rescue86k Posted December 25, 2019 Share Posted December 25, 2019 Not here to say is a good idea! Zombies attacking forts/balance wise, it should patch that slanted wall buff. Recommended add-on/change: All fat zombies (tourist /cop) on death create a gore block in the shape of dirt, just a retexture of corpse skull doom style. Why is it a bad idea? I'm thinking it will make it harder to make an invincible defense. In theory it will boost what you see in world war z of zombies dying and others climbing higher and higher as you mow them down. So I insisted just fat zombie deaths create gore block. Maybe a missile launcher to cut down the blocks building up. Why else is it a bad idea? Might make players build walls higher? Not sure what bases will look like to counter. Deeper pits. Why good idea? It might be cheaper and interesting to create gore blocks on ground/zombie death to compliment the current ai that already seems clever about utilizing height to reach the player. I am interested to fight a horde like that. Mowing down the horde and they just get higher and higher. Also base currently impenetrable and I feel like the zombies are clever enough in terms of if they have an opportunity they will grab it. Thinking a gore block created helps them find new way up to player. Link to comment Share on other sites More sharing options...
Dimpy Posted December 26, 2019 Share Posted December 26, 2019 Exactly what you are suggesting used to be a thing in A16 and earlier. You might want to try that out. Link to comment Share on other sites More sharing options...
rescue86k Posted December 26, 2019 Author Share Posted December 26, 2019 Interesting. I remember corpses as early as 15. But those blocks didn't stack in each other like dirt blocks, did self destruct and I believe they were removed due to lag or resource hungry. I meant a gore block at behaves like the dirt blocks. I would try 16/15 though I played those, felt the block was moreso a decorative loot object. Link to comment Share on other sites More sharing options...
Dimpy Posted December 26, 2019 Share Posted December 26, 2019 I think you're right. I misremembered. The dirt-style gore blocks were earlier than that. I liked them, but I think they're considered too ugly to be viable with the HD textures. Link to comment Share on other sites More sharing options...
SylenThunder Posted December 26, 2019 Share Posted December 26, 2019 We had stacking gore for a hot minute in a12 I think it was. It completely tanked performance if you didn't have a super server with top-end gaming PC's. Which is also the reason the gore blocks were removed in a17. With the additional AI and overhead of other systems, they really tanked performance. Link to comment Share on other sites More sharing options...
rescue86k Posted December 27, 2019 Author Share Posted December 27, 2019 Damn that sucks. Thank you for the insight. I played since a15. Not as soon as 12. Link to comment Share on other sites More sharing options...
Dimpy Posted December 27, 2019 Share Posted December 27, 2019 I was on A12 for about 3 years. Honestly I would recommend trying it out. Link to comment Share on other sites More sharing options...
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