dcsobral Posted March 12, 2019 Share Posted March 12, 2019 This modlet contains five worlds generated with Alpha 17 B20, all with fairly large cities. You can see seed previews here, though I'll repost them below for your convenience. Download here, and also available from the mod launcher. Link to comment Share on other sites More sharing options...
stallionsden Posted March 12, 2019 Share Posted March 12, 2019 invalid attachments on all images lol Link to comment Share on other sites More sharing options...
dutchplayers Posted March 12, 2019 Share Posted March 12, 2019 Looks cool Link to comment Share on other sites More sharing options...
mjrice Posted March 12, 2019 Share Posted March 12, 2019 Were these really generated in A17? Because they look like A18 worlds and the biomes.png images in the folders are not regular png images like A17 makes. Link to comment Share on other sites More sharing options...
dcsobral Posted March 13, 2019 Author Share Posted March 13, 2019 Were these really generated in A17? Because they look like A18 worlds and the biomes.png images in the folders are not regular png images like A17 makes. They were generated on Alpha 17.2 Experimental B20. That's what it looked like on B20. - - - Updated - - - invalid attachments on all images lol Just for a short time. You read this post too quickly! Link to comment Share on other sites More sharing options...
stallionsden Posted March 14, 2019 Share Posted March 14, 2019 They were generated on Alpha 17.2 Experimental B20. That's what it looked like on B20. - - - Updated - - - Just for a short time. You read this post too quickly! Lol haha yeh Link to comment Share on other sites More sharing options...
Krunch Posted March 14, 2019 Share Posted March 14, 2019 Thanks for this! I did not get a chance to generate island maps as I skipped Exp B20, wished I hadnt after I saw islands lol. Im glad its not the standard, but its definitely a nice option. Im going to grab these, and tweak biomes and fix roads on them. For my own use, I wipe the cites and hand place, but if anyone wants any specific biome or roadwork or changes done to these let me know. A few of these are going to look killer the some biome tweaking and planned roads. EDIT:Cant get these to load at all. splat3 and biome files wont open, map wont load in world editor. What should the zip file size be? 345k seemed small. Link to comment Share on other sites More sharing options...
strummer_92 Posted March 14, 2019 Share Posted March 14, 2019 Any chance of generating it with Magoli's pack? Amazing job! Link to comment Share on other sites More sharing options...
Krunch Posted March 15, 2019 Share Posted March 15, 2019 Very interesting way of generating maps, thanks! You have any 4k templates? Link to comment Share on other sites More sharing options...
SMiThaYe Posted March 17, 2019 Share Posted March 17, 2019 EDIT:Cant get these to load at all. splat3 and biome files wont open, map wont load in world editor. What should the zip file size be? 345k seemed small. I had this issue too and was solved downloading the images you mentioned manually. Go to Github and click Worlds, click on the image links then to the righthand side click the 'cloud' download button: - https://gitlab.com/dcsobral/bigcities/tree/master/Mods/BigCities/Worlds/Jeyeme%20Mountains There is a file limit on the ZIP, looking to see if there are similar issues and come across this post from last year which remains unresolved - my suggestion to dcsobralis to host on Nexus or google drive to overcome this limitation: - https://github.com/GliaX/Otoscope/issues/1#issuecomment-367227240 Link to comment Share on other sites More sharing options...
Jager247 Posted March 23, 2019 Share Posted March 23, 2019 the worlds look great, total noob here, I have the zip file, where do I put them to load them? Link to comment Share on other sites More sharing options...
strummer_92 Posted March 24, 2019 Share Posted March 24, 2019 the worlds look great, total noob here, I have the zip file, where do I put them to load them? Inside your 7dtd folder go to Data > Worlds (put here) Link to comment Share on other sites More sharing options...
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