warmer Posted March 26 Share Posted March 26 (edited) I've gone through and modded the random gen of the wasteland biome quite a bit. I'm now starting to feel like the amount of buildings, destroyed cars, debris, and tree density to make it give more of a bombed out urban area vibe. Has anyone else experimented with this? The majority of the trees are where the wasteland blends into the burnt forest. Those biomes touching each other make good sense to me. Edited March 27 by warmer (see edit history) 2 Link to comment Share on other sites More sharing options...
warmer Posted March 29 Author Share Posted March 29 Link to comment Share on other sites More sharing options...
warmer Posted April 5 Author Share Posted April 5 Link to comment Share on other sites More sharing options...
warmer Posted April 20 Author Share Posted April 20 Link to comment Share on other sites More sharing options...
BFT2020 Posted 9 hours ago Share Posted 9 hours ago Looks pretty good. The only thing I have done is made the world more foggy. I like the idea of more clutter for the wasteland, though others probably not so much as they like taking shortcuts through the wasteland. I might start doing that in my playthroughs also. Link to comment Share on other sites More sharing options...
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