7DaysToTry Posted February 20, 2019 Share Posted February 20, 2019 Hi, I was wondering if anyone knows how to control the amt of days before sleepers respawn (after clearing out a structure for example). I remember I was able to change this value in A16, but I'm not sure which (if any) file to look in for A17. Thanks! Link to comment Share on other sites More sharing options...
7DaysToTry Posted February 20, 2019 Author Share Posted February 20, 2019 bump Link to comment Share on other sites More sharing options...
Khulkhuum Posted February 20, 2019 Share Posted February 20, 2019 I posted a thread (or perhaps a reply in one, it was some time ago so i don't remember clearly) about having an option to change it in sime way. I DID check the files in A16 and don't recall finding any such variable, although i'm no specialist so i might have missed it. If there is a way to control it, it would be cool, but noone replied to my request at the time. Link to comment Share on other sites More sharing options...
7DaysToTry Posted February 20, 2019 Author Share Posted February 20, 2019 well here's to hoping! Link to comment Share on other sites More sharing options...
Robeloto Posted February 20, 2019 Share Posted February 20, 2019 Hi, I was wondering if anyone knows how to control the amt of days before sleepers respawn (after clearing out a structure for example). I remember I was able to change this value in A16, but I'm not sure which (if any) file to look in for A17. Thanks! It is not possible to add the sleeper group in spawning.xml? Like this? <day value="*"> <property name="EntityGroupName" value="sleeperHordeStageGS1" /> <property name="Time" value="Any" /> <property name="DelayBetweenSpawns" value="3" /> <property name="TotalAlive" value="10" /> </day> Dunno if you have to enter this every gamestage. Probably and that would be a bit annoying. Link to comment Share on other sites More sharing options...
Ragsy 2145 Posted February 20, 2019 Share Posted February 20, 2019 There is a modlet here https://7daystodie.com/forums/showthread.php?103450-Increase-of-zombies-and-reduced-respawn-delay&p=921274#post921274 Link to comment Share on other sites More sharing options...
Robeloto Posted February 20, 2019 Share Posted February 20, 2019 There is a modlet here https://7daystodie.com/forums/showthread.php?103450-Increase-of-zombies-and-reduced-respawn-delay&p=921274#post921274 I see no code for the sleepers though. Link to comment Share on other sites More sharing options...
Ragsy 2145 Posted February 21, 2019 Share Posted February 21, 2019 Your are right .... no sleepers in there my bad. Although there is this entry and others below it that have the properties in your post in spawning.xml <!-- Zombie POI Spawners --> "SpawnExtraSmall" SpawnSmall and so on ..... Link to comment Share on other sites More sharing options...
Ragsy 2145 Posted February 21, 2019 Share Posted February 21, 2019 So this may work <configs> <set xpath="/spawning/entityspawner[@name='SpawnExtraSmall']/property[@name='DaysToRespawnIfPlayerLeft']/@value">5</set> </configs> Change the 5 to whatever and repeat code for other spawn sizes Link to comment Share on other sites More sharing options...
7DaysToTry Posted February 21, 2019 Author Share Posted February 21, 2019 Thank you for the info! - - - Updated - - - Tyvm!! happy slaying Link to comment Share on other sites More sharing options...
Russiandood Posted February 21, 2019 Share Posted February 21, 2019 So this may work <configs> <set xpath="/spawning/entityspawner[@name='SpawnExtraSmall']/property[@name='DaysToRespawnIfPlayerLeft']/@value">5</set> </configs> Change the 5 to whatever and repeat code for other spawn sizes I've attempted to change this setting a while back and I noticed it wasn't sticking. No matter what I put for the number, they would always respawn after 5 days. I don't know if they fixed it in the newer version of A17, but I would test this to make sure. I may do this my self Link to comment Share on other sites More sharing options...
Ragsy 2145 Posted February 21, 2019 Share Posted February 21, 2019 I've attempted to change this setting a while back and I noticed it wasn't sticking. No matter what I put for the number, they would always respawn after 5 days. I don't know if they fixed it in the newer version of A17, but I would test this to make sure. I may do this my self I have not tried it so feel free and let us know the outcome it may still be bugged then ...hopefully they fixed it Link to comment Share on other sites More sharing options...
Russiandood Posted February 21, 2019 Share Posted February 21, 2019 I have not tried it so feel free and let us know the outcome it may still be bugged then ...hopefully they fixed it Just tested. Set all spawners with <property name="DaysToRespawnIfPlayerLeft" value="15" />. Went into a newly loaded poi Killed everything Left the chunk Sped up time from day 1 to day 8 Went back to same POI Zombies Spawned Unless this is not the way to do it, I don't think it was fixed unfortunately Link to comment Share on other sites More sharing options...
7DaysToTry Posted February 21, 2019 Author Share Posted February 21, 2019 RIP the multiple land claim block update isn't stopping spawns in POIs (besides the first one) so hopefully they will address this Link to comment Share on other sites More sharing options...
Khulkhuum Posted February 21, 2019 Share Posted February 21, 2019 I tested this back in the day also, with a few settings i found in the XMLs. If things haven't changed, i'm not sure they ever will. Link to comment Share on other sites More sharing options...
Ragsy 2145 Posted February 22, 2019 Share Posted February 22, 2019 Dimpy did a xml overhaul on this thread https://7daystodie.com/forums/showthread.php?104644-Increased-sleeper-respawn-delay-other-stuff Dimpy had same issue with the respawn days and that was directly overwriting the stock xml file ... so it might be hardcode issue or something to do with the chunk reset when you have left an area. Hopefully one day it will get a fix Link to comment Share on other sites More sharing options...
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