Gazz Posted November 13, 2018 Share Posted November 13, 2018 In A17 the death penalties are all buff driven and we're not changing the design from what it is now but different game modes like "Arcade" could become more than a voluntary thing. Counting kills and player deaths is easy and so is tracking the death event. You could allow earning a limited amount of "extra lives", as low as one. If the Very Dead stage is reached you could freeze a player in place, flooring the movement speed. Just an idle thought... Link to comment Share on other sites More sharing options...
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