Sergant1000 Posted November 27, 2015 Author Share Posted November 27, 2015 Fix link's Link to comment Share on other sites More sharing options...
bstr Posted November 28, 2015 Share Posted November 28, 2015 Could you please increase the NetConnectionSteamConnector value from 3 MB to 6 MB in your next patch? Hopefully that will resolve the issue mentioned (and resolved by "DerPopo") in this thread: https://7daystodie.com/forums/showthread.php?32739-Bug-NotSupportedException-Cannot-expand-this-MemoryStream private MemoryStream O = new MemoryStream(new byte[3145728]); I´ve the same error when trying to connect to my patched mp-server. thanks! Link to comment Share on other sites More sharing options...
Sergant1000 Posted November 29, 2015 Author Share Posted November 29, 2015 Thanks "bstr" Ill add it in next patch. Link to comment Share on other sites More sharing options...
JaxTeller718 Posted November 29, 2015 Share Posted November 29, 2015 When i hold a weapon in my hand there is an arrow in it permanently. Others can see the arrow in my arm. It is in the middle of my hand. Link to comment Share on other sites More sharing options...
JaxTeller718 Posted November 29, 2015 Share Posted November 29, 2015 When i hold a weapon in my hand there is an arrow in it permanently. Others can see the arrow in my arm. It is in the middle of my hand. Fixed this issue already. ignore this Link to comment Share on other sites More sharing options...
Sergant1000 Posted November 29, 2015 Author Share Posted November 29, 2015 When i hold a weapon in my hand there is an arrow in it permanently. Others can see the arrow in my arm. It is in the middle of my hand. This problem unfixible, for now. When i know how to fix it, I'll fix it) Link to comment Share on other sites More sharing options...
DieTillDay7 Posted November 29, 2015 Share Posted November 29, 2015 i know how to fix it lol - - - Updated - - - its not unfixable - - - Updated - - - i just want to point out that you said its un fixable then you said once you find out how to fix ityou will? kinda confused cause i know how to fix it so it couldnt be un fixable as you say! Link to comment Share on other sites More sharing options...
Pacco Posted November 29, 2015 Share Posted November 29, 2015 i know how to fix it lol - - - Updated - - - its not unfixable - - - Updated - - - i just want to point out that you said its un fixable then you said once you find out how to fix ityou will? kinda confused cause i know how to fix it so it couldnt be un fixable as you say! You should keep in mind that not everybody here is a native english speaker......... Link to comment Share on other sites More sharing options...
Sergant1000 Posted November 30, 2015 Author Share Posted November 30, 2015 i know how to fix it lol How? Link to comment Share on other sites More sharing options...
Sergant1000 Posted November 30, 2015 Author Share Posted November 30, 2015 Bridge 1х3 Bridge 2х4 Link to comment Share on other sites More sharing options...
Sergant1000 Posted December 5, 2015 Author Share Posted December 5, 2015 Add patch version 24.50 includes the patch 24.26 and 24.28 Added: Returned vanilla Quantity biomes. Added Bridge 1x3 and 2x4. Added a wooden barricade. Added "LowGradeFuel", made in the inventory + 5s. to combustion. Added burning time "gasCan" and "bioFuel". Added patch to increase the clipboard data with 3Mb. up to 10Mb. The usual patrons added chance to cause bleeding. Exhibited guaranteed loot: "Bubonic Doctor", "Porcupine", "FleshTonn", "Witch", a variation is increased for recipes. Added loss of broken glass from the broken windows. Updated: Changed the recipe for "gasCan" and "bioFuel", now they only do at the stake. Reduced spawn "Mutated Zombe". Increased time between rep zombies in the woods. Changed the loot in airdrope. Fixed parsing barrels. (May require a prescription) Fixed model "AK-74". zombies "Garry" is no longer explode. Exposing time crafting "Buckshot_ammo". Link to comment Share on other sites More sharing options...
Sergant1000 Posted December 6, 2015 Author Share Posted December 6, 2015 Add patch 24.51 fix problem of patch 24.50 Link to comment Share on other sites More sharing options...
MajorMetal Posted December 6, 2015 Share Posted December 6, 2015 Unfortunately, the link to the version 24.10 is offline. Would be nice if someone could fix. Link to comment Share on other sites More sharing options...
Sergant1000 Posted December 6, 2015 Author Share Posted December 6, 2015 link is fix Link to comment Share on other sites More sharing options...
MajorMetal Posted December 7, 2015 Share Posted December 7, 2015 Good day, Thank you for opening the Download links. The mod works in single player quite well and is nicely decorated. Unfortunately, I have therefore set up a Dedicated Server problems. Without Mod it works wonderfully've installed the mod for guidance: 1) Download the archive Fashion (the link above). 2) Copy the contents of the archive in the game directory, while agreeing on a replacement. 3) Copy the file "items.xml" from "addons \ eng" to the "7 Days to Die \ Data \ Config" directory, while agreeing on a replacement. 4) Run the game And the folder structure looks like this: The log displays the following error: The referenced script on this Behaviour is missing! (Filename: Line: 1715) 0.030 INF Awake 0.060 INF Version: Alpha 12.5 (b12) Compatibility Version: Alpha 12.5, Build: Linux 32 Bit 0.061 INF System information: OS: Linux 3.19 Ubuntu 14.04 64bit, CPU: Intel® Core i7-3770 CPU @ 3.40GHz (cores: 8), RAM: 32GB 0.104 INF Last played version: Alpha 12.5 0.106 INF Command line arguments: ./7DaysToDieServer.x86 -logfile 7DaysToDieServer_Data/output_log__2015-12-07__02-01-16.txt -quit -batchmode -nographics -dedicated -configfile=serverconfig.xml 0.111 INF Parsing server configfile: /home/steam/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../serverconfig.xml 0.153 INF Parsing server configfile successfully completed 0.153 INF Starting dedicated server level=Random Gen game name=Hellsgate 0.153 INF Game mode: GameModeSurvivalMP 0.153 INF Dedicated server only build 1.123 INF [MODS] No mods folder found 1.150 INF Loading permissions file at '/home/steam/.local/share/7DaysToDie/Saves/serveradmin.xml' 1.178 INF Loading permissions file done. 2.100 ERR Loading and parsing 'blocks.xml' (Model '#Storage2f?Storage2f' not found on block with id 269) 2.100 ERR Loading of blocks aborted due to errors! 2.101 ERR at BlockShapeModelEntity.Init (.Block _block) [0x00000] in <filename unknown>:0 at BlocksFromXml.CreateBlocks (.XmlFile _xmlFile, Boolean _fillLookupTable) [0x00000] in <filename unknown>:0 2.255 ERR Loading and parsing items xml file (Unknown block name 'TorchB' in use_action!/ at ItemActionPlaceAsBlock.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0 at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0 ) 2.255 ERR Loading of items aborted due to errors! 2.255 ERR at ItemActionPlaceAsBlock.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0 at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0 Exception: Block with name 'gore2' not found in block id 21 at Block.LateInit () [0x00000] in <filename unknown>:0 at BlockUpgradeRated.LateInit () [0x00000] in <filename unknown>:0 at Block.LateInitAll () [0x00000] in <filename unknown>:0 at WorldStaticData.Init (System.String _name, .XmlFile _xmlFile) [0x00000] in <filename unknown>:0 at WorldStaticData.C (System.String ) [0x00000] in <filename unknown>:0 at WorldStaticData+WR.MoveNext () [0x00000] in <filename unknown>:0 at GameManager+QB.MoveNext () [0x00000] in <filename unknown>:0 at GameManager.Awake () [0x00000] in <filename unknown>:0 (Filename: Line: -1) GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AutopilotMode = 0 GamePref.BlockDurabilityModifier = 100 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.ControlPanelEnabled = True GamePref.ControlPanelPort = 4040 GamePref.CraftTimer = 1 GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 50 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 2 GamePref.DropOnQuit = 0 GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnemyDifficulty = 0 GamePref.EnemySenseMemory = 60 GamePref.EnemySpawnMode = 1 GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.FriendlyFire = False GamePref.GameDifficulty = 0 GamePref.GameMode = GameModeSurvivalMP GamePref.GameName = Hellsgate GamePref.GameVersion = Alpha 12.5 GamePref.GameWorld = Random Gen GamePref.JoiningOptions = True GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 3 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 7 GamePref.LastGameResetRevision = 0 GamePref.LootAbundance = 100 GamePref.LootRespawnDays = 5 GamePref.LootTimer = 1 GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 30 GamePref.NoGraphicsMode = True GamePref.OptionsAA = 0 GamePref.OptionsAllowController = False GamePref.OptionsAmbientVolumeLevel = 0.5 GamePref.OptionsBloom = False GamePref.OptionsDeferredLighting = True GamePref.OptionsDOF = False GamePref.OptionsDynamicContrast = False GamePref.OptionsFieldOfView = 60 GamePref.OptionsGrassDistance = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 2 GamePref.OptionsImageEffects = False GamePref.OptionsInvertMouse = False GamePref.OptionsLODDistance = 0.5 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMotionBlur = 0 GamePref.OptionsMouseSensitivity = 3 GamePref.OptionsMusicVolumeLevel = 0.2 GamePref.OptionsObjectBlur = False GamePref.OptionsOverallAudioVolumeLevel = 1 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsReflectedShadows = False GamePref.OptionsReflectionQuality = 0 GamePref.OptionsResolution = 0 GamePref.OptionsShadowDistance = 0 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsSSAO = False GamePref.OptionsSunShafts = False GamePref.OptionsTextureQuality = 2 GamePref.OptionsTonemapping = False GamePref.OptionsTreeQuality = 1 GamePref.OptionsViewDistance = 8 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsVsync = 1 GamePref.OptionsWaterQuality = 0 GamePref.PersistentPlayerProfiles = False GamePref.PlayerAutologin = False GamePref.PlayerId = GamePref.PlayerName = Player GamePref.PlayerSafeZoneHours = 5 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.RebuildMap = False GamePref.SaveGameFolder = /home/steam/.local/share/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerDescription = HellsgateGamingServer GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerMaxPlayerCount = 16 GamePref.ServerName = Hellsgate Gaming GamePref.ServerPort = 26902 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetPort = 8081 GamePref.ZombiePlayers = True GamePref.ZombiesRun = 1 GameStat.AirDropFrequency = 0 GameStat.AnimalCount = 0 GameStat.BlockDurabilityModifier = 1 GameStat.CraftTimer = 1 GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 16 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.Difficulty = 2 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySenseMemory = 60 GameStat.EnemySpawnMode = 3 GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsFriendlyFire = True GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = False GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 7 GameStat.LoadScene = GameStat.LootTimer = 1 GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.ShowZombieCounter = False GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.ZombieHordeMeter = False 2.686 INF StartAsServer 2.689 INF createWorld: Random Gen, Hellsgate, GameModeSurvivalMP Exception: Block with name 'snowyGrassDiagonal' not found! at WorldBiomes.O (System.String ) [0x00000] in <filename unknown>:0 at WorldBiomes.P (Byte , System.String , System.Xml.XmlElement , Boolean ) [0x00000] in <filename unknown>:0 at WorldBiomes.P (Byte , System.String , System.Xml.XmlElement , Boolean ) [0x00000] in <filename unknown>:0 at WorldBiomes.Q (System.Xml.XmlDocument , Boolean ) [0x00000] in <filename unknown>:0 at WorldBiomes..ctor (System.Xml.XmlDocument _genxml, Boolean _instantiateReferences) [0x00000] in <filename unknown>:0 at GameManager.IL (System.String , System.String ) [0x00000] in <filename unknown>:0 at GameManager.GL () [0x00000] in <filename unknown>:0 at GameManager.StartGame () [0x00000] in <filename unknown>:0 at ConnectionManager.Net_ServerInitialized () [0x00000] in <filename unknown>:0 at NetworkCommon.StartServers (System.String _password) [0x00000] in <filename unknown>:0 at MainMenuMono.Start () [0x00000] in <filename unknown>:0 (Filename: Line: -1) Link to comment Share on other sites More sharing options...
Pacco Posted December 7, 2015 Share Posted December 7, 2015 Good day, Thank you for opening the Download links. The mod works in single player quite well and is nicely decorated. Unfortunately, I have therefore set up a Dedicated Server problems. Without Mod it works wonderfully've installed the mod for guidance: 1) Download the archive Fashion (the link above). 2) Copy the contents of the archive in the game directory, while agreeing on a replacement. 3) Copy the file "items.xml" from "addons \ eng" to the "7 Days to Die \ Data \ Config" directory, while agreeing on a replacement. 4) Run the game And the folder structure looks like this: [ATTACH=CONFIG]11828[/ATTACH] The log displays the following error: The referenced script on this Behaviour is missing! (Filename: Line: 1715) 0.030 INF Awake 0.060 INF Version: Alpha 12.5 (b12) Compatibility Version: Alpha 12.5, Build: Linux 32 Bit 0.061 INF System information: OS: Linux 3.19 Ubuntu 14.04 64bit, CPU: Intel® Core i7-3770 CPU @ 3.40GHz (cores: 8), RAM: 32GB 0.104 INF Last played version: Alpha 12.5 0.106 INF Command line arguments: ./7DaysToDieServer.x86 -logfile 7DaysToDieServer_Data/output_log__2015-12-07__02-01-16.txt -quit -batchmode -nographics -dedicated -configfile=serverconfig.xml 0.111 INF Parsing server configfile: /home/steam/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../serverconfig.xml 0.153 INF Parsing server configfile successfully completed 0.153 INF Starting dedicated server level=Random Gen game name=Hellsgate 0.153 INF Game mode: GameModeSurvivalMP 0.153 INF Dedicated server only build 1.123 INF [MODS] No mods folder found 1.150 INF Loading permissions file at '/home/steam/.local/share/7DaysToDie/Saves/serveradmin.xml' 1.178 INF Loading permissions file done. 2.100 ERR Loading and parsing 'blocks.xml' (Model '#Storage2f?Storage2f' not found on block with id 269) 2.100 ERR Loading of blocks aborted due to errors! 2.101 ERR at BlockShapeModelEntity.Init (.Block _block) [0x00000] in <filename unknown>:0 at BlocksFromXml.CreateBlocks (.XmlFile _xmlFile, Boolean _fillLookupTable) [0x00000] in <filename unknown>:0 2.255 ERR Loading and parsing items xml file (Unknown block name 'TorchB' in use_action!/ at ItemActionPlaceAsBlock.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0 at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0 ) 2.255 ERR Loading of items aborted due to errors! 2.255 ERR at ItemActionPlaceAsBlock.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0 at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0 Exception: Block with name 'gore2' not found in block id 21 at Block.LateInit () [0x00000] in <filename unknown>:0 at BlockUpgradeRated.LateInit () [0x00000] in <filename unknown>:0 at Block.LateInitAll () [0x00000] in <filename unknown>:0 at WorldStaticData.Init (System.String _name, .XmlFile _xmlFile) [0x00000] in <filename unknown>:0 at WorldStaticData.C (System.String ) [0x00000] in <filename unknown>:0 at WorldStaticData+WR.MoveNext () [0x00000] in <filename unknown>:0 at GameManager+QB.MoveNext () [0x00000] in <filename unknown>:0 at GameManager.Awake () [0x00000] in <filename unknown>:0 (Filename: Line: -1) You should take a look at this block: Model '#Storage2f?Storage2f' not found on block with id 269 Something went wrong with him. Looks like an asset bundle is missing....... Link to comment Share on other sites More sharing options...
Sergant1000 Posted December 7, 2015 Author Share Posted December 7, 2015 mod not for server. Its only for SP or MP game. Link to comment Share on other sites More sharing options...
MajorMetal Posted December 7, 2015 Share Posted December 7, 2015 Good day, They say that: mod not for servers. It's only for SP or MP game. They write in post # 230 and # 232 that it is possible to set up dediServer. If the support DediServer canceled? Mfg major Link to comment Share on other sites More sharing options...
Sergant1000 Posted December 7, 2015 Author Share Posted December 7, 2015 server support for a fee. Link to comment Share on other sites More sharing options...
MajorMetal Posted December 7, 2015 Share Posted December 7, 2015 Ah okay but you should inscribe in the first post. What is the fee for? mfg Link to comment Share on other sites More sharing options...
Sergant1000 Posted December 8, 2015 Author Share Posted December 8, 2015 Sorry for my eanglish. I wana say, server support not free. Link to comment Share on other sites More sharing options...
MajorMetal Posted December 9, 2015 Share Posted December 9, 2015 The server support is not free I understood. My question then is what is the cost of Support? Or do you mean that they do not help with server? Link to comment Share on other sites More sharing options...
Sergant1000 Posted December 28, 2015 Author Share Posted December 28, 2015 The mod has been updated to version 25.00 for Alpha 13 Added: The interface: Display of strips of hunger and thirst on the main interface. Removed the numerical values of bands endurance, health, hunger and thirst. Watches removed from the menu card. Added Kraft fat from meat including from rotting. With zombies can now collect bone and rotten meat. Planted on the location of the ore Biburata. Leave the meat of various animals. Changed the number of resources in production. Repossessed "Wood_Plank". Added new furnace: "Middle_Forge", "Big_Forge". Use the "Forge" can work with resources "stone, clay, glass, lead, copper, bronze". With "Middle_Forge" you can work with the resources of "clay, plastic, iron, brass". With "Big_Forge" you can work with the resources of "clay, steel, titanium". Just split between recipes: "Forge", "Middle_Forge" and "Big_Forge". Updated "Compo-Pack for Random Gen" under the A13 (from Magoli) skin with sofas are available in the slop knife. Updated: Leather Set dismantled according to the drawings. Optimization config items. Production of wood changed. Now when you try to cut down the tree player will receive a "wood", and if knocked down trees get "trunkPine". Moreover, if the player will produce a tree with an ax will get double the number of "wood". Removed the old zombie. Removed all forms of smelting and drawings for them. Increased time before the disappearance of the body of zombies. Distributed between the recipes: "campfire", "Oven" and "wallOven". Rebalancing Tools. Fixed parameters of iron and copper armor. The chance of infection or virus reduced to two. Additionally: Due to the fact that game developers have reduced the number of "ID" block, some blocks are removed from the mod. Disable all new shutters, doors, gates, hatches, are part of fashion. Later, will be included. Link to comment Share on other sites More sharing options...
Sergant1000 Posted December 30, 2015 Author Share Posted December 30, 2015 Added patch to version 25.08 Updated: Fixed "zombieHandBear". Fix auger and Chainsaw. Knives adds the ability to gather the loot with animals. Backpacks are now worn. Fixed a bug when creating a minibike. Weapons collected through "assemble". Removed lamps. Updated "Compo-Pack for Random Gen". Link to comment Share on other sites More sharing options...
Sergant1000 Posted January 1, 2016 Author Share Posted January 1, 2016 All with 2016 !!! Link to comment Share on other sites More sharing options...
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