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A19 Experimental Bug


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In the latest A19 experimental build my mother has the zombies off due to that's how she plays.

But in doing so the hostile animals also doesn't spawn.

And yet today she ran across a direwolf, now I looked over the entityclasses.xml file at the coding for the hostile animals.

I didn't notice anything changed on the enemy type code line.

Or it was never stated in the patch notes.

And yes I know it's experimental and bugs can and will happen, but this one is new to me.

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Well regardless if enemy spawn is turned off shouldn't the hostile animals also not spawn along side the zombies?

Cause the only hostile animal that does spawn with that option off is the boars, the bears wolves, dire wolves, snakes, and the rest doesn't and shouldn't spawn.

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