Rotor Posted May 6, 2022 Share Posted May 6, 2022 (edited) Okay, So this just started in the last 4 or 5 days. I have not removed and reinstalled the game, but I went ahead and updated Win 10 and the Radeon drivers. Still get it, I am unable to quit or start game, all controls including keyboard become unresponsive and I have use the system reset button. Once rebooted, Radeon drivers say they were reverted back to default due to unexpected failure. I have forced game files recheck via steam a couple of times. It only happens with this game. So before I nuke it and reinstall, here is my log file in case someone sees something: Spoiler <spoiler> Mono path[0] = 'E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed' Mono config path = 'E:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Initialize engine version: 2020.3.14f1 (d0d1bb862f9d) [Subsystems] Discovering subsystems at path E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Radeon RX 570 Series (ID=0x67df) Vendor: VRAM: 4074 MB Driver: 30.0.15021.7000 Begin MonoManager ReloadAssembly - Completed reload, in 10.657 seconds D3D11 device created for Microsoft Media Foundation video decoding. <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 1.842100 ms 2022-05-05T21:00:26 0.059 INF Version: Alpha 20.4 (b42) Compatibility Version: Alpha 20.4, Build: WindowsPlayer 64 Bit 2022-05-05T21:00:26 0.062 INF System information: 2022-05-05T21:00:26 0.063 INF OS: Windows 10 (10.0.19044) 64bit 2022-05-05T21:00:26 0.063 INF CPU: AMD Opteron(tm) Processor 3280 (cores: 😎 2022-05-05T21:00:26 0.064 INF RAM: 16365 MB 2022-05-05T21:00:26 0.064 INF GPU: Radeon RX 570 Series (4074 MB) 2022-05-05T21:00:26 0.072 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2022-05-05T21:00:26 0.136 INF Last played version: Alpha 20.4 2022-05-05T21:00:26 0.137 INF Local UTC offset: -5 hours 2022-05-05T21:00:26 0.185 INF Command line arguments: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Users\Dad\AppData\Roaming\7DaysToDie\logs\output_log_client__2022-05-05__20-59-34.txt 2022-05-05T21:00:26 0.208 INF [Platform] Init 2022-05-05T21:00:26 0.376 INF [Platform] Using native platform: Steam 2022-05-05T21:00:27 0.381 INF [Platform] Using cross platform: EOS 2022-05-05T21:00:27 0.382 INF [Platform] Using server platform: Steam 2022-05-05T21:00:27 0.382 INF [Platform] Using server platform: XBL 2022-05-05T21:00:27 0.402 INF Starting PlayerInputManager... Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 2022-05-05T21:00:28 1.507 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2022-05-05T21:00:28 1.547 INF [Platform] Initializing Steam 2022-05-05T21:00:31 4.525 INF [Steamworks.NET] SteamAPI_Init() ok 2022-05-05T21:00:31 4.537 INF Not running in Big Picture Mode, no on-screen keyboard available 2022-05-05T21:00:31 4.537 INF [Platform] Initializing EOS 2022-05-05T21:00:32 5.466 INF [EOS] Initialize: Success 2022-05-05T21:00:32 5.855 INF [Platform] Initializing XBL 2022-05-05T21:00:32 6.295 INF Localization language from platform: english 2022-05-05T21:00:32 6.300 INF Texture quality is set to 0 2022-05-05T21:00:32 6.302 INF Precaching... 2022-05-05T21:00:32 6.311 INF Precaching file: 7DaysToDie_Data/resources.assets 2022-05-05T21:00:35 9.063 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2022-05-05T21:00:35 9.077 INF Precaching file: Data/Bundles/blocktextureatlases 2022-05-05T21:00:37 11.376 INF Precaching file: Data/Bundles/terraintextures 2022-05-05T21:00:40 14.026 INF Precaching done 2022-05-05T21:00:41 14.587 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.715200 ms 2022-05-05T21:00:41 14.946 INF [GSM] Singleton Initialized... 2022-05-05T21:00:41 14.970 INF Awake IsFocused: True 2022-05-05T21:00:41 14.970 INF Awake 2022-05-05T21:00:41 15.089 INF Occlusion: Awake 2022-05-05T21:00:41 15.112 INF ApplyAllOptions streaming budget 3666.6 MB 2022-05-05T21:00:41 15.113 INF ApplyAllOptions current screen 2560 x 1440, 120hz, window 2560 x 1440, mode FullScreenWindow 2022-05-05T21:00:41 15.115 INF Texture quality is set to 0 2022-05-05T21:00:41 15.116 INF ApplyTextureFilter 2, AF Enable 2022-05-05T21:00:41 15.119 INF ApplyTerrainOptions 3 2022-05-05T21:00:42 15.725 INF [MODS] No mods folder found 2022-05-05T21:00:42 15.754 INF Loading permissions file at 'C:\Users\Dad\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2022-05-05T21:00:42 15.873 INF Loading permissions file done. 2022-05-05T21:00:42 16.146 INF GameSense server not found (no props file), disabling 2022-05-05T21:00:42 16.147 INF Awake done in 1176 ms Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc 2022-05-05T21:00:43 16.601 INF Reloading serveradmin.xml 2022-05-05T21:00:43 16.601 INF Loading permissions file at 'C:\Users\Dad\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2022-05-05T21:00:43 16.603 INF Loading permissions file done. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5860. Total: 24.216000 ms (FindLiveObjects: 0.425600 ms CreateObjectMapping: 0.418000 ms MarkObjects: 23.276500 ms DeleteObjects: 0.095100 ms) 2022-05-05T21:00:43 16.832 INF [XUi] Instantiating XUi from default prefab. 2022-05-05T21:00:43 16.847 INF [XUi] XUi instantiation completed in 15 ms 2022-05-05T21:00:43 17.247 INF [XUi] Loading XUi asynchrnously 2022-05-05T21:00:43 17.296 WRN No culture info found for given name: cultureInfoName 2022-05-05T21:00:45 18.560 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1]. 2022-05-05T21:00:45 18.769 INF [GSM] GameSparks Connected 2022-05-05T21:00:45 19.017 INF [XUi] Parsing all window groups completed in 1624 ms total. 2022-05-05T21:00:47 20.662 INF [GSM] Skipping me 2022-05-05T21:00:49 22.785 INF [XUi] Initialized all window groups completed in 1795 ms total. </spoiler> Edited May 6, 2022 by Rotor (see edit history) Link to comment Share on other sites More sharing options...
Rotor Posted May 6, 2022 Author Share Posted May 6, 2022 Forgot to add. I can eventually get the game to load after about 4 system resets 😕 Link to comment Share on other sites More sharing options...
Beelzybub Posted May 6, 2022 Share Posted May 6, 2022 16 hours ago, Rotor said: I can eventually get the game to load after about 4 system resets From the Launcher/Tools/Clean game data... menu, check all the boxes except "savegames" and then select "Clean". (if you don't have a savegame that you are invested in, the check the savegames box as well.) After that, don't start the game. Close the launcher and validate files twice through Steam. Then try again. Link to comment Share on other sites More sharing options...
Rotor Posted May 6, 2022 Author Share Posted May 6, 2022 Rgr, thanks. Will advise. Link to comment Share on other sites More sharing options...
Rotor Posted May 7, 2022 Author Share Posted May 7, 2022 It worked. Small problem, I didnt quite pay attention and also nuked game settings. Now my back up wont launch becuase it says it was created in a previous version with or a mod, which it was not. The map is gone from the worlds. So, anyways to restore this from my save? I cant remember my seed settings, only the name. Is that available to be extracted from the saved game back up? Link to comment Share on other sites More sharing options...
Rotor Posted May 7, 2022 Author Share Posted May 7, 2022 Disregard, bit the bullet and started a new map seed and game. Link to comment Share on other sites More sharing options...
Beelzybub Posted May 7, 2022 Share Posted May 7, 2022 1 hour ago, Rotor said: I cant remember my seed settings, only the name. Is that available to be extracted from the saved game back up? Yes, the generated map has a mapinfo.xml file which has all that data. Link to comment Share on other sites More sharing options...
Rotor Posted May 7, 2022 Author Share Posted May 7, 2022 Thanks, guess i did not save that hehe. Appreciate the help though. Link to comment Share on other sites More sharing options...
Rotor Posted May 11, 2022 Author Share Posted May 11, 2022 Just as an FYI, while the "fix" works, something is wrong, as I keep on having to "fix" it. I cant tell if is video related or maybe sound or maybe something else. Just weird how I've been playing solid for so long and then boom. Link to comment Share on other sites More sharing options...
Rotor Posted May 11, 2022 Author Share Posted May 11, 2022 (edited) Upgraded to newest AMD video drivers, no help. Something in 20.4B42 is @%$#ed. Hopefully 20.5 will fix it when it goes stable. Edited May 11, 2022 by Rotor (see edit history) Link to comment Share on other sites More sharing options...
Beelzybub Posted May 11, 2022 Share Posted May 11, 2022 Can you post a complete log that includes the error? Upload to pastebin.com and link here. Link to comment Share on other sites More sharing options...
Rotor Posted May 11, 2022 Author Share Posted May 11, 2022 Next time it quits, will do. Link to comment Share on other sites More sharing options...
Rotor Posted May 11, 2022 Author Share Posted May 11, 2022 Never used paste bin, hope this is what you are looking for: <script src="https://pastebin.com/embed_js/1fFFhMqu"></script> Spoiler Mono path[0] = 'E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed' Mono config path = 'E:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Initialize engine version: 2020.3.14f1 (d0d1bb862f9d) [Subsystems] Discovering subsystems at path E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Radeon RX 570 Series (ID=0x67df) Vendor: VRAM: 4074 MB Driver: 30.0.15021.11005 Begin MonoManager ReloadAssembly - Completed reload, in 0.373 seconds D3D11 device created for Microsoft Media Foundation video decoding. <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 1.837700 ms 2022-05-11T18:04:12 0.061 INF Version: Alpha 20.4 (b42) Compatibility Version: Alpha 20.4, Build: WindowsPlayer 64 Bit 2022-05-11T18:04:12 0.064 INF System information: 2022-05-11T18:04:12 0.065 INF OS: Windows 10 (10.0.19044) 64bit 2022-05-11T18:04:12 0.066 INF CPU: AMD Opteron(tm) Processor 3280 (cores: 😎 2022-05-11T18:04:12 0.066 INF RAM: 16365 MB 2022-05-11T18:04:12 0.067 INF GPU: Radeon RX 570 Series (4074 MB) 2022-05-11T18:04:12 0.075 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2022-05-11T18:04:12 0.140 INF Last played version: Alpha 20.4 2022-05-11T18:04:12 0.142 INF Local UTC offset: -5 hours 2022-05-11T18:04:12 0.191 INF Command line arguments: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -noeac -logfile C:\Users\Dad\AppData\Roaming\7DaysToDie\logs\output_log_client__2022-05-11__18-04-08.txt 2022-05-11T18:04:12 0.216 INF [Platform] Init 2022-05-11T18:04:12 0.327 INF [Platform] Using native platform: Steam 2022-05-11T18:04:12 0.332 INF [Platform] Using cross platform: EOS 2022-05-11T18:04:12 0.333 INF [Platform] Using server platform: Steam 2022-05-11T18:04:12 0.333 INF [Platform] Using server platform: XBL 2022-05-11T18:04:12 0.348 INF Starting PlayerInputManager... Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 2022-05-11T18:04:13 0.820 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2022-05-11T18:04:13 0.852 INF [Platform] Initializing Steam 2022-05-11T18:04:13 1.062 INF [Steamworks.NET] SteamAPI_Init() ok 2022-05-11T18:04:13 1.072 INF Not running in Big Picture Mode, no on-screen keyboard available 2022-05-11T18:04:13 1.072 INF [Platform] Initializing EOS 2022-05-11T18:04:13 1.127 INF [EOS] Initialize: Success 2022-05-11T18:04:13 1.176 INF [EOS-ACC] Not started with EAC, anticheat disabled 2022-05-11T18:04:13 1.186 INF [Platform] Initializing XBL 2022-05-11T18:04:14 1.640 INF Localization language from platform: english 2022-05-11T18:04:14 1.644 INF Texture quality is set to 1 2022-05-11T18:04:14 1.646 INF Precaching... 2022-05-11T18:04:14 1.648 INF Precaching file: 7DaysToDie_Data/resources.assets 2022-05-11T18:04:16 3.635 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2022-05-11T18:04:16 3.640 INF Precaching file: Data/Bundles/blocktextureatlases 2022-05-11T18:04:18 5.997 INF Precaching file: Data/Bundles/terraintextures 2022-05-11T18:04:21 8.685 INF Precaching done 2022-05-11T18:04:22 9.829 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.467900 ms 2022-05-11T18:04:22 10.003 INF [GSM] Singleton Initialized... 2022-05-11T18:04:22 10.024 INF Awake IsFocused: True 2022-05-11T18:04:22 10.025 INF Awake 2022-05-11T18:04:22 10.118 INF Occlusion: Awake 2022-05-11T18:04:22 10.136 INF ApplyAllOptions streaming budget 3666.6 MB 2022-05-11T18:04:22 10.137 INF ApplyAllOptions current screen 2560 x 1440, 120hz, window 2560 x 1440, mode FullScreenWindow 2022-05-11T18:04:22 10.139 INF Texture quality is set to 1 2022-05-11T18:04:22 10.140 INF ApplyTextureFilter 1, AF Enable 2022-05-11T18:04:22 10.142 INF ApplyTerrainOptions 3 2022-05-11T18:04:23 10.670 INF [MODS] Start loading from: E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods 2022-05-11T18:04:23 10.681 INF [MODS] Trying to load from folder: AND-DeclutterCompass 2022-05-11T18:04:23 10.760 INF [MODS] Loaded Mod: Androth - Declutter Compass (1.0.0) 2022-05-11T18:04:23 10.761 INF [MODS] Trying to load from folder: StayClear 2022-05-11T18:04:23 10.766 INF [MODS] Found ModAPI in StayClear.dll, creating instance 2022-05-11T18:04:23 10.766 INF [MODS] Loaded Mod: StayClear (1.3.0) 2022-05-11T18:04:23 10.766 INF [MODS] Initializing mod code Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/data-0000015AF82BD0F0.dll 2022-05-11T18:04:23 11.289 INF [MODS] Loading done 2022-05-11T18:04:23 11.307 INF Loading permissions file at 'C:\Users\xxxxx\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2022-05-11T18:04:23 11.347 INF Loading permissions file done. 2022-05-11T18:04:23 11.574 INF GameSense server not found (no props file), disabling 2022-05-11T18:04:23 11.575 INF Awake done in 1550 ms Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5860. Total: 22.190100 ms (FindLiveObjects: 0.379300 ms CreateObjectMapping: 0.360300 ms MarkObjects: 21.377200 ms DeleteObjects: 0.072500 ms) 2022-05-11T18:04:24 11.749 INF [XUi] Instantiating XUi from default prefab. 2022-05-11T18:04:24 11.762 INF [XUi] XUi instantiation completed in 12 ms 2022-05-11T18:04:24 12.052 INF Reloading serveradmin.xml 2022-05-11T18:04:24 12.053 INF Loading permissions file at 'C:\Users\xxxxx\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2022-05-11T18:04:24 12.053 INF [XUi] Loading XUi asynchrnously 2022-05-11T18:04:24 12.053 INF Loading permissions file done. 2022-05-11T18:04:24 12.096 WRN No culture info found for given name: cultureInfoName 2022-05-11T18:04:25 13.263 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1]. 2022-05-11T18:04:25 13.266 INF [GSM] GameSparks Connected 2022-05-11T18:04:26 13.911 INF [XUi] Parsing all window groups completed in 1474 ms total. 2022-05-11T18:04:27 14.646 INF [GSM] Skipping me 2022-05-11T18:04:29 16.823 INF [XUi] Initialized all window groups completed in 1839 ms total. That is the log. Link to comment Share on other sites More sharing options...
Rotor Posted May 12, 2022 Author Share Posted May 12, 2022 Here is another maybe this is better. I dont seen an error anywhere though 😕 https://pastebin.com/AP8FHsAN Link to comment Share on other sites More sharing options...
Rotor Posted May 12, 2022 Author Share Posted May 12, 2022 (edited) One more clarification. This "Loading Block Textures" is the last action before the main menu loads. If I can get to the main menu, then the game is flawless. I have noticed that if I do a system reboot (the old fashion way of "clearing" the system during winxp days :)) the game loads no problem. I removed the AMD Software Suite and just using the RX570 drivers after removing GPU from system manager. No help. I did a RAM test, no errors. I did a system file scan and there were some errors windows fixed. No help. I reloaded the AMD chipset drivers. No Help. I checked windows events and all it says is the system shut down unexpectedly. I did notice this on the release notes for the drivers: Using Radeon™ Super Resolution on 2560x1600 resolution displays may produce a system hang. A temporary workaround is to set the display Scaling Mode to Full Panel. Enhanced Sync may cause a black screen to occur when enabled on some games and system configurations. Any users who may be experiencing issues with Enhanced Sync enabled should disable it as a temporary workaround. I dont play at the above resolution. I think I will try disabling enhanced sync. If StarCitizen doesnt show any problems. Currently updating Starcitizen since that is a very demanding title and see what happens. I have fired up several games to see if any of them hang. They all play no problems. Edited May 12, 2022 by Rotor (see edit history) Link to comment Share on other sites More sharing options...
Rotor Posted May 12, 2022 Author Share Posted May 12, 2022 (edited) Star citizen fired up no issues. SC is a RAM and Hardisk access night mare. So I don't think I have a hardware or driver issue. Is there a block textures folder/file I can replace without removing and reinstalling the game? Edited May 12, 2022 by Rotor (see edit history) Link to comment Share on other sites More sharing options...
Beelzybub Posted May 12, 2022 Share Posted May 12, 2022 4 hours ago, Rotor said: A temporary workaround is to set the display Scaling Mode to Full Panel. I would experiment with some Launcher settings. Like check "exclusive fullscreen mode". And in your video settings in game Try "Fullscreen" set to On or Exclusive. Turn off Dynamic Resolution. And if none of those help, I'd try glcore from the launcher. Link to comment Share on other sites More sharing options...
Rotor Posted July 9, 2022 Author Share Posted July 9, 2022 I was doing okay, then it started again. Except this time, windows threw and a watchdog error. Now the one thing I've noticed is that if I dont log into Steam prior to launching the game, the game does bring up the steam log in. But then I get the game locking up at the same stage. Best I can tell the watchdog error is like a time out. So while the steam interface is loading and logging the game runs out of time to load the block textures? I just can remember if this started after the server list update or the appdata update. Weird. Link to comment Share on other sites More sharing options...
Rotor Posted July 10, 2022 Author Share Posted July 10, 2022 So, I am convinced this is a memory access issue with the game. If I restart my system before starting the game, no problem. If I try to launch the game w/o restart, the game locks up at loading block textures. I have reproduced it 5 times in a row. Link to comment Share on other sites More sharing options...
Star69 Posted July 10, 2022 Share Posted July 10, 2022 Are you allowing Windows to manage your swap file? Sometimes memory issues occur when you manually configure your swap file. Also it’s currently recommended to restart the game after generating a new map. Link to comment Share on other sites More sharing options...
Rotor Posted July 10, 2022 Author Share Posted July 10, 2022 I will check the swap file, it has been a long time since I've looked there, but I have restarted the game numerous times. I die often and play permadeath :). It is being managed by windows out of C:\. I remember going this route after going SSD year before last. Weird because the game was doing dandy until an update or two ago. Link to comment Share on other sites More sharing options...
Beelzybub Posted July 11, 2022 Share Posted July 11, 2022 6 hours ago, Rotor said: I have reproduced it 5 times in a row. An output log from your reproduction may hold a clue to the problem. Get the log from %appdata%\7DaysToDie\Logs. Copy the contents to pastebin.com, and post the link here. Link to comment Share on other sites More sharing options...
Jugginator Posted July 11, 2022 Share Posted July 11, 2022 Hate to bring this up, but I had an AMD gpu that started to die this way. You may want to use DDU to wipe it all out if you haven't yet, and maybe lower the voltage/underclock it a bit if that doesn't work. Link to comment Share on other sites More sharing options...
Rotor Posted July 11, 2022 Author Share Posted July 11, 2022 (edited) What is DDU? Here is pastebin https://pastebin.com/embed/QpyGegEG I was looking at known issues and maybe this has something to do with it: Game doesn’t shut down properly on PC and Linux after long play session I found the DDU, I will run it and see how it goes. Edited July 11, 2022 by Rotor (see edit history) Link to comment Share on other sites More sharing options...
Jugginator Posted July 11, 2022 Share Posted July 11, 2022 20 minutes ago, Rotor said: What is DDU? Here is pastebin https://pastebin.com/embed/QpyGegEG I was looking at known issues and maybe this has something to do with it: Game doesn’t shut down properly on PC and Linux after long play session I found the DDU, I will run it and see how it goes. Yeah, pretty much, you download a new driver, boot into safe mode, use DDU to uninstall the old driver, reboot, install the new driver. And no that's nothing with that known issue, that's hardware/driver. "GPU: Microsoft Basic Render Driver (4061 MB)" Yeah, that tells me your GPU driver failed horribly. That's what happens when... well, let's just say that happens when the absolute worst things happen lol. See how it goes with the fresh driver install. 1 Link to comment Share on other sites More sharing options...
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