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A20 Bugs
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Record Comments posted by schwanz9000
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We are now on the Stable build which has included many changes and fixes since this report was submitted.
Due to this and the rarity of the issue, I'm going to close it as cannot reproduce.
Let us know if you see it again.
Thanks for the report!0 -
Will mark this as resolved. Let us know if you have anymore issues. Thanks!
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@megasayangoku
I would start by removing the forced use of Vulken in your command line and see if the crash persists.
@DingoZero
Please complete a separate bug report with you server log attached.0 -
Known Issue that will be addressed at a later date.
@shin0bi272
While in debug mode (console command dm), use the radial menu on the trader to remove him.
Make sure everyone leaves the chunk and the chunk is fully unloaded.
He should then automatically respawn in the proper position.
Good luck!0 -
Please read the bug reporting instructions.
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Known Issue that will be addressed at a later date.
@Montaris
If you or the server admin goes into god mode, you should be able to see her inside the floor.
Use the radial menu on her to remove her.
Make sure everyone leaves the chunk and the chunk is fully unloaded.
She should then automatically respawn in the proper position.
Good luck!0 -
Cannot repro.
Please provide detailed information as requested in the bug reporting instructions.
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Confirmed. Thanks for the report!
EDIT: This is an issue for Batter Up Vol. 2 and Magnum Enforcer Vol. 7 as well.0 -
Fixed. Thanks for the report!
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@backdoc25
Can you confirm if the workaround by @Lahr resolved this issue or not?0 -
Confirmed. Thanks for the report!
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Will check it out. Thanks for the report!
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Investing points into a skill like spears only increases the probability of finding spear magazines. It doesn't guarantee them. The more points invested into a skill, the higher the probability.
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Jars and cans have been removed from the game.
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We are reevaluating this change. Thanks!
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We need the full server log.
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Shotguns, Rifles, and Machine Guns all have 4 tech tiers. These are complete.
.44 weapons and crossbows should be a class of their own. This legacy design needs to be reworked to either remove weapons and be consistent with the 4 tech tiers per class system or add additional weapons to make them a class of their own.
Until then, this is the way.0 -
Found and fixed the root cause of this issue in code, but also reworked some of the xml issues.
Rewards are looking MUCH better now.
Thanks for the report!4 -
8 hours ago, jdifran said:
The first line of the calculation should = 120, so the total gamestage should really be 195.
HA! Dang it! I used 204 as the GS in the spreadsheet that used to check this. Will fix! Thanks!0 -
Yup! That documentation is out-of-date. Here is the new version for your reference.
This is how the game stage (GS) of a PARTY is calculated: The GS of all players in the party are calculated. The players are sorted by GS. The highest GS number is multiplied by "startingWeight". This then loops down the list and "startingWeight" is multiplied by "diminishingReturns" every time. The final result is then converted to an INT that rounds down. Example: Players with GS 120, 30, 60, 91, 5, 1, 2, 80 startingWeight= 1, diminishingReturns=0.5 (defined in this xml file below) So we get 120 * 1.0000000 = 204 91 * 0.5000000 = 45.5 80 * 0.2500000 = 20 60 * 0.1250000 = 7.5 30 * 0.0625000 = 1.875 5 * 0.0312500 = 0.15625 2 * 0.0156250 = 0.03125 1 * 0.0078125 = 0.0078125 ...for a total of 279.0703125 which is then rounded down to a GS of 279
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Good to hear it's working for you now! Thanks for the update!
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Agreed. Done.
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@cheebsco or @Jugginator
Can you guys check this one out?0 -
This is not a bug, but simply an unsupported "feature". Will add this to the wish list.
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Trader Jen is missing
in Duplicate
Posted
Hmm. That's really strange. She should just go away when using the Remove function in the radial menu.
We are looking into the actual issue of the traders falling. Thanks for the report!