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Weird bug makes game unplayable


ChristianD

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Offline Game: 

Played several hours in Alpha 21 and levelling up to lev 47 just fine in a random gen world I somehow hit an obstacle while driving (motorcycle) in the desert which caused the game to start acting weirdly. It slowed down frame-wise - moving blurred the screen drastically but it recovered after a few seconds. 

That happened while driving in "boost" mode (shift).

Then It happened again and for a second time and it looked like my character would fall through the world but it didn't. The frames started to go down to like 10FPS.
I can still move through the world but everything is blurry.
Can move through the wasteland pretty quickly though as it seems to ignore "most" of the obstacles but still, due to the blurry and few frames the game is unplayable. 
It never recoveres. 

I checked the installed files. Restarted the game and PC several times. 

A new game fixes the issue so it is something that has corrupted my save file. 

 

Anybody experienced something similar or knows how to fix that? 

Screenshot: https://paste.pics/ORU3U


Alpha21.324 via Steam

Win11Pro
Chip: Intel i9-9900KS
RAM: 32GB
NVIDIA RTX2080 TI   (Version 536.40) 
Resolution 3440c1440, 120Hz

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was going to report exact same thing happening yesterday evening.

was using boost in 4x4 in wasteland.

4x4 started moving very fast even when i stopped boosting.

4x4 teleported through clipping and eventually to the bottom of a lake maybe 400m away

rendering in distance very blurry (constant even after restarting and rebooting system)

framerate suddenly drops off and gameplay is extremely laggy. somewhat better after i disabled vsync in my gpu

motion blur is exaggerated and framerate is all over the place

rendering of preview of block placement flickers

rendering of preview of gyrocopter placement is missing (rarely appears then disappears)

gyrocopter behavior is extremely buggy:

- space bar doesn't affect tilt

- when driven off a sharp ledge at speed, gyro immediately moves straight down at high speed

 

will post my logs soon

EDIT: the logfile where the issue seems to have happened initially is >12Mb with several since then being >24Mb and >10Mb.

pasting sites seem to not be handling that amount of text well. is there a good place to drop a zip of the logs?

Edited by Jocken (see edit history)
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Logs at what looks like time of event show:

  1. "Look rotation viewing vector is zero" repeated many times
  2. "2023-07-12T23:08:35 861.897 INF 50779+1 Origin Reposition (-1328.0, 48.0, 1024.0) to (-1536.0, 32.0, 848.0)
    2023-07-12T23:08:35 861.905 WRN 50779+1 Origin ray fail (1536.0, -278.0, -848.0)" pairs (with differing numerical args) repeating for many thousands of lines
  3. looks to be a restart
  4. "2023-07-12T23:11:36 1043.405 WRN 54352+1 Origin player ray fail (-1736.1, 34.1, 634.1)
    2023-07-12T23:11:36 1043.405 INF 54352+1 Origin Reposition (48.0, 0.0, 0.0) to (64.0, 0.0, 0.0)" pairs for a bit
  5. (2) repeating again for thousands of lines
  6. exit with memory stats:
    Spoiler

    Memory Statistics:
    [ALLOC_TEMP_TLS] TLS Allocator
      StackAllocators : 
        [ALLOC_TEMP_MAIN]
          Peak usage frame count: [2.0 KB-4.0 KB]: 2045 frames, [4.0 KB-8.0 KB]: 1 frames, [8.0 KB-16.0 KB]: 1836 frames, [16.0 KB-32.0 KB]: 34 frames, [32.0 KB-64.0 KB]: 13 frames, [64.0 KB-128.0 KB]: 9225 frames, [128.0 KB-256.0 KB]: 23429 frames, [256.0 KB-0.5 MB]: 14400 frames, [0.5 MB-1.0 MB]: 5576 frames, [1.0 MB-2.0 MB]: 3626 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 5 frames
          Initial Block Size 4.0 MB
          Current Block Size 7.6 MB
          Peak Allocated Bytes 7.6 MB
          Overflow Count 47
        [ALLOC_TEMP_Loading.AsyncRead]
          Initial Block Size 64.0 KB
          Current Block Size 128.0 KB
          Peak Allocated Bytes 128.0 KB
          Overflow Count 7
        [ALLOC_TEMP_Loading.PreloadManager]
          Initial Block Size 256.0 KB
          Current Block Size 508.0 KB
          Peak Allocated Bytes 507.3 KB
          Overflow Count 15790
        [ALLOC_TEMP_Background Job.Worker 8]
          Initial Block Size 32.0 KB
          Current Block Size 36.0 KB
          Peak Allocated Bytes 32.0 KB
          Overflow Count 1
        [ALLOC_TEMP_Job.Worker 6]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 141.8 KB
          Overflow Count 0
        [ALLOC_TEMP_Job.Worker 0]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 142.5 KB
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 10]
          Initial Block Size 32.0 KB
          Current Block Size 36.0 KB
          Peak Allocated Bytes 33.0 KB
          Overflow Count 1
        [ALLOC_TEMP_Background Job.Worker 9]
          Initial Block Size 32.0 KB
          Current Block Size 52.0 KB
          Peak Allocated Bytes 48.4 KB
          Overflow Count 1
        [ALLOC_TEMP_Job.Worker 5]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 144.9 KB
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 14]
          Initial Block Size 32.0 KB
          Current Block Size 32.0 KB
          Peak Allocated Bytes 54 B
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 6]
          Initial Block Size 32.0 KB
          Current Block Size 36.0 KB
          Peak Allocated Bytes 32.0 KB
          Overflow Count 0
        [ALLOC_TEMP_Job.Worker 4]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 144.9 KB
          Overflow Count 0
        [ALLOC_TEMP_Job.Worker 14]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 145.3 KB
          Overflow Count 0
        [ALLOC_TEMP_Job.Worker 3]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 142.3 KB
          Overflow Count 0
        [ALLOC_TEMP_Job.Worker 13]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 145.3 KB
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 12]
          Initial Block Size 32.0 KB
          Current Block Size 60.0 KB
          Peak Allocated Bytes 58.4 KB
          Overflow Count 0
        [ALLOC_TEMP_EnlightenWorker] x 8
          Initial Block Size 64.0 KB
          Current Block Size 64.0 KB
          Peak Allocated Bytes 54 B
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 15]
          Initial Block Size 32.0 KB
          Current Block Size 32.0 KB
          Peak Allocated Bytes 54 B
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 1]
          Initial Block Size 32.0 KB
          Current Block Size 32.0 KB
          Peak Allocated Bytes 54 B
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 2]
          Initial Block Size 32.0 KB
          Current Block Size 36.0 KB
          Peak Allocated Bytes 32.0 KB
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 7]
          Initial Block Size 32.0 KB
          Current Block Size 36.0 KB
          Peak Allocated Bytes 32.0 KB
          Overflow Count 1
        [ALLOC_TEMP_UnityGfxDeviceWorker]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 66.4 KB
          Overflow Count 6
        [ALLOC_TEMP_AssetGarbageCollectorHelper] x 15
          Initial Block Size 64.0 KB
          Current Block Size 64.0 KB
          Peak Allocated Bytes 0 B
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 5]
          Initial Block Size 32.0 KB
          Current Block Size 36.0 KB
          Peak Allocated Bytes 32.0 KB
          Overflow Count 1
        [ALLOC_TEMP_Job.Worker 9]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 142.6 KB
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 13]
          Initial Block Size 32.0 KB
          Current Block Size 36.0 KB
          Peak Allocated Bytes 32.0 KB
          Overflow Count 0
        [ALLOC_TEMP_Job.Worker 8]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 133.5 KB
          Overflow Count 0
        [ALLOC_TEMP_Job.Worker 7]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 136.5 KB
          Overflow Count 0
        [ALLOC_TEMP_Job.Worker 1]
          Initial Block Size 256.0 KB
          Current Block Size 272.0 KB
          Peak Allocated Bytes 222.4 KB
          Overflow Count 0
        [ALLOC_TEMP_Job.Worker 2]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 144.6 KB
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 3]
          Initial Block Size 32.0 KB
          Current Block Size 36.0 KB
          Peak Allocated Bytes 32.0 KB
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 11]
          Initial Block Size 32.0 KB
          Current Block Size 36.0 KB
          Peak Allocated Bytes 35.6 KB
          Overflow Count 1
        [ALLOC_TEMP_Job.Worker 10]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 145.3 KB
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 0]
          Initial Block Size 32.0 KB
          Current Block Size 32.0 KB
          Peak Allocated Bytes 452 B
          Overflow Count 0
        [ALLOC_TEMP_Job.Worker 11]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 143.0 KB
          Overflow Count 0
        [ALLOC_TEMP_Job.Worker 12]
          Initial Block Size 256.0 KB
          Current Block Size 256.0 KB
          Peak Allocated Bytes 145.6 KB
          Overflow Count 0
        [ALLOC_TEMP_Background Job.Worker 4]
          Initial Block Size 32.0 KB
          Current Block Size 52.0 KB
          Peak Allocated Bytes 50.8 KB
          Overflow Count 0
        [ALLOC_TEMP_BatchDeleteObjects]
          Initial Block Size 64.0 KB
          Current Block Size 64.0 KB
          Peak Allocated Bytes 54 B
          Overflow Count 0
    [ALLOC_DEFAULT] Dual Thread Allocator
      Peak main deferred allocation count 167913
        [ALLOC_BUCKET]
          Large Block size 4.0 MB
          Used Block count 1
          Peak Allocated bytes 4.0 MB
          Failed Allocations. Bucket layout:
            16B: 1 Subsections = 1024 buckets. Failed count: 4540774
            32B: 15 Subsections = 7680 buckets. Failed count: 5035454
            48B: 53 Subsections = 18090 buckets. Failed count: 2445864
            64B: 29 Subsections = 7424 buckets. Failed count: 1434020
            80B: 152 Subsections = 31129 buckets. Failed count: 584462
            96B: 3 Subsections = 512 buckets. Failed count: 345478
            112B: 2 Subsections = 292 buckets. Failed count: 986757
            128B: 1 Subsections = 128 buckets. Failed count: 1008268
        [ALLOC_DEFAULT_MAIN]
          Peak usage frame count: [16.0 MB-32.0 MB]: 1728 frames, [32.0 MB-64.0 MB]: 1305 frames, [64.0 MB-128.0 MB]: 468 frames, [128.0 MB-256.0 MB]: 25235 frames, [256.0 MB-0.50 GB]: 31455 frames
          Requested Block Size 16.0 MB
          Peak Block count 23
          Peak Allocated memory 419.7 MB
          Peak Large allocation bytes 256.0 MB
        [ALLOC_DEFAULT_THREAD]
          Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames, [8.0 MB-16.0 MB]: 1197 frames, [16.0 MB-32.0 MB]: 541 frames, [32.0 MB-64.0 MB]: 5 frames, [64.0 MB-128.0 MB]: 927 frames, [128.0 MB-256.0 MB]: 57520 frames
          Requested Block Size 16.0 MB
          Peak Block count 16
          Peak Allocated memory 226.5 MB
          Peak Large allocation bytes 141.7 MB
    [ALLOC_TEMP_JOB_1_FRAME]
      Initial Block Size 2.0 MB
      Used Block Count 1
      Overflow Count (too large) 0
      Overflow Count (full) 0
    [ALLOC_TEMP_JOB_2_FRAMES]
      Initial Block Size 2.0 MB
      Used Block Count 1
      Overflow Count (too large) 0
      Overflow Count (full) 0
    [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
      Initial Block Size 2.0 MB
      Used Block Count 10
      Overflow Count (too large) 5
      Overflow Count (full) 0
    [ALLOC_TEMP_JOB_ASYNC (Background)]
      Initial Block Size 1.0 MB
      Used Block Count 11
      Overflow Count (too large) 7
      Overflow Count (full) 0
    [ALLOC_GFX] Dual Thread Allocator
      Peak main deferred allocation count 97
        [ALLOC_BUCKET]
          Large Block size 4.0 MB
          Used Block count 1
          Peak Allocated bytes 4.0 MB
          Failed Allocations. Bucket layout:
            16B: 1 Subsections = 1024 buckets. Failed count: 4540774
            32B: 15 Subsections = 7680 buckets. Failed count: 5035454
            48B: 53 Subsections = 18090 buckets. Failed count: 2445864
            64B: 29 Subsections = 7424 buckets. Failed count: 1434020
            80B: 152 Subsections = 31129 buckets. Failed count: 584462
            96B: 3 Subsections = 512 buckets. Failed count: 345478
            112B: 2 Subsections = 292 buckets. Failed count: 986757
            128B: 1 Subsections = 128 buckets. Failed count: 1008268
        [ALLOC_GFX_MAIN]
          Peak usage frame count: [64.0 KB-128.0 KB]: 1725 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 1216 frames, [4.0 MB-8.0 MB]: 10 frames, [8.0 MB-16.0 MB]: 9 frames, [16.0 MB-32.0 MB]: 11 frames, [32.0 MB-64.0 MB]: 6 frames, [64.0 MB-128.0 MB]: 388 frames, [128.0 MB-256.0 MB]: 41093 frames, [256.0 MB-0.50 GB]: 15680 frames, [0.50 GB-1.00 GB]: 47 frames
          Requested Block Size 16.0 MB
          Peak Block count 19
          Peak Allocated memory 0.65 GB
          Peak Large allocation bytes 0.52 GB
        [ALLOC_GFX_THREAD]
          Peak usage frame count: [2.0 KB-4.0 KB]: 1716 frames, [64.0 KB-128.0 KB]: 1210 frames, [128.0 KB-256.0 KB]: 5 frames, [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 61 frames, [2.0 MB-4.0 MB]: 5 frames, [4.0 MB-8.0 MB]: 2 frames, [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 3 frames, [32.0 MB-64.0 MB]: 16 frames, [64.0 MB-128.0 MB]: 47472 frames, [128.0 MB-256.0 MB]: 9699 frames
          Requested Block Size 16.0 MB
          Peak Block count 9
          Peak Allocated memory 141.8 MB
          Peak Large allocation bytes 141.7 MB
    [ALLOC_CACHEOBJECTS] Dual Thread Allocator
      Peak main deferred allocation count 102017
        [ALLOC_BUCKET]
          Large Block size 4.0 MB
          Used Block count 1
          Peak Allocated bytes 4.0 MB
          Failed Allocations. Bucket layout:
            16B: 1 Subsections = 1024 buckets. Failed count: 4540774
            32B: 15 Subsections = 7680 buckets. Failed count: 5035454
            48B: 53 Subsections = 18090 buckets. Failed count: 2445864
            64B: 29 Subsections = 7424 buckets. Failed count: 1434020
            80B: 152 Subsections = 31129 buckets. Failed count: 584462
            96B: 3 Subsections = 512 buckets. Failed count: 345478
            112B: 2 Subsections = 292 buckets. Failed count: 986757
            128B: 1 Subsections = 128 buckets. Failed count: 1008268
        [ALLOC_CACHEOBJECTS_MAIN]
          Peak usage frame count: [32.0 MB-64.0 MB]: 1720 frames, [64.0 MB-128.0 MB]: 1195 frames, [128.0 MB-256.0 MB]: 57276 frames
          Requested Block Size 4.0 MB
          Peak Block count 54
          Peak Allocated memory 218.1 MB
          Peak Large allocation bytes 43.2 MB
        [ALLOC_CACHEOBJECTS_THREAD]
          Peak usage frame count: [16.0 MB-32.0 MB]: 1717 frames, [32.0 MB-64.0 MB]: 1 frames, [64.0 MB-128.0 MB]: 1226 frames, [128.0 MB-256.0 MB]: 69 frames, [256.0 MB-0.50 GB]: 57178 frames
          Requested Block Size 4.0 MB
          Peak Block count 98
          Peak Allocated memory 387.0 MB
          Peak Large allocation bytes 113.0 MB
    [ALLOC_TYPETREE] Dual Thread Allocator
      Peak main deferred allocation count 0
        [ALLOC_BUCKET]
          Large Block size 4.0 MB
          Used Block count 1
          Peak Allocated bytes 4.0 MB
          Failed Allocations. Bucket layout:
            16B: 1 Subsections = 1024 buckets. Failed count: 4540774
            32B: 15 Subsections = 7680 buckets. Failed count: 5035454
            48B: 53 Subsections = 18090 buckets. Failed count: 2445864
            64B: 29 Subsections = 7424 buckets. Failed count: 1434020
            80B: 152 Subsections = 31129 buckets. Failed count: 584462
            96B: 3 Subsections = 512 buckets. Failed count: 345478
            112B: 2 Subsections = 292 buckets. Failed count: 986757
            128B: 1 Subsections = 128 buckets. Failed count: 1008268
        [ALLOC_TYPETREE_MAIN]
          Peak usage frame count: [0-1.0 KB]: 1716 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 1768 frames, [128.0 KB-256.0 KB]: 56706 frames
          Requested Block Size 2.0 MB
          Peak Block count 1
          Peak Allocated memory 133.2 KB
          Peak Large allocation bytes 0 B
        [ALLOC_TYPETREE_THREAD]
          Peak usage frame count: [2.0 KB-4.0 KB]: 1716 frames, [256.0 KB-0.5 MB]: 233 frames, [0.5 MB-1.0 MB]: 997 frames, [2.0 MB-4.0 MB]: 57245 frames
          Requested Block Size 2.0 MB
          Peak Block count 2
          Peak Allocated memory 2.4 MB
          Peak Large allocation bytes 0 B

     

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42 minutes ago, Jocken said:

are they only up for 12 hours? i posted as soon as i uploaded...

 

even faster.

Immediately after the first download the file is deleted, i.e. it can probably only be downloaded exactly once.

 

from https://www.file.io/about

Quote

All uploaded files are permanently deleted once they have been downloaded

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Files are gone again. Not sure why people are incapable of using normal sites.  Trim the logs if they have a lot of repeating errors. Use justpaste.io or use freaking Google Drive or Onedrive or Dropbox or hell even megaupload is better with its ad-drive interface. 

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20 minutes ago, SylenThunder said:

Files are gone again. Not sure why people are incapable of using normal sites.  Trim the logs if they have a lot of repeating errors. Use justpaste.io or use freaking Google Drive or Onedrive or Dropbox or hell even megaupload is better with its ad-drive interface. 

sorry, dunno why i didn't consider just using google drive. this link should be stable:

https://drive.google.com/file/d/1FNOQKEmKVxmFVXZy8b2ywMf1BGKpWj4q/view?usp=sharing

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ok, there is only one log inside which is looking interesting:

output_log_client__2023-07-12__22-53-59.txt

This looks like the moment when all that started (the others are newer...)

 

Spoiler

2023-07-12T23:06:32 739.249 INF Stopped Exploration
2023-07-12T23:06:32 739.249 INF unloaded ClipSets on Exploration
2023-07-12T23:06:32 739.263 INF Notified SectionSelector that music stopped
2023-07-12T23:06:32 739.263 INF SectionType change from Exploration to None
2023-07-12T23:06:38 745.118 INF VehicleManager saving 1 (1 + 0)
2023-07-12T23:06:38 745.118 INF 43797 VehicleManager write #0, id 14813, vehicle4x4Truck, (-1699.5, 33.5, 1231.8), chunk -107, 76
2023-07-12T23:06:38 745.119 INF VehicleManager saved 1024 bytes
2023-07-12T23:06:54 760.614 INF Time: 12.39m FPS: 59.15 Heap: 2335.2MB Max: 2422.9MB Chunks: 430 CGO: 251 Ply: 1 Zom: 8 Ent: 13 (84) Items: 1 CO: 2 RSS: 4930.8MB
2023-07-12T23:06:56 762.648 INF 44843+1 Origin Reposition (-1712.0, 16.0, 1296.0) to (-1584.0, 32.0, 1072.0)
2023-07-12T23:06:57 763.734 INF Entity animalZombieDog 14895 killed by Ulyaoth 171
2023-07-12T23:07:14 781.163 INF 45949 Vehicle vehicle4x4Truck_14813, (-1379.1, 47.6, 1065.4), center (-1379.3, 48.4, 1065.2), rbPos (-1379.0, 47.6, 1065.4), in ground. Chunk regen Chunk_-87,66
2023-07-12T23:07:15 781.630 INF 45977 Vehicle vehicle4x4Truck_14813, (-1374.9, 47.8, 1063.2), center (-1375.0, 48.6, 1063.0), rbPos (-1374.9, 47.8, 1063.2), in ground. Chunk regen Chunk_-86,66
2023-07-12T23:07:16 782.965 INF 46057 Vehicle vehicle4x4Truck_14813, (-1363.9, 49.2, 1056.4), center (-1364.2, 49.9, 1056.1), rbPos (-1363.8, 49.3, 1056.3), in ground. Chunk regen Chunk_-86,66
2023-07-12T23:07:16 783.065 INF 46063 Vehicle vehicle4x4Truck_14813, (-1365.7, 48.9, 1057.6), center (-1363.2, 50.1, 1055.4) in ground. back (-1365.6, 48.9, 1057.6)
2023-07-12T23:07:17 783.500 WRN Entity [type=EntityAnimalRabbit, name=animalRabbit, id=14910] fell off the world, id=14910 pos=(-1418.4, -1.1, 1020.2)
2023-07-12T23:07:17 783.633 WRN Entity [type=EntityZombie, name=zombieTomClark, id=14901] fell off the world, id=14901 pos=(-1460.7, -0.9, 1117.5)
2023-07-12T23:07:17 783.934 WRN Entity [type=EntityZombie, name=zombieSteve, id=14906] fell off the world, id=14906 pos=(-1398.2, -1.0, 1061.6)
2023-07-12T23:07:17 784.084 WRN Entity [type=EntityAnimalRabbit, name=animalRabbit, id=14907] fell off the world, id=14907 pos=(-1370.8, -0.5, 1085.2)
2023-07-12T23:07:17 784.300 WRN Entity [type=EntityEnemyAnimal, name=animalCoyote, id=14909] fell off the world, id=14909 pos=(-1320.6, -0.6, 1052.4)
2023-07-12T23:07:18 785.201 WRN Entity [type=EntityAnimalSnake, name=animalSnake, id=14912] fell off the world, id=14912 pos=(-1397.5, -0.2, 1035.5)
2023-07-12T23:07:18 785.251 WRN Entity [type=EntityZombie, name=zombieSteve, id=14911] fell off the world, id=14911 pos=(-1309.7, -1.8, 1101.4)
2023-07-12T23:07:19 785.450 INF 46206 Vehicle vehicle4x4Truck_14813, (-1370.6, 47.9, 1060.2), center (-1370.8, 48.6, 1059.9), rbPos (-1370.6, 47.9, 1060.2), in ground. Chunk regen Chunk_-86,66
2023-07-12T23:07:19 786.351 INF 46260 Vehicle vehicle4x4Truck_14813, (-1365.2, 48.7, 1056.5), center (-1365.5, 49.4, 1056.2), rbPos (-1365.2, 48.7, 1056.4), in ground. Chunk regen Chunk_-86,66
2023-07-12T23:07:20 786.451 INF 46266 Vehicle vehicle4x4Truck_14813, (-1367.2, 48.3, 1057.8), center (-1364.8, 49.5, 1055.7) in ground. back (-1367.1, 48.3, 1057.8)
2023-07-12T23:07:21 787.602 WRN Entity [type=EntityZombie, name=zombieMarlene, id=14914] fell off the world, id=14914 pos=(-1371.8, -1.3, 1002.0)
2023-07-12T23:07:24 790.522 INF DroneManager saving 1 (1 + 0)
2023-07-12T23:07:24 790.524 INF DroneManager saved 621 bytes
2023-07-12T23:07:24 790.623 INF Time: 12.89m FPS: 59.95 Heap: 2272.3MB Max: 2422.9MB Chunks: 430 CGO: 229 Ply: 1 Zom: 3 Ent: 8 (96) Items: 1 CO: 2 RSS: 4960.7MB
2023-07-12T23:07:30 796.484 INF [DECO] written 133973, in 22ms
2023-07-12T23:07:30 796.490 INF [DECO] write thread 5ms
2023-07-12T23:07:30 797.377 INF 46920+1 Origin Reposition (-1584.0, 32.0, 1072.0) to (-1328.0, 48.0, 1024.0)
2023-07-12T23:07:33 800.129 INF 47083 Vehicle vehicle4x4Truck_14813, (-1291.6, 58.8, 1020.9), center (-1291.5, 59.6, 1021.0), rbPos (-1291.5, 58.8, 1020.9), in ground. Chunk regen Chunk_-81,63
2023-07-12T23:07:34 801.080 INF 47140 Vehicle vehicle4x4Truck_14813, (-1278.8, 60.6, 1019.5), center (-1279.0, 61.4, 1019.5), rbPos (-1278.6, 60.7, 1019.5), in ground. Chunk regen Chunk_-80,63
2023-07-12T23:07:35 802.297 INF 47213 Vehicle vehicle4x4Truck_14813, (-1262.9, 65.3, 1017.1), center (-1263.2, 66.1, 1017.1), rbPos (-1262.8, 65.4, 1017.1), in ground. Chunk regen Chunk_-79,63
2023-07-12T23:07:36 803.149 WRN Entity [type=EntityZombie, name=zombieBoe, id=14915] fell off the world, id=14915 pos=(-1299.4, -0.7, 994.1)
2023-07-12T23:07:37 803.949 INF 47312 Vehicle vehicle4x4Truck_14813, (-1247.2, 66.5, 1010.9), center (-1247.2, 67.3, 1010.8), rbPos (-1247.2, 66.5, 1010.9), in ground. Chunk regen Chunk_-78,63
2023-07-12T23:07:38 805.283 INF 47389 Vehicle vehicle4x4Truck_14813, (-1235.9, 66.6, 1008.5), center (-1235.9, 67.4, 1008.3), rbPos (-1235.9, 66.6, 1008.5), in ground. Chunk regen Chunk_-78,63
2023-07-12T23:07:38 805.383 INF 47395 Vehicle vehicle4x4Truck_14813, (-1237.6, 66.7, 1009.0), center (-1235.7, 67.4, 1008.2) in ground. back (-1237.5, 66.7, 1009.0)
2023-07-12T23:07:38 805.401 WRN Entity [type=EntityZombie, name=zombieArlene, id=14918] fell off the world, id=14918 pos=(-1226.9, -1.2, 1021.8)
2023-07-12T23:07:39 805.450 INF 47399 Vehicle vehicle4x4Truck_14813, (-1235.7, 66.6, 1008.4), center (-1235.8, 67.4, 1008.2), rbPos (-1235.8, 66.6, 1008.4), in ground. Chunk regen Chunk_-78,63
2023-07-12T23:07:39 805.550 INF 47405 Vehicle vehicle4x4Truck_14813, (-1237.6, 66.7, 1009.0), center (-1236.0, 67.4, 1008.3) in ground. back (-1237.5, 66.7, 1009.0)
2023-07-12T23:07:39 805.600 INF 47408 Vehicle vehicle4x4Truck_14813, (-1236.2, 66.6, 1008.5), center (-1236.2, 67.4, 1008.4), rbPos (-1236.2, 66.6, 1008.5), in ground. Chunk regen Chunk_-78,63
2023-07-12T23:07:39 806.151 WRN Entity [type=EntityEnemyAnimal, name=animalCoyote, id=14917] fell off the world, id=14917 pos=(-1223.0, -1.6, 1079.2)
2023-07-12T23:07:41 807.603 WRN Entity [type=EntityAnimalRabbit, name=animalChicken, id=14916] fell off the world, id=14916 pos=(-1209.5, -0.3, 1087.2)
2023-07-12T23:07:45 811.505 INF 47760 Vehicle vehicle4x4Truck_14813, (-1226.1, 66.6, 1004.5), center (-1226.1, 67.4, 1004.5), rbPos (-1226.1, 66.6, 1004.5), in ground. Chunk regen Chunk_-77,62
2023-07-12T23:07:47 814.157 INF 47919 Vehicle vehicle4x4Truck_14813, (-1217.4, 66.4, 1001.7), center (-1217.4, 67.2, 1001.7), rbPos (-1217.3, 66.4, 1001.7), in ground. Chunk regen Chunk_-77,62
2023-07-12T23:07:49 815.492 WRN Entity [type=EntityAnimalSnake, name=animalSnake, id=14921] fell off the world, id=14921 pos=(-1163.5, -0.8, 1098.5)
2023-07-12T23:07:49 815.543 WRN Entity [type=EntityZombie, name=zombieMoe, id=14920] fell off the world, id=14920 pos=(-1227.5, -1.5, 1107.4)
2023-07-12T23:07:51 818.044 WRN Entity [type=EntityZombie, name=zombieDarlene, id=14923] fell off the world, id=14923 pos=(-1182.8, -0.1, 1062.4)
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero


 

Quote

 

Vehicle in ground. [...] Chunk regen Chunk_
[...]

Entity [...] fell off the world
[...]

Look rotation viewing vector is zero

 

 

What is "Chunk regen"? Is that the new chunk-reset (?) dunno.

 

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3 hours ago, SylenThunder said:

Files are gone again. Not sure why people are incapable of using normal sites.  Trim the logs if they have a lot of repeating errors. Use justpaste.io or use freaking Google Drive or Onedrive or Dropbox or hell even megaupload is better with its ad-drive interface. 

 

Cause "people" are not reporting bugs on a daily basis, maybe? Even if you have those sofisticated rules, reporting a bug is a service that devs should be happy about. 
You are obviusly not a dev. 
Please don't bother any longer to look into that. I am fine. It's only a freaking game for me. 
Have a lovely day. 


./closed
 

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On 7/13/2023 at 3:18 AM, ChristianD said:

Offline Game: 

Played several hours in Alpha 21 and levelling up to lev 47 just fine in a random gen world I somehow hit an obstacle while driving (motorcycle) in the desert which caused the game to start acting weirdly. It slowed down frame-wise - moving blurred the screen drastically but it recovered after a few seconds. 

That happened while driving in "boost" mode (shift).

Then It happened again and for a second time and it looked like my character would fall through the world but it didn't. The frames started to go down to like 10FPS.
I can still move through the world but everything is blurry.
Can move through the wasteland pretty quickly though as it seems to ignore "most" of the obstacles but still, due to the blurry and few frames the game is unplayable. 
It never recoveres. 

I checked the installed files. Restarted the game and PC several times. 

A new game fixes the issue so it is something that has corrupted my save file. 

 

Anybody experienced something similar or knows how to fix that? 

Screenshot: https://paste.pics/ORU3U


Alpha21.324 via Steam

Win11Pro
Chip: Intel i9-9900KS
RAM: 32GB
NVIDIA RTX2080 TI   (Version 536.40) 
Resolution 3440c1440, 120Hz

 

4 hours ago, q123 said:

ok, there is only one log inside which is looking interesting:

output_log_client__2023-07-12__22-53-59.txt

This looks like the moment when all that started (the others are newer...)

 

  Reveal hidden contents

2023-07-12T23:06:32 739.249 INF Stopped Exploration
2023-07-12T23:06:32 739.249 INF unloaded ClipSets on Exploration
2023-07-12T23:06:32 739.263 INF Notified SectionSelector that music stopped
2023-07-12T23:06:32 739.263 INF SectionType change from Exploration to None
2023-07-12T23:06:38 745.118 INF VehicleManager saving 1 (1 + 0)
2023-07-12T23:06:38 745.118 INF 43797 VehicleManager write #0, id 14813, vehicle4x4Truck, (-1699.5, 33.5, 1231.8), chunk -107, 76
2023-07-12T23:06:38 745.119 INF VehicleManager saved 1024 bytes
2023-07-12T23:06:54 760.614 INF Time: 12.39m FPS: 59.15 Heap: 2335.2MB Max: 2422.9MB Chunks: 430 CGO: 251 Ply: 1 Zom: 8 Ent: 13 (84) Items: 1 CO: 2 RSS: 4930.8MB
2023-07-12T23:06:56 762.648 INF 44843+1 Origin Reposition (-1712.0, 16.0, 1296.0) to (-1584.0, 32.0, 1072.0)
2023-07-12T23:06:57 763.734 INF Entity animalZombieDog 14895 killed by Ulyaoth 171
2023-07-12T23:07:14 781.163 INF 45949 Vehicle vehicle4x4Truck_14813, (-1379.1, 47.6, 1065.4), center (-1379.3, 48.4, 1065.2), rbPos (-1379.0, 47.6, 1065.4), in ground. Chunk regen Chunk_-87,66
2023-07-12T23:07:15 781.630 INF 45977 Vehicle vehicle4x4Truck_14813, (-1374.9, 47.8, 1063.2), center (-1375.0, 48.6, 1063.0), rbPos (-1374.9, 47.8, 1063.2), in ground. Chunk regen Chunk_-86,66
2023-07-12T23:07:16 782.965 INF 46057 Vehicle vehicle4x4Truck_14813, (-1363.9, 49.2, 1056.4), center (-1364.2, 49.9, 1056.1), rbPos (-1363.8, 49.3, 1056.3), in ground. Chunk regen Chunk_-86,66
2023-07-12T23:07:16 783.065 INF 46063 Vehicle vehicle4x4Truck_14813, (-1365.7, 48.9, 1057.6), center (-1363.2, 50.1, 1055.4) in ground. back (-1365.6, 48.9, 1057.6)
2023-07-12T23:07:17 783.500 WRN Entity [type=EntityAnimalRabbit, name=animalRabbit, id=14910] fell off the world, id=14910 pos=(-1418.4, -1.1, 1020.2)
2023-07-12T23:07:17 783.633 WRN Entity [type=EntityZombie, name=zombieTomClark, id=14901] fell off the world, id=14901 pos=(-1460.7, -0.9, 1117.5)
2023-07-12T23:07:17 783.934 WRN Entity [type=EntityZombie, name=zombieSteve, id=14906] fell off the world, id=14906 pos=(-1398.2, -1.0, 1061.6)
2023-07-12T23:07:17 784.084 WRN Entity [type=EntityAnimalRabbit, name=animalRabbit, id=14907] fell off the world, id=14907 pos=(-1370.8, -0.5, 1085.2)
2023-07-12T23:07:17 784.300 WRN Entity [type=EntityEnemyAnimal, name=animalCoyote, id=14909] fell off the world, id=14909 pos=(-1320.6, -0.6, 1052.4)
2023-07-12T23:07:18 785.201 WRN Entity [type=EntityAnimalSnake, name=animalSnake, id=14912] fell off the world, id=14912 pos=(-1397.5, -0.2, 1035.5)
2023-07-12T23:07:18 785.251 WRN Entity [type=EntityZombie, name=zombieSteve, id=14911] fell off the world, id=14911 pos=(-1309.7, -1.8, 1101.4)
2023-07-12T23:07:19 785.450 INF 46206 Vehicle vehicle4x4Truck_14813, (-1370.6, 47.9, 1060.2), center (-1370.8, 48.6, 1059.9), rbPos (-1370.6, 47.9, 1060.2), in ground. Chunk regen Chunk_-86,66
2023-07-12T23:07:19 786.351 INF 46260 Vehicle vehicle4x4Truck_14813, (-1365.2, 48.7, 1056.5), center (-1365.5, 49.4, 1056.2), rbPos (-1365.2, 48.7, 1056.4), in ground. Chunk regen Chunk_-86,66
2023-07-12T23:07:20 786.451 INF 46266 Vehicle vehicle4x4Truck_14813, (-1367.2, 48.3, 1057.8), center (-1364.8, 49.5, 1055.7) in ground. back (-1367.1, 48.3, 1057.8)
2023-07-12T23:07:21 787.602 WRN Entity [type=EntityZombie, name=zombieMarlene, id=14914] fell off the world, id=14914 pos=(-1371.8, -1.3, 1002.0)
2023-07-12T23:07:24 790.522 INF DroneManager saving 1 (1 + 0)
2023-07-12T23:07:24 790.524 INF DroneManager saved 621 bytes
2023-07-12T23:07:24 790.623 INF Time: 12.89m FPS: 59.95 Heap: 2272.3MB Max: 2422.9MB Chunks: 430 CGO: 229 Ply: 1 Zom: 3 Ent: 8 (96) Items: 1 CO: 2 RSS: 4960.7MB
2023-07-12T23:07:30 796.484 INF [DECO] written 133973, in 22ms
2023-07-12T23:07:30 796.490 INF [DECO] write thread 5ms
2023-07-12T23:07:30 797.377 INF 46920+1 Origin Reposition (-1584.0, 32.0, 1072.0) to (-1328.0, 48.0, 1024.0)
2023-07-12T23:07:33 800.129 INF 47083 Vehicle vehicle4x4Truck_14813, (-1291.6, 58.8, 1020.9), center (-1291.5, 59.6, 1021.0), rbPos (-1291.5, 58.8, 1020.9), in ground. Chunk regen Chunk_-81,63
2023-07-12T23:07:34 801.080 INF 47140 Vehicle vehicle4x4Truck_14813, (-1278.8, 60.6, 1019.5), center (-1279.0, 61.4, 1019.5), rbPos (-1278.6, 60.7, 1019.5), in ground. Chunk regen Chunk_-80,63
2023-07-12T23:07:35 802.297 INF 47213 Vehicle vehicle4x4Truck_14813, (-1262.9, 65.3, 1017.1), center (-1263.2, 66.1, 1017.1), rbPos (-1262.8, 65.4, 1017.1), in ground. Chunk regen Chunk_-79,63
2023-07-12T23:07:36 803.149 WRN Entity [type=EntityZombie, name=zombieBoe, id=14915] fell off the world, id=14915 pos=(-1299.4, -0.7, 994.1)
2023-07-12T23:07:37 803.949 INF 47312 Vehicle vehicle4x4Truck_14813, (-1247.2, 66.5, 1010.9), center (-1247.2, 67.3, 1010.8), rbPos (-1247.2, 66.5, 1010.9), in ground. Chunk regen Chunk_-78,63
2023-07-12T23:07:38 805.283 INF 47389 Vehicle vehicle4x4Truck_14813, (-1235.9, 66.6, 1008.5), center (-1235.9, 67.4, 1008.3), rbPos (-1235.9, 66.6, 1008.5), in ground. Chunk regen Chunk_-78,63
2023-07-12T23:07:38 805.383 INF 47395 Vehicle vehicle4x4Truck_14813, (-1237.6, 66.7, 1009.0), center (-1235.7, 67.4, 1008.2) in ground. back (-1237.5, 66.7, 1009.0)
2023-07-12T23:07:38 805.401 WRN Entity [type=EntityZombie, name=zombieArlene, id=14918] fell off the world, id=14918 pos=(-1226.9, -1.2, 1021.8)
2023-07-12T23:07:39 805.450 INF 47399 Vehicle vehicle4x4Truck_14813, (-1235.7, 66.6, 1008.4), center (-1235.8, 67.4, 1008.2), rbPos (-1235.8, 66.6, 1008.4), in ground. Chunk regen Chunk_-78,63
2023-07-12T23:07:39 805.550 INF 47405 Vehicle vehicle4x4Truck_14813, (-1237.6, 66.7, 1009.0), center (-1236.0, 67.4, 1008.3) in ground. back (-1237.5, 66.7, 1009.0)
2023-07-12T23:07:39 805.600 INF 47408 Vehicle vehicle4x4Truck_14813, (-1236.2, 66.6, 1008.5), center (-1236.2, 67.4, 1008.4), rbPos (-1236.2, 66.6, 1008.5), in ground. Chunk regen Chunk_-78,63
2023-07-12T23:07:39 806.151 WRN Entity [type=EntityEnemyAnimal, name=animalCoyote, id=14917] fell off the world, id=14917 pos=(-1223.0, -1.6, 1079.2)
2023-07-12T23:07:41 807.603 WRN Entity [type=EntityAnimalRabbit, name=animalChicken, id=14916] fell off the world, id=14916 pos=(-1209.5, -0.3, 1087.2)
2023-07-12T23:07:45 811.505 INF 47760 Vehicle vehicle4x4Truck_14813, (-1226.1, 66.6, 1004.5), center (-1226.1, 67.4, 1004.5), rbPos (-1226.1, 66.6, 1004.5), in ground. Chunk regen Chunk_-77,62
2023-07-12T23:07:47 814.157 INF 47919 Vehicle vehicle4x4Truck_14813, (-1217.4, 66.4, 1001.7), center (-1217.4, 67.2, 1001.7), rbPos (-1217.3, 66.4, 1001.7), in ground. Chunk regen Chunk_-77,62
2023-07-12T23:07:49 815.492 WRN Entity [type=EntityAnimalSnake, name=animalSnake, id=14921] fell off the world, id=14921 pos=(-1163.5, -0.8, 1098.5)
2023-07-12T23:07:49 815.543 WRN Entity [type=EntityZombie, name=zombieMoe, id=14920] fell off the world, id=14920 pos=(-1227.5, -1.5, 1107.4)
2023-07-12T23:07:51 818.044 WRN Entity [type=EntityZombie, name=zombieDarlene, id=14923] fell off the world, id=14923 pos=(-1182.8, -0.1, 1062.4)
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero
Look rotation viewing vector is zero


 

 

What is "Chunk regen"? Is that the new chunk-reset (?) dunno.

 

I posted a bug related to this a while back.  It is in the A21 confirmed bugs section here.  Feel free to add any other info to the report in the comments that might help them find the cause.

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3 hours ago, The_Great_Sephiroth said:

I had a crazy thought. If you guys have motion blur on, turn it off. Your screenshots look like motion blur. Maybe motion blur is bugged. I play without it and I am not experiencing the issue. May be something else, but worth a shot.

In my case, it wasn't blurring and I had the same errors.  I don't have motion blur enabled, so that could certainly relate to what they're seeing but not really the cause of the errors... just a side effect.

Edited by Riamus (see edit history)
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22 hours ago, The_Great_Sephiroth said:

I had a crazy thought. If you guys have motion blur on, turn it off. Your screenshots look like motion blur. Maybe motion blur is bugged. I play without it and I am not experiencing the issue. May be something else, but worth a shot.

did try that when it happened since the bug makes motion blue so much worse. it did help that part but the rest of the symptoms persisted. i think the motion blur is just a small effect of the source issue.

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I think it's more likely that the game isn't loading fast enough and is a similar effect of falling through the world like happened often enough in A20 but I haven't seen happen yet in A21.  It's probably a change that was made to help prevent falling through the world but doesn't really improve anything and just changes the effects.  But that's just my guess.  I only ever had this happen when on a motorcycle with a drone following me and it only happened one game session so far.  But it did cause the drone to be permanently lost (location NaN, NaN, NaN) and I could watch the zombies drop off the map at the same time my motorcycle hit an invisible wall and bounced back.  If it was just collision detection for zombies stopping, that shouldn't also impact driving around the map.  Since they happened simultaneously, it seems more likely to be a loading issue that has multiple effects that happen to include zombies dropping off the map.

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On 7/16/2023 at 10:40 PM, The_Great_Sephiroth said:

Do you guys have rig or budget rigs? It seems like collision detection starts failing. I run an i9-11900k with a 3080 Ti and 7 Days can warm up the CPU! If you have solid CPUs I'm out of ideas. It looks like it just stops doing collision-detection on mobs and they start falling.

actually I've been playing on a brand new rig I just built a couple months ago

 

System Type    x64-based PC

Processor    AMD Ryzen 7 5800X3D 8-Core Processor, 3401 Mhz, 8 Core(s), 16 Logical Processor(s)
Installed Physical Memory (RAM)    32.0 GB
GPU: NVIDIA GeForce RTX 4070

On 7/15/2023 at 5:31 PM, Riamus said:

 

I posted a bug related to this a while back.  It is in the A21 confirmed bugs section here.  Feel free to add any other info to the report in the comments that might help them find the cause.

thanks for the link. i did look through the known bugs to see if this was there. but i didn't connect my experience to that listed issue

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