipes


Sergant1000

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Could you please increase the NetConnectionSteamConnector value from 3 MB to 6 MB in your next patch? Hopefully that will resolve the issue mentioned (and resolved by "DerPopo") in this thread: https://7daystodie.com/forums/showthread.php?32739-Bug-NotSupportedException-Cannot-expand-this-MemoryStream

 

private MemoryStream O = new MemoryStream(new byte[3145728]);

 

I´ve the same error when trying to connect to my patched mp-server.

 

thanks!

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i know how to fix it lol

 

- - - Updated - - -

 

its not unfixable

 

- - - Updated - - -

 

i just want to point out that you said its un fixable then you said once you find out how to fix ityou will? kinda confused cause i know how to fix it so it couldnt be un fixable as you say!

 

You should keep in mind that not everybody here is a native english speaker.........

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Add patch version 24.50 includes the patch 24.26 and 24.28

Added:

Returned vanilla Quantity biomes.

Added Bridge 1x3 and 2x4. Added a wooden barricade. Added "LowGradeFuel", made in the inventory + 5s. to combustion. Added burning time "gasCan" and "bioFuel". Added patch to increase the clipboard data with 3Mb. up to 10Mb. The usual patrons added chance to cause bleeding. Exhibited guaranteed loot: "Bubonic Doctor", "Porcupine", "FleshTonn", "Witch", a variation is increased for recipes. Added loss of broken glass from the broken windows.

Updated:

Changed the recipe for "gasCan" and "bioFuel", now they only do at the stake. Reduced spawn "Mutated Zombe". Increased time between rep zombies in the woods. Changed the loot in airdrope. Fixed parsing barrels. (May require a prescription) Fixed model "AK-74". zombies "Garry" is no longer explode. Exposing time crafting "Buckshot_ammo".

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Good day,

Thank you for opening the Download links.

The mod works in single player quite well and is nicely decorated.

Unfortunately, I have therefore set up a Dedicated Server problems.

Without Mod it works wonderfully've installed the mod for guidance:

1) Download the archive Fashion (the link above).

2) Copy the contents of the archive in the game directory, while agreeing on a replacement.

3) Copy the file "items.xml" from "addons \ eng" to the "7 Days to Die \ Data \ Config" directory, while agreeing on a replacement.

4) Run the game

 

And the folder structure looks like this:

Unbenannt.jpg.f7b7daf8ce79b9d3fad55a5faec47f6b.jpg

 

The log displays the following error:

 

The referenced script on this Behaviour is missing!

(Filename: Line: 1715)

 

0.030 INF Awake

0.060 INF Version: Alpha 12.5 (b12) Compatibility Version: Alpha 12.5, Build: Linux 32 Bit

0.061 INF System information: OS: Linux 3.19 Ubuntu 14.04 64bit, CPU: Intel® Core i7-3770 CPU @ 3.40GHz (cores: 8), RAM: 32GB

0.104 INF Last played version: Alpha 12.5

0.106 INF Command line arguments: ./7DaysToDieServer.x86 -logfile 7DaysToDieServer_Data/output_log__2015-12-07__02-01-16.txt -quit -batchmode -nographics -dedicated -configfile=serverconfig.xml

0.111 INF Parsing server configfile: /home/steam/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../serverconfig.xml

0.153 INF Parsing server configfile successfully completed

0.153 INF Starting dedicated server level=Random Gen game name=Hellsgate

0.153 INF Game mode: GameModeSurvivalMP

0.153 INF Dedicated server only build

1.123 INF [MODS] No mods folder found

1.150 INF Loading permissions file at '/home/steam/.local/share/7DaysToDie/Saves/serveradmin.xml'

1.178 INF Loading permissions file done.

2.100 ERR Loading and parsing 'blocks.xml' (Model '#Storage2f?Storage2f' not found on block with id 269)

2.100 ERR Loading of blocks aborted due to errors!

2.101 ERR at BlockShapeModelEntity.Init (.Block _block) [0x00000] in <filename unknown>:0

at BlocksFromXml.CreateBlocks (.XmlFile _xmlFile, Boolean _fillLookupTable) [0x00000] in <filename unknown>:0

2.255 ERR Loading and parsing items xml file (Unknown block name 'TorchB' in use_action!/ at ItemActionPlaceAsBlock.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0

at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0 )

2.255 ERR Loading of items aborted due to errors!

2.255 ERR at ItemActionPlaceAsBlock.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0

at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0

Exception: Block with name 'gore2' not found in block id 21

at Block.LateInit () [0x00000] in <filename unknown>:0

at BlockUpgradeRated.LateInit () [0x00000] in <filename unknown>:0

at Block.LateInitAll () [0x00000] in <filename unknown>:0

at WorldStaticData.Init (System.String _name, .XmlFile _xmlFile) [0x00000] in <filename unknown>:0

at WorldStaticData.C (System.String ) [0x00000] in <filename unknown>:0

at WorldStaticData+WR.MoveNext () [0x00000] in <filename unknown>:0

at GameManager+QB.MoveNext () [0x00000] in <filename unknown>:0

at GameManager.Awake () [0x00000] in <filename unknown>:0

 

(Filename: Line: -1)

 

GamePref.AdminFileName = serveradmin.xml

GamePref.AirDropFrequency = 72

GamePref.AutopilotMode = 0

GamePref.BlockDurabilityModifier = 100

GamePref.BuildCreate = False

GamePref.ConnectToServerIP = 127.0.0.1

GamePref.ConnectToServerPort = 26900

GamePref.ControlPanelEnabled = True

GamePref.ControlPanelPort = 4040

GamePref.CraftTimer = 1

GamePref.CreateLevelDim = 8

GamePref.CreateLevelName = My Level

GamePref.CreativeMenuEnabled = False

GamePref.DayCount = 3

GamePref.DayLightLength = 18

GamePref.DayNightLength = 50

GamePref.DebugMenuEnabled = False

GamePref.DebugMenuShowTasks = False

GamePref.DebugStopEnemiesMoving = False

GamePref.DropOnDeath = 2

GamePref.DropOnQuit = 0

GamePref.DynamicSpawner =

GamePref.EACEnabled = False

GamePref.EnemyDifficulty = 0

GamePref.EnemySenseMemory = 60

GamePref.EnemySpawnMode = 1

GamePref.FavoriteServersList =

GamePref.FragLimit = 20

GamePref.FriendlyFire = False

GamePref.GameDifficulty = 0

GamePref.GameMode = GameModeSurvivalMP

GamePref.GameName = Hellsgate

GamePref.GameVersion = Alpha 12.5

GamePref.GameWorld = Random Gen

GamePref.JoiningOptions = True

GamePref.LandClaimDeadZone = 30

GamePref.LandClaimDecayMode = 0

GamePref.LandClaimExpiryTime = 3

GamePref.LandClaimOfflineDurabilityModifier = 4

GamePref.LandClaimOnlineDurabilityModifier = 4

GamePref.LandClaimSize = 7

GamePref.LastGameResetRevision = 0

GamePref.LootAbundance = 100

GamePref.LootRespawnDays = 5

GamePref.LootTimer = 1

GamePref.MatchLength = 10

GamePref.MaxSpawnedAnimals = 50

GamePref.MaxSpawnedZombies = 30

GamePref.NoGraphicsMode = True

GamePref.OptionsAA = 0

GamePref.OptionsAllowController = False

GamePref.OptionsAmbientVolumeLevel = 0.5

GamePref.OptionsBloom = False

GamePref.OptionsDeferredLighting = True

GamePref.OptionsDOF = False

GamePref.OptionsDynamicContrast = False

GamePref.OptionsFieldOfView = 60

GamePref.OptionsGrassDistance = 1

GamePref.OptionsHudOpacity = 1

GamePref.OptionsHudSize = 2

GamePref.OptionsImageEffects = False

GamePref.OptionsInvertMouse = False

GamePref.OptionsLODDistance = 0.5

GamePref.OptionsMicVolumeLevel = 0.75

GamePref.OptionsMotionBlur = 0

GamePref.OptionsMouseSensitivity = 3

GamePref.OptionsMusicVolumeLevel = 0.2

GamePref.OptionsObjectBlur = False

GamePref.OptionsOverallAudioVolumeLevel = 1

GamePref.OptionsPlayerModel = playerMale

GamePref.OptionsPlayerModelTexture = Player/Male/Player_male

GamePref.OptionsReflectedShadows = False

GamePref.OptionsReflectionQuality = 0

GamePref.OptionsResolution = 0

GamePref.OptionsShadowDistance = 0

GamePref.OptionsShowCompass = True

GamePref.OptionsShowCrosshair = True

GamePref.OptionsSSAO = False

GamePref.OptionsSunShafts = False

GamePref.OptionsTextureQuality = 2

GamePref.OptionsTonemapping = False

GamePref.OptionsTreeQuality = 1

GamePref.OptionsViewDistance = 8

GamePref.OptionsVoiceChatEnabled = True

GamePref.OptionsVoiceVolumeLevel = 0.75

GamePref.OptionsVsync = 1

GamePref.OptionsWaterQuality = 0

GamePref.PersistentPlayerProfiles = False

GamePref.PlayerAutologin = False

GamePref.PlayerId =

GamePref.PlayerName = Player

GamePref.PlayerSafeZoneHours = 5

GamePref.PlayerSafeZoneLevel = 5

GamePref.PlayerToken =

GamePref.RebuildMap = False

GamePref.SaveGameFolder = /home/steam/.local/share/7DaysToDie/Saves

GamePref.SelectionContextMode = 0

GamePref.SelectionOperationMode = 0

GamePref.ServerDescription = HellsgateGamingServer

GamePref.ServerIP =

GamePref.ServerIsPublic = True

GamePref.ServerMaxPlayerCount = 16

GamePref.ServerName = Hellsgate Gaming

GamePref.ServerPort = 26902

GamePref.ServerWebsiteURL =

GamePref.ShowFriendPlayerOnMap = True

GamePref.TelnetEnabled = False

GamePref.TelnetPort = 8081

GamePref.ZombiePlayers = True

GamePref.ZombiesRun = 1

GameStat.AirDropFrequency = 0

GameStat.AnimalCount = 0

GameStat.BlockDurabilityModifier = 1

GameStat.CraftTimer = 1

GameStat.CurrentRoundIx = 0

GameStat.DayLightLength = 16

GameStat.DayLimitActive = False

GameStat.DayLimitThisRound = 0

GameStat.Difficulty = 2

GameStat.DropOnDeath = 1

GameStat.DropOnQuit = 0

GameStat.EnemyCount = 0

GameStat.EnemyDifficulty = Normal

GameStat.EnemySenseMemory = 60

GameStat.EnemySpawnMode = 3

GameStat.FragLimitActive = False

GameStat.FragLimitThisRound = 0

GameStat.GameDifficulty = 2

GameStat.GameModeId = 0

GameStat.GameState = 0

GameStat.GlobalMessageToShow =

GameStat.IsCreativeMenuEnabled = False

GameStat.IsFlyingEnabled = False

GameStat.IsFriendlyFire = True

GameStat.IsPlayerCollisionEnabled = True

GameStat.IsPlayerDamageEnabled = True

GameStat.IsResetMapOnRestart = False

GameStat.IsSaveSupplyCrates = True

GameStat.IsSpawnEnemies = True

GameStat.IsSpawnNearOtherPlayer = False

GameStat.IsTeleportEnabled = False

GameStat.IsVersionCheckDone = False

GameStat.LandClaimDeadZone = 30

GameStat.LandClaimDecayMode = 0

GameStat.LandClaimExpiryTime = 3

GameStat.LandClaimOfflineDurabilityModifier = 32

GameStat.LandClaimOnlineDurabilityModifier = 32

GameStat.LandClaimSize = 7

GameStat.LoadScene =

GameStat.LootTimer = 1

GameStat.ScoreDiedMultiplier = -5

GameStat.ScorePlayerKillMultiplier = 1

GameStat.ScoreZombieKillMultiplier = 1

GameStat.ShowAllPlayersOnMap = False

GameStat.ShowFriendPlayerOnMap = True

GameStat.ShowSpawnWindow = False

GameStat.ShowWindow =

GameStat.ShowZombieCounter = False

GameStat.TimeLimitActive = False

GameStat.TimeLimitThisRound = 0

GameStat.TimeOfDayIncPerSec = 20

GameStat.ZombieHordeMeter = False

2.686 INF StartAsServer

2.689 INF createWorld: Random Gen, Hellsgate, GameModeSurvivalMP

Exception: Block with name 'snowyGrassDiagonal' not found!

at WorldBiomes.O (System.String ) [0x00000] in <filename unknown>:0

at WorldBiomes.P (Byte , System.String , System.Xml.XmlElement , Boolean ) [0x00000] in <filename unknown>:0

at WorldBiomes.P (Byte , System.String , System.Xml.XmlElement , Boolean ) [0x00000] in <filename unknown>:0

at WorldBiomes.Q (System.Xml.XmlDocument , Boolean ) [0x00000] in <filename unknown>:0

at WorldBiomes..ctor (System.Xml.XmlDocument _genxml, Boolean _instantiateReferences) [0x00000] in <filename unknown>:0

at GameManager.IL (System.String , System.String ) [0x00000] in <filename unknown>:0

at GameManager.GL () [0x00000] in <filename unknown>:0

at GameManager.StartGame () [0x00000] in <filename unknown>:0

at ConnectionManager.Net_ServerInitialized () [0x00000] in <filename unknown>:0

at NetworkCommon.StartServers (System.String _password) [0x00000] in <filename unknown>:0

at MainMenuMono.Start () [0x00000] in <filename unknown>:0

 

(Filename: Line: -1)

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Good day,

Thank you for opening the Download links.

The mod works in single player quite well and is nicely decorated.

Unfortunately, I have therefore set up a Dedicated Server problems.

Without Mod it works wonderfully've installed the mod for guidance:

1) Download the archive Fashion (the link above).

2) Copy the contents of the archive in the game directory, while agreeing on a replacement.

3) Copy the file "items.xml" from "addons \ eng" to the "7 Days to Die \ Data \ Config" directory, while agreeing on a replacement.

4) Run the game

 

And the folder structure looks like this:

[ATTACH=CONFIG]11828[/ATTACH]

 

The log displays the following error:

 

The referenced script on this Behaviour is missing!

(Filename: Line: 1715)

 

0.030 INF Awake

0.060 INF Version: Alpha 12.5 (b12) Compatibility Version: Alpha 12.5, Build: Linux 32 Bit

0.061 INF System information: OS: Linux 3.19 Ubuntu 14.04 64bit, CPU: Intel® Core i7-3770 CPU @ 3.40GHz (cores: 8), RAM: 32GB

0.104 INF Last played version: Alpha 12.5

0.106 INF Command line arguments: ./7DaysToDieServer.x86 -logfile 7DaysToDieServer_Data/output_log__2015-12-07__02-01-16.txt -quit -batchmode -nographics -dedicated -configfile=serverconfig.xml

0.111 INF Parsing server configfile: /home/steam/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../serverconfig.xml

0.153 INF Parsing server configfile successfully completed

0.153 INF Starting dedicated server level=Random Gen game name=Hellsgate

0.153 INF Game mode: GameModeSurvivalMP

0.153 INF Dedicated server only build

1.123 INF [MODS] No mods folder found

1.150 INF Loading permissions file at '/home/steam/.local/share/7DaysToDie/Saves/serveradmin.xml'

1.178 INF Loading permissions file done.

2.100 ERR Loading and parsing 'blocks.xml' (Model '#Storage2f?Storage2f' not found on block with id 269)

2.100 ERR Loading of blocks aborted due to errors!

2.101 ERR at BlockShapeModelEntity.Init (.Block _block) [0x00000] in <filename unknown>:0

at BlocksFromXml.CreateBlocks (.XmlFile _xmlFile, Boolean _fillLookupTable) [0x00000] in <filename unknown>:0

2.255 ERR Loading and parsing items xml file (Unknown block name 'TorchB' in use_action!/ at ItemActionPlaceAsBlock.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0

at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0 )

2.255 ERR Loading of items aborted due to errors!

2.255 ERR at ItemActionPlaceAsBlock.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0

at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0

Exception: Block with name 'gore2' not found in block id 21

at Block.LateInit () [0x00000] in <filename unknown>:0

at BlockUpgradeRated.LateInit () [0x00000] in <filename unknown>:0

at Block.LateInitAll () [0x00000] in <filename unknown>:0

at WorldStaticData.Init (System.String _name, .XmlFile _xmlFile) [0x00000] in <filename unknown>:0

at WorldStaticData.C (System.String ) [0x00000] in <filename unknown>:0

at WorldStaticData+WR.MoveNext () [0x00000] in <filename unknown>:0

at GameManager+QB.MoveNext () [0x00000] in <filename unknown>:0

at GameManager.Awake () [0x00000] in <filename unknown>:0

 

(Filename: Line: -1)

 

You should take a look at this block:

Model '#Storage2f?Storage2f' not found on block with id 269

Something went wrong with him. Looks like an asset bundle is missing.......

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  • 3 weeks later...

The mod has been updated to version 25.00 for Alpha 13

Added:

The interface: Display of strips of hunger and thirst on the main interface. Removed the numerical values ​​of bands endurance, health, hunger and thirst. Watches removed from the menu card.

Added Kraft fat from meat including from rotting. With zombies can now collect bone and rotten meat. Planted on the location of the ore Biburata. Leave the meat of various animals. Changed the number of resources in production. Repossessed "Wood_Plank". Added new furnace: "Middle_Forge", "Big_Forge". Use the "Forge" can work with resources "stone, clay, glass, lead, copper, bronze". With "Middle_Forge" you can work with the resources of "clay, plastic, iron, brass". With "Big_Forge" you can work with the resources of "clay, steel, titanium". Just split between recipes: "Forge", "Middle_Forge" and "Big_Forge". Updated "Compo-Pack for Random Gen" under the A13 (from Magoli) skin with sofas are available in the slop knife.

Updated:

Leather Set dismantled according to the drawings. Optimization config items. Production of wood changed. Now when you try to cut down the tree player will receive a "wood", and if knocked down trees get "trunkPine". Moreover, if the player will produce a tree with an ax will get double the number of "wood". Removed the old zombie. Removed all forms of smelting and drawings for them. Increased time before the disappearance of the body of zombies. Distributed between the recipes: "campfire", "Oven" and "wallOven". Rebalancing Tools. Fixed parameters of iron and copper armor. The chance of infection or virus reduced to two.

Additionally:

Due to the fact that game developers have reduced the number of "ID" block, some blocks are removed from the mod. Disable all new shutters, doors, gates, hatches, are part of fashion. Later, will be included.

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Added patch to version 25.08

Updated:

Fixed "zombieHandBear".

Fix auger and Chainsaw.

Knives adds the ability to gather the loot with animals.

Backpacks are now worn.

Fixed a bug when creating a minibike.

Weapons collected through "assemble".

Removed lamps.

Updated "Compo-Pack for Random Gen".

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