Red51 Posted February 4, 2022 Share Posted February 4, 2022 Is the file that contains the tips displayed on the loading screen something that is modable? If so, where is it? I can't seam to find it. Link to comment Share on other sites More sharing options...
Gamida Posted February 4, 2022 Share Posted February 4, 2022 (edited) Sounds like that would be in the localization.txt file EDIT: Yeah open file, click on find and search for loadingTip. It should be in that spot. Not sure how to change or add to them though. Someone else will have to answer that. Edited February 4, 2022 by Gamida (see edit history) 1 Link to comment Share on other sites More sharing options...
Red51 Posted February 4, 2022 Author Share Posted February 4, 2022 (edited) Thanks. I was pretty sure I saw them somewhere, but could not find them again. I am guessing that they can be changed the same way any other localization entry can be. I am curious to see if it will allow new additions. I will give it a go. Edited February 4, 2022 by Red51 (see edit history) Link to comment Share on other sites More sharing options...
doughphunghus Posted February 11, 2022 Share Posted February 11, 2022 i think its "loadingscreen.xml" which is a list of the tips (as keys, not the actual tips). These keys map to the ones in Localization.txt so you have to change the xml file and add to Localiization.txt Example: in loadingscreen.xml: <tips> <tip key="loadingTipMainHUD" /> <tip key="loadingTipStoneAxe" /> and in Localization.txt: loadingTipStoneAxe,UI,Loading Screen,x,,The stone axe is a primitive starting tool used to gather resources using [action:local:Primary].\nUse [action:local:Secondary] to repair and upgrade blocks.,,(cut other localizations for brevity) loadingTipStoneAxe_title,UI,Loading Screen,x,,The Stone Axe,,(cut other localizations for brevity) Link to comment Share on other sites More sharing options...
Red51 Posted February 14, 2022 Author Share Posted February 14, 2022 @doughphunghus Thanks. I don't know how I overlooked the loadingscreen file. I tinkered with the tips in the localization file, but the changes there did not affect the client. I will tinker with the loadingscreen file at some point, but from what I have tested I am not sure they can be made to be displayed on the client. Link to comment Share on other sites More sharing options...
Cranberry Monster Posted February 15, 2022 Share Posted February 15, 2022 Darkness Falls changes the loading screen text tips using the loadingscreen file and the localization file, so I'd look at those configs for a roadmap of how to do it. 1 Link to comment Share on other sites More sharing options...
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