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hiemfire

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Everything posted by hiemfire

  1. Fixed, yes, wasn't trying to fool anyone though for some reason I felt stepping lightly was for the best. Even if the walking sleepers don't replace them they will present an interesting challenge. I look forwards to listening for more than just snores and gauging distance by sound before I peak a corner to line up a shot (might not be that refined at first but I can hope).
  2. Nice. Another knob to tune to adjust difficulty to taste. I wonder if this is going to be in place of something that is there currently or is in addition to what is there currently.
  3. Adrenalin does nasty stuff to self control. Ya, her den roof isn't that stable. Best just to shoot from an edge instead of trying to make a roost there.
  4. I hope they post the recordings to You Tube. Twitch hates my internet connection.
  5. 1. Don't face tank her in light armor, she hits like a semi-truck. 2. Unless TFP reduced it ( @madmole was it reduced?) Grace harvests into more meat, bone, fat and leather than a bear. Lay off the trigger maybe? You get more mats out of harvested animals & zombie animals if you don't keep shooting the body after it dies.
  6. Aspect ratio + FOV I think. The image is slightly distorted on my screen.
  7. No. I dislike any post suggesting or demanding (the second happens, the one you originally replied to isn't demanding though) what I see as a pointless increase in complexity (and the rng heavy as is loot grind) to the base game or a return to mechanics TFP has abandoned. You might like games that basically simulate pressing your face against a running belt sander. I don't.
  8. Cheat menu? What cheat menu? Ohhh you mean the stage items for story board presentation menu... (Dude, seriously, the creative menu exists and is accessible in single player, regardless of settings, with a few key presses... If you want to snag a little out of it to set the RP mood for your play through, @%$#ING GO FOR IT!!!!)
  9. It also has more competing with it for the proc than before. Used to just be bleed, infection and sprained or broken leg. Now it is laceration (which immediately procs bleed and has a chance to keep doing so if you don't stich up and get hit again), concussion, abrasion, fatigue, infection, sprained arm, sprained leg, broken arm and broken leg (the sprains lead into the breaks, but iirc I've had hits skip sprains and jump straight to breaks). There might be one for the torso I'm forgetting, but that is still over double the critical effects of A18 and earlier that bleed is competing with. I've had all but 2 at once as well... There's a reason I carry the equivalent of a full 7d2d clinic, minus the basic bandages which are practically useless, in my backpack when supplies permit.
  10. It might be the armor, I prefer light or none (fully aware of the risk) because the mobility reduction and increased food and water req of wearing heavy drives me absolutely nuts. Mostly the former, I despise being restrained.
  11. ? Either you're very lucky and haven't caught the crit that often or feel it should be nastier than it is in game. Infection, bleeding and laceration are the most common ones for me to get, and it sucks getting hit by bleed.
  12. No thanks. Following the suggestions of ticked off medics is never good for your health.
  13. Never underestimate the dedication of trolls and griefers.
  14. More like 5-10 and the snow biome turns it into 30-50. Outside the snow biome they're really not worth burning the stamina, and thus food and water reserve, on harvesting them. Thus why I said if a player spawns on the edge of the snow biome. Too sparse elsewhere to merit the time.
  15. Great early food if you spawn on the edge of the snow biome. Dip in to the snowy area and gather a bunch to keep you topped up till you can get some meat or more canned goods.
  16. Wow this thread is a muddled mess of disconnected conversations and random thoughts.
  17. Erm. They're saying it doesn't work that way.
  18. @MechanicalLens Iirc you're looking for "corner bars". Have you checked the "Fences and Railings" block's shape menu. There is a corner railing that might do what you need it to.
  19. Nah. You just got swept up by a bit of house cleaning by Roland and there was some confusion because of how the divergent discussions from the dev thread were put together and ended up here in general chat.
  20. @Jay_ombie didn't set the thread up. One of the moderators (most likely @Roland) did. Jay_ombie's post in this thread's OP was originally in the A19 Dev Diary and got moved.
  21. The Basic tab when you're setting up a game or going into a saved game has options to change when Blood Moons occur and a range days after the first possible day where it can occur instead. Set the first one to the earliest you want your range to start and the second one to the latest.
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