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A20 loading issue: Loading mod code that doesnt exist?


Pichii

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Updated to A20.
Full sterilization using Revo+standard uninstallation tools.
Crashes upon loading any game. Sometimes 5min, 20min, sometimes instantly.
Saves folder was sterilized as well.

To writ:
2021-12-07T18:40:06 8.807 INF [MODS] Start loading
2021-12-07T18:40:06 8.809 INF [MODS] Initializing mod code
2021-12-07T18:40:06 8.809 INF [MODS] Loading done

There is no mod folder to load code from.
7d2d makes its own, empty folder, no hidden files
It then returns the above log- Start loading, Initializing mod code, Loading done.
-There IS nothing there being used, no mod.
Used the app search everything to manually delete the previously detected mod and remove all associated files.

2021-12-07T18:40:06 8.807 INF [MODS] Start loading
2021-12-07T18:40:06 8.809 INF [MODS] Initializing mod code
2021-12-07T18:40:06 8.809 INF [MODS] Loading done

What is it trying to load and where so I can delete it?

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This also results in a crash so yeah. Big sad. lmk if anyone knows what is goin on. Rest of the log is same as mine, which is running without any problems.

3 minutes ago, BFT2020 said:

Best to follow the pin thread about getting support and paste your log files

🧷 Here ya go pal
Also, did you want the FULL log? Cuz I did post the log. 
2021-12-07T18:40:06 8.807 INF [MODS] Start loading
2021-12-07T18:40:06 8.809 INF [MODS] Initializing mod code
2021-12-07T18:40:06 8.809 INF [MODS] Loading done

I can directly compare the two logs to know whats differnt from a clean log and this is the only difference so, if you cant make anything of it out of that, its likely a windows config problem and nothing yall will help with anyway.

My support request is literally; is that mod folder sterilized? Is that working as intended? If it is, my support request is complete.

Edited by Pichii (see edit history)
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4 hours ago, Beelzybub said:

Are you saying there is no mods folder, yet the game is creating and loading a mods folder?

Yeah, pretty much. Not sure what was going on, my friends PC was having some major issues.
We diagnosed it to an issue with his windows configs and gamesparks. He rips that... spyware stuff from his pc thats required for the new windows update? Apparently what he does and gamesparks seem... Incompatable.
Had him disable gamesparks and havnt had an issue.
His 7d2d steam file was 70gb. I know its not A20 thats having the problems, its his jank configs.
❤️ thank you for the assist tho.

Here is his log btw; in case it needs become an actual bug ticket:
PS: I put "=======" at the start and end of the mod load for ease of reference.
 

Mono path[0] = 'G:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
Mono config path = 'G:/Steam Games/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
[Subsystems] Discovering subsystems at path G:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
    Vendor:   
    VRAM:     11127 MB
    Driver:   27.21.14.6627
Begin MonoManager ReloadAssembly
- Completed reload, in  0.090 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.460700 ms
2021-12-07T19:08:25 0.013 INF [Platform] Init
2021-12-07T19:08:25 0.047 INF [Platform] Using native platform: Steam
2021-12-07T19:08:25 0.048 INF [Platform] Using cross platform: EOS
2021-12-07T19:08:25 0.049 INF [Platform] Using server platform: Steam
2021-12-07T19:08:25 0.049 INF [Platform] Initializing Steam
2021-12-07T19:08:25 0.051 INF Starting PlayerInputManager...
Fallback handler could not load library G:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library G:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library G:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library G:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
Fallback handler could not load library G:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library G:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
2021-12-07T19:08:25 0.199 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2021-12-07T19:08:25 0.293 INF [Steamworks.NET] SteamAPI_Init() ok
2021-12-07T19:08:25 0.301 INF Not running in Big Picture Mode, no on-screen keyboard available
2021-12-07T19:08:25 0.301 INF [Platform] Initializing EOS
2021-12-07T19:08:25 0.317 INF [EOS] Initialize: Success
2021-12-07T19:08:26 0.430 INF Localization language: english
2021-12-07T19:08:26 0.446 INF Texture quality is set to 0
2021-12-07T19:08:26 0.446 INF Precaching...
2021-12-07T19:08:26 0.447 INF Precaching file: 7DaysToDie_Data/resources.assets
2021-12-07T19:08:26 0.502 INF [EAC] Not loading, not started from launcher
2021-12-07T19:08:26 0.831 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2021-12-07T19:08:26 0.841 INF Precaching file: Data/Bundles/blocktextureatlases
2021-12-07T19:08:26 0.988 INF Precaching file: Data/Bundles/terraintextures
2021-12-07T19:08:26 1.158 INF Precaching done
2021-12-07T19:08:27 1.868 INF Loading main scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.627200 ms
2021-12-07T19:08:27 1.916 INF [GSM] Disabled...
2021-12-07T19:08:27 1.922 INF Awake IsFocused: True
2021-12-07T19:08:27 1.922 INF Awake
2021-12-07T19:08:27 1.931 INF Version: Alpha 20 (b218) Compatibility Version: Alpha 20, Build: Windows 64 Bit
2021-12-07T19:08:27 1.931 INF System information:
2021-12-07T19:08:27 1.932 INF    OS: Windows 10  (10.0.19044) 64bit
2021-12-07T19:08:27 1.932 INF    CPU: AMD Ryzen 9 5900X 12-Core Processor  (cores: 24)
2021-12-07T19:08:27 1.932 INF    RAM: 32694 MB
2021-12-07T19:08:27 1.932 INF    GPU: NVIDIA GeForce GTX 1080 Ti (11127 MB)
2021-12-07T19:08:27 1.932 INF    Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
2021-12-07T19:08:27 1.932 INF Last played version: Alpha 20
2021-12-07T19:08:27 1.932 INF Local UTC offset: -7 hours
2021-12-07T19:08:27 1.934 INF Command line arguments: G:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -logfile G:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-12-07__19-08-24.txt
2021-12-07T19:08:27 1.957 INF Occlusion: Awake
2021-12-07T19:08:27 1.962 INF ApplyAllOptions streaming budget 10014.3 MB
2021-12-07T19:08:27 1.962 INF ApplyAllOptions current screen 2560 x 1440, 59hz, window 2560 x 1440, mode FullScreenWindow
2021-12-07T19:08:27 1.963 INF Texture quality is set to 0
2021-12-07T19:08:27 1.963 INF ApplyTextureFilter 2, AF Enable
2021-12-07T19:08:27 1.964 INF ApplyTerrainOptions 3
============
2021-12-07T19:08:27 2.036 INF [MODS] Start loading
2021-12-07T19:08:27 2.039 INF [MODS] Initializing mod code
2021-12-07T19:08:27 2.039 INF [MODS] Loading done
============
2021-12-07T19:08:27 2.045 INF Loading permissions file at 'C:\Users\Brandon\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2021-12-07T19:08:27 2.070 INF Loading permissions file done.
2021-12-07T19:08:27 2.114 INF GameSense server not found (no props file), disabling
2021-12-07T19:08:27 2.114 INF Awake done in 191 ms
Fallback handler could not load library G:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
Fallback handler could not load library G:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
Fallback handler could not load library G:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc

Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5400.
Total: 8.124800 ms (FindLiveObjects: 0.166400 ms CreateObjectMapping: 0.080100 ms MarkObjects: 7.847600 ms  DeleteObjects: 0.030600 ms)

2021-12-07T19:08:27 2.241 INF Updated culture for display texts
2021-12-07T19:08:28 2.562 INF [XUi] Parsing all window groups completed in 300 ms total.
2021-12-07T19:08:28 2.795 INF Reloading serveradmin.xml
2021-12-07T19:08:28 2.795 INF Loading permissions file at 'C:\Users\Brandon\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2021-12-07T19:08:28 2.795 INF Loading permissions file done.
2021-12-07T19:08:28 3.214 INF [XUi] Initialized all window groups completed in 346 ms total.
2021-12-07T19:08:28 3.261 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1].
2021-12-07T19:08:29 3.622 INF LoadTextureArraysForQuality quality -1 to 0, reload False
2021-12-07T19:08:30 4.418 INF Loaded (local): rwgmixer
2021-12-07T19:08:30 4.492 INF Loaded (local): archetypes
2021-12-07T19:08:30 4.552 INF Loaded (local): color_mappings
2021-12-07T19:08:30 4.619 INF Loaded (local): loadingscreen
2021-12-07T19:08:30 4.636 INF WorldStaticData.Init() needed 1.000s
2021-12-07T19:08:30 4.655 INF [Steamworks.NET] Login ok.
2021-12-07T19:08:30 4.655 INF [EOS] Login
2021-12-07T19:08:30 5.355 INF [EOS] Login succeeded, PUID: 0002c47736bb44c4b53362e84201bcc8
(Log ends due to game hard crash)
(Windows log reports "Windows shutdown due to an unexpected error."
 

Edited by Pichii (see edit history)
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