Carlzilla Posted January 4, 2016 Share Posted January 4, 2016 Here's a basic fishing mod for the game. The difference between mine and many of the other fishing mods lately is that nothing about the default game data is changed, all items/blocks/etc. are new, so it's a lot easier to remove if you need to. Just paste the code from the pastebin links into the appropriate .xml file in your .../7 Days to Die/Data/Config/ folder. (Be sure to check the IDs if you have other mods installed) Items.xml: v1 (no fishing trap): http://pastebin.com/rD0SnADG v2 (/w fishing trap): http://pastebin.com/B9fwbL99 Blocks.xml: v1 (no fishing trap): http://pastebin.com/6bN4im26 v2 (/w fishing trap): http://pastebin.com/qKbQF7it Recipes.xml: v1 (no fishing trap): http://pastebin.com/j8hmYECC v2 (/w fishing trap): http://pastebin.com/YTDNEKLU To start fishing you'll need to craft a fishing pole. The rod requires 3 wood, 1 fishing weight (can be made with 5 lead scraps), 1 scrap iron, and 3 bait (can be made from moldy bread, raw meat, or raw fish). Once you have the fishing pole, head to your favorite fishing spot (any water should work) and right click with the rod equipped. Your rod will change into a fishing catch which will need to be placed on the ground and harvested like any other animal (butchering tools work best). After you harvest everything from the fishing catch, you'll get your unbaited fishing pole back. You'll have to bait it again in your crafting menu and then you'll be able to fish again. Pretty easy stuff. If you want to use a trap (and are using v2 of this mod) you can craft one at the forge using an anvil, 125 iron and 5 clay. It will then need to be baited with 3 bait in your personal crafting menu. Then bring the trap to the water, equip it, and right click. It will change to a full trap (looks like a rebar frame block) which needs to be placed on the ground and harvested like any other resource (butchering tools still work best, despite the fact that it looks and sounds metal). You will usually (but not always, to simulate wear and tear of the equipment) receive an unbaited fishing trap back when you finish harvesting, this can be rebaited with 3 bait in your personal crafting menu. I used a custom icon for the Fishing Poles and traps, so you'll need to download this rar file and uncompress it to your main 7 Days to Die folder in order for the icon to show up in game. Fishing Pole Icon: https://www.mediafire.com/?nfu6479h6ubab4c I'd like to give a huge thanks to Kage, who's own fishing mod inspired me to work on this one. I also borrowed some of his foodstuffs where they would be almost identical (things like grilled fish, boiled fish, etc.), you can check his mod out here: https://7daystodie.com/forums/showthread.php?36951-The-Fisherman-s-Mod Link to comment Share on other sites More sharing options...
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