jkejrvs Posted June 14 Share Posted June 14 Hi all, Logged on today to play, the game was working fine literally last night, we played for roughly 5 hours. Came on today and I get the same error code whenever I try to launch the game. "failed launching the game". I am running it from the launcher, if I run it without the launcher I get this prompt immediately, if I run the game with the launcher I can access the launcher, it gives me the error as soon as I click run. I have restarted my PC, reinstalled the game, cleared all game data, and verified the steam files god knows how many times. Does anyone have any idea on a fix for this? Error Log: 2024-06-14 15:05:45 Orig CWD: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die argv[0]: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7dLauncher.exe App.ExeName: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7dLauncher.exe GetModuleFileName: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7dLauncher.exe AppData: C:\Users\JAKE\AppData\Roaming Launcher invocation: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7dLauncher.exe -show-launcher -from-steam From Steam: TRUE From BPM: FALSE On SteamDeck: FALSE Executing: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -disablenativeinput -nogs -noeac -logfile C:\Users\JAKE\AppData\Roaming\7DaysToDie\logs\output_log_client__2024-06-14__15-05-45.txt Error launching the game: EProcess: Failed to execute : 740 Link to comment Share on other sites More sharing options...
SylenThunder Posted June 16 Share Posted June 16 C:\Users\JAKE\AppData\Roaming\7DaysToDie\logs\output_log_client__2024-06-14__15-05-45.txt This is the log we need. Follow the Pinned instructions on how to report an issue. Link to comment Share on other sites More sharing options...
BFT2020 Posted June 16 Share Posted June 16 Make sure you are running Steam as administrator Link to comment Share on other sites More sharing options...
SylenThunder Posted June 16 Share Posted June 16 3 hours ago, BFT2020 said: Make sure you are running Steam as administrator That should not be necessary in most cases. The one exception would be if you are on a limited user account, which is not common. Link to comment Share on other sites More sharing options...
jkejrvs Posted June 26 Author Share Posted June 26 Hey, Running as administrator actually worked in the end, thanks! The game now runs, but every 20-30 minutes or so it crashes. I've made sure both the launcher and 7d2d exe have all security permissions, I've increased VRAM, tried using Vulkan and GLcore, tried all types of settings. Nothing changes it, it will eventually always crash. It doesn't matter whether I am just cutting trees down or doing a full on horde night, no matter how intensive the gameplay is it always crashes at somepoint within 20-30 minutes of launch. This was occuring in A21 and has carried over into the 1.0 update. My crashlog is below, the Nullreferenceexception line repeats forever for the rest of the crashlog, I have removed it as otherwise I cannot upload the crashlog. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' [Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers. Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d Initialize engine version: 2022.3.29f1 (8d510ca76d2b) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon RX 6900 XT (ID=0x73bf) Vendor: ATI VRAM: 16337 MB Driver: 31.0.24033.1003 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.113 seconds - Finished resetting the current domain, in 0.001 seconds D3D11 device created for Microsoft Media Foundation video decoding. <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 1.029400 ms Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.417300 ms 2024-06-26T13:43:08 0.014 INF Version: V 1.0 (b309) Compatibility Version: V 1.0, Build: WindowsPlayer 64 Bit 2024-06-26T13:43:08 0.015 INF System information: 2024-06-26T13:43:08 0.015 INF OS: Windows 11 (10.0.22631) 64bit 2024-06-26T13:43:08 0.016 INF CPU: AMD Ryzen 7 5800X 8-Core Processor (cores: 16) 2024-06-26T13:43:08 0.016 INF RAM: 32676 MB 2024-06-26T13:43:08 0.016 INF GPU: AMD Radeon RX 6900 XT (16337 MB) 2024-06-26T13:43:08 0.019 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2024-06-26T13:43:08 0.021 INF Local UTC offset: 1 hours 2024-06-26T13:43:08 0.036 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -disablenativeinput -nogs -noeac -logfile C:\Users\JAKE\AppData\Roaming\7DaysToDie\logs\output_log_client__2024-06-26__13-43-08.txt 2024-06-26T13:43:08 0.037 INF UserDataFolder: C:\Users\JAKE\AppData\Roaming/7DaysToDie 2024-06-26T13:43:08 0.038 INF [Platform] Init 2024-06-26T13:43:08 0.069 INF [Platform] Using native platform: Steam 2024-06-26T13:43:08 0.070 INF [Platform] Using cross platform: EOS 2024-06-26T13:43:08 0.070 INF [Platform] Using server platform: Steam 2024-06-26T13:43:08 0.070 INF [Platform] Using server platform: XBL 2024-06-26T13:43:08 0.070 INF [Platform] Using server platform: PSN 2024-06-26T13:43:08 0.077 INF Starting PlayerInputManager... 2024-06-26T13:43:08 0.077 INF Using native input? False 2024-06-26T13:43:08 0.078 INF InControl (version 1.8.9 build 9376, native module = False, XInput = True) 2024-06-26T13:43:08 0.080 INF InControl (version 1.8.9 build 9376) 2024-06-26T13:43:08 0.091 INF [InControl] XInputDeviceManager enabled. 2024-06-26T13:43:09 0.187 INF UnityInputDeviceManager enabled. 2024-06-26T13:43:09 0.202 INF [Platform] Initializing Steam 2024-06-26T13:43:09 0.328 INF [Steamworks.NET] SteamAPI_Init() ok 2024-06-26T13:43:09 0.329 INF [Steamworks.NET] Registering auth callbacks 2024-06-26T13:43:09 0.330 INF Not running in Big Picture Mode, no on-screen keyboard available 2024-06-26T13:43:09 0.330 INF [Platform] Initializing EOS 2024-06-26T13:43:09 0.343 INF [EOS] Initialize: Success 2024-06-26T13:43:09 0.361 INF [EOS-Voice] Successfully initialized. 2024-06-26T13:43:09 0.362 INF [EOS-ACC] Not started with EAC, anticheat disabled 2024-06-26T13:43:09 0.363 INF [Platform] Initializing XBL 2024-06-26T13:43:09 0.363 INF [Platform] Initializing PSN 2024-06-26T13:43:09 0.364 INF [SaveDataUtils] InitStatic Begin 2024-06-26T13:43:09 0.365 INF [SaveDataUtils] SdPlayerPrefs -> Unity 2024-06-26T13:43:09 0.366 INF [SaveDataUtils] InitStatic Complete 2024-06-26T13:43:09 0.370 INF Last played version: V 1.0 2024-06-26T13:43:09 0.522 INF Localization language from platform: english 2024-06-26T13:43:09 0.525 INF Texture quality is set to 1 Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 5909. Total: 8.007200 ms (FindLiveObjects: 0.237900 ms CreateObjectMapping: 0.095400 ms MarkObjects: 7.630800 ms DeleteObjects: 0.043100 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.364500 ms 2024-06-26T13:43:16 8.033 INF Awake IsFocused: True 2024-06-26T13:43:16 8.033 INF Awake 2024-06-26T13:43:17 8.195 INF Occlusion: Awake Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 6177. Total: 8.865800 ms (FindLiveObjects: 0.244600 ms CreateObjectMapping: 0.099200 ms MarkObjects: 8.499600 ms DeleteObjects: 0.022100 ms) 2024-06-26T13:43:17 8.267 INF ApplyAllOptions streaming budget 14703.3 MB 2024-06-26T13:43:17 8.268 INF ApplyAllOptions current screen 3840 x 2160, 60hz, window 3840 x 2160, mode FullScreenWindow 2024-06-26T13:43:17 8.269 INF Texture quality is set to 1 2024-06-26T13:43:17 8.269 INF ApplyTextureFilter 1, AF Enable 2024-06-26T13:43:17 8.270 INF ApplyTerrainOptions 2 2024-06-26T13:43:17 8.732 INF [MODS] Start loading from: 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods' 2024-06-26T13:43:17 8.734 INF [MODS] Trying to load from folder: '0_TFP_Harmony' 2024-06-26T13:43:17 8.762 INF [MODS] Loaded Mod: TFP_Harmony (1.1.0.4) 2024-06-26T13:43:17 8.762 INF [MODS] Initializing mod code 2024-06-26T13:43:17 8.762 INF [MODS] Initializing mod TFP_Harmony 2024-06-26T13:43:17 8.776 INF [MODS] Found ModAPI in TfpHarmony.dll, creating instance 2024-06-26T13:43:17 8.776 INF [MODS] [Harmony] Init done Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000002C3CE144900.dll 2024-06-26T13:43:17 8.992 INF [MODS] Initialized code in mod 'TFP_Harmony' from DLL 'TfpHarmony.dll' 2024-06-26T13:43:17 8.992 INF [MODS] Loading done 2024-06-26T13:43:17 9.000 INF Loading permissions file at 'C:\Users\JAKE\AppData\Roaming/7DaysToDie\Saves/serveradmin.xml' 2024-06-26T13:43:17 9.015 INF Loading permissions file done. 2024-06-26T13:43:17 9.053 INF GameSense server not found (no props file), disabling 2024-06-26T13:43:17 9.054 INF [PartyQuests] Initialized 2024-06-26T13:43:17 9.058 INF Awake done in 1024 ms 2024-06-26T13:43:17 9.110 INF [XUi] Instantiating XUi from default prefab. 2024-06-26T13:43:17 9.115 INF [XUi] XUi instantiation completed in 4 ms 2024-06-26T13:43:18 9.178 INF [XUi] Loading XUi asynchronously 2024-06-26T13:43:18 9.190 INF Updated culture for display texts 2024-06-26T13:43:18 9.751 INF Reloading serveradmin.xml 2024-06-26T13:43:18 9.751 INF Loading permissions file at 'C:\Users\JAKE\AppData\Roaming/7DaysToDie\Saves/serveradmin.xml' 2024-06-26T13:43:18 9.752 INF Permissions file unchanged, skipping reloading Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Couldn't create a Convex Mesh from source mesh "bikeRearWheel_Broken" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Couldn't create a Convex Mesh from source mesh "frontWheel_BROKEN" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Couldn't create a Convex Mesh from source mesh "rearWheel_BROKEN" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Couldn't create a Convex Mesh from source mesh "backWheel_BROKEN" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Couldn't create a Convex Mesh from source mesh "frontWheel_BROKEN" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Couldn't create a Convex Mesh from source mesh "engine_BROKEN" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Couldn't create a Convex Mesh from source mesh "front_Broken" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Couldn't create a Convex Mesh from source mesh "bottomTires_Broken" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Couldn't create a Convex Mesh from source mesh "front_Broken" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Couldn't create a Convex Mesh from source mesh "middle_Broken" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 2024-06-26T13:43:21 12.973 INF [XUi] Parsing all window groups completed in 481 ms total. 2024-06-26T13:43:21 13.076 INF LoadTextureArraysForQuality quality -1 to 1, reload False 2024-06-26T13:43:22 13.543 INF Loaded default EULA 2024-06-26T13:43:22 13.544 INF [XUi] Initialized all window groups completed in 522 ms total. 2024-06-26T13:43:23 14.174 INF LoadTextureArraysForQuality took 1.098 2024-06-26T13:43:23 14.201 INF Loaded (local): events in 0.01 2024-06-26T13:43:23 14.291 INF Loaded (local): entityclasses in 0.08 2024-06-26T13:43:23 14.307 INF Loaded (local): rwgmixer in 0.01 2024-06-26T13:43:23 14.330 INF Loaded (local): archetypes in 0.01 2024-06-26T13:43:23 14.342 INF Loaded (local): loadingscreen in 0.00 2024-06-26T13:43:23 14.356 INF Added 1335 subtitle data entries and 3 speaker colors 2024-06-26T13:43:23 14.356 INF Loaded (local): subtitles in 0.00 2024-06-26T13:43:23 14.368 INF Loaded (local): videos in 0.00 2024-06-26T13:43:23 14.368 INF WorldStaticData.Init() needed 5.000s 2024-06-26T13:43:23 14.372 INF [Steamworks.NET] Login ok. 2024-06-26T13:43:23 14.372 INF [EOS] Login 2024-06-26T13:43:23 14.691 INF AchievementManager: Received stats and achievements from Steam 2024-06-26T13:43:24 15.775 INF [EOS] Login succeeded, PUID: 000242a8ecb74d9f904d27c1a7ab9e18 2024-06-26T13:43:24 15.776 INF [EOS] Getting native user for 000242a8ecb74d9f904d27c1a7ab9e18 2024-06-26T13:43:24 15.777 INF [EOS] CopyIdToken result: Success 2024-06-26T13:43:25 16.385 INF [EOS] ResolvePermissions(_perms: [Communication], _canPrompt: False) 2024-06-26T13:43:25 16.881 INF [EOS] Read (NewsFeatured.xml) completed: Success, received 719 bytes 2024-06-26T13:43:26 17.380 INF [EOS] Read (News.xml) completed: Success, received 5653 bytes 2024-06-26T13:43:26 17.980 INF [EOS] Read (eula_english) completed: Success, received 26643 bytes 2024-06-26T13:43:27 18.180 INF [EOS] Read (news_featured_tfpmerch.jpg) completed: Success, received 78916 bytes 2024-06-26T13:43:27 18.281 INF [EOS] Read (news_featured_bloodmoons.jpg) completed: Success, received 129503 bytes 2024-06-26T13:43:27 18.782 INF [EOS] Read (news_featured_soundtrack.jpg) completed: Success, received 235045 bytes 2024-06-26T13:43:27 18.983 INF [EOS] Read (news_game_release_a21.2.jpg) completed: Success, received 108184 bytes 2024-06-26T13:43:56 47.403 INF SetResolution was screen 3840 x 2160, 60hz, window 3840 x 2160, mode FullScreenWindow 2024-06-26T13:43:56 47.403 INF SetResolution to 3840 x 2160, mode Windowed 2024-06-26T13:43:56 47.407 INF Persistent GamePrefs saved 2024-06-26T13:43:56 47.407 INF ApplyAllOptions streaming budget 14703.3 MB 2024-06-26T13:43:56 47.407 INF ApplyAllOptions current screen 3840 x 2160, 60hz, window 3840 x 2160, mode FullScreenWindow 2024-06-26T13:43:56 47.407 INF SetResolution was screen 3840 x 2160, 60hz, window 3840 x 2160, mode FullScreenWindow 2024-06-26T13:43:56 47.407 INF SetResolution to 3840 x 2160, mode Windowed 2024-06-26T13:43:56 47.407 INF LoadTextureArraysForQuality quality 1 to 1, reload True 2024-06-26T13:43:56 47.407 INF Texture quality is set to 1 2024-06-26T13:43:56 47.407 INF SetTextureArraysFilter 1, AF 2 2024-06-26T13:43:56 47.408 INF ApplyTextureFilter 1, AF Enable 2024-06-26T13:43:56 47.408 INF ApplyTerrainOptions 2 2024-06-26T13:43:59 50.376 INF SetResolution was screen 3840 x 2160, 60hz, window 3840 x 2160, mode Windowed 2024-06-26T13:43:59 50.376 INF SetResolution to 3840 x 2160, mode ExclusiveFullScreen 2024-06-26T13:43:59 50.378 INF Persistent GamePrefs saved 2024-06-26T13:43:59 50.378 INF ApplyAllOptions streaming budget 14703.3 MB 2024-06-26T13:43:59 50.378 INF ApplyAllOptions current screen 3840 x 2160, 60hz, window 3840 x 2160, mode Windowed 2024-06-26T13:43:59 50.378 INF SetResolution was screen 3840 x 2160, 60hz, window 3840 x 2160, mode Windowed 2024-06-26T13:43:59 50.378 INF SetResolution to 3840 x 2160, mode ExclusiveFullScreen 2024-06-26T13:43:59 50.378 INF LoadTextureArraysForQuality quality 1 to 1, reload True 2024-06-26T13:43:59 50.378 INF Texture quality is set to 1 2024-06-26T13:43:59 50.378 INF SetTextureArraysFilter 1, AF 2 2024-06-26T13:43:59 50.378 INF ApplyTextureFilter 1, AF Enable 2024-06-26T13:43:59 50.378 INF ApplyTerrainOptions 2 2024-06-26T13:44:04 55.774 INF NET: Starting offline server. 2024-06-26T13:44:04 55.775 INF [PlatformApplication] restart required = False 2024-06-26T13:44:04 55.775 INF StartGame 2024-06-26T13:44:04 55.775 INF NetPackageManager Init 2024-06-26T13:44:04 55.797 INF [XUi] Instantiating XUi from default prefab. 2024-06-26T13:44:04 55.807 INF [XUi] XUi instantiation completed in 9 ms 2024-06-26T13:44:04 55.813 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AirDropMarker = True GamePref.AllowSpawnNearBackpack = True GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 45 GamePref.BlockDamageAI = 100 GamePref.BlockDamageAIBM = 100 GamePref.BlockDamagePlayer = 100 GamePref.BloodMoonEnemyCount = 64 GamePref.BloodMoonFrequency = 7 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.CreateLevelDim = 4096 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 60 GamePref.DeathPenalty = 1 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugPanelsEnabled = ,Ply,Ge,Sp,Fo,Pr, GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 1 GamePref.DropOnQuit = 0 GamePref.DynamicMeshDistance = 1000 GamePref.DynamicMeshEnabled = False GamePref.DynamicMeshLandClaimBuffer = 3 GamePref.DynamicMeshLandClaimOnly = True GamePref.DynamicMeshMaxItemCache = 3 GamePref.DynamicMeshMaxRegionCache = 1 GamePref.DynamicMeshUseImposters = False GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnableMapRendering = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.EulaLatestVersion = 1 GamePref.EulaVersionAccepted = 1 GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 3 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = My World GamePref.GameNameClient = My Game GamePref.GameVersion = V 1.0 GamePref.GameWorld = Zofaxu County GamePref.HideCommandExecutionLog = 0 GamePref.IgnoreEOSSanctions = False GamePref.JoiningOptions = True GamePref.LandClaimCount = 3 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 7 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 41 GamePref.Language = GamePref.LanguageBrowser = GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = GamePref.LastLoadingTipRead = 25 GamePref.LootAbundance = 100 GamePref.LootRespawnDays = 7 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxChunkAge = -1 GamePref.MaxQueuedMeshLayers = 40 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 64 GamePref.MaxUncoveredMapChunksPerPlayer = 524288 GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 0.3563218 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.75 GamePref.OptionsChatCommunication = True GamePref.OptionsControllerAimAssists = True GamePref.OptionsControllerCursorHoverSensitivity = 0.5 GamePref.OptionsControllerCursorSnap = True GamePref.OptionsControllerJoystickLayout = 0 GamePref.OptionsControllerLookAcceleration = 4 GamePref.OptionsControllerLookAxisDeadzone = 0.1 GamePref.OptionsControllerLookInvert = False GamePref.OptionsControllerMoveAxisDeadzone = 0.1 GamePref.OptionsControllerSensitivityX = 0.3 GamePref.OptionsControllerSensitivityY = 0.3 GamePref.OptionsControllerTriggerEffects = False GamePref.OptionsControllerVehicleSensitivity = 1 GamePref.OptionsControllerVibration = True GamePref.OptionsControllerVibrationStrength = 2 GamePref.OptionsControllerWeaponAiming = False GamePref.OptionsControllerZoomSensitivity = 0.5 GamePref.OptionsControlsResetRevision = 7 GamePref.OptionsControlsSprintLock = False GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDisableXmlEvents = False GamePref.OptionsDynamicMusicDailyTime = 0.45 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 2 GamePref.OptionsGfxAASharpness = 0 GamePref.OptionsGfxBloom = False GamePref.OptionsGfxBrightness = 2.980232E-09 GamePref.OptionsGfxDOF = False GamePref.OptionsGfxDynamicMinFPS = 60 GamePref.OptionsGfxDynamicMode = 0 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 65 GamePref.OptionsGfxGrassDistance = 2 GamePref.OptionsGfxLODDistance = 1 GamePref.OptionsGfxMotionBlur = 0 GamePref.OptionsGfxMotionBlurEnabled = False GamePref.OptionsGfxObjQuality = 2 GamePref.OptionsGfxOcclusion = False GamePref.OptionsGfxQualityPreset = 5 GamePref.OptionsGfxReflectQuality = 1 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 4 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 1 GamePref.OptionsGfxShadowQuality = 2 GamePref.OptionsGfxSSAO = False GamePref.OptionsGfxSSReflections = 0 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = False GamePref.OptionsGfxTerrainQuality = 2 GamePref.OptionsGfxTexFilter = 1 GamePref.OptionsGfxTexQuality = 1 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxViewDistance = 6 GamePref.OptionsGfxVsync = 0 GamePref.OptionsGfxWaterPtlLimiter = 2.775558E-17 GamePref.OptionsGfxWaterQuality = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 0.9 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsIntroMovieEnabled = True GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsLiteNetLibMtuOverride = False GamePref.OptionsLookSensitivity = 0.5 GamePref.OptionsMenuMusicVolumeLevel = 0.1086729 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMumblePositionalAudioSupport = False GamePref.OptionsMusicVolumeLevel = 0.1285266 GamePref.OptionsOverallAudioVolumeLevel = 0.2904911 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerFemale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsQuestsAutoAccept = True GamePref.OptionsQuestsAutoShare = True GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsSubtitlesEnabled = True GamePref.OptionsTempCelsius = False GamePref.OptionsUiCompassUseEnglishCardinalDirections = False GamePref.OptionsUiFpsScaling = 1 GamePref.OptionsVehicleLookSensitivity = 0.5 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceInputDevice = {009bfeca-c1f1-43a1-b24a-1dfde3f2c0d3} GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{1de6cfef-9107-42cb-ae10-a3560a3274f5} GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsWeaponAiming = False GamePref.OptionsZoomAccel = 0.5 GamePref.OptionsZoomSensitivity = 0.3 GamePref.PartySharedKillRange = 100 GamePref.PersistentPlayerProfiles = False GamePref.PlayerAutologin = False GamePref.PlayerKillingMode = 2 GamePref.PlayerName = jkejrvs GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.PlaytestBiome = 3 GamePref.RebuildMap = False GamePref.Region = Europe GamePref.SaveDataLimit = -1 GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerEnabled = False GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 4 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Default Server GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 1 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.SkipSpawnButton = False GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 25003 GamePref.TerminalWindowEnabled = True GamePref.TwitchBloodMoonAllowed = True GamePref.TwitchServerPermission = 90 GamePref.UNUSED_ControlPanelEnabled = False GamePref.UNUSED_ControlPanelPort = 8080 GamePref.UNUSED_LastLoadedPrefabSize = GamePref.UNUSED_NewGameSetDefaults = GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsGfxGameplayResolutionHeight = GamePref.UNUSED_OptionsGfxGameplayResolutionWidth = GamePref.UNUSED_OptionsGfxUMATexQuality = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UNUSED_PlayerId = GamePref.UNUSED_SaveGameFolder = GamePref.UNUSED_UserDataFolder = GamePref.WebDashboardEnabled = False GamePref.WebDashboardPort = 8080 GamePref.WebDashboardUrl = GamePref.WorldGenSeed = GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 100 GamePref.ZombieBMMove = 3 GamePref.ZombieFeralMove = 3 GamePref.ZombieFeralSense = 0 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 3 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = True GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DeathPenalty = XPOnly GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = False GameStat.LandClaimCount = 3 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.TwitchBloodMoonAllowed = True GameStat.UNUSED_ShowZombieCounter = GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2024-06-26T13:44:04 55.827 INF StartAsServer 2024-06-26T13:44:04 55.838 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 64, default = 8 2024-06-26T13:44:04 55.913 INF Loaded (local): events in 0.00 2024-06-26T13:44:05 56.234 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray) 2024-06-26T13:44:05 56.234 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray) 2024-06-26T13:44:05 56.234 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray) 2024-06-26T13:44:05 56.239 INF Loaded (local): materials in 0.32 2024-06-26T13:44:05 56.258 INF Loaded (local): physicsbodies in 0.01 2024-06-26T13:44:05 56.272 INF Loaded (local): painting in 0.01 2024-06-26T13:44:05 56.351 INF Loaded (local): shapes in 0.01 Unloading 3 Unused Serialized files (Serialized files now loaded: 14) 2024-06-26T13:44:14 66.102 INF Block IDs with mapping 2024-06-26T13:44:14 66.110 INF Block IDs total 23947, terr 29, last 24169 2024-06-26T13:44:14 66.119 INF Loaded (local): blocks in 9.51 Unloading 72831 unused Assets to reduce memory usage. Loaded Objects now: 149768. Total: 282.864300 ms (FindLiveObjects: 11.116000 ms CreateObjectMapping: 11.867000 ms MarkObjects: 240.529200 ms DeleteObjects: 19.351700 ms) 2024-06-26T13:44:15 66.461 INF Loaded (local): progression in 0.04 2024-06-26T13:44:15 66.909 INF Loaded (local): buffs in 0.39 2024-06-26T13:44:15 66.927 INF Loaded (local): misc in 0.01 2024-06-26T13:44:16 67.333 INF Loaded (local): items in 0.30 2024-06-26T13:44:16 67.372 INF Item IDs with mapping 2024-06-26T13:44:16 67.373 INF ItemIDs from Mapping 2024-06-26T13:44:16 67.376 INF ItemClass assignLeftOverItems 66880 of 81920 2024-06-26T13:44:16 67.425 INF Loaded (local): item_modifiers in 0.08 2024-06-26T13:44:16 67.470 INF Loaded (local): entityclasses in 0.03 2024-06-26T13:44:16 67.481 INF Loaded (local): qualityinfo in 0.00 2024-06-26T13:44:16 67.557 INF Loaded (local): sounds in 0.02 2024-06-26T13:44:16 67.600 INF Loaded (local): recipes in 0.03 2024-06-26T13:44:16 67.622 INF Loaded (local): blockplaceholders in 0.01 2024-06-26T13:44:16 67.666 INF Loaded (local): loot in 0.02 2024-06-26T13:44:16 67.692 INF Loaded (local): entitygroups in 0.01 2024-06-26T13:44:16 67.706 INF Loaded (local): utilityai in 0.01 2024-06-26T13:44:16 67.717 INF Loaded (local): vehicles in 0.00 2024-06-26T13:44:16 67.729 INF Loaded (local): rwgmixer in 0.00 2024-06-26T13:44:16 67.741 INF Loaded (local): weathersurvival in 0.00 2024-06-26T13:44:16 67.754 INF Loaded (local): archetypes in 0.00 2024-06-26T13:44:16 67.773 INF Loaded (local): challenges in 0.01 2024-06-26T13:44:16 67.829 INF Loaded (local): quests in 0.04 2024-06-26T13:44:16 67.845 INF Loaded (local): traders in 0.01 2024-06-26T13:44:16 67.864 INF Loaded (local): npc in 0.01 2024-06-26T13:44:16 67.882 INF Loaded (local): dialogs in 0.01 2024-06-26T13:44:16 67.905 INF Loaded (local): ui_display in 0.01 2024-06-26T13:44:16 67.923 INF Loaded (local): nav_objects in 0.01 2024-06-26T13:44:16 67.948 INF Loaded (local): gamestages in 0.01 2024-06-26T13:44:16 68.144 INF Loaded (local): gameevents in 0.17 2024-06-26T13:44:17 68.188 INF Loaded (local): twitch in 0.03 2024-06-26T13:44:17 68.201 INF Loaded (local): twitch_events in 0.01 2024-06-26T13:44:17 68.234 INF Loaded (local): dmscontent in 0.03 2024-06-26T13:44:17 68.246 INF Loaded (local): XUi_Common/styles in 0.00 2024-06-26T13:44:17 68.258 INF Loaded (local): XUi_Common/controls in 0.00 2024-06-26T13:44:17 68.270 INF Loaded (local): XUi/styles in 0.00 2024-06-26T13:44:17 68.284 INF Loaded (local): XUi/controls in 0.00 2024-06-26T13:44:17 68.310 INF Loaded (local): XUi/windows in 0.00 2024-06-26T13:44:17 68.322 INF [XUi] Loading XUi asynchronously 2024-06-26T13:44:17 68.355 INF Loaded (local): XUi/xui in 0.04 2024-06-26T13:44:17 68.649 INF Loaded (local): biomes in 0.11 2024-06-26T13:44:17 68.833 INF Loaded (local): worldglobal in 0.05 2024-06-26T13:44:17 68.877 INF [XUi] Parsing all window groups completed in 467 ms total. 2024-06-26T13:44:17 69.086 INF Loaded (local): spawning in 0.08 2024-06-26T13:44:18 69.371 INF Loaded (local): loadingscreen in 0.11 2024-06-26T13:44:18 69.496 INF ShapeControllers: 96 2024-06-26T13:44:18 69.558 INF Added 1335 subtitle data entries and 3 speaker colors 2024-06-26T13:44:18 69.586 INF Loaded (local): subtitles in 0.06 2024-06-26T13:44:18 69.874 INF [XUi] Initialized all window groups completed in 887 ms total. 2024-06-26T13:44:18 69.875 INF Loaded (local): videos in 0.04 2024-06-26T13:44:18 69.885 INF createWorld: Zofaxu County, My World, GameModeSurvival 2024-06-26T13:44:18 69.886 INF Occlusion: Disabled 2024-06-26T13:44:18 69.902 INF Started thread ChunkRegeneration 2024-06-26T13:44:18 69.902 INF Started thread ChunkCalc 2024-06-26T13:44:18 69.902 INF Started thread ChunkMeshBake 2024-06-26T13:44:18 69.921 INF World.Load: Zofaxu County 2024-06-26T13:44:18 69.927 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0 2024-06-26T13:44:18 69.940 INF Started thread WaterSimulationApplyChanges 2024-06-26T13:44:22 73.425 INF Started thread GenerateChunks 2024-06-26T13:44:22 73.691 INF Calculating world hashes took 261 ms (world size 266 MiB) 2024-06-26T13:44:22 73.693 INF Initial ENABLE_FILE_BACKED_ARRAYS == False 2024-06-26T13:44:22 73.854 INF Loading dtm raw file took 426ms 2024-06-26T13:44:22 73.867 INF Biomes image size w= 1024, h = 1024 2024-06-26T13:44:23 74.950 INF Loading and creating biomes took 1095ms 2024-06-26T13:44:25 76.212 INF Loading and creating shader control textures took 1262ms 2024-06-26T13:44:25 76.652 INF Loading and parsing of generator took 440ms 2024-06-26T13:44:25 76.667 INF Computed 1165 chunk groups containing a total of 29162 chunks. Largest group contains 474 chunks. 2024-06-26T13:44:25 76.680 INF Started thread SaveChunks C:\Users\JAKE\AppData\Roaming\7DaysToDie\Saves\Zofaxu County\My World\Region 2024-06-26T13:44:26 77.877 INF [DECO] read 192403 2024-06-26T13:44:26 77.966 INF Dynamic Music Initialized on Server 2024-06-26T13:44:26 77.975 INF Dynamic Music Initialized on Client 2024-06-26T13:44:26 78.116 INF AstarManager Init 2024-06-26T13:44:27 78.239 INF WeatherManager: Init 8 weather packages 2024-06-26T13:44:27 78.293 INF WeatherManager: ApplySavedPackages 2024-06-26T13:44:27 78.295 INF createWorld() done 2024-06-26T13:44:27 78.297 INF Loading players.xml 2024-06-26T13:44:27 78.305 INF [PlatformUserManager] Primary ID 'EOS_000242a8ecb74d9f904d27c1a7ab9e18' was mapped to Native ID 'Steam_76561198203272868'. 2024-06-26T13:44:30 81.200 INF Created player with id=171 2024-06-26T13:44:30 81.207 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=jkejrvs, id=171] 2024-06-26T13:44:30 81.289 INF Loaded player 2024-06-26T13:44:30 81.396 INF VehicleManager C:\Users\JAKE\AppData\Roaming/7DaysToDie\Saves/Zofaxu County/My World/vehicles.dat, loaded 0 2024-06-26T13:44:30 81.397 INF DroneManager C:\Users\JAKE\AppData\Roaming/7DaysToDie\Saves/Zofaxu County/My World/drones.dat, loaded 0 2024-06-26T13:44:30 81.398 INF TurretTracker C:\Users\JAKE\AppData\Roaming/7DaysToDie\Saves/Zofaxu County/My World/turrets.dat, loaded 0 2024-06-26T13:44:32 83.829 INF [DECO] written 192403, in 33ms 2024-06-26T13:44:32 83.836 INF [DECO] write thread 6ms 2024-06-26T13:44:32 83.876 INF OpenSpawnWindow 2024-06-26T13:44:32 83.883 INF Loading dymesh settings 2024-06-26T13:44:32 83.883 INF Dynamic Mesh Settings 2024-06-26T13:44:32 83.883 INF Use Imposter Values: False 2024-06-26T13:44:32 83.883 INF Only Player Areas: True 2024-06-26T13:44:32 83.883 INF Player Area Buffer: 3 2024-06-26T13:44:32 83.883 INF Max View Distance: 1000 2024-06-26T13:44:32 83.883 INF Regen all on new world: False 2024-06-26T13:44:32 83.885 INF Dynamic mesh disabled on world start 2024-06-26T13:44:32 83.885 INF StartGame done 2024-06-26T13:44:33 84.540 INF Respawn almost done 2024-06-26T13:44:33 84.545 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 687, 44, -1547): localplayer 2024-06-26T13:44:33 84.599 INF 37453+1 Origin Reposition (0.0, 0.0, 0.0) to (672.0, 32.0, -1552.0) 2024-06-26T13:44:41 93.040 INF Saving 62 of chunks took 264ms 2024-06-26T13:44:46 97.186 INF Persistent GamePrefs saved 2024-06-26T13:44:46 97.186 INF ApplyAllOptions streaming budget 14703.3 MB 2024-06-26T13:44:46 97.186 INF ApplyAllOptions current screen 3840 x 2160, 60hz, window 3840 x 2160, mode ExclusiveFullScreen 2024-06-26T13:44:46 97.186 INF LoadTextureArraysForQuality quality 1 to 1, reload True 2024-06-26T13:44:46 97.186 INF Texture quality is set to 1 2024-06-26T13:44:46 97.186 INF SetTextureArraysFilter 1, AF 2 2024-06-26T13:44:46 97.186 INF ApplyTextureFilter 1, AF Enable 2024-06-26T13:44:46 97.186 INF ApplyTerrainOptions 2 2024-06-26T13:45:07 118.993 INF Time: 1.61m FPS: 96.01 Heap: 2030.1MB Max: 2030.1MB Chunks: 240 CGO: 192 Ply: 1 Zom: 2 Ent: 3 (3) Items: 0 CO: 1 RSS: 4255.2MB 2024-06-26T13:45:37 148.997 INF Time: 2.11m FPS: 80.80 Heap: 2070.3MB Max: 2070.3MB Chunks: 240 CGO: 192 Ply: 1 Zom: 1 Ent: 2 (3) Items: 0 CO: 1 RSS: 4303.1MB 2024-06-26T13:46:07 179.008 INF Time: 2.61m FPS: 84.84 Heap: 2097.8MB Max: 2097.8MB Chunks: 240 CGO: 176 Ply: 1 Zom: 0 Ent: 1 (3) Items: 0 CO: 1 RSS: 4354.7MB Reload Start 2024-06-26T13:46:37 208.984 INF VehicleManager saving 0 (0 + 0) 2024-06-26T13:46:37 208.985 INF DroneManager saving 0 (0 + 0) 2024-06-26T13:46:37 208.985 INF TurretTracker saving 0 (0 + 0) 2024-06-26T13:46:37 208.986 INF VehicleManager saved 9 bytes 2024-06-26T13:46:37 208.986 INF DroneManager saved 9 bytes 2024-06-26T13:46:37 208.987 INF TurretTracker saved 9 bytes 2024-06-26T13:46:37 209.016 INF Time: 3.11m FPS: 93.47 Heap: 2126.2MB Max: 2126.2MB Chunks: 240 CGO: 169 Ply: 1 Zom: 4 Ent: 5 (7) Items: 0 CO: 1 RSS: 4396.7MB Reload Start Reload Start Reload Start Reload Start 2024-06-26T13:46:51 222.798 INF Entity zombieBusinessMan 305 killed by jkejrvs 171 2024-06-26T13:47:02 234.086 INF 50333+1 Origin Reposition (672.0, 32.0, -1552.0) to (416.0, 48.0, -1520.0) 2024-06-26T13:47:07 239.018 INF Time: 3.61m FPS: 86.46 Heap: 2162.0MB Max: 2162.0MB Chunks: 240 CGO: 169 Ply: 1 Zom: 5 Ent: 7 (9) Items: 0 CO: 1 RSS: 4439.8MB Reload Start Reload Start 2024-06-26T13:47:25 256.832 INF Entity zombieSteve 307 killed by jkejrvs 171 2024-06-26T13:47:37 269.020 INF Time: 4.11m FPS: 85.87 Heap: 2199.2MB Max: 2199.2MB Chunks: 240 CGO: 186 Ply: 1 Zom: 2 Ent: 4 (10) Items: 0 CO: 1 RSS: 4477.0MB 2024-06-26T13:47:38 270.016 INF SectionType change from None to Exploration 2024-06-26T13:47:38 270.019 INF Loading new config for Exploration... 2024-06-26T13:47:38 270.021 INF Played Exploration 2024-06-26T13:47:38 270.021 INF Fading in Exploration 2024-06-26T13:47:38 270.021 INF Notified SectionSelector that music played 2024-06-26T13:47:38 270.029 INF Loading new ClipSets for Exploration... 2024-06-26T13:47:38 270.096 INF Exploration loaded new config and clipsets 2024-06-26T13:47:41 273.055 INF fadeInCo complete on Exploration 2024-06-26T13:48:01 292.711 INF Entity zombieSkateboarder 308 killed by jkejrvs 171 2024-06-26T13:48:07 299.031 INF Time: 4.61m FPS: 82.36 Heap: 2248.0MB Max: 2248.0MB Chunks: 240 CGO: 170 Ply: 1 Zom: 2 Ent: 3 (11) Items: 0 CO: 1 RSS: 4479.4MB 2024-06-26T13:48:15 306.271 INF 290.9885 SleeperVolume 209, 48, -1522: Spawning 211, 48, -1511 (13, -95), group 'sleeperHordeStageGS2', class zombieSteve, count 1 2024-06-26T13:48:15 306.278 INF 290.9885 SleeperVolume 216, 48, -1513: Spawning 217, 48, -1511 (13, -95), group 'sleeperHordeStageGS2', class zombieYo, count 1 2024-06-26T13:48:24 315.174 INF 299.8924 SleeperVolume 216, 48, -1522: None spawned, canSpawn True, respawnCnt 0 2024-06-26T13:48:25 316.224 INF 300.9414 SleeperVolume 220, 48, -1522: Spawning 221, 48, -1521 (13, -96), group 'sleeperHordeStageGS2', class zombieMarlene, count 3 2024-06-26T13:48:25 316.317 INF 301.0349 SleeperVolume 220, 48, -1522: Spawning 222, 48, -1521 (13, -96), group 'sleeperHordeStageGS2', class zombiePartyGirl, count 3 2024-06-26T13:48:25 316.870 INF SectionType change from Exploration to Suspense 2024-06-26T13:48:25 316.870 INF Fading out Exploration 2024-06-26T13:48:25 316.871 INF Loading new config for Suspense... 2024-06-26T13:48:25 316.871 INF Played Suspense 2024-06-26T13:48:25 316.871 INF Fading in Suspense 2024-06-26T13:48:25 316.881 INF Loading new ClipSets for Suspense... 2024-06-26T13:48:25 316.911 INF Suspense loaded new config and clipsets 2024-06-26T13:48:28 319.901 INF Paused Exploration 2024-06-26T13:48:28 319.901 INF fadeInCo complete on Suspense 2024-06-26T13:48:37 328.993 INF VehicleManager saving 0 (0 + 0) 2024-06-26T13:48:37 328.993 INF DroneManager saving 0 (0 + 0) 2024-06-26T13:48:37 328.993 INF TurretTracker saving 0 (0 + 0) 2024-06-26T13:48:37 328.994 INF VehicleManager saved 9 bytes 2024-06-26T13:48:37 328.994 INF DroneManager saved 9 bytes 2024-06-26T13:48:37 328.995 INF TurretTracker saved 9 bytes 2024-06-26T13:48:37 329.037 INF Time: 5.11m FPS: 104.68 Heap: 2072.2MB Max: 2248.0MB Chunks: 240 CGO: 185 Ply: 1 Zom: 7 Ent: 8 (16) Items: 0 CO: 1 RSS: 4508.3MB 2024-06-26T13:48:38 329.507 INF [DECO] written 192403, in 37ms 2024-06-26T13:48:38 329.513 INF [DECO] write thread 5ms 2024-06-26T13:48:49 340.678 INF Entity zombieYo 311 killed by jkejrvs 171 Reload Start Reload Start 2024-06-26T13:49:03 355.046 INF Entity zombieSteve 310 killed by jkejrvs 171 Reload Start 2024-06-26T13:49:07 359.045 INF Time: 5.61m FPS: 83.56 Heap: 2102.9MB Max: 2248.0MB Chunks: 240 CGO: 185 Ply: 1 Zom: 5 Ent: 8 (17) Items: 1 CO: 1 RSS: 4514.0MB NullReferenceException: Object reference not set to an instance of an object at Chunk.GetEntitiesInBounds (System.Type _class, UnityEngine.Bounds _bb, System.Collections.Generic.List`1[T] _list) [0x000ae] in <34a370e167474eb1949fe72b029cec58>:0 at World.GetEntitiesInBounds (System.Type _class, UnityEngine.Bounds _bb, System.Collections.Generic.List`1[T] _list) [0x00093] in <34a370e167474eb1949fe72b029cec58>:0 at DynamicMusic.ThreatLevelUtility.GetThreatLevelOn (EntityPlayerLocal _player) [0x00024] in <34a370e167474eb1949fe72b029cec58>:0 at EntityPlayerLocal.Update () [0x00329] in <34a370e167474eb1949fe72b029cec58>:0 Link to comment Share on other sites More sharing options...
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