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Star69

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Posts posted by Star69

  1. My suggestion is to make a thread about this in the General Support section where it will be seen by folks that help players like you with issues like this. Also, posting a copy of your output log using pastebin will be the information needed to tell you what’s wrong. There’s a pinned topic in that forum about posting a bug report that explains how to do that. Generally, once you post your log, you will get help pretty quickly.

  2. The game is not able to access files at: ”C: \users\filip\AppData\Roaming\7DaystoDie\Saves\Navesgane\FildaJirik/main.ttw”

     

    The FildaJirik is with special characters. The error says unable to read the header due to magic bytes in world header. If you have removed the special characters, post a new log and let’s see what it says now. I don’t think this is the issue but have you excluded this location from your antivirus software? Antivirus can block access to certain files/folders.

  3. Yeah, routers can be really finicky when it comes to port forwarding. A couple of more thoughts….. I have heard that some ISP’s block ports on their end so you might give them a call. Secondly, google port forwarding and your model of your router and this should get help for making your router truly forward those ports.

  4. There is the info that we needed. Steam networking is a generally lousy connection to the server versus LiteNetLib. Being forced to use Steam NW usually results from the server host not having forwarded the correct ports or the server host is behind a NAT, if I’ve read the information pinned topic in this thread. I’ve read about so many people with desync issues and server lag due to using Steam NW.  If at all possible, get LiteNetLib working if you want a stable connection to the server.

  5. You have several problems/errors that I see in your log. I cannot say for sure which may be causing your issue. These are what I found:

     

    1) You have several mods installed. Be sure to check with the mod authors to see if they have been updated to work with A20. Many times, mods can cause funny problems.

     

    2)  2022-02-08T21:10:54 445.082 EXC Unable to write data to the transport connection: Eine vorhandene Verbindung wurde vom Remotehost geschlossen.
    2022-02-08T21:10:54 445.110 ERR Exception in thread TelnetClient_167.94.138.61:51714:
    2022-02-08T21:10:54 445.111 EXC The operation is not allowed on non-connected sockets.
    at System.Net.Sockets.TcpClient.GetStream () [0x00036] in <6fcfdd162b5d4836bef3c96f53194db6>:0
    at TelnetConnection.Close (System.Boolean kickedForLogins) [0x00021] in <d95321f623684130b4d3950a7292e611>:0
    at TelnetConnection.ThreadEnd (ThreadManager+ThreadInfo _threadInfo, System.Boolean _exitForException) [0x00000] in <d95321f623684130b4d3950a7292e611>:0
    at ThreadManager.myThreadInvoke (System.Object _threadInfo) [0x000ab] in <d95321f623684130b4d3950a7292e611>:0
    UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
    Log:Exception(Exception)
    ThreadManager:myThreadInvoke(Object)
    System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
    System.Threading.ThreadPoolWorkQueue:Dispatch()
    System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()

    2022-02-08T21:10:54 445.111 INF Exited thread TelnetClient_167.94.138.61:51714

     

    I am not familiar with issues with Telnet, most people don't use it as far as I know so we will need to wait for someone else with more understanding to address this. It might be that the port is not forwarded for Telnet to work properly.

     

    3) 2022-02-08T21:24:29 1259.926 ERR [EAC] Log: [EAC Server] [Error] [21:24:29:735][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting.

    I am not familiar with this error either but I only saw this error once in your log, but right after that error, "Freddy" was disconnected.

     

    4) 2022-02-08T21:37:35 2046.048 WRN No chunk for position 3467, 8, 2511, can not add childs to pos 3467, 8, 2512! Block cntMetalDesk02Closed
    2022-02-08T21:37:38 2048.406 WRN No chunk for position 3471, 9, 2495, can not add childs to pos 3472, 9, 2495! Block cntMetalDesk02Open

     

    This error makes me think that there are still A19 files still on your A20 server but again, we can wait for someone else to comment.

     

    I see the point when players died but not why and I see that some vehicles are correctly saved in Vehicle Manager and I also see where the Vehicle Manager removed vehicles but it does not explain why.

     

    My overall opinion, disable Telnet or be sure to forward the proper port which I believe is 8241. Also, if this is a private server for friends then disable EAC. EAC is anticheat software so hopefully you trust your friends plus with it disabled you will get a little better server performance. If I am correct and you do still have A19 files, this would require a server wipe and reinstall A20 only. However I would like to hear from someone else on my opinions to see if others agree or have better suggestions.

  6. I don’t bother opening exterior doors and, yes, most pois don’t have secret rooms but there are a few. There’s a hidden drop in one of the tier 5 (forget which one, maybe shotgun factory?) that does have sleepers. It’s a smaller loot room with a couple of business men that don’t spawn until you drop out of the ceiling which was the only reason to mention hidden rooms as a potential spot for missing zombies. Also, I know this was true for A19 so I can’t say whether the level designers went back and changed things so that all zombies spawn if you you just follow the path they lay out for you. I’ve not run across not being able to finish a quest, I follow the path, loot everything, wrench everything and open doors if I can tell it’s a room not accessible by elsewhere on the path. Takes a bit longer to do quests that way but you miss nothing.

  7. 28 minutes ago, Bohy said:

    Oh sorry, and can you try to help me, please?

    Follow the instructions in the pinned thread he posted specifically on how to post a copy of your log file using pastebin. Most likely the reason for your issue can be found in that log. Once you post it, someone will look at it and try to help you. How to find your log file is also explained in that thread.

  8. Usually there's a hidden room somewhere where the sleeper zombies haven't spawned because you haven't entered their room. I've not experienced this but haven't yet played tier 4 or 5 yet in A20. My suggestion is to follow the path the poi author meant you to take, beginning to end. Sometimes, there are locked rooms along this path that aren't part of the path....be sure to break down every door on the way to the loot room at the end, exploring completely all floors. If you don't follow the path, you can miss these side rooms.....it can be a bathroom or office or bedroom or some other room but it isn't part of the path, just adjacent to it and you have to enter the room for the zombies to spawn. Other than that, I can't think of any other way. I've heard people in your situation blow up the entire building and still not finished the clear and that's because some sleeper zombie hadn't spawned yet. If you open every single door in the place and still doesn't clear, then I'd submit a bug report with tier number and name of the poi so someone on the QA team can take a look.

  9. 9 hours ago, Prydonian said:

    Oh, that’s good to know!  I’ll try it.  Validated them through Steam, you mean?  I did it once, but to no avail.  

    Yes sometimes, for whatever reason, you have to run the Steam verify file integrity several times in order for it to finally fix the bad file. Try it a few times then do as Beelzybub suggested with the teleporting command and hopefully it’ll fix your issue.

  10. 9 hours ago, Prydonian said:

    Ah.  I am what you’d call a complete noob in matters such as this.  Could you possibly tell me how?  I know our IDs, of course, but I don’t want to make a mistake, here…

    Open your latest output_log file for the server, scan down until you find the first player joining. There will be the players name and steam ID then it will assign the EOS number to that player. That EOS number corresponds to 3 of those files in the Player folder.

  11. Go into your Saves folder and select the world you are currently using. Click through until you see the Players folder. Delete 3 3 folders associated with you. If you’re playing single player there should only be 3 files. Start the game launcher, select tools and check maps and profile then hit clean. Boot up the game and join. You will download the map again but should enter as a level 1. If you don’t know where your saves are, click on the pinned thread and there’s a section on finding your saves depending on your operating system:

     

    https://community.7daystodie.com/topic/3998-support-faq-information-and-common-solutions/

     

  12. 7 Days used to be listed in Geforce Experience until A20 was released. I'm not sure what the process is for it to be added back but I'm guessing some testing by Nvidia and I have no idea how long it takes.

     

    As far as your current issue, it looks like your player profile is corrupted. You didn't say at what point that your game crashed, whether it was just starting the program or when you tried to enter a world or when. It's possible that we could see the issue if you post your latest log file. Instructions on how to do that is in the pinned topic above about how to post a bug.

     

    Finally, your settings. Your videocard just isn't going to cut it for the game much longer. I used to have a 980m and had to play using very very low settings. From your screenshot, recommendations that I have would be: turn off everything dealing with shadows and water, disable bloom, turn off sun shafts, ss reflections and motion blur. I'd need to see the other pages of your settings for more options for you.

     

    So post your log so we can get you back up and running.

  13. Some odd stuff in some of the logs. I’m assuming you can join the server just fine, correct? When you delete his profile, are you deleting a total of 3 files from the saves folder and your sure that your picking the correct world? Player files are map specific so you need to be sure that you’re in the correct save. Also, have your buddy have the game launcher show up, select tools tab and check all boxes then hit clean. Warning, this will delete all of his saves even single player games. Next have him verify game files twice. Reboot the server then have him try to join.

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