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Catdaddy

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Everything posted by Catdaddy

  1. I would like a two-slot system, one for actual armor, the other purely cosmetic. This is something I remember fondly from my days in DDO. Then, using "Farmer" as an example, we would gain the Farmer perks by simply collecting the complete Farmer outfit. The reward would be added to our stats, much like what happens currently when completing a book set. Those collected pieces could then be applied to the cosmetic slots if we wanted to sport a certain look for MP or role-playing, but we wouldn't be required to wear them or switch sets to benefit from the associated perks. For those worried about masking armor strength in PvP, simply add an option in server settings for the cosmetic slots. That would be similar to the Persistent Profile thing we have now, where servers have some control over how a player's appearance changes. Best of both worlds? Just spit-balling here. I am sure there are things I have not considered, but I want to nip in the bud the "not worth dev's time" argument. The UI needs some love anyway, and any change to the armor system is already likely to involve some UI changes, so why not something like this?
  2. I think they should have the lever action use Magnum rounds. It would make that load more broadly useful in game. However, Henry Rifles does make a 7.62x39 lever action, so we can't really call it unrealistic, just weird.
  3. New Enemy: Snowdog It's like a dire wolf but white, for sneaking you in the snow biome. Difference is, instead of eating you, it just runs you down and humps you to death. If you do manage to survive, for the next nine weeks you get the "Pups on Board" effect. It cuts your stamina and move speed, ups your food requirement and debuffs any allies nearby, like an anti-Charismatic Nature. I am confident there will be a mod for this by the end of the day.
  4. Because I come here to read about the game, not forum politics and petty ego contests. I will downvote off-topic drivel when I'm in the mood, especially now that I know it bothers you. My response actually falls into that category too, but you asked. Don't worry though, it's just a joke.
  5. The first two things I mod out each alpha are Trader closing time and protection zone. This lets me keep my own schedule, and I really don't see any added gameplay value from traders closing. It's just a nuisance, and I can still see him standing there. Open the door, @%$#. While I would love an option for this, lots of folks would like lots of options for lots of things, so I don't expect the devs to spend much time on it. It takes five minutes to do it myself.
  6. From the beginning of the "Bring Back LBD" movement I have said that the simplest solution was to just remove crafting from the loop. It could have solved both the "spam-crafting" and "stand on cactus" issues with one move. Most of the popular mods that use LBD have some form of this "Action Skills" approach. Now that crafting might be getting it's very own learn-by-whatever system, I would be interested to hear the arguments against such an Action Skills system in vanilla. Frankly, the RPG-ish system we have now is my least favorite part of the game, but I'm not going to dilute the point by listing my personal peeves. I'm just curious to read other opinions as to why action-based LBD wouldn't work.
  7. Agree 100% regarding the animation. I was very surprised that we never see the lever in first person. Seems like a missed opportunity for a cool move. Would be a lot better than the ridiculous spinning of the cylinder on revolvers. They could have just made it a semi-auto if they weren't going to show the defining feature. Whatever. Maybe will get updated?
  8. I would love some version of this in the vanilla game. I always mod out closing times, that way I can work 24/7 without having to wait for a turn-in and a new job. I can stay at the trader on horde night (usually set to 1/1), but I also mod out the protection zone, so it's not a good idea unless I do considerable fortification.
  9. As a side dish? I remember back in the day, the toilet pistol was often touted as a shout-out to The Godfather. I like to remind folks, because I am a joyless prick, that the gun in that book/movie was never IN the toilet, but taped to the back of the tank. It should make the sound of ripping duct tape when looted.
  10. Let the drone handle trader turn-ins. I would even be happy if it just belonged to the trader and only followed me while on a job. Take the found loot, return with my rewards. The back and forth trips are the least entertaining part of the game for me.
  11. Tools without repair function do list power attack damage...
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