TryndamereDemon Posted October 13, 2023 Share Posted October 13, 2023 There is no Business Glass Plane, there is only Business glas plane trap 1x1. Help Link to comment Share on other sites More sharing options...
Proselyte_Ethan Posted October 17, 2023 Share Posted October 17, 2023 (edited) I've noticed that occasionally when videos are playing in POI's that the log is getting spammed with a message relating to buffer overflow and the frame rate severely dropping. This also happens with the default videos the mod comes with. https://www.mediafire.com/view/7nvxpy3dq2po7pb/2023-10-16_16_26_40.jpg/file Edited October 17, 2023 by Proselyte_Ethan (see edit history) 1 Link to comment Share on other sites More sharing options...
xyth Posted October 17, 2023 Author Share Posted October 17, 2023 On 10/3/2023 at 3:27 PM, Arlex said: Dunno what I am doing wrong here but I can't even craft any of the TVs because they require specific glass panes and all I can craft is the glass block. On 10/13/2023 at 6:19 AM, TryndamereDemon said: There is no Business Glass Plane, there is only Business glas plane trap 1x1. Help Fixed in todays update. uses glassvarianthelperblocks now 15 hours ago, Proselyte_Ethan said: I've noticed that occasionally when videos are playing in POI's that the log is getting spammed with a message relating to buffer overflow and the frame rate severely dropping. This also happens with the default videos the mod comes with. https://www.mediafire.com/view/7nvxpy3dq2po7pb/2023-10-16_16_26_40.jpg/file I cant reproduce that warning, just tested and Im not getting warnings like that. Link to comment Share on other sites More sharing options...
Cranberry Monster Posted October 17, 2023 Share Posted October 17, 2023 20 hours ago, Proselyte_Ethan said: I've noticed that occasionally when videos are playing in POI's that the log is getting spammed with a message relating to buffer overflow and the frame rate severely dropping. This also happens with the default videos the mod comes with. https://www.mediafire.com/view/7nvxpy3dq2po7pb/2023-10-16_16_26_40.jpg/file How many videos are playing in these POI's? If it's just 1 or 2, I can't see that happening. If you have 20-30, you'll likely end up with far more audio sources than are supported, and Unity has to decide which has priority. My arcade machine mod used the same technology, and with enough of the machines in same chunk playing audio, we couldn't hear our guns firing or other noises. It's one of the reasons why I put in variants of the machine that had a video player but no audio source--30 video sources in one room doesn't seem to generate the same errors (although a performance hit is probably coming your way). Link to comment Share on other sites More sharing options...
Proselyte_Ethan Posted October 18, 2023 Share Posted October 18, 2023 3 hours ago, Cranberry Monster said: How many videos are playing in these POI's? If it's just 1 or 2, I can't see that happening. If you have 20-30, you'll likely end up with far more audio sources than are supported, and Unity has to decide which has priority. My arcade machine mod used the same technology, and with enough of the machines in same chunk playing audio, we couldn't hear our guns firing or other noises. It's one of the reasons why I put in variants of the machine that had a video player but no audio source--30 video sources in one room doesn't seem to generate the same errors (although a performance hit is probably coming your way). I merged multiple videos together and set them as video00.mp4 so they would all play back to back from the activePOI TV's, but unfortunately like I said, the default videos from the mod (the static ones) cause the same warnings to spam the log. The videos were tried in their default form and then I tried changing the frame rate to 30 and lowering the resolution to get it down to a total of 500mb. Regardless of what I tried, the error remains the same. Link to comment Share on other sites More sharing options...
Proselyte_Ethan Posted October 18, 2023 Share Posted October 18, 2023 And to answer the question, there were only two audio sources playing from the tv's in the screenshot that I'm aware of, although there is a drive in with a bunch of tv's at it that cause the same error. It does not happen with only 1 tv present but with 20% of tv's being replaced by active POI TV's, there's likely going to be more than a few playing at the same time. This problem did not seem to occur in A20 for some reason. Link to comment Share on other sites More sharing options...
xyth Posted October 23, 2023 Author Share Posted October 23, 2023 On 10/18/2023 at 10:05 AM, Proselyte_Ethan said: And to answer the question, there were only two audio sources playing from the tv's in the screenshot that I'm aware of, although there is a drive in with a bunch of tv's at it that cause the same error. It does not happen with only 1 tv present but with 20% of tv's being replaced by active POI TV's, there's likely going to be more than a few playing at the same time. This problem did not seem to occur in A20 for some reason. 20% might be too high then. I set it that way during testing and never thought about what would be a good replacement rate. Easy enough to edit that 1 line in xml Link to comment Share on other sites More sharing options...
LordSoth01 Posted October 26, 2023 Share Posted October 26, 2023 On 10/16/2023 at 10:04 PM, Proselyte_Ethan said: I've noticed that occasionally when videos are playing in POI's that the log is getting spammed with a message relating to buffer overflow and the frame rate severely dropping. This also happens with the default videos the mod comes with. https://www.mediafire.com/view/7nvxpy3dq2po7pb/2023-10-16_16_26_40.jpg/file Just to check... Do you have ReShade installed for shaders? I've noticed ever since A21 updated to A21.1, that older ReShader versions, and the latest, cause various videos from mods (not TFP included video though), to stutter, lag, low frame rate (on the video itself), etc etc, where the video plays at an extremely low framerate. Removing those files for ReShade seemed to fix the problems for me and the errors it produced. Link to comment Share on other sites More sharing options...
Kilroy5150 Posted April 3 Share Posted April 3 Xyth, didn't this mod, at one time, generate random monitors (all over the map) that would randomly display the videos? Was that taken out or altered or do i need special code? I just remember it but i just spawned a new world with it in it (single player) and i have been playing (for hours) and haven't come across one playing on it's own. Link to comment Share on other sites More sharing options...
xyth Posted April 5 Author Share Posted April 5 On 4/3/2024 at 6:24 PM, Kilroy5150 said: Xyth, didn't this mod, at one time, generate random monitors (all over the map) that would randomly display the videos? Was that taken out or altered or do i need special code? I just remember it but i just spawned a new world with it in it (single player) and i have been playing (for hours) and haven't come across one playing on it's own. There is a blockplacholder xml file that replaces some POI TVs, but in A21 TFP added new models so the replacements probably are much rarer now. Link to comment Share on other sites More sharing options...
TyMan216 Posted April 11 Share Posted April 11 Love this mod, wish it worked in multiplayer server Link to comment Share on other sites More sharing options...
jokokomodo Posted May 19 Share Posted May 19 On 10/17/2023 at 10:04 AM, Proselyte_Ethan said: I've noticed that occasionally when videos are playing in POI's that the log is getting spammed with a message relating to buffer overflow and the frame rate severely dropping. This also happens with the default videos the mod comes with. https://www.mediafire.com/view/7nvxpy3dq2po7pb/2023-10-16_16_26_40.jpg/file I am having the exact same issue, plus sometimes when I have the video player on for over 20 minutes or so the game just freezes and I have to close the game. My base with the theater video player is located just across the trader Rekt, maybe it makes this issue worse. When the crashes happen I have all 12 video slots filled with custom videos, some have sound, some don't. Even when I change it to just 3 videos it still cause crashes ocassionally. Link to comment Share on other sites More sharing options...
Holowjack Posted July 17 Share Posted July 17 Hi there i am trying that mod of yours but it aint working any ideas ?(i tried alpha 21.1) Here is output log if needed Mono path[0] = 'E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed' Mono config path = 'E:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Loading player data from E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d Initialize engine version: 2021.3.19f1 (c9714fde33b6) [Subsystems] Discovering subsystems at path E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504) Vendor: NVIDIA VRAM: 12115 MB Driver: 32.0.15.5599 Begin MonoManager ReloadAssembly - Completed reload, in 0.278 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.987600 ms 2024-07-17T14:27:53 0.026 INF Version: Alpha 21.1 (b16) Compatibility Version: Alpha 21.1, Build: WindowsPlayer 64 Bit 2024-07-17T14:27:53 0.027 INF System information: 2024-07-17T14:27:53 0.028 INF OS: Windows 10 (10.0.19045) 64bit 2024-07-17T14:27:53 0.028 INF CPU: AMD Ryzen 5 5600X 6-Core Processor (cores: 12) 2024-07-17T14:27:53 0.028 INF RAM: 32687 MB 2024-07-17T14:27:53 0.028 INF GPU: NVIDIA GeForce RTX 3060 (12115 MB) 2024-07-17T14:27:53 0.033 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5,0) 2024-07-17T14:27:53 0.060 INF Last played version: Alpha 20.7 2024-07-17T14:27:53 0.062 INF Local UTC offset: 2 hours 2024-07-17T14:27:53 0.078 INF Command line arguments: E:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -usenativeinput -nogs -logfile C:\Users\Bartosz\AppData\Roaming\7DaysToDie\logs\output_log_client__2024-07-17__14-27-39.txt 2024-07-17T14:27:53 0.088 INF [Platform] Init 2024-07-17T14:27:53 0.141 INF [Platform] Using native platform: Steam 2024-07-17T14:27:53 0.142 INF [Platform] Using cross platform: EOS 2024-07-17T14:27:53 0.143 INF [Platform] Using server platform: Steam 2024-07-17T14:27:53 0.143 INF [Platform] Using server platform: XBL 2024-07-17T14:27:53 0.151 INF Starting PlayerInputManager... 2024-07-17T14:27:53 0.254 INF InControl (version 1.8.2 build 9357, native module = True, XInput = True) 2024-07-17T14:27:53 0.265 INF [Platform] Initializing Steam 2024-07-17T14:27:53 0.777 INF [Steamworks.NET] SteamAPI_Init() ok 2024-07-17T14:27:53 0.779 INF [Steamworks.NET] Registering auth callbacks 2024-07-17T14:27:53 0.780 INF Not running in Big Picture Mode, no on-screen keyboard available 2024-07-17T14:27:53 0.780 INF [Platform] Initializing EOS 2024-07-17T14:27:54 0.970 INF [EOS] Initialize: Success 2024-07-17T14:27:54 1.108 INF [Platform] Initializing XBL 2024-07-17T14:27:54 1.274 INF Localization language from platform: polish 2024-07-17T14:27:54 1.275 INF Texture quality is set to 0 2024-07-17T14:27:54 1.323 INF Attached native device with handle 1: Name: G29 Driving Force Racing Wheel Driver Type: DirectInput Location ID: \\?\hid#vid_046d&pid_c24f&mi_00#9&e979f02&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030} Serial Number: Vendor ID: 0x46d Product ID: 0xc24f Version Number: 0x10003e7 Buttons: 25 Analogs: 6 Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.756300 ms Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000001D6E93F70E0.dll 2024-07-17T14:27:56 3.940 INF Awake IsFocused: True 2024-07-17T14:27:56 3.941 INF Awake 2024-07-17T14:27:57 4.106 INF Occlusion: Awake 2024-07-17T14:27:57 4.112 WRN Device name for flag StandaloneWindows is unknown 2024-07-17T14:27:57 4.114 INF ApplyAllOptions streaming budget 10903.5 MB 2024-07-17T14:27:57 4.115 INF ApplyAllOptions current screen 1920 x 1080, 120hz, window 1920 x 1080, mode FullScreenWindow 2024-07-17T14:27:57 4.116 INF Texture quality is set to 0 2024-07-17T14:27:57 4.116 INF ApplyTextureFilter 2, AF Enable 2024-07-17T14:27:57 4.117 INF ApplyTerrainOptions 3 Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6570. Total: 8.392000 ms (FindLiveObjects: 0.259400 ms CreateObjectMapping: 0.114000 ms MarkObjects: 7.990700 ms DeleteObjects: 0.027200 ms) 2024-07-17T14:27:57 4.640 INF [MODS] Start loading from: 'C:\Users\Bartosz\AppData\Roaming/7DaysToDie/Mods' 2024-07-17T14:27:57 4.648 INF [MODS] Trying to load from folder: 'video' 2024-07-17T14:27:57 4.670 INF [MODS] Loaded Mod: VideoPlayers (21.1.0.1) 2024-07-17T14:27:57 4.671 INF [MODS] Initializing mod code 2024-07-17T14:27:57 4.671 INF [MODS] Loading done 2024-07-17T14:27:57 4.705 INF Pack 3563 us 2024-07-17T14:27:57 4.739 INF Loading permissions file at 'C:\Users\Bartosz\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2024-07-17T14:27:57 4.747 INF Loading permissions file done. 2024-07-17T14:27:57 4.753 INF Command "createwebuser" has no explicit permission level, but a default permission of 1000, adding to permission list 2024-07-17T14:27:57 4.754 INF Command "decomgr" has no explicit permission level, but a default permission of 1000, adding to permission list 2024-07-17T14:27:57 4.754 INF Command "getlogpath" has no explicit permission level, but a default permission of 1000, adding to permission list 2024-07-17T14:27:57 4.755 INF Command "graph" has no explicit permission level, but a default permission of 1000, adding to permission list 2024-07-17T14:27:57 4.756 INF Command "loot" has no explicit permission level, but a default permission of 1000, adding to permission list 2024-07-17T14:27:57 4.806 INF GameSense server not found (no props file), disabling 2024-07-17T14:27:57 4.808 INF [PartyQuests] Initialized 2024-07-17T14:27:57 4.808 INF Awake done in 867 ms 2024-07-17T14:27:57 4.889 INF [XUi] Instantiating XUi from default prefab. 2024-07-17T14:27:57 4.912 INF [XUi] XUi instantiation completed in 22 ms 2024-07-17T14:27:58 5.005 INF [XUi] Loading XUi asynchronously 2024-07-17T14:27:58 5.018 INF Updated culture for display texts 2024-07-17T14:27:58 5.446 INF [XUi] Parsing all window groups completed in 408 ms total. 2024-07-17T14:27:58 5.489 INF Reloading serveradmin.xml 2024-07-17T14:27:58 5.489 INF Loading permissions file at 'C:\Users\Bartosz\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2024-07-17T14:27:58 5.489 INF Loading permissions file done. Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 2024-07-17T14:27:59 6.610 INF [XUi] Initialized all window groups completed in 491 ms total. 2024-07-17T14:27:59 6.896 INF LoadTextureArraysForQuality quality -1 to 0, reload False 2024-07-17T14:28:03 10.844 INF LoadTextureArraysForQuality took 3.947 2024-07-17T14:28:03 10.862 INF Loaded (local): rwgmixer in 0.02 2024-07-17T14:28:03 10.906 INF Loaded (local): archetypes in 0.04 2024-07-17T14:28:03 10.919 INF Loaded (local): loadingscreen in 0.01 2024-07-17T14:28:03 10.920 INF WorldStaticData.Init() needed 5.000s 2024-07-17T14:28:03 10.930 INF [Steamworks.NET] Login ok. 2024-07-17T14:28:03 10.930 INF [EOS] Login 2024-07-17T14:28:04 11.245 INF AchievementManager: Received stats and achievements from Steam 2024-07-17T14:28:05 12.464 INF [EOS] Login succeeded, PUID: 0002168998ba482e8d5aaf16653ab303 2024-07-17T14:28:05 12.464 INF [EOS] Getting native user for 0002168998ba482e8d5aaf16653ab303 2024-07-17T14:28:05 12.465 INF [EOS] CopyIdToken result: Success 2024-07-17T14:28:06 13.896 INF [EOS] TransferProgress: News.xml, 5711 / 5711 2024-07-17T14:28:06 13.900 WRN [EOS] [LogHttp - Warning] Payload is incomplete. Response still processing. 000001D7B3C0FA60 2024-07-17T14:28:07 14.210 INF [EOS] Read (News.xml) completed: Success, received 5653 bytes 2024-07-17T14:28:07 14.216 WRN News XML has an entry with an unknown element 'imagerelpath' at line 15 2024-07-17T14:28:46 53.426 INF NET: Starting server protocols 2024-07-17T14:28:46 53.467 INF NET: LiteNetLib server started 2024-07-17T14:28:46 53.468 INF [Steamworks.NET] NET: Server started 2024-07-17T14:28:46 53.468 INF Started thread SteamNetworkingServer 2024-07-17T14:28:46 53.468 INF [EOS-P2PS] Server started 2024-07-17T14:28:46 53.469 INF StartGame 2024-07-17T14:28:46 53.469 INF NetPackageManager Init 2024-07-17T14:28:46 53.509 INF [XUi] Instantiating XUi from default prefab. 2024-07-17T14:28:46 53.518 INF [XUi] XUi instantiation completed in 9 ms 2024-07-17T14:28:46 53.524 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AirDropMarker = True GamePref.AllowSpawnNearBackpack = True GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 45 GamePref.BlockDamageAI = 100 GamePref.BlockDamageAIBM = 100 GamePref.BlockDamagePlayer = 100 GamePref.BloodMoonEnemyCount = 8 GamePref.BloodMoonFrequency = 7 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.CraftTimer = GamePref.CreateLevelDim = 4096 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 60 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 1 GamePref.DropOnQuit = 0 GamePref.DynamicMeshDistance = 1000 GamePref.DynamicMeshEnabled = True GamePref.DynamicMeshLandClaimBuffer = 6 GamePref.DynamicMeshLandClaimOnly = False GamePref.DynamicMeshMaxItemCache = 6 GamePref.DynamicMeshMaxRegionCache = 3 GamePref.DynamicMeshUseImposters = False GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnableMapRendering = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 1 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = 21.0 GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 21.1 GamePref.GameWorld = PREGEN8k GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 3 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 7 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 41 GamePref.Language = GamePref.LanguageBrowser = GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = GamePref.LastLoadingTipRead = 10 GamePref.LootAbundance = 100 GamePref.LootRespawnDays = 7 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxChunkAge = -1 GamePref.MaxQueuedMeshLayers = 40 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 64 GamePref.MaxUncoveredMapChunksPerPlayer = 524288 GamePref.NewGameSetDefaults = True GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 0.2887931 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.75 GamePref.OptionsControllerTriggerEffects = False GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 6 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.45 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 4 GamePref.OptionsGfxAASharpness = 0.05 GamePref.OptionsGfxBloom = True GamePref.OptionsGfxBrightness = 0.5 GamePref.OptionsGfxDOF = False GamePref.OptionsGfxDynamicMinFPS = 30 GamePref.OptionsGfxDynamicMode = 0 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 65 GamePref.OptionsGfxGameplayResolutionHeight = 0 GamePref.OptionsGfxGameplayResolutionWidth = 0 GamePref.OptionsGfxGrassDistance = 3 GamePref.OptionsGfxLODDistance = 0.75 GamePref.OptionsGfxMotionBlur = 1 GamePref.OptionsGfxObjQuality = 3 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 3 GamePref.OptionsGfxReflectQuality = 2 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 3 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 3 GamePref.OptionsGfxSSAO = True GamePref.OptionsGfxSSReflections = 2 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = True GamePref.OptionsGfxTerrainQuality = 3 GamePref.OptionsGfxTexFilter = 2 GamePref.OptionsGfxTexQuality = 0 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 0 GamePref.OptionsGfxViewDistance = 6 GamePref.OptionsGfxVsync = 1 GamePref.OptionsGfxWaterPtlLimiter = 0.75 GamePref.OptionsGfxWaterQuality = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsIntroMovieEnabled = True GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsLiteNetLibMtuOverride = False GamePref.OptionsLookSensitivity = 0.5 GamePref.OptionsMenuMusicVolumeLevel = 0 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMumblePositionalAudioSupport = False GamePref.OptionsMusicVolumeLevel = 0.3060345 GamePref.OptionsOverallAudioVolumeLevel = 0.2974138 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsQuestsAutoAccept = True GamePref.OptionsQuestsAutoShare = True GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsSubtitlesEnabled = True GamePref.OptionsTempCelsius = True GamePref.OptionsUiFpsScaling = 1 GamePref.OptionsVehicleLookSensitivity = 0.5 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceInputDevice = {d85a1621-2979-4092-85e2-711851f04501} GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{f96c2fba-c9e1-43da-83d0-1f335d2ebe40} GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsWeaponAiming = False GamePref.OptionsZoomAccel = 0.5 GamePref.OptionsZoomSensitivity = 0.3 GamePref.PartySharedKillRange = 100 GamePref.PersistentPlayerProfiles = False GamePref.PlayerAutologin = False GamePref.PlayerKillingMode = 2 GamePref.PlayerName = Gustaw Jeleń - Gustlik GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.PlaytestBiome = 3 GamePref.RebuildMap = False GamePref.Region = Europe GamePref.SaveDataLimit = 0 GamePref.SaveGameFolder = C:\Users\Bartosz\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerHistoryCache = GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 1 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Default Server GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 2 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 25003 GamePref.TerminalWindowEnabled = True GamePref.TwitchBloodMoonAllowed = True GamePref.TwitchServerPermission = 90 GamePref.UNUSED_ControlPanelEnabled = False GamePref.UNUSED_ControlPanelPort = 8080 GamePref.UNUSED_LastLoadedPrefabSize = GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UNUSED_PlayerId = GamePref.UserDataFolder = C:\Users\Bartosz\AppData\Roaming/7DaysToDie GamePref.WebDashboardEnabled = False GamePref.WebDashboardPort = 8080 GamePref.WebDashboardUrl = GamePref.WorldGenSeed = GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 100 GamePref.ZombieBMMove = 3 GamePref.ZombieFeralMove = 3 GamePref.ZombieFeralSense = 0 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 3 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = True GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = False GameStat.LandClaimCount = 3 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.TwitchBloodMoonAllowed = True GameStat.UNUSED_ShowZombieCounter = GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2024-07-17T14:28:46 53.543 INF StartAsServer 2024-07-17T14:28:46 53.828 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray) 2024-07-17T14:28:46 53.828 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray) 2024-07-17T14:28:46 53.828 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray) 2024-07-17T14:28:46 53.841 INF Loaded (local): materials in 0.29 2024-07-17T14:28:46 53.866 INF Loaded (local): physicsbodies in 0.03 2024-07-17T14:28:46 53.891 INF Loaded (local): painting in 0.02 2024-07-17T14:28:47 53.977 INF Loaded (local): shapes in 0.09 Unloading 3 Unused Serialized files (Serialized files now loaded: 13) 2024-07-17T14:29:00 67.587 INF Block IDs with mapping 2024-07-17T14:29:00 67.596 INF Block IDs total 22105, terr 29, last 22327 2024-07-17T14:29:00 67.606 INF Loaded (local): blocks in 13.63 Unloading 65234 unused Assets to reduce memory usage. Loaded Objects now: 121920. Total: 336.643700 ms (FindLiveObjects: 9.708400 ms CreateObjectMapping: 9.751300 ms MarkObjects: 297.014700 ms DeleteObjects: 20.168700 ms) 2024-07-17T14:29:01 68.028 INF Loaded (local): progression in 0.42 2024-07-17T14:29:01 68.358 INF Loaded (local): buffs in 0.33 Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0) Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0) 2024-07-17T14:29:01 68.377 INF Loaded (local): misc in 0.02 2024-07-17T14:29:01 68.733 INF Loaded (local): items in 0.36 2024-07-17T14:29:01 68.818 INF Item IDs with mapping 2024-07-17T14:29:01 68.819 INF ItemIDs from Mapping 2024-07-17T14:29:01 68.876 INF Loaded (local): item_modifiers in 0.14 2024-07-17T14:29:01 68.932 INF Loaded (local): entityclasses in 0.06 2024-07-17T14:29:02 68.951 INF Loaded (local): qualityinfo in 0.02 2024-07-17T14:29:02 68.998 INF Loaded (local): sounds in 0.05 2024-07-17T14:29:02 69.049 INF Loaded (local): recipes in 0.05 2024-07-17T14:29:02 69.079 INF Loaded (local): blockplaceholders in 0.03 2024-07-17T14:29:02 69.124 INF Loaded (local): loot in 0.05 2024-07-17T14:29:02 69.153 INF Loaded (local): entitygroups in 0.03 2024-07-17T14:29:02 69.176 INF Loaded (local): utilityai in 0.02 2024-07-17T14:29:02 69.201 INF Loaded (local): vehicles in 0.02 2024-07-17T14:29:02 69.226 INF Loaded (local): rwgmixer in 0.02 2024-07-17T14:29:02 69.251 INF Loaded (local): weathersurvival in 0.02 2024-07-17T14:29:02 69.278 INF Loaded (local): archetypes in 0.03 2024-07-17T14:29:02 69.333 INF Loaded (local): quests in 0.05 2024-07-17T14:29:02 69.360 INF Loaded (local): traders in 0.03 2024-07-17T14:29:02 69.385 INF Loaded (local): npc in 0.02 2024-07-17T14:29:02 69.411 INF Loaded (local): dialogs in 0.03 2024-07-17T14:29:02 69.442 INF Loaded (local): ui_display in 0.03 2024-07-17T14:29:02 69.470 INF Loaded (local): nav_objects in 0.03 2024-07-17T14:29:02 69.504 INF Loaded (local): gamestages in 0.03 2024-07-17T14:29:02 69.672 INF Loaded (local): gameevents in 0.17 2024-07-17T14:29:02 69.718 INF Loaded (local): twitch in 0.05 2024-07-17T14:29:02 69.743 INF Loaded (local): twitch_events in 0.02 2024-07-17T14:29:02 69.787 INF Loaded (local): dmscontent in 0.04 2024-07-17T14:29:02 69.810 INF Loaded (local): XUi_Common/styles in 0.02 2024-07-17T14:29:02 69.835 INF Loaded (local): XUi_Common/controls in 0.02 2024-07-17T14:29:02 69.860 INF Loaded (local): XUi/styles in 0.02 2024-07-17T14:29:02 69.885 INF Loaded (local): XUi/controls in 0.02 2024-07-17T14:29:02 69.918 INF Loaded (local): XUi/windows in 0.03 2024-07-17T14:29:02 69.943 INF [XUi] Loading XUi asynchronously 2024-07-17T14:29:03 69.966 INF Loaded (local): XUi/xui in 0.05 2024-07-17T14:29:03 70.087 INF Loaded (local): biomes in 0.12 2024-07-17T14:29:03 70.219 INF Loaded (local): worldglobal in 0.13 2024-07-17T14:29:03 70.366 INF Loaded (local): spawning in 0.15 2024-07-17T14:29:03 70.510 INF Loaded (local): loadingscreen in 0.14 2024-07-17T14:29:03 70.615 INF createWorld: PREGEN8k, 21.0, GameModeSurvival 2024-07-17T14:29:03 70.615 INF Occlusion: Enabled 2024-07-17T14:29:03 70.631 INF [XUi] Parsing all window groups completed in 567 ms total. 2024-07-17T14:29:03 70.671 INF Started thread ChunkRegeneration 2024-07-17T14:29:03 70.671 INF Started thread ChunkCalc 2024-07-17T14:29:03 70.672 INF Started thread ChunkMeshBake 2024-07-17T14:29:03 70.772 INF World.Load: PREGEN8k 2024-07-17T14:29:03 70.779 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0 2024-07-17T14:29:03 70.820 INF Started thread WaterSimulationApplyChanges 2024-07-17T14:29:05 72.205 INF ShapeControllers: 96 2024-07-17T14:29:06 72.973 INF [XUi] Initialized all window groups completed in 833 ms total. 2024-07-17T14:29:07 74.933 INF Started thread GenerateChunks 2024-07-17T14:29:08 75.405 INF Calculating world hashes took 461 ms (world size 309 MiB) 2024-07-17T14:29:08 75.589 INF Loading dtm raw file took 653ms 2024-07-17T14:29:09 76.463 INF Biomes image size w= 8192, h = 8192 2024-07-17T14:29:13 80.554 INF Loading and creating biomes took 4965ms 2024-07-17T14:29:15 82.322 INF Loading and creating shader control textures took 1768ms 2024-07-17T14:29:18 85.533 INF Loading and parsing of generator took 3210ms 2024-07-17T14:29:18 85.565 INF Computed 991 chunk groups containing a total of 26279 chunks. Largest group contains 279 chunks. 2024-07-17T14:29:18 85.598 WRN Cannot set RegionFileManager storage limit to 0 bytes as it is below the minimum value of 20971520 bytes. The miniumum value will be used instead. 2024-07-17T14:29:18 85.600 INF Started thread SaveChunks C:\Users\Bartosz\AppData\Roaming\7DaysToDie\Saves\PREGEN8k\21.0\Region 2024-07-17T14:29:20 87.201 INF [DECO] read 123045 2024-07-17T14:29:20 87.267 INF Dynamic Music Initialized on Server 2024-07-17T14:29:20 87.277 INF Dynamic Music Initialized on Client 2024-07-17T14:29:20 87.461 INF AstarManager Init 2024-07-17T14:29:20 87.597 INF WeatherManager: Init 8 weather packages 2024-07-17T14:29:20 87.696 INF WeatherManager: ApplySavedPackages 2024-07-17T14:29:20 87.698 INF createWorld() done 2024-07-17T14:29:20 87.699 INF Loading players.xml 2024-07-17T14:29:21 88.004 INF Created player with id=171 2024-07-17T14:29:21 88.011 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=Gustaw Jeleń - Gustlik, id=171] 2024-07-17T14:29:21 88.070 INF Loaded player 2024-07-17T14:29:21 88.234 INF VehicleManager C:\Users\Bartosz\AppData\Roaming/7DaysToDie/Saves/PREGEN8k/21.0/vehicles.dat, loaded 0 2024-07-17T14:29:21 88.234 INF DroneManager C:\Users\Bartosz\AppData\Roaming/7DaysToDie/Saves/PREGEN8k/21.0/drones.dat, loaded 0 2024-07-17T14:29:21 88.292 INF Setting for 'DynamicMeshLandClaimBuffer' not within the default range (server will go to the modded category): current = 6, default = 1 - 5 2024-07-17T14:29:21 88.358 INF [EOS] Registering server 2024-07-17T14:29:21 88.440 INF [DECO] written 123045, in 29ms 2024-07-17T14:29:21 88.445 INF [DECO] write thread 5ms 2024-07-17T14:29:21 88.503 INF OpenSpawnWindow 2024-07-17T14:29:21 88.796 INF Loading dymesh settings 2024-07-17T14:29:21 88.796 INF Dynamic Mesh Settings 2024-07-17T14:29:21 88.796 INF Use Imposter Values: False 2024-07-17T14:29:21 88.796 INF Only Player Areas: False 2024-07-17T14:29:21 88.796 INF Player Area Buffer: 6 2024-07-17T14:29:21 88.796 INF Max View Distance: 1000 2024-07-17T14:29:21 88.796 INF Regen all on new world: False 2024-07-17T14:29:21 88.799 INF Dymesh: Prepping dynamic mesh. Resend Default: True 2024-07-17T14:29:21 88.799 INF Dymesh: Mesh location: C:\Users\Bartosz\AppData\Roaming/7DaysToDie/Saves/PREGEN8k/21.0/DynamicMeshes/ 2024-07-17T14:29:21 88.799 INF StartGame done 2024-07-17T14:29:21 88.882 INF [Steamworks.NET] GameServer.Init successful 2024-07-17T14:29:21 88.885 INF [Steamworks.NET] Making server public WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video02.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video09.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video10.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video00.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video06.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video08.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video07.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video04.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video05.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video11.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video01.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video03.mp4 Animator.GotoState: State could not be found Invalid Layer Index '-1' WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video11.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video06.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video05.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video09.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video04.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video02.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video08.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video10.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video00.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video01.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video03.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video07.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video11.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video01.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video07.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video06.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video02.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video04.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video08.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video09.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video10.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video03.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video00.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video05.mp4 Calling Animator.GotoState on Synchronize layer 2024-07-17T14:29:22 89.233 INF [EOS] Server registered, session: 276f197616614abd944ddb20c5764091 2024-07-17T14:29:22 89.236 INF [EOS] Session address: 185.186.153.24 2024-07-17T14:29:22 89.242 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic) 2024-07-17T14:29:22 89.405 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90200090391567378, public IP=18*.18*.15*.2* 2024-07-17T14:29:22 89.409 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic) 2024-07-17T14:29:22 89.469 INF Dymesh: Warming dynamic mesh 2024-07-17T14:29:22 89.469 INF Dymesh: Creating dynamic mesh manager 2024-07-17T14:29:22 89.472 INF Dymesh: Awake 2024-07-17T14:29:22 89.472 INF Dymesh: Mesh location: C:\Users\Bartosz\AppData\Roaming/7DaysToDie/Saves/PREGEN8k/21.0/DynamicMeshes/ 2024-07-17T14:29:22 89.473 INF Dymesh: Loading Items: C:\Users\Bartosz\AppData\Roaming/7DaysToDie/Saves/PREGEN8k/21.0/DynamicMeshes/ 2024-07-17T14:29:22 89.474 INF Dymesh: Loaded Items: 0 2024-07-17T14:29:22 89.474 INF Dymesh: Loading all items took: 0.0019999 seconds. 2024-07-17T14:29:22 89.479 INF Meshlist count is now 1 2024-07-17T14:29:22 89.479 INF Meshlist count is now 2 2024-07-17T14:29:22 89.480 INF Force load took 0 seconds 2024-07-17T14:29:22 89.481 INF Clearing queues. 2024-07-17T14:29:22 89.481 INF Cleared queues. 2024-07-17T14:29:22 89.483 INF Dynamic thread starting 2024-07-17T14:29:22 89.484 INF Dymesh door replacement: imposterBlock 2024-07-17T14:29:22 89.539 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775244736556409, server SteamID=90200090391567378, server public IP=18*.18*.15*.2*, server port=26900 2024-07-17T14:29:22 89.542 INF [Steamworks.NET] Lobby entered: 109775244736556409 2024-07-17T14:29:22 89.880 INF Respawn almost done 2024-07-17T14:29:22 89.885 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 963, 56, 1574): localplayer 2024-07-17T14:29:22 89.921 INF 7495+1 Origin Reposition (0.0, 0.0, 0.0) to (960.0, 48.0, 1568.0) WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video00.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video00.mp4 WindowsMediaFoundation received empty file E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/VideoPlayers/Resources/video00.mp4 2024-07-17T14:29:41 108.150 INF Executing command 'cm' Link to comment Share on other sites More sharing options...
xyth Posted July 17 Author Share Posted July 17 The path to the video files seems correct, but perhaps the files got corrupted on download? Link to comment Share on other sites More sharing options...
Holowjack Posted July 18 Share Posted July 18 idk but i did something and idk what i did but it started working. Link to comment Share on other sites More sharing options...
gelengelen Posted September 2 Share Posted September 2 Nice to meet you. This is my first post and I apologize if some of the machine translation is not clear. I enjoy using this mod very much. There is a blockplacholder xml file that replaces some POI TVs, If you rewrite it as follows, you will get a good replacement result under a21 and V1.0 environment. 1.0 is a test value. In practice, a value between 0.2 and 0.4 is considered appropriate. Personally, I strongly wish that multiple POI TVs could be played randomly. I hope this will lead to better modifications. <configs> <append xpath=“/blockplaceholders”> <placeholder name=“tvSmallWall2x1”> <block name=“TVWallPOIActive” prob=“1.0” /> </placeholder> </append> </configs> Translated with DeepL.com (free version) Link to comment Share on other sites More sharing options...
rayjackson5000 Posted September 18 Share Posted September 18 yo bro, the drive-in doesnt work. activate button doesnt register. and the videos dont play one after the other. one video always repeats. Link to comment Share on other sites More sharing options...
xyth Posted September 19 Author Share Posted September 19 (edited) On 9/18/2024 at 8:44 AM, rayjackson5000 said: yo bro, the drive-in doesnt work. activate button doesnt register. and the videos dont play one after the other. one video always repeats. Did you attach a wire to the screen, then remove that wire? That's how its activated the first time. Edited September 19 by xyth (see edit history) Link to comment Share on other sites More sharing options...
rayjackson5000 Posted Sunday at 09:36 AM Share Posted Sunday at 09:36 AM yes bro of course, other tvs workf fine, only drive in doesnt. and the active video repeats itself instead of skipping to the next video. cheers Link to comment Share on other sites More sharing options...
rayjackson5000 Posted Sunday at 02:04 PM Share Posted Sunday at 02:04 PM i figured it only works when you connect the wire at the botton on the big screen. you can also connect it in the middle area but then it wont work. cheers Link to comment Share on other sites More sharing options...
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