Noompsie Posted February 3, 2019 Share Posted February 3, 2019 I have done very little with editing files in the game so consider me a noob lol. Can anyone give me a clear explanation of what file/files I would have to change and what I should change them to to achieve more skill points per level and more resources per hit. Help very much appreciated. Link to comment Share on other sites More sharing options...
scwanobi Posted February 3, 2019 Share Posted February 3, 2019 For your skill points, Stasis78 has you covered with their triplethreatpoint mod https://7daystodie.com/forums/showthread.php?101339-LAME-mods-by-stasis78 Otherwise, if you don't want to use modlets, you can open up the progression.xml and skill points per level is right at the top. Just change the 1 to however many you want. Link to comment Share on other sites More sharing options...
Royal Deluxe Posted February 3, 2019 Share Posted February 3, 2019 I suggest you to make a quest Item <!-- #################################################################--> <item name="Kill250Zombies"> <property name="CustomIcon" value="cntShippingCrateShamway"/> <property name="CustomIconTint" value="ccebff"/> <property name="Extends" value="questMaster"/> <property name="Meshfile" value="Items/Misc/sackPrefab"/> <property name="Material" value="Mpaper"/> <property name="EconomicValue" value="1"/> <property class="Action0"> <property name="Class" value="Quest"/> <property name="QuestGiven" value="QuestKill250Zombies"/> <property name="Delay" value="0"/> </property> <property name="SellableToTrader" value="false"/> <property name="Group" value="Special Items"/> </item> <!-- #################################################################--> Quest <!-- #################################################################--> <quest id="QuestKill250Zombies"> <property name="group_name" value="My questgroup" /> <property name="offer" value="Navezgane will be grateful" /> <property name="name" value="Kill 250 Zombies" /> <property name="subtitle_key" value="Kill 250 Zombies" /> <property name="description_key" value="Navezgane will be grateful" /> <property name="icon" value="ui_game_symbol_zombie" /> <property name="category_key" value="quest" /> <property name="difficulty" value="medium" /> <property name="shareable" value="false" /> <property name="repeatable" value="true" /> <objective type="ZombieKill" id="zombieWightFeral,zombieWightRadiated,zombieBoe,zombieFootballPlayer,zombieFemaleFat,zombieFemaleFatFeral,zombieFemaleFatRadiated,zombieJoe,zombieJoeFeral,zombieJoeRadiated,zombieMoe,zombieMoeFeral, zombieMoeRadiated,zombieArlene,zombieArleneFeral,zombieArleneRadiated,zombieLab,zombieLabFeral,zombieLabRadiated,legendaryZombieLab,zombieScreamer,zombieScreamerFeral,zombieScreamerRadiated,zombieDarlene,zombieDarleneFeral,zombieDarleneRadiated,zombieMarlene,zombieMarleneFeral,zombieMarleneRadiated,zombieYo,zombieYoFeral,zombieYoRadiated,zombieSteve,zombieSteveFeral,zombieSteveRadiated,zombieSteveCrawler,zombieSteveCrawlerFeral,zombieBusinessMan,zombieBusinessManFeral,legendaryZombieBusinessMan,zombieSnow,zombieSpider,zombieSpiderFeral,zombieSpiderRadiated,zombieBurnt,zombieNurse,zombieFatHawaiian,zombieFatHawaiianFeral,zombieFatCop,zombieFatCopFeral,zombieFatCopRadiated,zombieMaleHazmat,zombieUtilityWorker,zombieUtilityWorkerFeral,legendaryZombieUtilityWorker,zombieSoldier,zombieSoldierFeral,zombieSoldierRadiated,zombieSkateboarder,zombieSkateboarderFeral,zombieSkateboarderRadiated,zombieCheerleader,zombieCheerleaderFeral,zombieCheerleaderRadiated,zombieOldTimer,zombieOldTimerFeral,zombieOldTimerRadiated,zombieBiker,zombieBikerFeral,zombieBikerRadiated,zombieFarmer,zombieFarmerFeral,zombieStripper,zombieStripperFeral" value="250" phase="1" /> <objective type="Goto" id="trader" value="5" phase="2" /> <objective type="InteractWithNPC"> <property name="phase" value="3" /> </objective> <reward type="Item" id="Kill250Zombies" value="1" /> <reward type="Exp" value="10000" /> <reward type="SkillPoints" value="3" /> </quest> <!-- #################################################################--> Link to comment Share on other sites More sharing options...
stasis78 Posted February 3, 2019 Share Posted February 3, 2019 Thanks for linking my modlet For more resources you can reference this modlet. https://github.com/stasis78/7dtd-mods/tree/master/StoneResourcesMod - - - Updated - - - It adds more resources to stone and changes the amount of iron. Link to comment Share on other sites More sharing options...
Quasimiyao Posted February 3, 2019 Share Posted February 3, 2019 For more resources/faster harvesting I just posted a modlet that increases that today Edit: And Stasis78 beat me to the punch lol Thats also a way to get more resources. Combined they should give even more Link to comment Share on other sites More sharing options...
stasis78 Posted February 3, 2019 Share Posted February 3, 2019 He was vague on what more he wanted so I just linked an example. Butcher harvest is different than stone or wood for instance. - - - Updated - - - For your skill points, Stasis78 has you covered with their triplethreatpoint mod https://7daystodie.com/forums/showthread.php?101339-LAME-mods-by-stasis78 Otherwise, if you don't want to use modlets, you can open up the progression.xml and skill points per level is right at the top. Just change the 1 to however many you want. I have a chainsaw mod that adds extra harvest bonus too if you want to go the tools route. https://github.com/stasis78/7dtd-mods/tree/master/ChainsawMod Doubles wood harvest bonus. <passive_effect name="HarvestCount" operation="perc_add" value="2.0" tags="oreWoodHarvest"/> Link to comment Share on other sites More sharing options...
Quasimiyao Posted February 3, 2019 Share Posted February 3, 2019 He was vague on what more he wanted so I just linked an example. Butcher harvest is different than stone or wood for instance. Yep, and The huntsman perk is included in my harvesting modlet. I might edit that out in my own game since I have your farm mod installed now tho. If I ever find the time to actually play the game again Link to comment Share on other sites More sharing options...
stasis78 Posted February 3, 2019 Share Posted February 3, 2019 Wish I had time to play the game LOL. modding is an obsession;) Link to comment Share on other sites More sharing options...
Royal Deluxe Posted February 3, 2019 Share Posted February 3, 2019 Make Balance mods, this way you can declare every playing as "Test playing" XD Link to comment Share on other sites More sharing options...
Noompsie Posted February 4, 2019 Author Share Posted February 4, 2019 Thanks everyone for your very welcome help Link to comment Share on other sites More sharing options...
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