Dimpy Posted May 28, 2018 Share Posted May 28, 2018 Wood frames are really useful. You can Minecraft-style pillar-jump with them, you can can quickly and effectively block zombies with them, you can upgrade them, and you can remove them with the push of a button. I think that they deserve to be moved from the first thing you build a house out of to an early-mid game building material by requiring them to be built with nails. Without the wood frame upgrade path, a starting player would be driven to use less empowering and more thematically appropriate options for shelter, such as sod, log cabin wood, thatch, or abandoned houses. Also, I think the bows are a little too overpowered early game. I think they should be less accurate at low item qualities and/or require animal ligaments instead of plant fibers. It would be great if there was some way to boil water early game without a cooking pot(eg Native American boiling stones). One of the things I really like about this game is it offers multiple ways to accomplish most things. I'm okay with the cooking pot being useful, but I would rather have finding one be a nice surprise rather than a requirement. **************************** There's a lot more I want to add and a lot more details about implementation of what I have so far, but I just saw the newest dev diary came out, so I'll just post this now and add more as a comment later. Tell me what you guys think. Criticism is Welcome! Link to comment Share on other sites More sharing options...
Brian9824 Posted May 28, 2018 Share Posted May 28, 2018 Wood frames are really useful. You can Minecraft-style pillar-jump with them, you can can quickly and effectively block zombies with them, you can upgrade them, and you can remove them with the push of a button. I think that they deserve to be moved from the first thing you build a house out of to an early-mid game building material by requiring them to be built with nails. Without the wood frame upgrade path, a starting player would be driven to use less empowering and more thematically appropriate options for shelter, such as sod, log cabin wood, thatch, or abandoned houses. Also, I think the bows are a little too overpowered early game. I think they should be less accurate at low item qualities and/or require animal ligaments instead of plant fibers. It would be great if there was some way to boil water early game without a cooking pot(eg Native American boiling stones). One of the things I really like about this game is it offers multiple ways to accomplish most things. I'm okay with the cooking pot being useful, but I would rather have finding one be a nice surprise rather than a requirement. **************************** There's a lot more I want to add and a lot more details about implementation of what I have so far, but I just saw the newest dev diary came out, so I'll just post this now and add more as a comment later. Tell me what you guys think. Criticism is Welcome! Empty can filled with water can be boiled without a cooking pot. Link to comment Share on other sites More sharing options...
Gamida Posted May 28, 2018 Share Posted May 28, 2018 Empty can filled with water can be boiled without a cooking pot. I also think you can still use snow to boil in cans...not even sure anymore...have played so many mods now I am getting bleed through on recipes... Link to comment Share on other sites More sharing options...
Dimpy Posted May 28, 2018 Author Share Posted May 28, 2018 Thanks for the tips. I shouldn'tve missed that update. Now it's looks like there isn't any problem with the water boiling mechanic. Link to comment Share on other sites More sharing options...
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