J-P Posted July 18, 2023 Share Posted July 18, 2023 Can't tell you how great it feels to look down a scope and still have peripheral vision. Feels great to have this mod again! Can't wait to see more! 1 Link to comment Share on other sites More sharing options...
Kerman Posted July 19, 2023 Share Posted July 19, 2023 Props for amazing work and keeping on updating the mod. I have some suggestions and questions: S: Changing relfex sight glass/reticle texture - when using outdoors during night it's very obstructing and hard to see thru. Making texture more transparent and reticle smaller should help. Q: Is it possible to use reflex sight model from A19 version? It looked quite realistic. Q: Is the size of the reticle casted by the laser hardcoded? When pointed on some further block's it appears quite big. 1 Link to comment Share on other sites More sharing options...
Arma Rex Posted July 22, 2023 Share Posted July 22, 2023 Couple of bugs I've noticed directly relate to the laser sight. For one, the laser reticule within the cross hair is offset to the left. Additionally the laser sight when turned on, the light forms a "plus" when hovering over grass. I could add some screenshots if you're not aware of what I'm talking about. Link to comment Share on other sites More sharing options...
sivina Posted July 23, 2023 Share Posted July 23, 2023 This mod should be packed into the standard game play mechanisms NGL, I just hope TFP will do a huge reform in the whole gun shooting experience in this game, right now the gun shooting in this game is like an air soft GG 1 Link to comment Share on other sites More sharing options...
DanyEr12LX Posted July 25, 2023 Author Share Posted July 25, 2023 On 7/22/2023 at 6:17 AM, Arma Rex said: Couple of bugs I've noticed directly relate to the laser sight. For one, the laser reticule within the cross hair is offset to the left. Additionally the laser sight when turned on, the light forms a "plus" when hovering over grass. I could add some screenshots if you're not aware of what I'm talking about. Thanks for the reply! I actually already noticed this and was able to fix this bug! I will post new version with the fixed laser in next update! 1 Link to comment Share on other sites More sharing options...
Jon Dillinger Posted July 26, 2023 Share Posted July 26, 2023 is there a base mod necessary for this mod ? and does load order matter and will it conflict with other weapon mods like Izayo .556 , RXEL . and or mods that build weapons based of vanilla guns apologies if this question is redundant , if so point me toward the source material thank you and good day . Link to comment Share on other sites More sharing options...
Arma Rex Posted July 26, 2023 Share Posted July 26, 2023 21 hours ago, DanyEr12LX said: Thanks for the reply! I actually already noticed this and was able to fix this bug! I will post new version with the fixed laser in next update! Awesome to hear, any other weapons being included in the next update? Link to comment Share on other sites More sharing options...
DanyEr12LX Posted August 4, 2023 Author Share Posted August 4, 2023 On 7/26/2023 at 3:46 AM, Arma Rex said: Awesome to hear, any other weapons being included in the next update? Currently, I was just about to finish upgrading the Hunting Rifle and Magnum. I was wondering, would you guys like it if I started writing a script in order to add new functionalities to the gun/fire/recoil mechanism, but at the cost of this mod not being EAC friendly anymore? For example, one thing I was testing was a function that allows my scopes to be used on all the other not covered Vanilla weapons. 3 Link to comment Share on other sites More sharing options...
J-P Posted August 4, 2023 Share Posted August 4, 2023 1 hour ago, DanyEr12LX said: Currently, I was just about to finish upgrading the Hunting Rifle and Magnum. I was wondering, would you guys like it if I started writing a script in order to add new functionalities to the gun/fire/recoil mechanism, but at the cost of this mod not being EAC friendly anymore? For example, one thing I was testing was a function that allows my scopes to be used on all the other not covered Vanilla weapons. Personally, that's a big yes for me! I have EAC turned off anyway since most mods recommend that. I think that's a solid idea! Even big 7 days youtubers are wanting scopes w/ peripherals now so you got my vote! 1 Link to comment Share on other sites More sharing options...
Jon Dillinger Posted August 5, 2023 Share Posted August 5, 2023 "Currently, I was just about to finish upgrading the Hunting Rifle and Magnum. I was wondering, would you guys like it if I started writing a script in order to add new functionalities to the gun/fire/recoil mechanism, but at the cost of this mod not being EAC friendly anymore? For example, one thing I was testing was a function that allows my scopes to be used on all the other not covered Vanilla weapons." Yes please ! 1 Link to comment Share on other sites More sharing options...
Arma Rex Posted August 5, 2023 Share Posted August 5, 2023 9 hours ago, DanyEr12LX said: Currently, I was just about to finish upgrading the Hunting Rifle and Magnum. I was wondering, would you guys like it if I started writing a script in order to add new functionalities to the gun/fire/recoil mechanism, but at the cost of this mod not being EAC friendly anymore? For example, one thing I was testing was a function that allows my scopes to be used on all the other not covered Vanilla weapons. I'd say go for it, and keep an optional branch that's EAC friendly for those who want to use multiplayer (if you've got the extra time). 2 Link to comment Share on other sites More sharing options...
Red Ankh Posted August 5, 2023 Share Posted August 5, 2023 19 hours ago, DanyEr12LX said: Currently, I was just about to finish upgrading the Hunting Rifle and Magnum. I was wondering, would you guys like it if I started writing a script in order to add new functionalities to the gun/fire/recoil mechanism, but at the cost of this mod not being EAC friendly anymore? For example, one thing I was testing was a function that allows my scopes to be used on all the other not covered Vanilla weapons. Go For it!! Also, do you plan to do pipe weapons too? 1 Link to comment Share on other sites More sharing options...
DanyEr12LX Posted August 23, 2023 Author Share Posted August 23, 2023 Things are looking good. My mod continues to be developed. It will work on all Vanilla Weapons. 4 Link to comment Share on other sites More sharing options...
J-P Posted August 23, 2023 Share Posted August 23, 2023 That's great news! Can't wait to try it out! Link to comment Share on other sites More sharing options...
Red Ankh Posted August 26, 2023 Share Posted August 26, 2023 On 8/22/2023 at 9:48 PM, DanyEr12LX said: Things are looking good. My mod continues to be developed. It will work on all Vanilla Weapons. SUPER EXCITED! Link to comment Share on other sites More sharing options...
layarion Posted August 30, 2023 Share Posted August 30, 2023 (edited) can i disable the filth/dirt you put on the scope? i liked how easy it was to see through the vanilla 2x scope. this is keeping me from installing the mod. there's white flecks all over the glass. Edited August 30, 2023 by layarion (see edit history) 2 Link to comment Share on other sites More sharing options...
Red Ankh Posted October 23, 2023 Share Posted October 23, 2023 Hey Dany hope all is goin well! cant wait for more mod progress! Link to comment Share on other sites More sharing options...
J-P Posted December 2, 2023 Share Posted December 2, 2023 On 8/23/2023 at 12:48 AM, DanyEr12LX said: Things are looking good. My mod continues to be developed. It will work on all Vanilla Weapons. Any updates? Link to comment Share on other sites More sharing options...
DanyEr12LX Posted December 10, 2023 Author Share Posted December 10, 2023 On 12/2/2023 at 4:51 PM, J-P said: Any updates? Hey guys Development of the Mod continued until the beginning of November, at which time I took a break to refresh my mind working on other projects. I would like to resume development soon, as the main part of the Mod, i.e. the possibility to install Scope on all weapons, was almost complete. When this part is completed I will release the first version of the Mod. After that I plan to change other dynamics of the game as well, such as movement and recoil. I am sorry if I had to slow things down...Unfortunately, for me, this year started with a misfortune (I had a very significant bereavement) that brought me great distress and the need to take care of so many other matters. It is a pity, also because towards the end of 2022 I was going to release a whole new Mod that you would surely enjoy. Who knows if I will be able to get my hands on it someday. Link to comment Share on other sites More sharing options...
J-P Posted December 10, 2023 Share Posted December 10, 2023 We all appreciate everything you've done for us with this mod. If you gotta take time for yourself then of course go ahead! Thank you for responding so quickly and for keeping us in your thoughts. We all hope life gets better for you very soon! Happy Holidays! 1 Link to comment Share on other sites More sharing options...
Black_Wolf Posted December 10, 2023 Share Posted December 10, 2023 Take all the time you need. I love your mod and i hope that one day it will be finished! ^^ 1 Link to comment Share on other sites More sharing options...
Red Ankh Posted December 13, 2023 Share Posted December 13, 2023 On 12/9/2023 at 10:49 PM, DanyEr12LX said: Hey guys Development of the Mod continued until the beginning of November, at which time I took a break to refresh my mind working on other projects. I would like to resume development soon, as the main part of the Mod, i.e. the possibility to install Scope on all weapons, was almost complete. When this part is completed I will release the first version of the Mod. After that I plan to change other dynamics of the game as well, such as movement and recoil. I am sorry if I had to slow things down...Unfortunately, for me, this year started with a misfortune (I had a very significant bereavement) that brought me great distress and the need to take care of so many other matters. It is a pity, also because towards the end of 2022 I was going to release a whole new Mod that you would surely enjoy. Who knows if I will be able to get my hands on it someday. Hey we all appreciate what your doing! keep it up and never feel rushed! on a side note if you could make more visable tracers for the guns that would be awesome Link to comment Share on other sites More sharing options...
YARoslaVIK Posted March 17 Share Posted March 17 Hello! How is the mod development progressing? There has been no news for a long time. Link to comment Share on other sites More sharing options...
DanyEr12LX Posted April 10 Author Share Posted April 10 On 3/17/2024 at 7:23 PM, YARoslaVIK said: Hello! How is the mod development progressing? There has been no news for a long time. You are absolutely right. It's been about four weeks since I started developing the mod again. I'm cleaning up the code and I'm also working a bit on the movement and aiming system. I plan to release a first version soon, after which development will continue 😉 4 Link to comment Share on other sites More sharing options...
Red Ankh Posted April 20 Share Posted April 20 On 4/9/2024 at 8:49 PM, DanyEr12LX said: You are absolutely right. It's been about four weeks since I started developing the mod again. I'm cleaning up the code and I'm also working a bit on the movement and aiming system. I plan to release a first version soon, after which development will continue 😉 Hell yeah man! love to hear it! Link to comment Share on other sites More sharing options...
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