Cody3413 Posted November 8, 2019 Share Posted November 8, 2019 TEMP WORK AROUND Hey survivors! If anyone gets this bug now until a patch goes out, please try the following. - Schwanz9000 I was playing Alpha 18 and i was rotating a block when "IndexOutOfRangeException: Index Was Outside The Bounds Of Array" popped up at the top of the screen, and it just keeps repeating. It will not let me move or escape or anything ive tried everything even unistalling and reinstalling. Link to comment Share on other sites More sharing options...
Beelzybub Posted November 8, 2019 Share Posted November 8, 2019 Which block? Link to comment Share on other sites More sharing options...
poipoipoi Posted November 8, 2019 Share Posted November 8, 2019 game kind of stuck after I use copy shape on concrete game just stuck at this screen already try everything that I can do and rice [ATTACH=CONFIG]30447[/ATTACH][ATTACH=CONFIG]30448[/ATTACH] hop this can be fix:smile-new: Link to comment Share on other sites More sharing options...
Cody3413 Posted November 8, 2019 Author Share Posted November 8, 2019 Quarter varient of Wood Block Which block? Quarter varient of Wood Block Link to comment Share on other sites More sharing options...
poipoipoi Posted November 9, 2019 Share Posted November 9, 2019 Which block? I use copy shape on concrete and the same happened Link to comment Share on other sites More sharing options...
Cody3413 Posted November 9, 2019 Author Share Posted November 9, 2019 I was playing Alpha 18 and i was rotating a block when "IndexOutOfRangeException: Index Was Outside The Bounds Of Array" popped up at the top of the screen, and it just keeps repeating. It will not let me move or escape or anything ive tried everything even unistalling and reinstalling. Link to comment Share on other sites More sharing options...
Cody3413 Posted November 9, 2019 Author Share Posted November 9, 2019 I use copy shape on concrete and the same happened let me know if you find a fix and ill do the same Link to comment Share on other sites More sharing options...
Backslash2099 Posted November 10, 2019 Share Posted November 10, 2019 This same thing happened to me when I tried to copy shape and I think it ended up hitting a block that was a terrain block. My character has become completely unusable and I had to delete it from the server to be able to log back on again. So now I get to try to guess what all perk books I had to give them to myself again to get back to where I was . I think if I had a way to just delete the block from my inventory it would work fine but I don't know of a character editor that works in A18. Edit: I was using the flagstone helper block at the time. Link to comment Share on other sites More sharing options...
grukdon Posted November 12, 2019 Share Posted November 12, 2019 Same thing happened to me, was using wood frame and was trying to copy shape. Is there any way to fix this without deleting character from server and starting over? I tried killing myself and I'm still stuck alive but my bag is on the ground. If someone attempts to open my bag they get a null error too and can't open containers till the relog. IndexOutOfRangeException: Index was outside the bounds of the array. at Block.GetAltBlockValue (System.Int32 typeID) [0x00011] in <48a082dfa81b446482fba2e9368723b2>:0 at ItemClassBlock.GetBlockValueFromItemValue (ItemValue _itemValue) [0x00013] in <48a082dfa81b446482fba2e9368723b2>:0 at ItemClassBlock.CloneModel (World _world, ItemValue _itemValue, UnityEngine.Vector3 _position, UnityEngine.Transform _parent, System.Boolean _bUseDropModel, System.Boolean _bUseHandModel, System.Int64 _textureFull) [0x00000] in <48a082dfa81b446482fba2e9368723b2>:0 at Inventory.createHeldItem (System.Int32 _idx, ItemValue _itemValue) [0x0001d] in <48a082dfa81b446482fba2e9368723b2>:0 at Inventory.ForceHoldingItemUpdate () [0x0006a] in <48a082dfa81b446482fba2e9368723b2>:0 at EModelBase.SwitchModelAndView (System.Boolean _bFPV, System.Boolean _bMale) [0x002bc] in <48a082dfa81b446482fba2e9368723b2>:0 at EModelUMA.onCharacterCreated (UMA.UMAData _umaData) [0x00098] in <48a082dfa81b446482fba2e9368723b2>:0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00011] in <316842062a1e4ad6b2fee7b9fe26257b>:0 at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00023] in <316842062a1e4ad6b2fee7b9fe26257b>:0 at UMA.UMAData.FireUpdatedEvent (System.Boolean cancelled) [0x00026] in <873538336fa34b18be73e356dab2552c>:0 at UMA.UMAGeneratorBuiltin.UMAReady () [0x0007f] in <873538336fa34b18be73e356dab2552c>:0 at UMA.UMAGeneratorBuiltin.HandleDirtyUpdate (UMA.UMAData data) [0x00156] in <873538336fa34b18be73e356dab2552c>:0 at UMA.UMAGeneratorBuiltin.OnDirtyUpdate () [0x0003d] in <873538336fa34b18be73e356dab2552c>:0 at UMA.UMAGeneratorBuiltin.Update () [0x00050] in <873538336fa34b18be73e356dab2552c>:0 (Filename: <48a082dfa81b446482fba2e9368723b2> Line: 0) Link to comment Share on other sites More sharing options...
schwanz9000 Posted November 14, 2019 Share Posted November 14, 2019 was using wood frame and was trying to copy shape. What shape? Link to comment Share on other sites More sharing options...
grukdon Posted November 19, 2019 Share Posted November 19, 2019 What shape? I forget tbh, but I'm pretty sure it was a ramp I was trying to copy. It even may have been copy rotation, rather than copy block, now that I think of it. I just ended up deleting my character file from the server and starting over. Link to comment Share on other sites More sharing options...
mo'guts Posted November 20, 2019 Share Posted November 20, 2019 I have encountered the same error and I was using bullet proof glass and when I hovered over concrete and held 'R' to open the context menu I choose "Copy Shape" and now my game is destroyed. EDIT: Okay so, I just tested this just now and was able to reproduce the bug in a new game. 18.2 (b2) It happened when I was using a bullet proof glass block, I place one down, I have my mouse pointer hovered over the bullet proof glass and then when I hold "R" I am able move my mouse away from the bullet proof glass and point it at something else because there is a slight delay to when the radial context menu pops up and I choose "copy shape" and that is when I get the "IndexOutOfRangeException: Index Was Outside The Bounds Of Array" error. p.s I used creative menu. Link to comment Share on other sites More sharing options...
schwanz9000 Posted November 20, 2019 Share Posted November 20, 2019 THANK YOU mo'guts!!! Was finally able to get this. It happens if you are moving too fast and the radial menu is off the block you're trying to copy. I'll get this reported. Link to comment Share on other sites More sharing options...
mo'guts Posted November 20, 2019 Share Posted November 20, 2019 No worries man, glad I could help! Link to comment Share on other sites More sharing options...
schwanz9000 Posted November 21, 2019 Share Posted November 21, 2019 TEMP WORK AROUND Hey survivors! If anyone gets this bug now until a patch goes out, please try the following. - Schwanz9000 Link to comment Share on other sites More sharing options...
grukdon Posted November 21, 2019 Share Posted November 21, 2019 Awesome, thanks mo'guts for taking the time to figure it out. I've been afraid to use the copy block ever since. And a thank you to schwanz9000 for the video with a workaround, now I don't have to fear copy rotation !!! Link to comment Share on other sites More sharing options...
Belerophon013 Posted December 1, 2019 Share Posted December 1, 2019 TEMP WORK AROUND Hey survivors! If anyone gets this bug now until a patch goes out, please try the following. - Schwanz9000 Hey, i was super happy to found this video explaining how to fix the bug. but i have a problem, i follow every step as in the video but every time i restart the game after using kill 171 the character loads into the game with the same error. the bugged block is a stag of flag stone blocks, i try to drag them out of inventory, scrap or drop but everytime i reload the game im back where i started. is there anyone who knows how to fix this, i have so many hours in that restarting is not really a option. thanks. Link to comment Share on other sites More sharing options...
Belerophon013 Posted December 1, 2019 Share Posted December 1, 2019 Hey, i was super happy to found this video explaining how to fix the bug. but i have a problem, i follow every step as in the video but every time i restart the game after using kill 171 the character loads into the game with the same error. the bugged block is a stag of flag stone blocks, i try to drag them out of inventory, scrap or drop but everytime i reload the game im back where i started. is there anyone who knows how to fix this, i have so many hours in that restarting is not really a option. thanks. the problem was i didnt drop all the items on death, as i changed the option drop nothing on death Link to comment Share on other sites More sharing options...
Phillcole2 Posted May 2, 2020 Share Posted May 2, 2020 I Get this error IndexOutOfRangeException: Index was outside the bounds of the array. from connection manager First I get this spamed a bit ... NullReferenceException: Object reference not set to an instance of an object at (wrapper dynamic-method) EntityAlive.Update_Patch1(object) (Filename: Line: -1) Then the game stopping spam of this IndexOutOfRangeException: Index was outside the bounds of the array. at Inventory.GetItemActionInSlot (System.Int32 _slotIdx, System.Int32 _actionIdx) [0x00017] in <3ca2702590144b2c95bd610195728952>:0 at GameManager.ItemActionEffectsClient (System.Int32 _entityId, System.Int32 _slotIdx, System.Int32 _itemActionIdx, System.Int32 _firingState, UnityEngine.Vector3 _startPos, UnityEngine.Vector3 _direction, System.Int32 _userData) [0x00025] in <3ca2702590144b2c95bd610195728952>:0 at NetPackageItemActionEffects.ProcessPackage (World _world, INetConnectionCallbacks _netConnectionCallback) [0x00048] in <3ca2702590144b2c95bd610195728952>:0 at ConnectionManager.ProcessPackages (INetConnection _connection, NetPackageDirection _disallowedDirection) [0x000b2] in <3ca2702590144b2c95bd610195728952>:0 at ConnectionManager.Update () [0x00125] in <3ca2702590144b2c95bd610195728952>:0 (Filename: <3ca2702590144b2c95bd610195728952> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at Inventory.GetItemActionInSlot (System.Int32 _slotIdx, System.Int32 _actionIdx) [0x00017] in <3ca2702590144b2c95bd610195728952>:0 at GameManager.ItemActionEffectsClient (System.Int32 _entityId, System.Int32 _slotIdx, System.Int32 _itemActionIdx, System.Int32 _firingState, UnityEngine.Vector3 _startPos, UnityEngine.Vector3 _direction, System.Int32 _userData) [0x00025] in <3ca2702590144b2c95bd610195728952>:0 at NetPackageItemActionEffects.ProcessPackage (World _world, INetConnectionCallbacks _netConnectionCallback) [0x00048] in <3ca2702590144b2c95bd610195728952>:0 at ConnectionManager.ProcessPackages (INetConnection _connection, NetPackageDirection _disallowedDirection) [0x000b2] in <3ca2702590144b2c95bd610195728952>:0 at ConnectionManager.Update () [0x00125] in <3ca2702590144b2c95bd610195728952>:0 (Filename: <3ca2702590144b2c95bd610195728952> Line: 0) This is with the Darkess fall mod installed output_log.txt Link to comment Share on other sites More sharing options...
DocRamse Posted May 28, 2020 Share Posted May 28, 2020 I am getting an index out of range when i launch the mod. I get to initializing world then launcher freezes. If i delete and reinstall the mod the game will launch once the i get the same error Link to comment Share on other sites More sharing options...
SylenThunder Posted May 29, 2020 Share Posted May 29, 2020 46 minutes ago, DocRamse said: I am getting an index out of range when i launch the mod. I get to initializing world then launcher freezes. If i delete and reinstall the mod the game will launch once the i get the same error Please read the Sticky thread first, then start a new thread. Don't raise the dead. Link to comment Share on other sites More sharing options...
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