Jump to content

dwallorde

Members
  • Posts

    544
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by dwallorde

  1. I was using that as a reference before but don't have the latest version. He has removed all downloads for it because he left for awhile, or something.
  2. Custom icons folder needs to be installed client side as well. Same with the localization file.
  3. Not sure why that's happening for you. Can any1 confirm this happening? And noted about the spelling...my bad
  4. Version 4.3.8 Released -Changed Bandit AI Code -Changed Survivor AI Code
  5. Version 4.3.7 Released! -Fixed Shotgun Shell Crafting Group -Fixed Shotgun Slug Crafting Group -Changed Quest Dwalls Quest 1 Part 5 of 5 requirements -Changed Nerfed Overalls -Changed Nerfed Bandit Gas Mask
  6. I have gotten that error too. Must be from a POI but I cannot figure out which one.
  7. 1. Reinstall mod. One of the xml files probably didn't copy over correctly 2. Go to Spawning xml and comment out <!-- --> the survivors/bandits spawn groups. Or entity groups xml and comment out all bandits and survivors. Do not comment out entire groups but rather just the contents inside of group as the spawn group may still be in Spawning xml and would cause a error.
  8. Thank you for the feedback. I'll look into this.
  9. 1. The class system 2.0 is in the works. Will have exclusives and better descriptions. Won't say anymore now as its in early development. Also more than 3 classes 2. Rare ores should be more abundant in the next v4.4 release.
  10. V4.3.6 Released! -Fixed Tungsten Frame Block Material -Fixed Tools not Upgrading Tungsten Blocks -Fixed Builders Forge Scrap Iron Recipe -Fixed Weapons Smith Station Scrap Iron Recipe -Changed Removed Duplicate Scrap Iron Recipe for Builders Forge -Changed Rest Rystem
  11. Tungsten Armor requires using a Armor Smithing Workbench. Have you tried there?
  12. haha - - - Updated - - - Looking into - - - Updated - - - Found in many Biomes like the Forest and Pine Forest. They are NPC's that won't attack you. Getting a fix for that soon - - - Updated - - - For the ones that require a workstation you have to have the window open before it completes to get credit for it. I believe this should be fixed in A16 as Madmole said that you will get exp from anything crafted in a workstation now as soon as you open it up, so in that sense you should receive the credit of crafting a item too. We will see
  13. Quest Requires to gather 24 cloth, 10 Aloe Plants, 4 Moldy Bread, 3 Potassium Nitrate, 1 Bottled Water, 4 Wood. Craft 5 Bandages, 5 Aloe Cream, 5 First Aid Bandage, 1 Antibiotic, 2 Splints. Can you confirm that you see all that? It may not show full list on the tracking screen but should in the actual quest window.
  14. Thanks for posting, it didn't make me fall asleep. Some good ideas - - - Updated - - - Followers maybe if I get time to do it before A16. Too much on my plate right now that may take around a month to get through. And I am hoping that A16 will be out before spring - - - Updated - - - They are in all biomes but the odds are really low. In V4.4 that will change! But in the mean time you can change the probability in biomes.xml to your liking. - - - Updated - - - Sweet! Will be watching him - - - Updated - - - Thanks for posting this, I put a fix in the V4.3.5 Release that changes it to a even 30 000 - - - Updated - - - Good to know!
  15. 1. Rest system is actually unseen from in game, Those Buffs pop up when Rest Points Reach a certain level, etc. (Beer actually uses similar System) This is also why its hard finding out whats going on. I need to find a way to see the rest level from the player save file possibly, and see if its actually moving or not which will tell me if the Buffs themselves are bugged or its the Rest Code. Its boggling my mind why its not working as it did in A14 as it worked their fine but as soon as I ported it over (Without changing anything this happened). No changes from the TFP Side that I noticed. 2. Known bug, not sure why they refuse to attack, got some ideas on what to do, just need time to try and implement them. At lease they aren't game breaking.
  16. Yes I had a feeling that those pills may be the cause of it. Removed them in V4.3.5 Lets see if it continues
  17. Ya its a known bug, I put it in the known Bugs section on first page. I will get it fixed - - - Updated - - - Ya I use Magoli's Prefab Pack and include my own made Prefabs in it. Its in the latest Version
  18. V4.3.5 Released! -Changed Stack Size of Casino Coins (Dukes) to 30 000 -Changed Removed RestSet Item from Spawn Item List (Possible reason for Buggy Rest)
  19. What features do you like from other mods? I'm curious.
  20. Oh ok. So the fix didn't do it. Good to know
  21. That's weird. Dying worked for me.
×
×
  • Create New...