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KhaineGB

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Everything posted by KhaineGB

  1. Glad you're enjoying it And yes, i'll make sure the A17 files stay up on gitlab for anyone who wants to wait for A18 to be more stable.
  2. I'm basically expecting the mod to be completely broken. Though I think my current plan is to get 2.31 experimental ported over to A18 and release as 2.4. The actual changes I wanted to do for 2.4 will wait until I get more familiar with the A18 XML.
  3. So I saw. Good thing I'm busy this weekend. Will keep the brain occupied rather than wishing I had access to it. Congrats. It is different. Not by much, but it is. She carries more for a start, and as mentioned you need to max Charismatic Nature (civilian) AND Better Barter (Generic perk) to unlock everything in her secret stash. Not easily in A17. But might be possible in A18 because it looks like they hooked up a lot of missing triggers.
  4. Not atm. It picks the closest. I'm looking at setting up some custom objectives to help with that. Both intended on servers. Guards are slightly buggy in MP (but fine in SP) and the mod USED to only give 1 class book. It got changed to 2 in SP because folks said it was too MP focused otherwise. Oh no. That's the SMALL one, not the medium one. You have to destroy the body bags.
  5. The small bunker is ALWAYS a well.
  6. You can find it. It spawns in the burnt biome. The quest was ONLY to help you find it so you don't just have to go looking through all the burnt biome for it. It's still there.
  7. Left click on a tree with an empty jar or empty bowl to get sap. Sounds like you may be better off manually installing it if the launcher isn't fully downloading the mod. Also, steam was down last night. I assume you mean the quests offered by the lady with the eye patch. If so, her third quest is bugged on servers. I let sphereii know because it's using his code but I don't expect it to be fixed before A18. Actual wasteland. Not radiated.
  8. You also need to max Charismatic Nature on the civilian to open up secret stash on the Wandering Trader and caitlin so they have a chance of solar panels. And caitlin only spawns in the wasteland, so make sure you explored all of that. Hopefully we can make POI spawning more regular in A18.
  9. ^ That. Yes it does. It does not. - Block AI Damage typo fixed (so no more 95100% damage). - Vehicle mods now unlock at level 3 Grease Monkey (was on Level 5 salvage operations for some reason). - New backpack buttons! Stash All, Stash All But First Row, Stack All. So Config/XUi/Windows.xml, Config/XUi_Menu/Windows.xml and Config/progression.xml. Plus DLL's in the 7DaystoDie_Data/Managed folder.
  10. Hopes and prayers? Explosives, like rocket launchers, pipe bombs, etc. Lots of ammo. Make sure you have your best armor.
  11. Yep. You have to find the laser workbench to make it. And no, the other doesn't look like a well.
  12. Well you're using a custom UI other than mine, which is NOT a good idea because it could mess up the workstation UI. Other than that, no. Advanced Forge requires you to NOT be a laborer and be player level 50. If you took the laborer class after buying the perk, then it's disabled until you level up Hammer & Forge.
  13. You're looking for an army camp in the wasteland. Non-launcher link: https://gitlab.com/KhaineGB/dfexperimentalclient/-/archive/master/dfexperimentalclient-master.zip It can be a little slow, just FYI. Guards can actually be pushed around, so you'll probably have to get creative with ramps.
  14. I just pushed it as an experimental build. So if you use the mod launcher, look for DF Experimental. Usual caveats apply, may break saves (it SHOULDN'T, but it might), may summon cthulu, may cause your PC to become skynet, etc. So make sure you have backups.
  15. There's a "Stack all" That checks the container and moves any matching items into it. So if you had say... plant fiber, stone and wood in your container (not full stacks), and then some of the same in your backpack, it would ONLY move those items into the container. That's about the best I can do. If you mean check for individual items (like look for guns and move all guns), then HELL no. Getting those 3 buttons to work was hard enough! Instead I'd just make use of the 3 you have to whittle down your backpack enough where you can just smack the "stash all" button.
  16. In other news... I made some additions to the backpack.
  17. The bicycle and minibike are made in a NORMAL workbench. That's so folks who find those two books aren't locked out of being able to make them. Mods should have been unlocked with grease monkey 3. They didn't unlock with ANYTHING. Just pushed an update to fix it.
  18. I actually fixed this a couple of weeks ago, pushed the fix and forgot to tell anyone. Whoops. Working fine for me. If you are using modlets to add more vehicles, don't. It breaks the progression and can cause this issue.
  19. Any vehicle that ISN'T a bicycle/minibike has to be made in the Mechanics Workstation (which you get at Grease Monkey 3). Some zombies provide a speed buff to all other zombies in the area (footballers).
  20. Ok, being in SP means it's easier for me to reproduce, so I'll do some poking later.
  21. Not gonna lie, i'm not sure what's going on with the quest thing. I had someone else report it, but ONLY on a server... but the XML is setup correctly. So I'm going to have to test that. Second one sounds like you may have chunk corruption, for just that area. Sadly it's a vanilla thing. I know there's a way to find out what region that POI is in, then you can delete the region and force the game to reset it, which SHOULD fix it... in theory.
  22. If you're using the mod launcher, I think that stores logs somewhere else. Otherwise it's in %AppData%\LocalLow\The Fun Pimps\7 Days To Die
  23. A few of us have been testing out the bleeding thing and honestly cannot get it to reproduce at all. So I have no idea what's going on in your case. And that's with either all tech or all demon too. So.... no clue. The puke buff is an instant-effect, so not really. I can trigger a tooltip though (shows above the hotbar). You can still farm the rad biome itself for gyro parts. The respawn rate is pretty fast. And no, it's not going to be a perk you can just get.
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