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Old Crow

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Everything posted by Old Crow

  1. So with Sexy Rex being baked into weapon perks, will it be getting baked into harvesting tool perks, like Salvage Ops and Miner 69'er as well? Correct. The Sexy Rex perk is going away. As you put points into your melee weapon of choice, you'll get a stamina use reduction.
  2. Unless they start crawling, which many of them will do for no apparent reason.
  3. I don't know who the long-haired fellow is, but the guy on the right is from Cutting Room Floor. Sex Yule (sexual) Tyrant Shore (tyrannosaur)
  4. EDIT: Wait, I got it. Something to do with Sexual Tyranosaurus. Jason Mraz from Cutting Room Floor.. If I'm geussing right, Sexual Tyrannosaurus is being removed.
  5. I don't mind digging zombies. I DO mind zombies that dig ridiculously fast (even with their block damage turned down). Last I looked they don't have drills on their arms.
  6. The fact lockpicking on doors doesn't work is certainly vexing. I can use timed charges to blow them open, why can't I pick them? And I agree with you on the lockpicking skill not seeming to apply. I never bother with putting points into it because I always seem to break picks at the same rate - in fact, they seem to break immediately a lot more often with the skill. It's worthless.
  7. On a random gen map, traders can appear anywhere. When I started in A19, I had a random map - Hugh was in the desert, Joel and Jen were in the wasteland, Rekt was in the burnt forest and Bob was also in the forest.
  8. I'd say not, as the Learn by Reading system isn't listed on the roadmap.
  9. I dunno, I'm kind of sick of zombies magically "dodging" shots at the last second, whether due to deciding to crawl for no reason, or having such jittery movement decide to pretend to be Neo from the Matrix. Also getting sick of arm shots spraining/breaking my legs and vice versa.
  10. God , I hope so. It would be nice to see this fixed, it's annoying to have them suddenly start crawling for no reason.
  11. They did tease Trader Bob's new compound on Twitter back in April. It looks pretty tight, though I'll miss the ol' self-storage.
  12. Not sure if this has been answered or not, there's a lot to dig through. Is there a reason the dew collectors are so big? 3x3 seems a bit ridiculous given the output. Right now the largest workstation is the chem station - 1x3. I know the Fun Pimps are currently pretty set on an output of 3 bottles of water per day, I think 2x2 would be a more reasonable size, especially if we're expected to create "farms" of collectors.
  13. You still can. Just don't fire at yourself. XD
  14. I will go back and check that. I might be wrong but I remember it being said Rekt would have a focus on seeds in A20.
  15. Oh the note of further trader specialization, does this mean traders will actually feel specialized now? I know Rekt was supposed to specialize in seeds starting in A20, but he never seems to have any regardless of my Better Barter levels. Other trader's focii seem fairly lackluster as well - Jen's medical focus for example seems to only result in her MAYBE having ONE extra first aid item.
  16. And the only column to check for Solar Cells and Solar Banks.
  17. Dude, there are literally posts on this site of Roland being unprofessional and condescending. Defend the guy if you want to. Saven researches what goes into his videos.
  18. Saven uses what information is given, including your dismissive and condescending attitude towards players who disagree with the Fun Pimps. You say that like it's only people on the forums here that are talking.
  19. Search for what? The link goes directly to a specific timestamp.
  20. Stated BY THE FUN PIMPS. It was in last year's streams from them prior to A20 coming out. Here's a clip, it's shown multiple times in this video by Saven's World.:
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