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Adam the Waster

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Everything posted by Adam the Waster

  1. all of this is great! Keep it up brohammer! were is the trader bob one "i want you to go F&^* yourself and give me your dukes"
  2. i think they should add prop lawn mowers to @%$# off the people who ask for them Lmao and you can get engines from them
  3. that makes no sense so have 3 robotic weapons but 2 batons? ight
  4. So far i like the look for the new crafting system. just kinda sad when they showed the Intellect gear, there is no new baton... oof
  5. F I R E also i hate the flashlight model
  6. but then i would want to play it, then ill be sad... its ok pc ill fix you soon
  7. vehicles could have changeable models. like how blocks work. want your bike to look less armored, pick it want your 4X4 too look like a Armored Sudan go for it but once its placed, it will stay that way
  8. lets see how it goes if not then we have fat guy heart attacks!
  9. the amount of times i broke my gun while scraping...... i don't want to admit it
  10. oh yes, very cool A new place too skulk
  11. this is pretty cool avertisment on twitter for 7DTD coming to gamepass, Very nice Xbox or TFP (i hope it has Xbox play anywhere if so im going too be MOIST)
  12. oh cool, 7DTD is on gamepass once 7DTD goes to gold im going to no life that @%$# LMAO
  13. Everybody gangster still the zombies start shooting like that idea madmole talked about long ago... wonder if they will go through with that? i what think/hope they are doing is. add all the stuff they want added and slowly add improvements to make the game playable Phase out all the stuff they don't want RIP Iron block... i still love you Once the last alpha or 2. they are going to go hard on Polishing everything I do agree with some of the stuff like world setting but this is not the place too talk about it lol, i made a whole google doc about world settings
  14. that kinda has me a bit worried, i hope that the TFP will do more then that. Sense they want to go too console thats kind of a crappy attitude, Its one thing as modders too make/make/add stuff. hell some things modders do is better then the developers (Very few but the ones who do are well know for their craft) if they just kind of go. "ehh lets make them have zombie ai and call it a day" then thats not good i know we may have like 3 or more alphas too go but still a thing too think about for them.
  15. well they said radiation is going to be added into the wasteland (thats what the nomad suit is for) what i think they would do is add some more zombie animals like zombie deer, Hogs and Wolfs, Add more scrapable trash around like imagine your walking around and you find some old vending machines, Fridges, Engines, Tool boxs, a Lonely toilet, etc. So much scrap but at a cost of ALOT of zombies and radiation. and i would also add 1/8 zombies you find will be a glowing zombie, at night it will be 1/4. More Wrecked buildings as natural formations, A light green and grey hue too show radiation. If you want to live out there, you can just build a house or live underground. Rads levels are low enough where with shelter you can live but if you do take rad damage, it will lower max health, Stamina, food and lower stats. it will go away after death or it will stay depending on difficulty (Warrior, Survivalist and Insane)
  16. just a menu revamp would be nice would be great for gold and for when it comes to console in the year 2083
  17. Wonder how the bandits/npc will work in A21. will the melee ones just charge at you like a zombies and do nothing to protect themselves, are they going too do moves that we can't like Blocking and dodging and i really hope the ranged bandits aren't going to be some 360 No scope level of aim I know some things madmole said they will not do, like drive cars and such and thats good... no need to be level 1 then a truck hits you
  18. im going to drink the new water like this, before my PC turns into a frag grenade
  19. Heres some of mine and some QQL stuff Molotovs only take 100 gas (makes no sense too make them 300, thats too much) Burnt zombies and Lab workers spawn in Normal zombie spawn pools, so you can find them during horde nights or walking around in the wild QQL menu settings for people who don’t understand XML files and for console once that comes (Stuff like zombie spawn amounts, Specific loot Quantys, Weapon spawns Game stage multipliers, etc) Only on the main menu. granted it would have a cap but its better then nothing More Uses for the chem bench (Like make corn, Fat and rotten meat into fuel, Make oil into gas, make painkillers, Medical items for less, stronger Alcohols (like gain mixed with beer) Furniture Menu for many things, (Like Paper, Plastic, Wood, wood and metal, metal, stone, concrete etc) Bring back Iron blocks (Tier would go, Wood 500, Stone 1500, Iron 2500, Concrete 5000, Steel 10,000) it makes sense for this game to have scrap metal as a tier Alarms make “Heat” and can be used to lure zombies around More traps: Like flamethrower traps, Zap Traps, Spring/Flingers, Steel spikes. More Power base items, Like Bar Rolling shutters and Large generators/Battery banks, Able to Change the look of the 4X4 into other cars before you place it down (doesn’t do anything different just a new look) (Sudan, Van, Buggie, 4X4, Working Van, all these have a makeshift look) Snipers have a Long shot Bonus based off how far you hit a target, so that they can compete with ARs HP bullets ether are changed too incendiary bullets (deal 1.5x more damage, Cripple limbs much faster and can set targets on fire) Breaching slugs can be Dragons breath (has 5 more pellets then Base shotgun shell and sets targets on fire) New missions like “Bounties (both zombies and Humans), Delivery, Holdout/Lockdown. More wildlife spawns in more biomes (Pine forest can have wolfs, coyotes, Rattlesnakes and Mountain lions but they are very rare), Burnt forest are the same, deserts can have mountain lion spawns but rarely A tier 1 and 2 support for Blade class, Swords! Swords deal more damage and dismember limbs but uses more stamina, Deal base Stealth damage and can’t gut animals, the Tier 3 Machete is the middle ground for both of them able to gut animals and deals much more damage then ALL 4 (Scrap sword and Iron Sword) Pipe ARs have a Nerf where for every 5 bullets you shoot, you have to @%$# it back like if you were reloading Feral zombies can jump 5 blocks higher and Long Spider zombies can Leap 30 blocks high and Long New special zombies Brutes that are just demolishers but with no Explosive, no armor but 3x the health Stalkers are Blind and are sensitive to sound/”Heat” and come out at night and are Units but have Poor AI so they don’t follow pathways so they act like old Alpha zombies were they attack random things not follow a path Ravagers are Crawling zombies like spider zombies But they have natural armor and are built for speed and combat over agility Feral Crawlers: At night, crawlers move much faster and can try to leap at you Replace Landmines with new types Junk mines are the handmade ones and work like they do now Frag minds have Larger explosion and deal “Frag damage” so if any zombies are nearby, they are guaranteed to be Crippled or limbless Military Mines can’t blow up unless walked on, Have a rocket sized explosion, deal frag damage and even sets targets on fire! Can throw cans to be a Even louder Destruction then rocks More uses for cans like to make Homemade canned goods, A alt recipe for Pipe bombs, etc More ways to get health boost like Eating better foods gives you better Max health for 60 mins or if you die/starve. Tier 1 will give 5 extra health, tier 2 will give 15 and tier 3 will give you 35 extra health and stamina (like a Poormans version of wellness A mod for Axes that turn them into a Heavy weapon, so you can benefit from “Heavy metal skill” it Buffs Enemy damage but lowers block damage by alot Double barrel shotguns have longer barrels, once you put the sawed off Mod on it, it will become the ones we have now Auto shotgun has a Longer barrel (like a S12) but when sawn off.. It has the stubby one Hunting rifles hold 3 rounds and the max is 5 (only by adding the extended clip mod) More uses to Testosterone extract. (Maybe make even better first aid kits, better Candy's, better pain killers, etc) Difficulty it changes things like some effects are more deadly, Such as negative effects staying after death, disease is much more deadly, harsher Death Tax (like in A17), Spawning stronger zombies in the wild like solders in the pine forest. Screamers can spawn during bloodmoons but only one at a time Wastelands have a Light green hue too it again, at night it can be the same as it is now
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