Jump to content

Property vehicles


Jessy

Recommended Posts

Hello I would like to change the fuel type and repair kit for the vehicles, but without success.
Is there a way to do it?
Example of what I would like:

items:
<property name="RepairTools" value="resourceVehiclesRepairKit"/>

entityclasses:
<property name="Consumables" value="resourceVehicleElec"/>

 

And last but not least, is it possible that we can't fix them?

 

Thank you for your answers

Edited by Jessy (see edit history)
Link to comment
Share on other sites

I have a mod that does "proper repair kits".  But could never figure it out for vehicles.   Changed them for everything else in the game, but just not vehicles.  A lot is hard coded on vehicles and I have never seen or found a way to get a custom repair kits for a vehicle.  Would love it if it happened, though, so I could truly complete my mod.

 

Link to comment
Share on other sites

You could ask the author of Apocalypse Now mod how he did it to get his vehicle repair kits working.

Or check which external mod he included for this (IF he used a mod from someone else for this) and ask the author of that mod.

 

If it just works in xml without changes in C# (what I would normally expect) you could also just read the code of the mod to learn the secret.

 

Edited by meganoth (see edit history)
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...