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schwanz9000

Fun Pimps Staff
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Everything posted by schwanz9000

  1. This will be addressed in A20. WIP
  2. This was accidentally changed when the other landmine rotations were restricted for exploits. Will be fixed in the next patch.
  3. Another way to test this is to set the windowTargetBar visibility to always in windows.xml. That way you can see the health bar of the zombie and don't need to hit dm mode at all. <window name="windowTargetBar" controller="TargetBar" visibility="always"> Could not repro.
  4. Another way to test this is to set the windowTargetBar visibility to always in windows.xml. That way you can see the health bar of the zombie and don't need to hit dm mode at all. <window name="windowTargetBar" controller="TargetBar" visibility="always"> Could not repro.
  5. This would be a feature request and not a bug.
  6. This would be a feature request and not a bug.
  7. Looks like this has been fixed already
  8. Looks like this has been fixed already
  9. This change was reverted. You should be getting pipes now.
  10. This change was reverted. You should be getting pipes now.
  11. Confirmed while working with Faatal today.
  12. Confirmed. That wasn't easy, but figured out a quicker way to repro with a wall and a large ramp. It was fun blasting the 4x4 up to the moon and back. 😛
  13. Confirmed. This POI will be getting another art pass soon. Thanks!
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