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Blue Screen - Only with 7 days to die


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Is there know issue for BSOD for 7 days to die. I never have BSOD in any game and only when playing with 7DTD I get this behaviour.

I already did SFCSCAN and Memory test and no issues at all. All drivers are updated.


Also the de@%$# seems to point out to 7 days to die. The de@%$# of the windows I get this:

*                                                                             *
*                        Bugcheck Analysis                                    *
*                                                                             *

An attempt was made to access a pageable (or completely invalid) address at an
interrupt request level (IRQL) that is too high.  This is usually
caused by drivers using improper addresses.
If a kernel de@%$# is available get the stack backtrace.
Arg1: 0000000000000000, memory referenced
Arg2: 0000000000000002, IRQL
Arg3: 0000000000000001, bitfield :
	bit 0 : value 0 = read operation, 1 = write operation
	bit 3 : value 0 = not an execute operation, 1 = execute operation (only on chips which support this level of status)
Arg4: fffff80419a1a4e8, address which referenced memory

Debugging Details:


    Key  : Analysis.CPU.mSec
    Value: 4812

    Key  : Analysis.DebugAnalysisManager
    Value: Create

    Key  : Analysis.Elapsed.mSec
    Value: 4873

    Key  : Analysis.Init.CPU.mSec
    Value: 749

    Key  : Analysis.Init.Elapsed.mSec
    Value: 11824

    Key  : Analysis.Memory.CommitPeak.Mb
    Value: 84

    Key  : WER.OS.Branch
    Value: vb_release

    Key  : WER.OS.Timestamp
    Value: 2019-12-06T14:06:00Z

    Key  : WER.OS.Version
    Value: 10.0.19041.1





BUGCHECK_P4: fffff80419a1a4e8

WRITE_ADDRESS:  0000000000000000 

BLACKBOXBSD: 1 (!blackboxbsd)

BLACKBOXNTFS: 1 (!blackboxntfs)

BLACKBOXPNP: 1 (!blackboxpnp)


PROCESS_NAME:  7DaysToDie.exe

TRAP_FRAME:  ffff94067017f500 -- (.trap 0xffff94067017f500)
NOTE: The trap frame does not contain all registers.
Some register values may be zeroed or incorrect.
rax=0000000000000000 rbx=0000000000000000 rcx=0000000000000000
rdx=ffffc700cade1ac0 rsi=0000000000000000 rdi=0000000000000000
rip=fffff80419a1a4e8 rsp=ffff94067017f690 rbp=0000000000000001
 r8=00000000000000e0  r9=0000000000000fff r10=000000000000000b
r11=0000000000000000 r12=0000000000000000 r13=0000000000000000
r14=0000000000000000 r15=0000000000000000
iopl=0         nv up ei pl nz na po nc
fffff804`19a1a4e8 f08120fffffbff  lock and dword ptr [rax],0FFFBFFFFh ds:00000000`00000000=????????
Resetting default scope

ffff9406`7017f3b8 fffff804`19a09169     : 00000000`0000000a 00000000`00000000 00000000`00000002 00000000`00000001 : nt!KeBugCheckEx
ffff9406`7017f3c0 fffff804`19a05469     : ffffc700`ca900180 00000000`00000002 00000000`00000000 00000000`00000000 : nt!KiBugCheckDispatch+0x69
ffff9406`7017f500 fffff804`19a1a4e8     : 00000000`00000000 00000000`00000001 00000000`00000000 00000000`00000000 : nt!KiPageFault+0x469
ffff9406`7017f690 fffff804`1980c690     : ffffc700`0000000b 00000000`ffffffff 00000000`00000000 ffffc700`cade1ac0 : nt!KiSelectReadyThread+0x20ce48
ffff9406`7017f720 fffff804`1980be9f     : ffff950f`0000000a 00000000`00000009 ffff9406`7017f8e0 00000000`00000000 : nt!KiSwapThread+0x220
ffff9406`7017f7d0 fffff804`1980b743     : ffff950f`00000000 fffff804`00000000 00000000`00000000 ffff950f`65dcf1c0 : nt!KiCommitThreadWait+0x14f
ffff9406`7017f870 fffff804`19bf7551     : ffff950f`672593e0 00000000`00000006 00000000`00000001 ffff950f`00000001 : nt!KeWaitForSingleObject+0x233
ffff9406`7017f960 fffff804`19bf75fa     : ffff950f`65dcf080 00000000`00000000 00000000`00000000 00000000`00000000 : nt!ObWaitForSingleObject+0x91
ffff9406`7017f9c0 fffff804`19a08bb5     : ffff950f`00000000 00000000`00000001 00000000`00000000 00000000`00000000 : nt!NtWaitForSingleObject+0x6a
ffff9406`7017fa00 00007ff8`e828cea4     : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : nt!KiSystemServiceCopyEnd+0x25
00000089`76cffa58 00000000`00000000     : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : 0x00007ff8`e828cea4

SYMBOL_NAME:  nt!KiSelectReadyThread+20ce48


IMAGE_NAME:  ntkrnlmp.exe

STACK_COMMAND:  .thread ; .cxr ; kb


FAILURE_BUCKET_ID:  AV_nt!KiSelectReadyThread

OS_VERSION:  10.0.19041.1

BUILDLAB_STR:  vb_release


OSNAME:  Windows 10

FAILURE_ID_HASH:  {5fdc59e9-e30c-ea39-69b0-0e6a90df3a23}

Followup:     MachineOwner


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the guys here will need far more info then a picked thru log (they need to see the ENTIRE log as its other parts in it are vital pieces to the puzzle).

also, BSOD usually is caused from hardware strain/defects or improper settings that cause strain on system and this is where they will ask questions and offer suggestions.

help them to help you, there is a banner above in every thread that leads to how and what is needed.

good luck

QA Tester-unholyjoe

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That error is specific to memory. Highly unlikely but it could be an anti virus thing.


More likely is something with the memory modules, I know you said you've run memtest but running that once usually doesn't net any results (usually they don't show errors in 2/3 times). But, from ram tinkering experiences, when you have a bad frequency/timing on your ram this is one of the bsods that can show up. And as Joe said the truncated logs show nothing there.


Yes this may happen with 7 days but this game is intensive, this one will find issues since it stresses/uses more and more frequently system resources (and believe it or not CSGO is good at finding bad overclocks/ram timing configurations for some reason). 


Do you have XMP enabled in the bios? Any other ram frequency/timing settings? 


Try Prime95, use either blend or check custom, uncheck FFT's in place and set the max ram to like 85% of your total ram. Let that run for a few hours. 

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Blue Screen is a PC issue, not a game client issue.  As Jugg pointed out, it does indicate a memory issue. Could be something as simple as bad timing. (very common, even on pre-built PC's)


But it could also be something else, like the Power Supply unit going bad, and this is just where the error ended up.


Also I fixed your post.  That was a mess.

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