Rathlon Posted July 24, 2020 Share Posted July 24, 2020 In the latest A19 experimental build my mother has the zombies off due to that's how she plays. But in doing so the hostile animals also doesn't spawn. And yet today she ran across a direwolf, now I looked over the entityclasses.xml file at the coding for the hostile animals. I didn't notice anything changed on the enemy type code line. Or it was never stated in the patch notes. And yes I know it's experimental and bugs can and will happen, but this one is new to me. Link to comment Share on other sites More sharing options...
Laz Man Posted July 24, 2020 Share Posted July 24, 2020 Are you sure it was a dire wolf? Maybe a normal wolf since they look similar in color. Link to comment Share on other sites More sharing options...
Rathlon Posted July 24, 2020 Author Share Posted July 24, 2020 Well regardless if enemy spawn is turned off shouldn't the hostile animals also not spawn along side the zombies? Cause the only hostile animal that does spawn with that option off is the boars, the bears wolves, dire wolves, snakes, and the rest doesn't and shouldn't spawn. Link to comment Share on other sites More sharing options...
SylenThunder Posted July 24, 2020 Share Posted July 24, 2020 Please use the correct area for reporting bugs, and follow the instructions. Logs and other highly detailed information is required. Link to comment Share on other sites More sharing options...
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